Java Code Examples for org.bukkit.inventory.EntityEquipment#setBoots()
The following examples show how to use
org.bukkit.inventory.EntityEquipment#setBoots() .
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Example 1
Source File: PlayersManager.java From UhcCore with GNU General Public License v3.0 | 5 votes |
public void spawnOfflineZombieFor(Player player){ UhcPlayer uhcPlayer = getUhcPlayer(player); Zombie zombie = (Zombie) player.getWorld().spawnEntity(player.getLocation(), EntityType.ZOMBIE); zombie.setCustomName(uhcPlayer.getDisplayName()); zombie.setCustomNameVisible(true); // 1.8 doesn't have setAI method so use VersionUtils. VersionUtils.getVersionUtils().setEntityAI(zombie, false); zombie.setBaby(false); zombie.addPotionEffect(new PotionEffect(PotionEffectType.FIRE_RESISTANCE, 999999, 1, true, true)); EntityEquipment equipment = zombie.getEquipment(); equipment.setHelmet(VersionUtils.getVersionUtils().createPlayerSkull(player.getName(), player.getUniqueId())); equipment.setChestplate(player.getInventory().getChestplate()); equipment.setLeggings(player.getInventory().getLeggings()); equipment.setBoots(player.getInventory().getBoots()); equipment.setItemInHand(player.getItemInHand()); uhcPlayer.getStoredItems().clear(); for (ItemStack item : player.getInventory().getContents()){ if (item != null){ uhcPlayer.getStoredItems().add(item); } } uhcPlayer.setOfflineZombie(zombie); }
Example 2
Source File: SpawnMobEvent.java From BetonQuest with GNU General Public License v3.0 | 5 votes |
@Override protected Void execute(String playerID) throws QuestRuntimeException { Location location = loc.getLocation(playerID); int a = amount.getInt(playerID); for (int i = 0; i < a; i++) { Entity entity = location.getWorld().spawnEntity(location, type); if (entity instanceof LivingEntity) { LivingEntity living = (LivingEntity) entity; EntityEquipment eq = living.getEquipment(); eq.setHelmet(helmet == null ? null : helmet.generate(1)); eq.setHelmetDropChance(0); eq.setChestplate(chestplate == null ? null : chestplate.generate(1)); eq.setChestplateDropChance(0); eq.setLeggings(leggings == null ? null : leggings.generate(1)); eq.setLeggingsDropChance(0); eq.setBoots(boots == null ? null : boots.generate(1)); eq.setBootsDropChance(0); eq.setItemInMainHand(mainHand == null ? null : mainHand.generate(1)); eq.setItemInMainHandDropChance(0); eq.setItemInOffHand(offHand == null ? null : offHand.generate(1)); eq.setItemInOffHandDropChance(0); } int j = 0; for (Item item : drops) { entity.setMetadata("betonquest-drops-" + j, new FixedMetadataValue(BetonQuest.getInstance(), item.getID().getFullID() + ":" + item.getAmount().getInt(playerID))); j++; } if (name != null && entity instanceof LivingEntity) { LivingEntity livingEntity = (LivingEntity) entity; livingEntity.setCustomName(name); } if (marked != null) { entity.setMetadata("betonquest-marked", new FixedMetadataValue(BetonQuest.getInstance(), marked)); } } return null; }
Example 3
Source File: EquipmentSlot.java From Skript with GNU General Public License v3.0 | 4 votes |
@Override public void set(final EntityEquipment e, final @Nullable ItemStack item) { e.setBoots(item); }