Java Code Examples for net.minecraft.util.math.Direction#rotateYCounterclockwise()
The following examples show how to use
net.minecraft.util.math.Direction#rotateYCounterclockwise() .
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Example 1
Source File: AutoBuildTemplate.java From Wurst7 with GNU General Public License v3.0 | 6 votes |
public LinkedHashSet<BlockPos> getPositions(BlockPos startPos, Direction direction) { Direction front = direction; Direction left = front.rotateYCounterclockwise(); LinkedHashSet<BlockPos> positions = new LinkedHashSet<>(); for(int[] block : blocks) { BlockPos pos = startPos; pos = pos.offset(left, block[0]); pos = pos.up(block[1]); pos = pos.offset(front, block[2]); positions.add(pos); } return positions; }
Example 2
Source File: TinyPumpkinBlockEntity.java From the-hallow with MIT License | 5 votes |
public ActionResult use(PlayerEntity player, Hand hand, BlockHitResult hit) { Direction facing = getCachedState().get(HorizontalFacingBlock.FACING); Direction hitSide = hit.getSide(); if (hitSide != facing.rotateYClockwise() && hitSide != facing.rotateYCounterclockwise()) { return ActionResult.PASS; } if (!world.isClient) { ItemStack handStack = player.getStackInHand(hand); boolean isLeft = hitSide == facing.rotateYCounterclockwise(); ItemStack heldItem = isLeft ? leftItem : rightItem; if (!heldItem.isEmpty()) { ItemScatterer.spawn(world, pos, DefaultedList.copyOf(ItemStack.EMPTY, heldItem)); if (isLeft) { leftItem = ItemStack.EMPTY; } else { rightItem = ItemStack.EMPTY; } sync(); markDirty(); } else if (!handStack.isEmpty()) { if (isLeft) { leftItem = handStack.copy(); leftItem.setCount(1); } else { rightItem = handStack.copy(); rightItem.setCount(1); } handStack.decrement(1); sync(); markDirty(); } } return ActionResult.SUCCESS; }
Example 3
Source File: InstantBunkerHack.java From Wurst7 with GNU General Public License v3.0 | 4 votes |
@Override public void onEnable() { if(!MC.player.isOnGround()) { ChatUtils.error("Can't build this in mid-air."); setEnabled(false); return; } ItemStack stack = MC.player.inventory.getMainHandStack(); if(!(stack.getItem() instanceof BlockItem)) { ChatUtils.error("You must have blocks in the main hand."); setEnabled(false); return; } if(stack.getCount() < 57 && !MC.player.isCreative()) ChatUtils.warning("Not enough blocks. Bunker may be incomplete."); // get start pos and facings BlockPos startPos = new BlockPos(MC.player.getPos()); Direction facing = MC.player.getHorizontalFacing(); Direction facing2 = facing.rotateYCounterclockwise(); // set positions positions.clear(); for(int[] pos : template) positions.add(startPos.up(pos[1]).offset(facing, pos[2]) .offset(facing2, pos[0])); if(!"".isEmpty())// mode.getSelected() == 1) { // initialize building process blockIndex = 0; building = true; IMC.setItemUseCooldown(4); } startTimer = 2; MC.player.jump(); EVENTS.add(UpdateListener.class, this); EVENTS.add(RenderListener.class, this); }