Java Code Examples for org.bukkit.event.player.PlayerLoginEvent#getPlayer()
The following examples show how to use
org.bukkit.event.player.PlayerLoginEvent#getPlayer() .
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Example 1
Source File: SkinApplyListener.java From FastLogin with MIT License | 6 votes |
@EventHandler(priority = EventPriority.LOW) //run this on the loginEvent to let skins plugins see the skin like in normal Minecraft behaviour public void onPlayerLogin(PlayerLoginEvent loginEvent) { if (loginEvent.getResult() != Result.ALLOWED) { return; } Player player = loginEvent.getPlayer(); if (plugin.getConfig().getBoolean("forwardSkin")) { //go through every session, because player.getAddress is null //loginEvent.getAddress is just a InetAddress not InetSocketAddress, so not unique enough for (BukkitLoginSession session : plugin.getLoginSessions().values()) { if (session.getUsername().equals(player.getName())) { session.getSkin().ifPresent(skin -> applySkin(player, skin.getValue(), skin.getSignature())); break; } } } }
Example 2
Source File: LoginListener.java From ChangeSkin with MIT License | 6 votes |
@EventHandler(priority = EventPriority.HIGHEST) public void onPlayerLogin(PlayerLoginEvent loginEvent) { if (loginEvent.getResult() != PlayerLoginEvent.Result.ALLOWED) { //in this event isCancelled option in the annotation doesn't work return; } Player player = loginEvent.getPlayer(); //updates to the chosen one UserPreference preferences = plugin.getLoginSession(player.getUniqueId()); if (preferences != null) { preferences.getTargetSkin().ifPresent(skin -> plugin.getApi().applySkin(player, skin)); } plugin.endSession(player.getUniqueId()); }
Example 3
Source File: PlayerListener.java From AuthMeReloaded with GNU General Public License v3.0 | 6 votes |
@EventHandler(priority = EventPriority.LOW) public void onPlayerLogin(PlayerLoginEvent event) { final Player player = event.getPlayer(); final String name = player.getName(); try { onJoinVerifier.checkSingleSession(name); } catch (FailedVerificationException e) { event.setKickMessage(messages.retrieveSingle(name, e.getReason(), e.getArgs())); event.setResult(PlayerLoginEvent.Result.KICK_OTHER); return; } if (validationService.isUnrestricted(name)) { return; } onJoinVerifier.refusePlayerForFullServer(event); }
Example 4
Source File: VanishManagerImpl.java From PGM with GNU Affero General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.MONITOR) public void onPreJoin(PlayerLoginEvent event) { Player player = event.getPlayer(); loginSubdomains.invalidate(player.getUniqueId()); if (player.hasPermission(Permissions.VANISH) && !isVanished(player.getUniqueId()) && isVanishSubdomain(event.getHostname())) { loginSubdomains.put(player.getUniqueId(), event.getHostname()); } }
Example 5
Source File: OnJoinVerifier.java From AuthMeReloaded with GNU General Public License v3.0 | 5 votes |
/** * Handles the case of a full server and verifies if the user's connection should really be refused * by adjusting the event object accordingly. Attempts to kick a non-VIP player to make room if the * joining player is a VIP. * * @param event the login event to verify * * @return true if the player's connection should be refused (i.e. the event does not need to be processed * further), false if the player is not refused */ public boolean refusePlayerForFullServer(PlayerLoginEvent event) { final Player player = event.getPlayer(); if (event.getResult() != PlayerLoginEvent.Result.KICK_FULL) { // Server is not full, no need to do anything return false; } else if (!permissionsManager.hasPermission(player, PlayerStatePermission.IS_VIP)) { // Server is full and player is NOT VIP; set kick message and proceed with kick event.setKickMessage(messages.retrieveSingle(player, MessageKey.KICK_FULL_SERVER)); return true; } // Server is full and player is VIP; attempt to kick a non-VIP player to make room Collection<Player> onlinePlayers = bukkitService.getOnlinePlayers(); if (onlinePlayers.size() < server.getMaxPlayers()) { event.allow(); return false; } Player nonVipPlayer = generateKickPlayer(onlinePlayers); if (nonVipPlayer != null) { nonVipPlayer.kickPlayer(messages.retrieveSingle(player, MessageKey.KICK_FOR_VIP)); event.allow(); return false; } else { logger.info("VIP player " + player.getName() + " tried to join, but the server was full"); event.setKickMessage(messages.retrieveSingle(player, MessageKey.KICK_FULL_SERVER)); return true; } }
Example 6
Source File: PlayerLoginListener.java From ExploitFixer with GNU General Public License v3.0 | 4 votes |
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true) public void onPlayerLogin(final PlayerLoginEvent event) { final Player player = event.getPlayer(); final InetAddress address = event.getAddress(); final String locale = VersionUtil.getLocale(player); if (connectionModule.isNullAddressEnabled() && address == null) { final String nullAddressKickMessage = messagesModule.getKickMessage("nulladdress", locale); event.setKickMessage(nullAddressKickMessage); event.setResult(PlayerLoginEvent.Result.KICK_OTHER); } else { final UUID uuid = player.getUniqueId(); final String playerName = player.getName(); final ExploitPlayer exploitPlayer = exploitPlayerManager.get(player); if (connectionModule.isUUIDSpoofEnabled()) { final BukkitScheduler scheduler = plugin.getServer().getScheduler(); scheduler.runTaskAsynchronously(plugin, () -> { final String originalUUID = uuid.toString().replace("-", ""); final String offlineUUID = UUID.nameUUIDFromBytes(("OfflinePlayer:" + playerName).getBytes()) .toString().replace("-", ""); if (!originalUUID.contains(offlineUUID)) { final String onlineUUID = exploitPlayer.getOnlineUUID(); if (onlineUUID == null || !onlineUUID.contains(originalUUID)) { final HamsterPlayer hamsterPlayer = HamsterAPI.getInstance().getHamsterPlayerManager() .get(player); final String uuidSpoofKickMessage = messagesModule.getKickMessage("uuidspoof", locale); event.setKickMessage(uuidSpoofKickMessage); event.setResult(PlayerLoginEvent.Result.KICK_OTHER); hamsterPlayer.disconnect(uuidSpoofKickMessage); hamsterPlayer.closeChannel(); } } exploitPlayer.setLogged(true); }); } else { exploitPlayer.setLogged(true); } } if (player.hasPermission("exploitfixer.notifications")) { notificationsModule.setNotifications(player, true); } }
Example 7
Source File: PlayerEventHandler.java From GriefDefender with MIT License | 4 votes |
@EventHandler(priority = EventPriority.HIGHEST) public void onPlayerLogin(PlayerLoginEvent event) { GDTimings.PLAYER_LOGIN_EVENT.startTiming(); final Player player = event.getPlayer(); if (!GriefDefenderPlugin.getInstance().claimsEnabledForWorld(player.getWorld().getUID())) { GDTimings.PLAYER_LOGIN_EVENT.stopTiming(); return; } final boolean checkRestore = GriefDefenderPlugin.getGlobalConfig().getConfig().economy.rentSystem && GriefDefenderPlugin.getInstance().getWorldEditProvider() != null; final UUID worldUniqueId = event.getPlayer().getWorld().getUID(); final UUID playerUniqueId = player.getUniqueId(); final GDClaimManager claimWorldManager = this.dataStore.getClaimWorldManager(worldUniqueId); final Instant dateNow = Instant.now(); for (Claim claim : claimWorldManager.getWorldClaims()) { if (claim.getType() != ClaimTypes.ADMIN && claim.getOwnerUniqueId().equals(playerUniqueId)) { claim.getData().setDateLastActive(dateNow); for (Claim subdivision : ((GDClaim) claim).children) { subdivision.getData().setDateLastActive(dateNow); } ((GDClaim) claim).getInternalClaimData().setRequiresSave(true); ((GDClaim) claim).getInternalClaimData().save(); } else if (checkRestore && claim.getEconomyData() != null && claim.getEconomyData().isRented()) { for (UUID uuid : claim.getEconomyData().getRenters()) { if (player.getUniqueId().equals(uuid)) { // check for rent expiration final PaymentType paymentType = claim.getEconomyData().getPaymentType(); final int rentMax = claim.getEconomyData().getRentMaxTime(); final Instant rentStart = claim.getEconomyData().getRentStartDate(); if (rentStart != null) { final Instant endDate = rentStart.plus(rentMax, ChronoUnit.DAYS); final Duration duration = Duration.between(rentStart, endDate); if (!duration.isNegative() && duration.toDays() <= GriefDefenderPlugin.getGlobalConfig().getConfig().economy.rentRestoreDayWarning) { final Component message = GriefDefenderPlugin.getInstance().messageData.getMessage(MessageStorage.ECONOMY_CLAIM_RENTED_TIME_WARNING, ImmutableMap.of( "days", duration.toDays() )); GriefDefenderPlugin.sendMessage(player, message); } } } } } } GDTimings.PLAYER_LOGIN_EVENT.stopTiming(); }
Example 8
Source File: LoginListener.java From ProjectAres with GNU Affero General Public License v3.0 | 4 votes |
@EventHandler(priority = EventPriority.LOWEST) public void login(PlayerLoginEvent event) { try { final Player player = event.getPlayer(); final UUID uuid = player.getUniqueId(); this.logins.cleanUp(); final LoginResponse response = this.logins.getIfPresent(uuid); this.logins.invalidate(uuid); if(response == null) { this.logger.warning("No login info for " + player.getName() + " " + uuid); event.disallow(PlayerLoginEvent.Result.KICK_OTHER, INTERNAL_SERVER_ERROR); return; } // TODO: Consider creating a PreUserLoginEvent that can be cancelled, // before things like sessions are started. userStore.addUser(player, response.user()); applyPermissions(player, response.user()); if(response.punishment() != null) { rejectLogin(event, punishmentFormatter.screen(response.punishment())); } if(!player.hasPermission(Permissions.LOGIN)) { rejectLogin(event, new TranslatableComponent("servers.notAllowed")); } if(event.getResult() == PlayerLoginEvent.Result.KICK_FULL) { // Allow privileged players to join when the server is full if(player.hasPermission("pgm.fullserver")) { event.allow(); } else { rejectLogin(event, new TranslatableComponent("serverFull")); } } if(response.user().mc_locale() != null) { // If we have a saved locale for the player, apply it. // This should ensure that text displayed on join is properly // localized, as long as the player has connected once before. player.setLocale(response.user().mc_locale()); } userService.update(response.user(), new UserDoc.ClientDetails() { @Override public String mc_client_version() { return MinecraftVersion.describeProtocol(player.getProtocolVersion()); } @Override public String skin_blob() { return player.getSkin().getData(); } }); if(event.getResult() == PlayerLoginEvent.Result.KICK_OTHER) return; final UserLoginEvent ourEvent = new UserLoginEvent( player, response, event.getResult(), event.getKickMessage() == null || "".equals(event.getKickMessage()) ? null : new Component(event.getKickMessage()) ); eventBus.callEvent(ourEvent); event.setResult(ourEvent.getResult()); event.setKickMessage(ourEvent.getKickMessage() == null ? "" : renderer.renderLegacy(ourEvent.getKickMessage(), player)); } catch(Exception e) { this.logger.log(Level.SEVERE, e.toString(), e); event.disallow(PlayerLoginEvent.Result.KICK_OTHER, INTERNAL_SERVER_ERROR); } }
Example 9
Source File: BukkitConnectionListener.java From LuckPerms with MIT License | 4 votes |
@EventHandler(priority = EventPriority.LOWEST) public void onPlayerLogin(PlayerLoginEvent e) { /* Called when the player starts logging into the server. At this point, the users data should be present and loaded. */ final Player player = e.getPlayer(); if (this.plugin.getConfiguration().get(ConfigKeys.DEBUG_LOGINS)) { this.plugin.getLogger().info("Processing login for " + player.getUniqueId() + " - " + player.getName()); } final User user = this.plugin.getUserManager().getIfLoaded(player.getUniqueId()); /* User instance is null for whatever reason. Could be that it was unloaded between asyncpre and now. */ if (user == null) { this.deniedLogin.add(player.getUniqueId()); if (!getUniqueConnections().contains(player.getUniqueId())) { this.plugin.getLogger().warn("User " + player.getUniqueId() + " - " + player.getName() + " doesn't have data pre-loaded, they have never been processed during pre-login in this session." + " - denying login."); if (this.detectedCraftBukkitOfflineMode) { printCraftBukkitOfflineModeError(); e.disallow(PlayerLoginEvent.Result.KICK_OTHER, Message.LOADING_STATE_ERROR_CB_OFFLINE_MODE.asString(this.plugin.getLocaleManager())); return; } } else { this.plugin.getLogger().warn("User " + player.getUniqueId() + " - " + player.getName() + " doesn't currently have data pre-loaded, but they have been processed before in this session." + " - denying login."); } e.disallow(PlayerLoginEvent.Result.KICK_OTHER, Message.LOADING_STATE_ERROR.asString(this.plugin.getLocaleManager())); return; } // User instance is there, now we can inject our custom Permissible into the player. // Care should be taken at this stage to ensure that async tasks which manipulate bukkit data check that the player is still online. try { // Make a new permissible for the user LuckPermsPermissible lpPermissible = new LuckPermsPermissible(player, user, this.plugin); // Inject into the player PermissibleInjector.inject(player, lpPermissible); } catch (Throwable t) { this.plugin.getLogger().warn("Exception thrown when setting up permissions for " + player.getUniqueId() + " - " + player.getName() + " - denying login."); t.printStackTrace(); e.disallow(PlayerLoginEvent.Result.KICK_OTHER, Message.LOADING_SETUP_ERROR.asString(this.plugin.getLocaleManager())); return; } this.plugin.getContextManager().signalContextUpdate(player); }
Example 10
Source File: BukkitEventListener.java From BungeePerms with GNU General Public License v3.0 | 4 votes |
@EventHandler(priority = EventPriority.LOWEST) public void onLogin(PlayerLoginEvent e) { String playername = e.getPlayer().getName(); UUID uuid = null; if (config.isUseUUIDs()) { uuid = e.getPlayer().getUniqueId(); BungeePerms.getLogger().info(Lang.translate(Lang.MessageType.LOGIN_UUID, playername, uuid)); //update uuid player db pm().getUUIDPlayerDB().update(uuid, playername); } else { BungeePerms.getLogger().info(Lang.translate(Lang.MessageType.LOGIN, e.getPlayer().getName())); } //remove user from cache if present User oldu = config.isUseUUIDs() ? pm().getUser(uuid, false) : pm().getUser(playername, false); if (oldu != null) { pm().removeUserFromCache(oldu); } //load user from db User u = config.isUseUUIDs() ? pm().getUser(uuid) : pm().getUser(playername); if (u == null) { //create user and add default groups if (config.isUseUUIDs()) { BungeePerms.getLogger().info(Lang.translate(Lang.MessageType.ADDING_DEFAULT_GROUPS_UUID, playername, uuid)); } else { BungeePerms.getLogger().info(Lang.translate(Lang.MessageType.ADDING_DEFAULT_GROUPS, playername)); } u = pm().createTempUser(playername, uuid); pm().getBackEnd().saveUser(u, true); } BukkitPlugin.getInstance().getNotifier().sendWorldUpdate(e.getPlayer()); //inject permissible BPPermissible permissible = new BPPermissible(e.getPlayer(), u, Injector.getPermissible(e.getPlayer())); permissible.inject(); updateAttachment(e.getPlayer(), u); }