Java Code Examples for javafx.scene.shape.Rectangle#setTranslateX()
The following examples show how to use
javafx.scene.shape.Rectangle#setTranslateX() .
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Example 1
Source File: StarsComponent.java From FXGLGames with MIT License | 6 votes |
private void respawn(Rectangle star) { star.setWidth(random(0.5f, 2.5f)); star.setHeight(random(0.5f, 2.5f)); star.setArcWidth(random(0.5f, 2.5f)); star.setArcHeight(random(0.5f, 2.5f)); star.setFill(Color.color( random(0.75, 1.0), random(0.75, 1.0), random(0.75, 1.0), random(0.5f, 1.0f) )); star.setTranslateX(random(0, FXGL.getAppWidth())); star.setTranslateY(-random(10, FXGL.getAppHeight())); }
Example 2
Source File: StarsComponent.java From FXGLGames with MIT License | 6 votes |
private void respawn(Rectangle star) { star.setWidth(random(0.5f, 2.5f)); star.setHeight(random(0.5f, 2.5f)); star.setArcWidth(random(0.5f, 2.5f)); star.setArcHeight(random(0.5f, 2.5f)); star.setFill(Color.color( random(0.75, 1.0), random(0.75, 1.0), random(0.75, 1.0), random(0.5f, 1.0f) )); star.setTranslateX(random(0, FXGL.getAppWidth())); star.setTranslateY(-random(10, FXGL.getAppHeight())); }
Example 3
Source File: PauseTransitionSample.java From marathonv5 with Apache License 2.0 | 5 votes |
public PauseTransitionSample() { super(400,150); // create rectangle Rectangle rect = new Rectangle(-25,-25,50, 50); rect.setArcHeight(15); rect.setArcWidth(15); rect.setFill(Color.CRIMSON); rect.setTranslateX(50); rect.setTranslateY(75); getChildren().add(rect); animation = SequentialTransitionBuilder.create() .node(rect) .children( TranslateTransitionBuilder.create() .duration(Duration.seconds(2)) .fromX(50) .toX(200) .build(), PauseTransitionBuilder.create() .duration(Duration.seconds(2)) .build(), TranslateTransitionBuilder.create() .duration(Duration.seconds(2)) .fromX(200) .toX(350) .build() ) .cycleCount(Timeline.INDEFINITE) .autoReverse(true) .build(); }
Example 4
Source File: Main.java From FXTutorials with MIT License | 5 votes |
private Node createEntity(int x, int y, int w, int h, Color color) { Rectangle entity = new Rectangle(w, h); entity.setTranslateX(x); entity.setTranslateY(y); entity.setFill(color); entity.getProperties().put("alive", true); gameRoot.getChildren().add(entity); return entity; }
Example 5
Source File: CubeWorld.java From FXyzLib with GNU General Public License v3.0 | 5 votes |
private void buildPanels(double size) { //@SMP TODO might be easier to just replace the Rectangle side panels with really flat Box 3D objects x1AxisRectangle = new Rectangle(size, size, panelWallColor); x2AxisRectangle = new Rectangle(size, size, panelWallColor); y1AxisRectangle = new Rectangle(size, size, panelWallColor); y2AxisRectangle = new Rectangle(size, size, panelWallColor); z1AxisRectangle = new Rectangle(size, size, panelFloorColor); z2AxisRectangle = new Rectangle(size, size, panelCeilingColor); x1AxisRectangle.setTranslateX(-size / 2); x1AxisRectangle.setTranslateY(-size / 2); x1AxisRectangle.setTranslateZ(-size / 2); x2AxisRectangle.setTranslateX(-size / 2); x2AxisRectangle.setTranslateY(-size / 2); x2AxisRectangle.setTranslateZ(size / 2); getChildren().addAll(x1AxisRectangle, x2AxisRectangle); y2AxisRectangle.setTranslateY(-size / 2); y2AxisRectangle.setRotationAxis(Rotate.Y_AXIS); y2AxisRectangle.setRotate(89.9); y1AxisRectangle.setTranslateX(-size); y1AxisRectangle.setTranslateY(-size / 2); y1AxisRectangle.setRotationAxis(Rotate.Y_AXIS); y1AxisRectangle.setRotate(89.9); getChildren().addAll(y1AxisRectangle, y2AxisRectangle); z1AxisRectangle.setTranslateX(-size / 2); z1AxisRectangle.setRotationAxis(Rotate.X_AXIS); z1AxisRectangle.setRotate(89.9); z2AxisRectangle.setTranslateX(-size / 2); z2AxisRectangle.setTranslateY(-size); z2AxisRectangle.setRotationAxis(Rotate.X_AXIS); z2AxisRectangle.setRotate(89.9); getChildren().addAll(z1AxisRectangle, z2AxisRectangle); }
Example 6
Source File: AudioClipSample.java From marathonv5 with Apache License 2.0 | 5 votes |
public static Group createRectangle(Color color, double tx, double ty, double sx, double sy) { Group squareGroup = new Group(); Rectangle squareShape = new Rectangle(1.0, 1.0); squareShape.setFill(color); squareShape.setTranslateX(-0.5); squareShape.setTranslateY(-0.5); squareGroup.getChildren().add(squareShape); squareGroup.setTranslateX(tx); squareGroup.setTranslateY(ty); squareGroup.setScaleX(sx); squareGroup.setScaleY(sy); return squareGroup; }
Example 7
Source File: RadialGlobalMenu.java From RadialFx with GNU Lesser General Public License v3.0 | 5 votes |
private void computeBack() { final Rectangle rect = new Rectangle(); rect.setWidth(widthProp.get()); rect.setHeight(heightProp.get()); rect.setTranslateX(widthProp.get() / -2.0); rect.setTranslateY(heightProp.get() / -2.0); final RadialGradient radialGradient = new RadialGradient(0, 0, widthProp.get() / 2.0, heightProp.get() / 2.0, widthProp.get() / 2.0, false, CycleMethod.NO_CYCLE, new Stop(0, Color.TRANSPARENT), new Stop(1, BACK_GRADIENT_COLOR)); rect.setFill(radialGradient); backContainer.getChildren().setAll(rect); }
Example 8
Source File: TranslateSample.java From marathonv5 with Apache License 2.0 | 5 votes |
public TranslateSample() { super(230, 220); //create 2 rectangles with different color Rectangle rect1 = new Rectangle(90, 90, Color.web("#ed4b00", 0.75)); Rectangle rect2 = new Rectangle(90, 90, Color.web("#ed4b00", 0.5)); //translate second one rect2.setTranslateX(140); // rectangle with adjustable translate Rectangle rect3 = new Rectangle(40, 130, 60, 60); rect3.setFill(Color.DODGERBLUE); rect3.setTranslateX(20); rect3.setTranslateY(10); //show the rectangles getChildren().addAll(rect2, rect1, rect3); // REMOVE ME setControls( new SimplePropertySheet.PropDesc("Translate X", rect3.translateXProperty(), 0d, 50d), new SimplePropertySheet.PropDesc("Translate Y", rect3.translateYProperty(), 0d, 50d) ); // END REMOVE ME //create arrow Polygon polygon = createArrow(); polygon.setLayoutX(110); polygon.setLayoutY(30); polygon.setRotate(90); getChildren().addAll(polygon); }
Example 9
Source File: PauseTransitionSample.java From marathonv5 with Apache License 2.0 | 5 votes |
public PauseTransitionSample() { super(400,150); // create rectangle Rectangle rect = new Rectangle(-25,-25,50, 50); rect.setArcHeight(15); rect.setArcWidth(15); rect.setFill(Color.CRIMSON); rect.setTranslateX(50); rect.setTranslateY(75); getChildren().add(rect); animation = SequentialTransitionBuilder.create() .node(rect) .children( TranslateTransitionBuilder.create() .duration(Duration.seconds(2)) .fromX(50) .toX(200) .build(), PauseTransitionBuilder.create() .duration(Duration.seconds(2)) .build(), TranslateTransitionBuilder.create() .duration(Duration.seconds(2)) .fromX(200) .toX(350) .build() ) .cycleCount(Timeline.INDEFINITE) .autoReverse(true) .build(); }
Example 10
Source File: AudioClipSample.java From marathonv5 with Apache License 2.0 | 5 votes |
public static Group createRectangle(Color color, double tx, double ty, double sx, double sy) { Group squareGroup = new Group(); Rectangle squareShape = new Rectangle(1.0, 1.0); squareShape.setFill(color); squareShape.setTranslateX(-0.5); squareShape.setTranslateY(-0.5); squareGroup.getChildren().add(squareShape); squareGroup.setTranslateX(tx); squareGroup.setTranslateY(ty); squareGroup.setScaleX(sx); squareGroup.setScaleY(sy); return squareGroup; }
Example 11
Source File: NodePropertiesSample.java From marathonv5 with Apache License 2.0 | 5 votes |
public NodePropertiesSample() { super(300,100); //X position of node = X + LayoutX + TranslateX rectA = new Rectangle(50, 50, Color.LIGHTSALMON); //set position of node temporary (can be changed after) rectA.setTranslateX(10); rectB = new Rectangle(50, 50, Color.LIGHTGREEN); //set position of node when addinf to some layout rectB.setLayoutX(20); rectB.setLayoutY(10); rectC = new Rectangle(50, 50, Color.DODGERBLUE); //last posibility of setting X position of node rectC.setX(30); rectC.setY(20); //opacity of node can be set rectC.setOpacity(0.8); // REMOVE ME setControls( new SimplePropertySheet.PropDesc("Rectangle A translate X", rectA.translateXProperty(), 0d, 50d), new SimplePropertySheet.PropDesc("Rectangle B translate X", rectB.translateXProperty(), 0d, 50d), new SimplePropertySheet.PropDesc("Rectangle C translate X", rectC.translateXProperty(), 0d, 50d), new SimplePropertySheet.PropDesc("Rectangle A Opacity", rectA.opacityProperty(), 0d, 1d), new SimplePropertySheet.PropDesc("Rectangle B Opacity", rectB.opacityProperty(), 0d, 1d), new SimplePropertySheet.PropDesc("Rectangle C Opacity", rectC.opacityProperty(), 0d, 1d) ); getChildren().add(createRadioButtons()); // END REMOVE ME Group g = new Group(rectA, rectB, rectC); g.setLayoutX(160 + 35); getChildren().addAll(g); }
Example 12
Source File: TranslateSample.java From marathonv5 with Apache License 2.0 | 5 votes |
public TranslateSample() { super(230, 220); //create 2 rectangles with different color Rectangle rect1 = new Rectangle(90, 90, Color.web("#ed4b00", 0.75)); Rectangle rect2 = new Rectangle(90, 90, Color.web("#ed4b00", 0.5)); //translate second one rect2.setTranslateX(140); // rectangle with adjustable translate Rectangle rect3 = new Rectangle(40, 130, 60, 60); rect3.setFill(Color.DODGERBLUE); rect3.setTranslateX(20); rect3.setTranslateY(10); //show the rectangles getChildren().addAll(rect2, rect1, rect3); // REMOVE ME setControls( new SimplePropertySheet.PropDesc("Translate X", rect3.translateXProperty(), 0d, 50d), new SimplePropertySheet.PropDesc("Translate Y", rect3.translateYProperty(), 0d, 50d) ); // END REMOVE ME //create arrow Polygon polygon = createArrow(); polygon.setLayoutX(110); polygon.setLayoutY(30); polygon.setRotate(90); getChildren().addAll(polygon); }
Example 13
Source File: SequentialTransitionSample.java From marathonv5 with Apache License 2.0 | 4 votes |
public SequentialTransitionSample() { super(400,100); // create rectangle Rectangle rect = new Rectangle(-25,-25,50, 50); rect.setArcHeight(15); rect.setArcWidth(15); rect.setFill(Color.CRIMSON); rect.setTranslateX(50); rect.setTranslateY(50); getChildren().add(rect); // create 4 transitions FadeTransition fadeTransition = FadeTransitionBuilder.create() .duration(Duration.seconds(1)) .fromValue(1) .toValue(0.3) .cycleCount(2) .autoReverse(true) .build(); TranslateTransition translateTransition = TranslateTransitionBuilder.create() .duration(Duration.seconds(2)) .fromX(50) .toX(375) .cycleCount(2) .autoReverse(true) .build(); RotateTransition rotateTransition = RotateTransitionBuilder.create() .duration(Duration.seconds(2)) .byAngle(180) .cycleCount(4) .autoReverse(true) .build(); ScaleTransition scaleTransition = ScaleTransitionBuilder.create() .duration(Duration.seconds(2)) .toX(2) .toY(2) .cycleCount(2) .autoReverse(true) .build(); // create sequential transition to do 4 transitions one after another sequentialTransition = SequentialTransitionBuilder.create() .node(rect) .children(fadeTransition, translateTransition, rotateTransition, scaleTransition) .cycleCount(Timeline.INDEFINITE) .autoReverse(true) .build(); }
Example 14
Source File: ParallelTransitionSample.java From marathonv5 with Apache License 2.0 | 4 votes |
public ParallelTransitionSample() { super(400,150); // create rectangle Rectangle rect = new Rectangle(-25,-25,50, 50); rect.setArcHeight(15); rect.setArcWidth(15); rect.setFill(Color.CRIMSON); rect.setTranslateX(50); rect.setTranslateY(75); getChildren().add(rect); // create parallel transition to do all 4 transitions at the same time parallelTransition = ParallelTransitionBuilder.create() .node(rect) .children( FadeTransitionBuilder.create() .duration(Duration.seconds(3)) .node(rect) .fromValue(1) .toValue(0.3) .autoReverse(true) .build(), TranslateTransitionBuilder.create() .duration(Duration.seconds(2)) .fromX(50) .toX(350) .cycleCount(2) .autoReverse(true) .build(), RotateTransitionBuilder.create() .duration(Duration.seconds(3)) .byAngle(180) .cycleCount(4) .autoReverse(true) .build(), ScaleTransitionBuilder.create() .duration(Duration.seconds(2)) .toX(2) .toY(2) .cycleCount(2) .autoReverse(true) .build() ) .cycleCount(Timeline.INDEFINITE) .autoReverse(true) .build(); }
Example 15
Source File: ScaleSample.java From marathonv5 with Apache License 2.0 | 4 votes |
public ScaleSample() { super(180,180); // simple rectangle Rectangle rect1 = new Rectangle(0, 25, 25, 25); rect1.setArcHeight(15); rect1.setArcWidth(15); rect1.setFill(Color.WHITE); rect1.setStroke(Color.DODGERBLUE); rect1.setStrokeWidth(3); Polygon arrow = createArrow(); arrow.setLayoutX(46); arrow.setLayoutY(22); arrow.setRotate(90); // simple rectangle with scale 2 in X axis and 0.5 in Y Rectangle rect2 = new Rectangle(95, 25, 25, 25); rect2.setArcHeight(15); rect2.setArcWidth(15); rect2.setFill(Color.WHITE); rect2.setStroke(Color.DODGERBLUE); rect2.setStrokeWidth(3); rect2.setScaleX(2); rect2.setScaleY(0.5); // rectangle with adjustable scale Rectangle rect3 = new Rectangle(40, 130, 25, 25); rect3.setArcHeight(15); rect3.setArcWidth(15); rect3.setFill(Color.WHITE); rect3.setStroke(Color.DODGERBLUE); rect3.setStrokeWidth(3); rect3.setScaleX(6); rect3.setScaleY(0.5); rect3.setTranslateX(rect3.getTranslateX()+30); //getChildren().addAll(rect1, rect2, rect3); getChildren().addAll(rect1, arrow, rect2, rect3); // REMOVE ME setControls( new SimplePropertySheet.PropDesc("Scale X", rect3.scaleXProperty(), 0.1d, 16d), new SimplePropertySheet.PropDesc("Scale Y", rect3.scaleYProperty(), 0.1d, 4d) ); // END REMOVE ME }
Example 16
Source File: ScaleSample.java From marathonv5 with Apache License 2.0 | 4 votes |
public ScaleSample() { super(180,180); // simple rectangle Rectangle rect1 = new Rectangle(0, 25, 25, 25); rect1.setArcHeight(15); rect1.setArcWidth(15); rect1.setFill(Color.WHITE); rect1.setStroke(Color.DODGERBLUE); rect1.setStrokeWidth(3); Polygon arrow = createArrow(); arrow.setLayoutX(46); arrow.setLayoutY(22); arrow.setRotate(90); // simple rectangle with scale 2 in X axis and 0.5 in Y Rectangle rect2 = new Rectangle(95, 25, 25, 25); rect2.setArcHeight(15); rect2.setArcWidth(15); rect2.setFill(Color.WHITE); rect2.setStroke(Color.DODGERBLUE); rect2.setStrokeWidth(3); rect2.setScaleX(2); rect2.setScaleY(0.5); // rectangle with adjustable scale Rectangle rect3 = new Rectangle(40, 130, 25, 25); rect3.setArcHeight(15); rect3.setArcWidth(15); rect3.setFill(Color.WHITE); rect3.setStroke(Color.DODGERBLUE); rect3.setStrokeWidth(3); rect3.setScaleX(6); rect3.setScaleY(0.5); rect3.setTranslateX(rect3.getTranslateX()+30); //getChildren().addAll(rect1, rect2, rect3); getChildren().addAll(rect1, arrow, rect2, rect3); // REMOVE ME setControls( new SimplePropertySheet.PropDesc("Scale X", rect3.scaleXProperty(), 0.1d, 16d), new SimplePropertySheet.PropDesc("Scale Y", rect3.scaleYProperty(), 0.1d, 4d) ); // END REMOVE ME }
Example 17
Source File: RectangleSegmentHandlePart.java From gef with Eclipse Public License 2.0 | 4 votes |
/** * Updates the color of this part's visualization. If this handle part * represents a way or end point of an {@link Connection}, it's color will * be set to indicate whether the handle is connected to another part or * not. */ protected void updateColor() { // only update when bound to anchorage SetMultimap<IVisualPart<? extends Node>, String> anchorages = getAnchoragesUnmodifiable(); if (getRoot() == null || anchorages.keySet().size() != 1) { return; } Rectangle visual = getVisual(); // no need to update the color if we are invisible if (!visual.isVisible()) { return; } if (getSegmentParameter() == 0.5) { // move handle in the middle of a segment visual.setFill(getMoveFill()); } else if (getSegmentParameter() != 0.0 && getSegmentParameter() != 1.0) { // quarter handles (creation) visual.setFill(getInsertFill()); visual.setWidth(DEFAULT_LENGTH * 4d / 5d); visual.setHeight(DEFAULT_WIDTH * 4d / 5d); visual.setTranslateX(-DEFAULT_LENGTH / 2d + DEFAULT_LENGTH / 10d); visual.setTranslateY(-DEFAULT_WIDTH / 2d + DEFAULT_WIDTH / 10d); } else { visual.setTranslateX(-DEFAULT_LENGTH / 2); visual.setTranslateY(-DEFAULT_WIDTH / 2); visual.setWidth(DEFAULT_LENGTH); visual.setHeight(DEFAULT_WIDTH); // end point handles boolean connected = false; IVisualPart<? extends Node> targetPart = anchorages.keySet() .iterator().next(); if (targetPart.getVisual() instanceof Connection) { Connection connection = (Connection) targetPart.getVisual(); if (getSegmentIndex() + getSegmentParameter() == 0.0) { // handle at start point connected = connection.isStartConnected(); } else if (getSegmentParameter() + getSegmentIndex() == getSegmentsInScene().length) { // handle at end point connected = connection.isEndConnected(); } } // update color according to connected state if (connected) { visual.setFill(getConnectedFill()); } else { visual.setFill(getMoveFill()); } } }
Example 18
Source File: SequentialTransitionSample.java From marathonv5 with Apache License 2.0 | 4 votes |
public SequentialTransitionSample() { super(400,100); // create rectangle Rectangle rect = new Rectangle(-25,-25,50, 50); rect.setArcHeight(15); rect.setArcWidth(15); rect.setFill(Color.CRIMSON); rect.setTranslateX(50); rect.setTranslateY(50); getChildren().add(rect); // create 4 transitions FadeTransition fadeTransition = FadeTransitionBuilder.create() .duration(Duration.seconds(1)) .fromValue(1) .toValue(0.3) .cycleCount(2) .autoReverse(true) .build(); TranslateTransition translateTransition = TranslateTransitionBuilder.create() .duration(Duration.seconds(2)) .fromX(50) .toX(375) .cycleCount(2) .autoReverse(true) .build(); RotateTransition rotateTransition = RotateTransitionBuilder.create() .duration(Duration.seconds(2)) .byAngle(180) .cycleCount(4) .autoReverse(true) .build(); ScaleTransition scaleTransition = ScaleTransitionBuilder.create() .duration(Duration.seconds(2)) .toX(2) .toY(2) .cycleCount(2) .autoReverse(true) .build(); // create sequential transition to do 4 transitions one after another sequentialTransition = SequentialTransitionBuilder.create() .node(rect) .children(fadeTransition, translateTransition, rotateTransition, scaleTransition) .cycleCount(Timeline.INDEFINITE) .autoReverse(true) .build(); }
Example 19
Source File: ParallelTransitionSample.java From marathonv5 with Apache License 2.0 | 4 votes |
public ParallelTransitionSample() { super(400,150); // create rectangle Rectangle rect = new Rectangle(-25,-25,50, 50); rect.setArcHeight(15); rect.setArcWidth(15); rect.setFill(Color.CRIMSON); rect.setTranslateX(50); rect.setTranslateY(75); getChildren().add(rect); // create parallel transition to do all 4 transitions at the same time parallelTransition = ParallelTransitionBuilder.create() .node(rect) .children( FadeTransitionBuilder.create() .duration(Duration.seconds(3)) .node(rect) .fromValue(1) .toValue(0.3) .autoReverse(true) .build(), TranslateTransitionBuilder.create() .duration(Duration.seconds(2)) .fromX(50) .toX(350) .cycleCount(2) .autoReverse(true) .build(), RotateTransitionBuilder.create() .duration(Duration.seconds(3)) .byAngle(180) .cycleCount(4) .autoReverse(true) .build(), ScaleTransitionBuilder.create() .duration(Duration.seconds(2)) .toX(2) .toY(2) .cycleCount(2) .autoReverse(true) .build() ) .cycleCount(Timeline.INDEFINITE) .autoReverse(true) .build(); }
Example 20
Source File: LoadingScreen.java From FXTutorials with MIT License | 4 votes |
private Node makeSymbol() { Pane symbol = new Pane(); GaussianBlur blur = new GaussianBlur(2.5); symbol.setEffect(blur); Rectangle top = new Rectangle(70, 5, Colors.LOADING_SYMBOL); top.setArcWidth(25); top.setArcHeight(25); Rectangle mid = new Rectangle(100, 5, Colors.LOADING_SYMBOL); mid.setArcWidth(25); mid.setArcHeight(25); Rectangle bot = new Rectangle(70, 5, Colors.LOADING_SYMBOL); bot.setArcWidth(25); bot.setArcHeight(25); top.setTranslateX(15); bot.setTranslateX(15); top.setTranslateY(10); mid.setTranslateY(10 + 10 + 5); bot.setTranslateY(10 + 10 + 5 + 10 + 5); Circle circle = new Circle(25, 25, 25, Color.BLACK); circle.setStroke(Colors.LOADING_SYMBOL); circle.setStrokeWidth(2); circle.setTranslateX(25); Circle circle2 = new Circle(25, 25, 25, Color.BLACK); circle2.setStroke(Colors.LOADING_SYMBOL); circle2.setStrokeWidth(1); circle2.setTranslateX(25); circle2.setRadius(2); Circle point = new Circle(25, 25, 25, Colors.LOADING_SYMBOL); point.setStroke(Colors.LOADING_SYMBOL); point.setStrokeWidth(1); point.setTranslateX(25); point.setRadius(1); KeyFrame frame = new KeyFrame(Duration.seconds(1), new KeyValue(circle2.radiusProperty(), 20)); timeline.getKeyFrames().add(frame); timeline.setCycleCount(5); timeline.play(); symbol.getChildren().addAll(top, mid, bot, circle, circle2, point); return symbol; }