Java Code Examples for net.minecraft.potion.Potion#renderInventoryEffect()
The following examples show how to use
net.minecraft.potion.Potion#renderInventoryEffect() .
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Example 1
Source File: ShowArmor.java From ehacks-pro with GNU General Public License v3.0 | 5 votes |
private void drawPotionEffects(EntityLiving entity) { int i = 100; int j = 10; boolean flag = true; Collection collection = entity.getActivePotionEffects(); if (!collection.isEmpty()) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_LIGHTING); int k = 33; if (collection.size() > 5) { k = 132 / (collection.size() - 1); } for (Iterator iterator = entity.getActivePotionEffects().iterator(); iterator.hasNext(); j += k) { PotionEffect potioneffect = (PotionEffect) iterator.next(); Potion potion = Potion.potionTypes[potioneffect.getPotionID()]; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Wrapper.INSTANCE.mc().getTextureManager().bindTexture(new ResourceLocation("textures/gui/container/inventory.png")); this.drawTexturedModalRect(i, j, 0, 166, 140, 32); if (potion.hasStatusIcon()) { int l = potion.getStatusIconIndex(); this.drawTexturedModalRect(i + 6, j + 7, l % 8 * 18, 198 + l / 8 * 18, 18, 18); } potion.renderInventoryEffect(i, j, potioneffect, Wrapper.INSTANCE.mc()); String s1 = I18n.format(potion.getName()); s1 += " " + potioneffect.getAmplifier(); Wrapper.INSTANCE.fontRenderer().drawStringWithShadow(s1, i + 10 + 18, j + 6, 16777215); String s = Potion.getDurationString(potioneffect); Wrapper.INSTANCE.fontRenderer().drawStringWithShadow(s, i + 10 + 18, j + 6 + 10, 8355711); } } }
Example 2
Source File: GuiHandyBag.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
private void drawActivePotionEffects() { int x = this.guiLeft - 124; int y = this.guiTop; Collection<PotionEffect> collection = this.mc.player.getActivePotionEffects(); if (collection.isEmpty() == false) { GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.disableLighting(); int entryHeight = 33; if (collection.size() > 5) { entryHeight = 132 / (collection.size() - 1); } for (PotionEffect potioneffect : Ordering.natural().sortedCopy(collection)) { Potion potion = potioneffect.getPotion(); if (potion.shouldRender(potioneffect) == false) { continue; } GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(INVENTORY_BACKGROUND); this.drawTexturedModalRect(x, y, 0, 166, 140, 32); if (potion.hasStatusIcon()) { int i1 = potion.getStatusIconIndex(); this.drawTexturedModalRect(x + 6, y + 7, 0 + i1 % 8 * 18, 198 + i1 / 8 * 18, 18, 18); } potion.renderInventoryEffect(potioneffect, this, x, y, this.zLevel); if (potion.shouldRenderInvText(potioneffect) == false) { y += entryHeight; continue; } String s1 = I18n.format(potion.getName()); int amp = potioneffect.getAmplifier(); if (amp >= 1 && amp <= 3) { s1 = s1 + " " + I18n.format("enchantment.level." + (amp + 1)); } this.fontRenderer.drawStringWithShadow(s1, (float)(x + 10 + 18), (float)(y + 6), 16777215); String s = Potion.getPotionDurationString(potioneffect, 1.0F); this.fontRenderer.drawStringWithShadow(s, (float)(x + 10 + 18), (float)(y + 6 + 10), 8355711); y += entryHeight; } } }