Java Code Examples for net.minecraftforge.fluids.capability.IFluidHandlerItem#fill()
The following examples show how to use
net.minecraftforge.fluids.capability.IFluidHandlerItem#fill() .
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Example 1
Source File: ItemFluidContainer.java From customstuff4 with GNU General Public License v3.0 | 6 votes |
@SideOnly(Side.CLIENT) @Override public void getSubItems(@Nullable CreativeTabs tab, @Nonnull NonNullList<ItemStack> subItems) { if (isInCreativeTab(tab)) { subItems.add(new ItemStack(this)); for (Fluid fluid : FluidRegistry.getRegisteredFluids().values()) { if (!fluid.getName().equals("milk")) { // add all fluids that the bucket can be filled with FluidStack fs = new FluidStack(fluid, content.capacity); ItemStack stack = new ItemStack(this); IFluidHandlerItem fluidHandler = new FluidHandlerItemStack(stack, content.capacity); if (fluidHandler.fill(fs, true) == fs.amount) { ItemStack filled = fluidHandler.getContainer(); subItems.add(filled); } } } } }
Example 2
Source File: DefaultSubItemHandler.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
public static void addFluidContainerVariants(ItemStack itemStack, List<ItemStack> subItems) { for (Fluid fluid : FluidRegistry.getRegisteredFluids().values()) { ItemStack containerStack = itemStack.copy(); IFluidHandlerItem fluidContainer = containerStack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null); if (fluidContainer != null) { fluidContainer.fill(new FluidStack(fluid, Integer.MAX_VALUE), true); if (fluidContainer.drain(Integer.MAX_VALUE, false) == null) continue; subItems.add(fluidContainer.getContainer()); } } }
Example 3
Source File: GlassBottleFluidHandler.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
@Override public int fill(FluidStack resource, boolean doFill) { if(resource == null || resource.amount <= 0) { return 0; } int myOwnResult = fillImpl(resource, doFill); if(myOwnResult == 0) { IFluidHandlerItem nextInChain = getNextInChain(); return nextInChain == null ? 0 : nextInChain.fill(resource, doFill); } return 0; }
Example 4
Source File: GTMaterialGen.java From GT-Classic with GNU Lesser General Public License v3.0 | 5 votes |
/** How to get a GTFluidTube of any fluid by name **/ public static ItemStack getModdedTube(String name, int count) { FluidStack fluid = FluidRegistry.getFluidStack(name, 1000); ItemStack stack = new ItemStack(GTItems.testTube); IFluidHandlerItem handler = stack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null); handler.fill(fluid, true); stack.setCount(count); return stack; }
Example 5
Source File: EntityFluidCow.java From Moo-Fluids with GNU General Public License v3.0 | 5 votes |
private boolean attemptToGetFluidFromCow(final ItemStack currentItemStack, final EntityPlayer entityPlayer) { boolean canGetFluid = false; if (!currentItemStack.isEmpty() && entityFluid != null) { ItemStack filledItemStack = ItemHandlerHelper.copyStackWithSize(currentItemStack, 1); IFluidHandlerItem fluidHandlerItem = FluidUtil.getFluidHandler(filledItemStack); if (fluidHandlerItem != null) { if (fluidHandlerItem.fill( new FluidStack(entityFluid, Fluid.BUCKET_VOLUME), true) == Fluid.BUCKET_VOLUME) { filledItemStack = fluidHandlerItem.getContainer(); currentItemStack.shrink(1); if (currentItemStack.isEmpty()) { entityPlayer.inventory.setInventorySlotContents( entityPlayer.inventory.currentItem, filledItemStack.copy()); } else { ItemHandlerHelper.giveItemToPlayer(entityPlayer, filledItemStack.copy()); } canGetFluid = true; } } } return canGetFluid; }
Example 6
Source File: RecipeMapFluidCanner.java From GregTech with GNU Lesser General Public License v3.0 | 4 votes |
@Override @Nullable public Recipe findRecipe(long voltage, List<ItemStack> inputs, List<FluidStack> fluidInputs, int outputFluidTankCapacity) { Recipe recipe = super.findRecipe(voltage, inputs, fluidInputs, outputFluidTankCapacity); if (inputs.size() == 0 || inputs.get(0).isEmpty() || recipe != null) return recipe; // Fail early if input isn't a fluid container if (!inputs.get(0).hasCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null)) return null; // Make a copy to use for creating recipes ItemStack inputStack = inputs.get(0).copy(); inputStack.setCount(1); // Make another copy to use for draining and filling ItemStack fluidHandlerItemStack = inputStack.copy(); IFluidHandlerItem fluidHandlerItem = fluidHandlerItemStack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null); if (fluidHandlerItem == null) return null; FluidStack containerFluid = fluidHandlerItem.drain(Integer.MAX_VALUE, true); if (containerFluid != null) { //if we actually drained something, then it's draining recipe return recipeBuilder() //we can reuse recipe as long as input container stack fully matches our one .inputs(new CountableIngredient(new NBTIngredient(inputStack), 1)) .outputs(fluidHandlerItem.getContainer()) .fluidOutputs(containerFluid) .duration(Math.max(16, containerFluid.amount / 64)).EUt(4) .build().getResult(); } //if we didn't drain anything, try filling container if (!fluidInputs.isEmpty() && fluidInputs.get(0) != null) { FluidStack inputFluid = fluidInputs.get(0).copy(); inputFluid.amount = fluidHandlerItem.fill(inputFluid, true); if (inputFluid.amount > 0) { return recipeBuilder() //we can reuse recipe as long as input container stack fully matches our one .inputs(new CountableIngredient(new NBTIngredient(inputStack), 1)) .fluidInputs(inputFluid) .outputs(fluidHandlerItem.getContainer()) .duration(Math.max(16, inputFluid.amount / 64)).EUt(4) .build().getResult(); } } return null; }
Example 7
Source File: ItemSpaceChest.java From AdvancedRocketry with MIT License | 4 votes |
/** * Increments air in the suit by amt * @param stack the item stack to operate on * @param amt amount of air by which to decrement * @return The amount of air inserted into the suit */ @Override public int increment(ItemStack stack, int amt) { if(stack.hasTagCompound()) { EmbeddedInventory inv = new EmbeddedInventory(getNumSlots(stack)); inv.readFromNBT(stack.getTagCompound()); List<ItemStack> list = new LinkedList<ItemStack>(); for(int i = 0; i < inv.getSizeInventory(); i++) { if(!inv.getStackInSlot(i).isEmpty()) { if( i < 2 && inv.getStackInSlot(i).hasCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, EnumFacing.UP)) { list.add(inv.getStackInSlot(i)); } else if(FluidUtils.containsFluid(inv.getStackInSlot(i))) { FluidStack fstack = FluidUtils.getFluidForItem(inv.getStackInSlot(i)); if(fstack != null && FluidUtils.areFluidsSameType(fstack.getFluid(), AdvancedRocketryFluids.fluidOxygen)) list.add(inv.getStackInSlot(i)); } } } int amtDrained = amt; //At this point the list contains ONLY capable items for(ItemStack component : list) { IFluidHandlerItem fHandler = component.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, EnumFacing.UP); FluidStack fluidStack = fHandler.getTankProperties()[0].getContents(); if(fluidStack == null || FluidUtils.areFluidsSameType(fluidStack.getFluid(), AdvancedRocketryFluids.fluidOxygen)) amtDrained -= fHandler.fill(new FluidStack(AdvancedRocketryFluids.fluidOxygen, amtDrained), true); if(amtDrained == 0) break; } saveEmbeddedInventory(stack, inv); return amt - amtDrained; } return 0; /*NBTTagCompound nbt; if(stack.hasTagCompound()) { nbt = stack.getTagCompound(); } else { nbt = new NBTTagCompound(); } int prevAmt = nbt.getInteger("air"); int newAmt = Math.min(prevAmt + amt, getMaxAir()); nbt.setInteger("air", newAmt); stack.setTagCompound(nbt); return newAmt - prevAmt;*/ }