Java Code Examples for processing.core.PImage#ALPHA
The following examples show how to use
processing.core.PImage#ALPHA .
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Example 1
Source File: Device.java From KinectPV2 with MIT License | 4 votes |
/** * Start device * * @param _p * PApplet */ public Device(PApplet _p) { parent = _p; // SETUP IMAGES colorImg = new Image(parent, WIDTHColor, HEIGHTColor, PImage.ARGB); depthImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.ALPHA); depth256Img = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.ALPHA); infraredImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.ALPHA); bodyTrackImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.RGB); depthMaskImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.RGB); bodyTrackUsersImg = new Image[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { bodyTrackUsersImg[i] = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.RGB); } infraredLongExposureImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.ALPHA); pointCloudDepthImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.ALPHA); pointCloudDepthPos = Buffers.newDirectFloatBuffer(WIDTHDepth * HEIGHTDepth * 3); pointCloudColorPos = Buffers.newDirectFloatBuffer(WIDTHColor * HEIGHTColor * 3); colorChannelBuffer = Buffers.newDirectFloatBuffer(WIDTHColor * HEIGHTColor * 3); // SETUP SKELETON skeletonDepth = new KSkeleton[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { skeletonDepth[i] = new KSkeleton(); } skeleton3d = new KSkeleton[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { skeleton3d[i] = new KSkeleton(); } skeletonColor = new KSkeleton[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { skeletonColor[i] = new KSkeleton(); } // SETUP FACEDATA faceData = new FaceData[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { faceData[i] = new FaceData(); } HDFace = new HDFaceData[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { HDFace[i] = new HDFaceData(); } //colors depthColorBuffer = Buffers.newDirectIntBuffer(WIDTHDepth * HEIGHTDepth); irColorBuffer = Buffers.newDirectIntBuffer(WIDTHDepth * HEIGHTDepth); registeredColorBuffer = Buffers.newDirectIntBuffer(WIDTHDepth * HEIGHTDepth); startSensor = false; jniDevice(); }
Example 2
Source File: Device.java From KinectPV2 with MIT License | 4 votes |
/** * Start device * * @param _p * PApplet */ public Device(PApplet _p) { parent = _p; // SETUP IMAGES colorImg = new Image(parent, WIDTHColor, HEIGHTColor, PImage.ARGB); depthImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.ALPHA); depth256Img = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.ALPHA); infraredImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.ALPHA); bodyTrackImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.RGB); depthMaskImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.RGB); bodyTrackUsersImg = new Image[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { bodyTrackUsersImg[i] = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.RGB); } infraredLongExposureImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.ALPHA); pointCloudDepthImg = new Image(parent, WIDTHDepth, HEIGHTDepth, PImage.ALPHA); pointCloudDepthPos = Buffers.newDirectFloatBuffer(WIDTHDepth * HEIGHTDepth * 3); pointCloudColorPos = Buffers.newDirectFloatBuffer(WIDTHColor * HEIGHTColor * 3); colorChannelBuffer = Buffers.newDirectFloatBuffer(WIDTHColor * HEIGHTColor * 3); // SETUP SKELETON skeletonDepth = new Skeleton[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { skeletonDepth[i] = new Skeleton(); } skeleton3d = new Skeleton[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { skeleton3d[i] = new Skeleton(); } skeletonColor = new Skeleton[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { skeletonColor[i] = new Skeleton(); } // SETUP FACEDATA faceData = new FaceData[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { faceData[i] = new FaceData(); } HDFace = new HDFaceData[BODY_COUNT]; for (int i = 0; i < BODY_COUNT; i++) { HDFace[i] = new HDFaceData(); } startSensor = false; jniDevice(); }