Java Code Examples for org.bukkit.event.inventory.InventoryType#PLAYER
The following examples show how to use
org.bukkit.event.inventory.InventoryType#PLAYER .
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Example 1
Source File: PlayerListener.java From BedWars with GNU Lesser General Public License v3.0 | 6 votes |
@EventHandler public void onInventoryClick(InventoryClickEvent event) { if (event.isCancelled()) { return; } if (event.getClickedInventory() == null) { return; } if (event.getClickedInventory().getType() == InventoryType.PLAYER) { Player p = (Player) event.getWhoClicked(); if (Main.isPlayerInGame(p)) { GamePlayer gPlayer = Main.getPlayerGameProfile(p); Game game = gPlayer.getGame(); if (game.getStatus() == GameStatus.WAITING || gPlayer.isSpectator) { event.setCancelled(true); } } } }
Example 2
Source File: PlayerListener.java From BedWars with GNU Lesser General Public License v3.0 | 6 votes |
@EventHandler public void onInventoryClick(InventoryClickEvent event) { if (event.isCancelled()) { return; } if (event.getClickedInventory() == null) { return; } if (event.getClickedInventory().getType() == InventoryType.PLAYER) { Player p = (Player) event.getWhoClicked(); if (Main.isPlayerInGame(p)) { GamePlayer gPlayer = Main.getPlayerGameProfile(p); Game game = gPlayer.getGame(); if (game.getStatus() == GameStatus.WAITING || gPlayer.isSpectator) { event.setCancelled(true); } } } }
Example 3
Source File: EnhancedItemListener.java From EnchantmentsEnhance with GNU General Public License v3.0 | 6 votes |
/** * Prevents enhanced item from storing. * * @param e */ @EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH) public void onInventoryClick(InventoryClickEvent e) { if ((e.getInventory().getType() != InventoryType.CRAFTING) && (e.getInventory().getType() != InventoryType.PLAYER)) { if ((e.getClick().equals(ClickType.NUMBER_KEY)) && (e.getWhoClicked().getInventory().getItem(e.getHotbarButton()) != null)) { ItemStack itemMoved = e.getWhoClicked().getInventory().getItem(e.getHotbarButton()); if ((itemMoved.hasItemMeta()) && (itemMoved.getItemMeta().hasLore())) { if (itemMoved.getItemMeta().getLore().contains(Util.UNIQUEID + Util.toColor(SettingsManager.lang.getString("lore.untradeableLore")))) { e.setCancelled(true); Util.sendMessage(SettingsManager.lang.getString("messages.noStorage"), e.getWhoClicked()); } } } if (e.getCurrentItem() != null) { if ((e.getCurrentItem().hasItemMeta()) && (e.getCurrentItem().getItemMeta().hasLore())) { if (e.getCurrentItem().getItemMeta().getLore().contains(Util.UNIQUEID + Util.toColor(SettingsManager.lang.getString("lore.untradeableLore")))) { e.setCancelled(true); Util.sendMessage(SettingsManager.lang.getString("messages.noStorage"), e.getWhoClicked()); } } } } }
Example 4
Source File: KitLoading.java From AnnihilationPro with MIT License | 6 votes |
@EventHandler(priority=EventPriority.HIGHEST, ignoreCancelled=true) public void StopClicking(InventoryClickEvent event) { HumanEntity entity = event.getWhoClicked(); ItemStack stack = event.getCurrentItem(); InventoryType top = event.getView().getTopInventory().getType(); if (stack != null && (entity instanceof Player)) { if (top == InventoryType.PLAYER || top == InventoryType.WORKBENCH || top == InventoryType.CRAFTING) return; if(KitUtils.isSoulbound(stack)) event.setCancelled(true); } }
Example 5
Source File: BackpackListener.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
@EventHandler(ignoreCancelled = true) public void onClick(InventoryClickEvent e) { ItemStack item = backpacks.get(e.getWhoClicked().getUniqueId()); if (item != null) { SlimefunItem backpack = SlimefunItem.getByItem(item); if (backpack instanceof SlimefunBackpack) { if (e.getClick() == ClickType.NUMBER_KEY) { if (e.getClickedInventory().getType() != InventoryType.PLAYER) { ItemStack hotbarItem = e.getWhoClicked().getInventory().getItem(e.getHotbarButton()); if (!isAllowed((SlimefunBackpack) backpack, hotbarItem)) { e.setCancelled(true); } } } else if (!isAllowed((SlimefunBackpack) backpack, e.getCurrentItem())) { e.setCancelled(true); } } } }
Example 6
Source File: StoreListener.java From skRayFall with GNU General Public License v3.0 | 6 votes |
/** * Remove the store/unstore event possibility when an inventory is closed. * * @param evt The InventoryCloseEvent used to remove the possibility of a store/unstore * event */ @EventHandler public void onClose(InventoryCloseEvent evt) { if (evt.getView().getBottomInventory().getType() == InventoryType.PLAYER && (evt.getView().getTopInventory().getType() == InventoryType.CHEST || evt.getView().getTopInventory().getType() == InventoryType.ENDER_CHEST || evt.getView().getTopInventory().getType() == InventoryType.HOPPER || evt.getView().getTopInventory().getType() == InventoryType.DISPENSER || evt.getView().getTopInventory().getType() == InventoryType.DROPPER)) { if (storePossible.contains(evt.getPlayer())) { storePossible.remove(evt.getPlayer()); } else if (unstorePossible.contains(evt.getPlayer())) { unstorePossible.remove(evt.getPlayer()); } } }
Example 7
Source File: CraftInventory.java From Kettle with GNU General Public License v3.0 | 5 votes |
public InventoryType getType() { // Thanks to Droppers extending Dispensers, order is important. if (inventory instanceof InventoryCrafting) { return inventory.getSizeInventory() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING; } else if (inventory instanceof InventoryPlayer) { return InventoryType.PLAYER; } else if (inventory instanceof TileEntityDropper) { return InventoryType.DROPPER; } else if (inventory instanceof TileEntityDispenser) { return InventoryType.DISPENSER; } else if (inventory instanceof TileEntityFurnace) { return InventoryType.FURNACE; } else if (this instanceof CraftInventoryEnchanting) { return InventoryType.ENCHANTING; } else if (inventory instanceof TileEntityBrewingStand) { return InventoryType.BREWING; } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) { return ((CraftInventoryCustom.MinecraftInventory) inventory).getType(); } else if (inventory instanceof InventoryEnderChest) { return InventoryType.ENDER_CHEST; } else if (inventory instanceof InventoryMerchant) { return InventoryType.MERCHANT; } else if (inventory instanceof TileEntityBeacon) { return InventoryType.BEACON; } else if (this instanceof CraftInventoryAnvil) { return InventoryType.ANVIL; } else if (inventory instanceof IHopper) { return InventoryType.HOPPER; } else if (inventory instanceof TileEntityShulkerBox) { return InventoryType.SHULKER_BOX; } else { return InventoryType.CHEST; } }
Example 8
Source File: GUIListener.java From EnchantmentsEnhance with GNU General Public License v3.0 | 5 votes |
/** * Prevents item glitched into menu. * * @param e */ @EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH) public void onInventoryClick(InventoryClickEvent e) { if ((e.getInventory().getType() != InventoryType.CRAFTING) && (e.getInventory().getType() != InventoryType.PLAYER)) { if ((e.getClick().equals(ClickType.NUMBER_KEY)) && (e.getWhoClicked().getInventory().getItem(e.getHotbarButton()) != null)) { Player player = (Player) e.getWhoClicked(); String playerName = player.getName(); GUIAbstract gui = GUIManager.getMap().get(playerName); if (gui != null && gui.getInventory().equals(e.getInventory())) { e.setCancelled(true); } } } }
Example 9
Source File: CraftInventory.java From Thermos with GNU General Public License v3.0 | 5 votes |
public InventoryType getType() { // Thanks to Droppers extending Dispensers, order is important. if (inventory instanceof net.minecraft.inventory.InventoryCrafting) { return inventory.getSizeInventory() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING; } else if (inventory instanceof net.minecraft.entity.player.InventoryPlayer) { return InventoryType.PLAYER; } else if (inventory instanceof net.minecraft.tileentity.TileEntityDropper) { return InventoryType.DROPPER; } else if (inventory instanceof net.minecraft.tileentity.TileEntityDispenser) { return InventoryType.DISPENSER; } else if (inventory instanceof net.minecraft.tileentity.TileEntityFurnace) { return InventoryType.FURNACE; } else if (inventory instanceof net.minecraft.inventory.ContainerEnchantTableInventory) { return InventoryType.ENCHANTING; } else if (inventory instanceof net.minecraft.tileentity.TileEntityBrewingStand) { return InventoryType.BREWING; } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) { return ((CraftInventoryCustom.MinecraftInventory) inventory).getType(); } else if (inventory instanceof net.minecraft.inventory.InventoryEnderChest) { return InventoryType.ENDER_CHEST; } else if (inventory instanceof net.minecraft.inventory.InventoryMerchant) { return InventoryType.MERCHANT; } else if (inventory instanceof net.minecraft.tileentity.TileEntityBeacon) { return InventoryType.BEACON; } else if (inventory instanceof net.minecraft.inventory.ContainerRepairInventory) { return InventoryType.ANVIL; } else if (inventory instanceof net.minecraft.tileentity.IHopper) { return InventoryType.HOPPER; } else { return InventoryType.CHEST; } }
Example 10
Source File: QuestItemHandler.java From BetonQuest with GNU General Public License v3.0 | 5 votes |
@EventHandler(ignoreCancelled = true) public void onItemMove(final InventoryClickEvent event) { if (!(event.getWhoClicked() instanceof Player)) { return; } if (event.getWhoClicked().getGameMode() == GameMode.CREATIVE) { return; } final String playerID = PlayerConverter.getID((Player) event.getWhoClicked()); ItemStack item; switch (event.getAction()) { case MOVE_TO_OTHER_INVENTORY: item = event.getCurrentItem(); break; case PLACE_ALL: case PLACE_ONE: case PLACE_SOME: case SWAP_WITH_CURSOR: if (event.getClickedInventory().getType() != InventoryType.PLAYER) { item = event.getCursor(); } else { item = null; } break; case HOTBAR_MOVE_AND_READD: case HOTBAR_SWAP: if (event.getClickedInventory().getType() != InventoryType.PLAYER) { item = event.getWhoClicked().getInventory().getItem(event.getHotbarButton()); } else { item = null; } break; default: item = null; break; } if (item != null && (Journal.isJournal(playerID, item) || Utils.isQuestItem(item))) { event.setCancelled(true); } }
Example 11
Source File: InventoryForItemStorage.java From NBTEditor with GNU General Public License v3.0 | 5 votes |
@Override protected void inventoryClick(InventoryClickEvent event) { Inventory inventory = event.getClickedInventory(); if (inventory != null) { InventoryAction action = event.getAction(); if (action == InventoryAction.COLLECT_TO_CURSOR) { event.setCancelled(true); } else if (inventory.getType() == InventoryType.PLAYER) { if (action == InventoryAction.MOVE_TO_OTHER_INVENTORY) { event.setCancelled(true); } } else { event.setCancelled(true); int slot = event.getSlot(); if (slot < ITEMS_PER_PAGE) { if (event.getCursor().getType() == Material.AIR && _originaItems[slot] != null) { event.getView().setCursor(_originaItems[slot]); } } else if (slot == 52) { // previous page changePage(-1); } else if (slot == 53) { // next page changePage(1); } } } }
Example 12
Source File: InventoryForItemStorage.java From NBTEditor with GNU General Public License v3.0 | 5 votes |
@Override protected void inventoryDrag(InventoryDragEvent event) { InventoryView view = event.getView(); for (int slot : event.getRawSlots()) { if (view.getInventory(slot).getType() != InventoryType.PLAYER) { event.setCancelled(true); return; } } }
Example 13
Source File: PotionFuelsListener.java From UHC with MIT License | 4 votes |
@EventHandler(ignoreCancelled = true) public void on(InventoryClickEvent event) { if (event.getInventory().getType() != InventoryType.BREWING) return; // quick exit if (disabled.size() == 0) return; // clicked outside of the window if (event.getClickedInventory() == null) return; final InventoryType clicked = event.getClickedInventory().getType(); // get any relevant stack to check the type of based on the action took Optional<ItemStack> relevant = Optional.absent(); switch (event.getAction()) { case MOVE_TO_OTHER_INVENTORY: // only worry about player -> stand if (clicked == InventoryType.PLAYER) { relevant = Optional.fromNullable(event.getCurrentItem()); } break; case PLACE_ALL: case PLACE_SOME: case PLACE_ONE: case SWAP_WITH_CURSOR: // only worry about within a stand if (clicked == InventoryType.BREWING) { relevant = Optional.fromNullable(event.getCursor()); } break; case HOTBAR_SWAP: // only worry about within a stand if (clicked == InventoryType.BREWING) { relevant = Optional.fromNullable( event.getWhoClicked().getInventory().getItem(event.getHotbarButton()) ); } break; default: } if (relevant.isPresent() && disabled.contains(relevant.get().getType())) { event.getWhoClicked().sendMessage(messages.get(relevant.get().getType())); event.setCancelled(true); } }
Example 14
Source File: HorseArmourModule.java From UHC with MIT License | 4 votes |
@EventHandler(ignoreCancelled = true) public void on(InventoryClickEvent event) { if (isEnabled()) return; if (!(event.getView().getTopInventory() instanceof HorseInventory)) return; // clicked outside of the window if (event.getClickedInventory() == null) return; final InventoryType clicked = event.getClickedInventory().getType(); // get any relevant stack to check the type of based on the action took Optional<ItemStack> relevant = Optional.absent(); switch (event.getAction()) { case MOVE_TO_OTHER_INVENTORY: // only worry about player -> horse if (clicked == InventoryType.PLAYER) { relevant = Optional.fromNullable(event.getCurrentItem()); } break; case PLACE_ALL: case PLACE_SOME: case PLACE_ONE: case SWAP_WITH_CURSOR: // only worry about within the horse if (clicked != InventoryType.PLAYER) { relevant = Optional.fromNullable(event.getCursor()); } break; case HOTBAR_SWAP: // only worry about within a horse if (clicked != InventoryType.PLAYER) { relevant = Optional.fromNullable( event.getWhoClicked().getInventory().getItem(event.getHotbarButton()) ); } break; default: } if (relevant.isPresent() && DISABLED.contains(relevant.get().getType())) { event.getWhoClicked().sendMessage(messages.getRaw("disabled message")); event.setCancelled(true); } }
Example 15
Source File: StoreListener.java From skRayFall with GNU General Public License v3.0 | 4 votes |
/** * See if a store/unstore event is possible through items being moved into an inventory. Then * Storing the value in a array list while the inventory is open. * * @param evt The InventoryClickEvent used to check item movement */ @EventHandler public void onStoringFilter(InventoryClickEvent evt) { if (evt.getAction() == InventoryAction.SWAP_WITH_CURSOR || evt.getAction() == InventoryAction.COLLECT_TO_CURSOR || evt.getAction() == InventoryAction.PICKUP_SOME || evt.getAction() == InventoryAction.PICKUP_HALF || evt.getAction() == InventoryAction.PICKUP_ALL || evt.getAction() == InventoryAction.PICKUP_ONE) { if (evt.getClickedInventory().getType() != null && evt.getView().getBottomInventory().getType() == InventoryType.PLAYER && (evt.getView().getTopInventory().getType() == InventoryType.CHEST || evt.getView().getTopInventory().getType() == InventoryType.ENDER_CHEST || evt.getView().getTopInventory().getType() == InventoryType.HOPPER || evt.getView().getTopInventory().getType() == InventoryType.DISPENSER || evt.getView().getTopInventory().getType() == InventoryType.DROPPER) && evt.getClickedInventory().getType() == InventoryType.PLAYER && (!(storePossible.contains(evt.getWhoClicked())))) { storePossible.add((Player) evt.getWhoClicked()); if (unstorePossible.contains(evt.getWhoClicked())) { unstorePossible.remove(evt.getWhoClicked()); } } if (evt.getClickedInventory().getType() != null && evt.getView().getBottomInventory().getType() == InventoryType.PLAYER && (evt.getView().getTopInventory().getType() == InventoryType.CHEST || evt.getView().getTopInventory().getType() == InventoryType.ENDER_CHEST || evt.getView().getTopInventory().getType() == InventoryType.HOPPER || evt.getView().getTopInventory().getType() == InventoryType.DISPENSER || evt.getView().getTopInventory().getType() == InventoryType.DROPPER) && (evt.getClickedInventory().getType() == InventoryType.CHEST || evt.getClickedInventory().getType() == InventoryType.ENDER_CHEST || evt.getClickedInventory().getType() == InventoryType.HOPPER || evt.getClickedInventory().getType() == InventoryType.DISPENSER || evt.getClickedInventory().getType() == InventoryType.DROPPER) && (!(unstorePossible.contains(evt.getWhoClicked())))) { unstorePossible.add((Player) evt.getWhoClicked()); if (storePossible.contains(evt.getWhoClicked())) { storePossible.remove(evt.getWhoClicked()); } } } }