Java Code Examples for net.minecraft.entity.player.EntityPlayer#swingItem()
The following examples show how to use
net.minecraft.entity.player.EntityPlayer#swingItem() .
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Example 1
Source File: TileExtendedNodeJar.java From Gadomancy with GNU Lesser General Public License v3.0 | 6 votes |
public int onWandRightClick(World world, ItemStack wandstack, EntityPlayer player, int x, int y, int z, int side, int md) { if (!world.isRemote) { this.drop = false; world.setBlock(x, y, z, ConfigBlocks.blockAiry, 0, 3); TileExtendedNode tn = (TileExtendedNode) world.getTileEntity(x, y, z); if (tn != null) { tn.setAspects(getAspects()); tn.setNodeModifier(getNodeModifier()); tn.setNodeType(getNodeType()); tn.setExtendedNodeType(getExtendedNodeType()); new Injector(tn, TileNode.class).setField("id", getId()); tn.readBehaviorSnapshot(getBehaviorSnapshot()); world.markBlockForUpdate(x, y, z); tn.markDirty(); } } world.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(ConfigBlocks.blockJar) + 61440); player.worldObj.playSound(x + 0.5D, y + 0.5D, z + 0.5D, "random.glass", 1.0F, 0.9F + player.worldObj.rand.nextFloat() * 0.2F, false); player.swingItem(); return 0; }
Example 2
Source File: ServerEventHandler.java From Et-Futurum with The Unlicense | 6 votes |
private void feedBaby(EntityAnimal animal, EntityPlayer player, ItemStack stack) { int currentAge = animal.getGrowingAge(); int age = (int) (-currentAge * 0.1F); animal.setGrowingAge(currentAge + age); player.swingItem(); Random itemRand = animal.worldObj.rand; for (int i = 0; i < 3; i++) { double d0 = itemRand.nextGaussian() * 0.02D; double d1 = itemRand.nextGaussian() * 0.02D; double d2 = itemRand.nextGaussian() * 0.02D; animal.worldObj.spawnParticle("happyVillager", animal.posX + itemRand.nextFloat() * 0.5, animal.posY + 0.5 + itemRand.nextFloat() * 0.5, animal.posZ + itemRand.nextFloat() * 0.5, d0, d1, d2); } if (!player.capabilities.isCreativeMode) if (--stack.stackSize <= 0) player.inventory.setInventorySlotContents(player.inventory.currentItem, null); }
Example 3
Source File: BlockCraftingGrid.java From Translocators with MIT License | 6 votes |
public boolean placeBlock(World world, EntityPlayer player, int x, int y, int z, int side) { if(disableCraftingGridKey) return false; Block block = world.getBlock(x, y, z); if(side != 1 && block != Blocks.snow_layer) return false; if (block != Blocks.vine && block != Blocks.tallgrass && block != Blocks.deadbush && !block.isReplaceable(world, x, y, z)) y++; if (!world.isSideSolid(x, y-1, z, ForgeDirection.UP)) return false; if (!world.canPlaceEntityOnSide(this, x, y, z, false, 1, null, null)) return false; player.swingItem(); if(!world.setBlock(x, y, z, this)) return false; onBlockPlacedBy(world, x, y, z, player, null); return true; }
Example 4
Source File: TileCraftingGrid.java From Translocators with MIT License | 6 votes |
public void craft(EntityPlayer player) { InventoryCrafting craftMatrix = getCraftMatrix(); for (int i = 0; i < 4; i++) { ItemStack mresult = CraftingManager.getInstance().findMatchingRecipe(craftMatrix, worldObj); if (mresult != null) { doCraft(mresult, craftMatrix, player); break; } rotateItems(craftMatrix); } player.swingItem(); dropItems(); worldObj.setBlockToAir(xCoord, yCoord, zCoord); }
Example 5
Source File: ItemThorHammerBroken.java From Electro-Magic-Tools with GNU General Public License v3.0 | 6 votes |
@Override public ItemStack onItemRightClick(ItemStack itemstack, World world, EntityPlayer player) { player.swingItem(); world.spawnEntityInWorld(new EntityAlumentum(world, player.posX + 8, player.posY, player.posZ - 8)); world.spawnEntityInWorld(new EntityAlumentum(world, player.posX - 8, player.posY, player.posZ + 8)); world.spawnEntityInWorld(new EntityAlumentum(world, player.posX - 8, player.posY, player.posZ - 8)); world.spawnEntityInWorld(new EntityAlumentum(world, player.posX + 8, player.posY, player.posZ + 8)); world.spawnEntityInWorld(new EntityAlumentum(world, player.posX, player.posY + 4, player.posZ)); world.spawnEntityInWorld(new EntityAlumentum(world, player.posX, player.posY + 8, player.posZ)); if (player.capabilities.isCreativeMode) { return itemstack; } else { itemstack.damageItem(20, player); return itemstack; } }
Example 6
Source File: ItemStreamChainsaw.java From Electro-Magic-Tools with GNU General Public License v3.0 | 6 votes |
@Override public boolean onItemUse(ItemStack itemstack, EntityPlayer player, World world, int x, int y, int z, int par7, float par8, float par9, float par10) { Block bi = world.getBlock(x, y, z); if ((!player.isSneaking()) && (Utils.isWoodLog(world, x, y, z))) { if (!world.isRemote) { if (BlockUtils.breakFurthestBlock(world, x, y, z, bi, player)) { world.playSoundEffect(x, y, z, "thaumcraft:bubble", 0.15F, 1.0F); ElectricItem.manager.use(itemstack, cost, player); this.alternateServer = (!this.alternateServer); } } else { player.swingItem(); ElectricItem.manager.use(itemstack, cost, player); this.alternateClient = (!this.alternateClient); } } return super.onItemUse(itemstack, player, world, x, y, z, par7, par8, par9, par10); }
Example 7
Source File: WandOverlord.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 5 votes |
public boolean hellfire(World world, ItemStack wand, EntityPlayer player, int x, int y, int z, int side) { if (world.isRemote || wand == null || !(wand.getItem() instanceof ItemWandCasting) || ((ItemWandCasting) wand.getItem()).getFocusItem(wand) != null || !ResearchManager.isResearchComplete(player.getCommandSenderName(), "HELLFIRE") || !player.canPlayerEdit(x, y, z, side, new ItemStack(Items.fire_charge))) return false; if (world.isAirBlock(x, y + 1, z) && ((ItemWandCasting) wand.getItem()).consumeVis(wand, player, Aspect.FIRE, 2, false)) { world.playSoundEffect((double) x + 0.5D, (double) y + 1.5D, (double) z + 0.5D, "fire.ignite", 1.0F, world.rand.nextFloat() * 0.4F + 0.8F); world.setBlock(x, y + 1, z, Blocks.fire); player.swingItem(); return true; } else return false; }
Example 8
Source File: ItemRidingCrop.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 5 votes |
@Override public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) { if (player.ridingEntity != null && player.ridingEntity instanceof EntityLivingBase) { EntityLivingBase mount = (EntityLivingBase) player.ridingEntity; stack.damageItem(1, player); player.swingItem(); // mount.attackEntityFrom(DamageSource.causePlayerDamage(player), // 4.0F); mount.attackEntityFrom(DamageSource.generic, 1.0F); mount.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 200, 5)); } return stack; }
Example 9
Source File: ItemTaintShovel.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 5 votes |
@Override public boolean onItemUse(ItemStack itemstack, EntityPlayer player, World world, int x, int y, int z, int side, float par8, float par9, float par10) { int purified = 0; for(int ex = x - 5;ex < x + 6;ex++){ for(int wy = y - 4;wy < y + 5;wy++){ for(int zee = z - 5;zee < z + 6;zee++){ Block target = world.getBlock(ex, wy, zee); if(target != null && (target == ConfigBlocks.blockFluxGoo || target == ConfigBlocks.blockFluxGas)){ purified++; world.setBlockToAir(ex, wy, zee); float d1 = ((float) ex + world.rand.nextFloat()); float d2 = ((float) wy + world.rand.nextFloat()); float d0 = ((float) zee + world.rand.nextFloat()); Thaumcraft.proxy.nodeBolt(world, (float)player.posX, (float)player.posY, (float)player.posZ, d1, d2, d0); } } } } if(purified > 0){ itemstack.damageItem(Math.min(purified, 15), player); player.swingItem(); world.playSoundEffect((double)x + 0.5D, (double)y + 0.5D, (double)z + 0.5D, "thaumcraft:wandfail", 0.2F, 0.2F + world.rand.nextFloat() * 0.2F); return true; } else return super.onItemUse(itemstack, player, world, x, y, z, side, par8, par9, par10); }
Example 10
Source File: ItemThorHammer.java From Electro-Magic-Tools with GNU General Public License v3.0 | 4 votes |
@Override public ItemStack onItemRightClick(ItemStack itemstack, World world, EntityPlayer player) { player.swingItem(); float f = 1.0F; float f1 = player.prevRotationPitch + ((player.rotationPitch - player.prevRotationPitch) * f); float f2 = player.prevRotationYaw + ((player.rotationYaw - player.prevRotationYaw) * f); double d = player.prevPosX + ((player.posX - player.prevPosX) * f); double d1 = (player.prevPosY + ((player.posY - player.prevPosY) * f) + 1.6200000000000001D) - player.yOffset; double d2 = player.prevPosZ + ((player.posZ - player.prevPosZ) * f); Vec3 vec3d = Vec3.createVectorHelper(d, d1, d2); float f3 = MathHelper.cos((-f2 * 0.01745329F) - 3.141593F); float f4 = MathHelper.sin((-f2 * 0.01745329F) - 3.141593F); float f5 = -MathHelper.cos(-f1 * 0.01745329F); float f6 = MathHelper.sin(-f1 * 0.01745329F); float f7 = f4 * f5; float f8 = f6; float f9 = f3 * f5; double d3 = 5000D; Vec3 vec3d1 = vec3d.addVector(f7 * d3, f8 * d3, f9 * d3); MovingObjectPosition movingobjectposition = player.worldObj.rayTraceBlocks(vec3d, vec3d1, true); if (movingobjectposition == null) { return itemstack; } if (movingobjectposition.typeOfHit == MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; world.spawnEntityInWorld(new EntityLightningBolt(world, i, j, k)); } else if (movingobjectposition.typeOfHit == MovingObjectType.ENTITY) { Entity entityhit = movingobjectposition.entityHit; double x = entityhit.posX; double y = entityhit.posY; double z = entityhit.posZ; world.spawnEntityInWorld(new EntityLightningBolt(world, x, y, z)); } if (player.capabilities.isCreativeMode) { return itemstack; } else { itemstack.damageItem(20, player); return itemstack; } }
Example 11
Source File: ItemMaterials.java From Electro-Magic-Tools with GNU General Public License v3.0 | 4 votes |
@Override public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) { if (stack != null && stack.getItemDamage() == 6) { player.swingItem(); float f = 1.0F; float f1 = player.prevRotationPitch + ((player.rotationPitch - player.prevRotationPitch) * f); float f2 = player.prevRotationYaw + ((player.rotationYaw - player.prevRotationYaw) * f); double d = player.prevPosX + ((player.posX - player.prevPosX) * f); double d1 = (player.prevPosY + ((player.posY - player.prevPosY) * f) + 1.6200000000000001D) - player.yOffset; double d2 = player.prevPosZ + ((player.posZ - player.prevPosZ) * f); Vec3 vec3d = Vec3.createVectorHelper(d, d1, d2); float f3 = MathHelper.cos((-f2 * 0.01745329F) - 3.141593F); float f4 = MathHelper.sin((-f2 * 0.01745329F) - 3.141593F); float f5 = -MathHelper.cos(-f1 * 0.01745329F); float f6 = MathHelper.sin(-f1 * 0.01745329F); float f7 = f4 * f5; float f8 = f6; float f9 = f3 * f5; double d3 = 5000D; Vec3 vec3d1 = vec3d.addVector(f7 * d3, f8 * d3, f9 * d3); MovingObjectPosition movingobjectposition = player.worldObj.rayTraceBlocks(vec3d, vec3d1, true); if (movingobjectposition == null) { return stack; } if (movingobjectposition.typeOfHit == MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; world.spawnEntityInWorld(new EntityLightningBolt(world, i, j, k)); } else if (movingobjectposition.typeOfHit == MovingObjectType.ENTITY) { Entity entityhit = movingobjectposition.entityHit; double x = entityhit.posX; double y = entityhit.posY; double z = entityhit.posZ; world.spawnEntityInWorld(new EntityLightningBolt(world, x, y, z)); } if (player.capabilities.isCreativeMode) { return stack; } else { player.inventory.consumeInventoryItem(this); return stack; } } return stack; }
Example 12
Source File: ItemElectricThorHammer.java From Electro-Magic-Tools with GNU General Public License v3.0 | 4 votes |
@Override public ItemStack onItemRightClick(ItemStack itemstack, World world, EntityPlayer player) { if (player.capabilities.isCreativeMode) { return itemstack; } else if (ElectricItem.manager.canUse(itemstack, lightningCost)) { player.swingItem(); // Corners world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX + 8, player.posY, player.posZ - 8)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX - 8, player.posY, player.posZ + 8)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX - 8, player.posY, player.posZ - 8)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX + 8, player.posY, player.posZ + 8)); // Fronts world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX + 8, player.posY, player.posZ)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX - 8, player.posY, player.posZ)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX, player.posY, player.posZ - 8)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX, player.posY, player.posZ + 8)); // Others world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX + 8, player.posY, player.posZ + 1)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX - 8, player.posY, player.posZ + 2)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX + 8, player.posY, player.posZ + 3)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX - 8, player.posY, player.posZ + 4)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX + 8, player.posY, player.posZ - 1)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX - 8, player.posY, player.posZ - 2)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX + 8, player.posY, player.posZ - 3)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX - 8, player.posY, player.posZ - 4)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX + 1, player.posY, player.posZ + 8)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX + 2, player.posY, player.posZ - 8)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX + 3, player.posY, player.posZ + 8)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX + 4, player.posY, player.posZ - 8)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX - 1, player.posY, player.posZ + 8)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX - 2, player.posY, player.posZ - 8)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX - 3, player.posY, player.posZ + 8)); world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX - 4, player.posY, player.posZ - 8)); EntityArcher archer; archer = new EntityArcher(world); archer.setPosition(player.posX + 8, player.posY + 2, player.posZ - 8); world.spawnEntityInWorld(archer); EntityArcher archer1; archer1 = new EntityArcher(world); archer1.setPosition(player.posX - 8, player.posY + 2, player.posZ + 8); world.spawnEntityInWorld(archer1); EntityArcher archer2; archer2 = new EntityArcher(world); archer2.setPosition(player.posX - 8, player.posY + 2, player.posZ - 8); world.spawnEntityInWorld(archer2); EntityArcher archer3; archer3 = new EntityArcher(world); archer3.setPosition(player.posX + 8, player.posY + 2, player.posZ + 8); world.spawnEntityInWorld(archer3); ElectricItem.manager.use(itemstack, lightningCost, player); return itemstack; } else { world.spawnEntityInWorld(new EntityLightningBolt(world, player.posX, player.posY, player.posZ)); player.addPotionEffect(new PotionEffect(Potion.harm.getId(), 1, 1)); return itemstack; } }
Example 13
Source File: ItemRockbreakerDrill.java From Electro-Magic-Tools with GNU General Public License v3.0 | 4 votes |
@SuppressWarnings("unused") @Override public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float xOffset, float yOffset, float zOffset) { if (!player.isSneaking()) { for (int i = 0; i < player.inventory.mainInventory.length; i++) { ItemStack torchStack = player.inventory.mainInventory[i]; if (torchStack == null || !torchStack.getUnlocalizedName().toLowerCase().contains("torch")) { continue; } Item item = torchStack.getItem(); if (!(item instanceof ItemBlock)) { continue; } int oldMeta = torchStack.getItemDamage(); int oldSize = torchStack.stackSize; boolean result = torchStack.tryPlaceItemIntoWorld(player, world, x, y, z, side, xOffset, yOffset, zOffset); if (player.capabilities.isCreativeMode) { torchStack.setItemDamage(oldMeta); torchStack.stackSize = oldSize; } else if (torchStack.stackSize <= 0) { ForgeEventFactory.onPlayerDestroyItem(player, torchStack); player.inventory.mainInventory[i] = null; } if (result) { return true; } } } else { ElectricItem.manager.use(stack, searchCost, player); if (!world.isRemote) { world.playSoundEffect(x + 0.5D, y + 0.5D, z + 0.5D, "thaumcraft:wandfail", 0.2F, 0.2F + world.rand.nextFloat() * 0.2F); return super.onItemUse(stack, player, world, x, y, z, side, xOffset, xOffset, zOffset); } Minecraft mc = Minecraft.getMinecraft(); Thaumcraft.instance.renderEventHandler.startScan(player, x, y, z, System.currentTimeMillis() + 5000L); player.swingItem(); return super.onItemUse(stack, player, world, x, y, z, side, xOffset, yOffset, zOffset); } return super.onItemUse(stack, player, world, x, y, z, side, xOffset, yOffset, zOffset); }
Example 14
Source File: FMPPlacementListener.java From PneumaticCraft with GNU General Public License v3.0 | 4 votes |
public static boolean place(EntityPlayer player, World world){ MovingObjectPosition hit = RayTracer.reTrace(world, player); if(hit == null) return false; BlockCoord pos = new BlockCoord(hit.blockX, hit.blockY, hit.blockZ); ItemStack held = player.getHeldItem(); PartPressureTube part = null; if(held == null) return false; Block heldBlock = Block.getBlockFromItem(held.getItem()); if(heldBlock == Blockss.pressureTube) { part = new PartPressureTube(); } else if(heldBlock == Blockss.advancedPressureTube) { part = new PartAdvancedPressureTube(); } if(part == null) return false; if(world.isRemote && !player.isSneaking())//attempt to use block activated like normal and tell the server the right stuff { Vector3 f = new Vector3(hit.hitVec).add(-hit.blockX, -hit.blockY, -hit.blockZ); Block block = world.getBlock(hit.blockX, hit.blockY, hit.blockZ); if(!ignoreActivate(block) && block.onBlockActivated(world, hit.blockX, hit.blockY, hit.blockZ, player, hit.sideHit, (float)f.x, (float)f.y, (float)f.z)) { player.swingItem(); PacketCustom.sendToServer(new C08PacketPlayerBlockPlacement(hit.blockX, hit.blockY, hit.blockZ, hit.sideHit, player.inventory.getCurrentItem(), (float)f.x, (float)f.y, (float)f.z)); return true; } } TileMultipart tile = TileMultipart.getOrConvertTile(world, pos); if(tile == null || !tile.canAddPart(part)) { pos = pos.offset(hit.sideHit); tile = TileMultipart.getOrConvertTile(world, pos); if(tile == null || !tile.canAddPart(part)) return false; } if(!world.isRemote) { TileMultipart.addPart(world, pos, part); world.playSoundEffect(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5, Blockss.pressureTube.stepSound.func_150496_b(), (Blockss.pressureTube.stepSound.getVolume() + 1.0F) / 2.0F, Blockss.pressureTube.stepSound.getPitch() * 0.8F); if(!player.capabilities.isCreativeMode) { held.stackSize--; if(held.stackSize == 0) { player.inventory.mainInventory[player.inventory.currentItem] = null; MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(player, held)); } } } else { player.swingItem(); NetworkHandler.sendToServer(new PacketFMPPlacePart()); } return true; }