Java Code Examples for org.lwjgl.input.Keyboard#isRepeatEvent()
The following examples show how to use
org.lwjgl.input.Keyboard#isRepeatEvent() .
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Example 1
Source File: PauseOverlay.java From opsu-dance with GNU General Public License v3.0 | 6 votes |
@Override public void keyPressed(KeyEvent e) { e.consume(); if (e.keyCode == KEY_S && input.isControlDown()) { gameState.saveCheckpoint(); } else if (e.keyCode == KEY_SUBTRACT || e.keyCode == KEY_MINUS || e.chr == '-') { gameState.adjustLocalMusicOffset(-5); } else if (e.keyCode == KEY_EQUALS || e.keyCode == KEY_ADD || e.chr == '+') { gameState.adjustLocalMusicOffset(5); } if (!Keyboard.isRepeatEvent()) { if (e.keyCode == OPTION_KEY_LEFT.keycode || e.keyCode == OPTION_KEY_RIGHT.keycode) { if (this.readyToResume) { this.resumeIfClickedInPausedPosition(e, mouseX, mouseY); } else { this.checkButtonClick(mouseX, mouseY); } } } }
Example 2
Source File: Game.java From FEMultiPlayer-V2 with GNU General Public License v3.0 | 6 votes |
/** * Gets the input. * * @return the input */ public static void getInput() { Keyboard.poll(); keys.clear(); while(Keyboard.next()) { KeyboardEvent ke = new KeyboardEvent(Keyboard.getEventKey(), Keyboard.getEventCharacter(), Keyboard.isRepeatEvent(), Keyboard.getEventKeyState(), KeyboardEvent.generateModifiers()); keys.add(ke); } Mouse.poll(); mouseEvents.clear(); while(Mouse.next()) { MouseEvent me = new MouseEvent( Mouse.getEventX(), Mouse.getEventY(), Mouse.getEventDWheel(), Mouse.getEventButton(), Mouse.getEventButtonState()); mouseEvents.add(me); } }
Example 3
Source File: LwjglKeyInput.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 6 votes |
@Override public void update() { if (!context.isRenderable()) return; Keyboard.poll(); while (Keyboard.next()){ int keyCode = Keyboard.getEventKey(); char keyChar = Keyboard.getEventCharacter(); boolean pressed = Keyboard.getEventKeyState(); boolean down = Keyboard.isRepeatEvent(); long time = Keyboard.getEventNanoseconds(); KeyInputEvent evt = new KeyInputEvent(keyCode, keyChar, pressed, down); evt.setTime(time); listener.onKeyEvent(evt); } }
Example 4
Source File: Game.java From FEMultiplayer with GNU General Public License v3.0 | 6 votes |
public static void getInput() { Keyboard.poll(); keys.clear(); while(Keyboard.next()) { KeyboardEvent ke = new KeyboardEvent( Keyboard.getEventKey(), Keyboard.getEventCharacter(), Keyboard.isRepeatEvent(), Keyboard.getEventKeyState()); keys.add(ke); } Mouse.poll(); mouseEvents.clear(); while(Mouse.next()) { MouseEvent me = new MouseEvent( Mouse.getEventX(), Mouse.getEventY(), Mouse.getEventDWheel(), Mouse.getEventButton(), Mouse.getEventButtonState()); mouseEvents.add(me); } }
Example 5
Source File: GuiCapture.java From OpenPeripheral-Addons with MIT License | 6 votes |
@Override public void handleKeyboardInput() { final int key = Keyboard.getEventKey(); if (key == Keyboard.KEY_ESCAPE) { this.mc.displayGuiScreen(null); this.mc.setIngameFocus(); } else { final boolean state = Keyboard.getEventKeyState(); if (state) { final char ch = sanitizeKeyChar(Keyboard.getEventCharacter()); final boolean isRepeat = Keyboard.isRepeatEvent(); new GlassesKeyDownEvent(guid, ch, key, isRepeat).sendToServer(); } else { new GlassesKeyUpEvent(guid, key).sendToServer(); } } // looks like twitch controls super.handleKeyboardInput(); }
Example 6
Source File: LwjglKeyInput.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 6 votes |
public void update() { if (!context.isRenderable()) return; Keyboard.poll(); while (Keyboard.next()){ int keyCode = Keyboard.getEventKey(); char keyChar = Keyboard.getEventCharacter(); boolean pressed = Keyboard.getEventKeyState(); boolean down = Keyboard.isRepeatEvent(); long time = Keyboard.getEventNanoseconds(); KeyInputEvent evt = new KeyInputEvent(keyCode, keyChar, pressed, down); evt.setTime(time); listener.onKeyEvent(evt); } }
Example 7
Source File: HyperiumMinecraft.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
public void runTickKeyboard() { int key = Keyboard.getEventKey(); boolean repeat = Keyboard.isRepeatEvent(); boolean press = Keyboard.getEventKeyState(); EventBus.INSTANCE.post(press ? new KeyPressEvent(key, repeat) : new KeyReleaseEvent(key, repeat)); }
Example 8
Source File: OptionsOverlay.java From opsu-dance with GNU General Public License v3.0 | 4 votes |
@Override public void keyPressed(KeyEvent e) { e.consume(); if (keyEntryRight) { if (Utils.isValidGameKey(e.keyCode)) { OPTION_KEY_RIGHT.setKeycode(e.keyCode); } keyEntryRight = false; return; } if (keyEntryLeft) { if (Utils.isValidGameKey(e.keyCode)) { OPTION_KEY_LEFT.setKeycode(e.keyCode); } keyEntryLeft = false; return; } if (e.keyCode == Keyboard.KEY_ESCAPE) { if (isAdjustingSlider) { cancelAdjustingSlider(); } if (lastSearchText.length() != 0) { resetSearch(); updateHoverOption( prevMouseX, prevMouseY, displayContainer.suppressHover ); return; } this.exit(); return; } if ((e.keyCode == Keyboard.KEY_RSHIFT || e.keyCode == Keyboard.KEY_LSHIFT) && !Keyboard.isRepeatEvent() && this.isAdjustingSlider) { this.sliderOptionPrecisionStartX = mouseX; } searchField.keyPressed(e); if (!searchField.getText().equals(lastSearchText)) { String newSearchText = searchField.getText().toLowerCase(); if (!hasSearchResults(newSearchText)) { searchField.setText(lastSearchText); invalidSearchAnimationProgress = INVALID_SEARCH_ANIMATION_TIME; Random rand = new Random(); invalidSearchImgRotation = 10 + rand.nextInt(10); invalidSearchTextRotation = 10 + rand.nextInt(10); if (rand.nextBoolean()) { invalidSearchImgRotation = -invalidSearchImgRotation; } if (rand.nextBoolean()) { invalidSearchTextRotation = -invalidSearchTextRotation; } } else { lastSearchText = newSearchText; updateSearch(); } } }
Example 9
Source File: GamePauseMenu.java From opsu with GNU General Public License v3.0 | 4 votes |
@Override public void keyPressed(int key, char c) { if (UI.globalKeyPressed(key)) return; // game keys if (!Keyboard.isRepeatEvent()) { if (key == Options.getGameKeyLeft()) mousePressed(Input.MOUSE_LEFT_BUTTON, input.getMouseX(), input.getMouseY()); else if (key == Options.getGameKeyRight()) mousePressed(Input.MOUSE_RIGHT_BUTTON, input.getMouseX(), input.getMouseY()); } switch (key) { case Input.KEY_ESCAPE: // 'esc' will normally unpause, but will return to song menu if health is zero if (gameState.getPlayState() == Game.PlayState.LOSE) { SoundController.playSound(SoundEffect.MENUBACK); ((SongMenu) game.getState(Opsu.STATE_SONGMENU)).resetGameDataOnLoad(); MusicController.playAt(MusicController.getBeatmap().previewTime, true); if (UI.getCursor().isBeatmapSkinned()) UI.getCursor().reset(); game.enterState(Opsu.STATE_SONGMENU, new EasedFadeOutTransition(), new FadeInTransition()); } else { if (!Options.isGameplaySoundDisabled()) SoundController.playSound(SoundEffect.MENUBACK); gameState.setPlayState(Game.PlayState.NORMAL); game.enterState(Opsu.STATE_GAME); } break; case Input.KEY_R: // restart if (input.isKeyDown(Input.KEY_RCONTROL) || input.isKeyDown(Input.KEY_LCONTROL)) { gameState.setPlayState(Game.PlayState.RETRY); game.enterState(Opsu.STATE_GAME); } break; case Input.KEY_EQUALS: case Input.KEY_ADD: case Input.KEY_MINUS: case Input.KEY_SUBTRACT: UI.getNotificationManager().sendBarNotification("Offset can only be changed while game is not paused."); break; } }