Java Code Examples for javax.microedition.khronos.egl.EGL10#EGL_RED_SIZE
The following examples show how to use
javax.microedition.khronos.egl.EGL10#EGL_RED_SIZE .
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Example 1
Source File: GLSurfaceView.java From EZFilter with MIT License | 6 votes |
public ComponentSizeChooser(int redSize, int greenSize, int blueSize, int alphaSize, int depthSize, int stencilSize) { super(new int[]{ EGL10.EGL_RED_SIZE, redSize, EGL10.EGL_GREEN_SIZE, greenSize, EGL10.EGL_BLUE_SIZE, blueSize, EGL10.EGL_ALPHA_SIZE, alphaSize, EGL10.EGL_DEPTH_SIZE, depthSize, EGL10.EGL_STENCIL_SIZE, stencilSize, EGL10.EGL_NONE}); mValue = new int[1]; mRedSize = redSize; mGreenSize = greenSize; mBlueSize = blueSize; mAlphaSize = alphaSize; mDepthSize = depthSize; mStencilSize = stencilSize; }
Example 2
Source File: GLTextureView.java From alpha-movie with Apache License 2.0 | 6 votes |
public ComponentSizeChooser(int redSize, int greenSize, int blueSize, int alphaSize, int depthSize, int stencilSize) { super(new int[] { EGL10.EGL_RED_SIZE, redSize, EGL10.EGL_GREEN_SIZE, greenSize, EGL10.EGL_BLUE_SIZE, blueSize, EGL10.EGL_ALPHA_SIZE, alphaSize, EGL10.EGL_DEPTH_SIZE, depthSize, EGL10.EGL_STENCIL_SIZE, stencilSize, EGL10.EGL_NONE}); mValue = new int[1]; mRedSize = redSize; mGreenSize = greenSize; mBlueSize = blueSize; mAlphaSize = alphaSize; mDepthSize = depthSize; mStencilSize = stencilSize; }
Example 3
Source File: GLTextureView.java From MusicPlayer with GNU General Public License v3.0 | 6 votes |
public ComponentSizeChooser(int redSize, int greenSize, int blueSize, int alphaSize, int depthSize, int stencilSize) { super(new int[] { EGL10.EGL_RED_SIZE, redSize, EGL10.EGL_GREEN_SIZE, greenSize, EGL10.EGL_BLUE_SIZE, blueSize, EGL10.EGL_ALPHA_SIZE, alphaSize, EGL10.EGL_DEPTH_SIZE, depthSize, EGL10.EGL_STENCIL_SIZE, stencilSize, EGL10.EGL_NONE}); mValue = new int[1]; mRedSize = redSize; mGreenSize = greenSize; mBlueSize = blueSize; mAlphaSize = alphaSize; mDepthSize = depthSize; mStencilSize = stencilSize; }
Example 4
Source File: GLTextureView.java From ZGDanmaku with Apache License 2.0 | 6 votes |
public ComponentSizeChooser(int redSize, int greenSize, int blueSize, int alphaSize, int depthSize, int stencilSize) { super(new int[] { EGL10.EGL_RED_SIZE, redSize, EGL10.EGL_GREEN_SIZE, greenSize, EGL10.EGL_BLUE_SIZE, blueSize, EGL10.EGL_ALPHA_SIZE, alphaSize, EGL10.EGL_DEPTH_SIZE, depthSize, EGL10.EGL_STENCIL_SIZE, stencilSize, EGL10.EGL_NONE}); mValue = new int[1]; mRedSize = redSize; mGreenSize = greenSize; mBlueSize = blueSize; mAlphaSize = alphaSize; mDepthSize = depthSize; mStencilSize = stencilSize; }
Example 5
Source File: GLTextureView.java From MD360Player4Android with Apache License 2.0 | 6 votes |
public ComponentSizeChooser(int redSize, int greenSize, int blueSize, int alphaSize, int depthSize, int stencilSize) { super(new int[] { EGL10.EGL_RED_SIZE, redSize, EGL10.EGL_GREEN_SIZE, greenSize, EGL10.EGL_BLUE_SIZE, blueSize, EGL10.EGL_ALPHA_SIZE, alphaSize, EGL10.EGL_DEPTH_SIZE, depthSize, EGL10.EGL_STENCIL_SIZE, stencilSize, EGL10.EGL_NONE}); mValue = new int[1]; mRedSize = redSize; mGreenSize = greenSize; mBlueSize = blueSize; mAlphaSize = alphaSize; mDepthSize = depthSize; mStencilSize = stencilSize; }
Example 6
Source File: GLTextureView.java From EZFilter with MIT License | 6 votes |
public ComponentSizeChooser(int redSize, int greenSize, int blueSize, int alphaSize, int depthSize, int stencilSize) { super(new int[]{ EGL10.EGL_RED_SIZE, redSize, EGL10.EGL_GREEN_SIZE, greenSize, EGL10.EGL_BLUE_SIZE, blueSize, EGL10.EGL_ALPHA_SIZE, alphaSize, EGL10.EGL_DEPTH_SIZE, depthSize, EGL10.EGL_STENCIL_SIZE, stencilSize, EGL10.EGL_NONE}); mValue = new int[1]; mRedSize = redSize; mGreenSize = greenSize; mBlueSize = blueSize; mAlphaSize = alphaSize; mDepthSize = depthSize; mStencilSize = stencilSize; }
Example 7
Source File: GLSurfaceView.java From unity-ads-android with Apache License 2.0 | 6 votes |
public ComponentSizeChooser(int redSize, int greenSize, int blueSize, int alphaSize, int depthSize, int stencilSize) { super(new int[] { EGL10.EGL_RED_SIZE, redSize, EGL10.EGL_GREEN_SIZE, greenSize, EGL10.EGL_BLUE_SIZE, blueSize, EGL10.EGL_ALPHA_SIZE, alphaSize, EGL10.EGL_DEPTH_SIZE, depthSize, EGL10.EGL_STENCIL_SIZE, stencilSize, EGL10.EGL_NONE}); mValue = new int[1]; mRedSize = redSize; mGreenSize = greenSize; mBlueSize = blueSize; mAlphaSize = alphaSize; mDepthSize = depthSize; mStencilSize = stencilSize; }
Example 8
Source File: TextureVideoView.java From texturevideoview with Apache License 2.0 | 5 votes |
/** * Clears the surface texture by attaching a GL context and clearing it. * Code taken from <a href="http://stackoverflow.com/a/31582209">Hugo Gresse's answer on stackoverflow.com</a>. */ private void clearSurface() { if (mSurface == null || Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN) { return; } EGL10 egl = (EGL10) EGLContext.getEGL(); EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); egl.eglInitialize(display, null); int[] attribList = { EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_ALPHA_SIZE, 8, EGL10.EGL_RENDERABLE_TYPE, EGL10.EGL_WINDOW_BIT, EGL10.EGL_NONE, 0, // placeholder for recordable [@-3] EGL10.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; egl.eglChooseConfig(display, attribList, configs, configs.length, numConfigs); EGLConfig config = configs[0]; EGLContext context = egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, new int[]{ 12440, 2, EGL10.EGL_NONE }); EGLSurface eglSurface = egl.eglCreateWindowSurface(display, config, mSurface, new int[]{ EGL10.EGL_NONE }); egl.eglMakeCurrent(display, eglSurface, eglSurface, context); GLES20.glClearColor(0, 0, 0, 1); GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); egl.eglSwapBuffers(display, eglSurface); egl.eglDestroySurface(display, eglSurface); egl.eglMakeCurrent(display, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); egl.eglDestroyContext(display, context); egl.eglTerminate(display); }
Example 9
Source File: EGL.java From video-player with MIT License | 5 votes |
public ComponentSizeChooser(int redSize, int greenSize, int blueSize, int alphaSize, int depthSize, int stencilSize) { super(new int[]{EGL10.EGL_RED_SIZE, redSize, EGL10.EGL_GREEN_SIZE, greenSize, EGL10.EGL_BLUE_SIZE, blueSize, EGL10.EGL_ALPHA_SIZE, alphaSize, EGL10.EGL_DEPTH_SIZE, depthSize, EGL10.EGL_STENCIL_SIZE, stencilSize, EGL10.EGL_NONE}); mValue = new int[1]; mRedSize = redSize; mGreenSize = greenSize; mBlueSize = blueSize; mAlphaSize = alphaSize; mDepthSize = depthSize; mStencilSize = stencilSize; }
Example 10
Source File: RGB888ConfigChooser.java From ParticlesDrawable with Apache License 2.0 | 5 votes |
RGB888ConfigChooser(@Nullable final EGLConfigChooserCallback callback) { super("RGB888ConfigChooser", new int[]{ EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_DEPTH_SIZE, 0, EGL10.EGL_RENDERABLE_TYPE, 4, EGL10.EGL_NONE }, callback); }
Example 11
Source File: OutputSurface.java From AndroidVideoSamples with Apache License 2.0 | 5 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports pbuffer. */ private void eglSetup( int width, int height ) { mEGL = (EGL10) EGLContext.getEGL(); mEGLDisplay = mEGL.eglGetDisplay( EGL10.EGL_DEFAULT_DISPLAY ); if ( !mEGL.eglInitialize( mEGLDisplay, null ) ) { throw new RuntimeException( "unable to initialize EGL10" ); } // Configure EGL for pbuffer and OpenGL ES 2.0. We want enough RGB bits // to be able to tell if the frame is reasonable. int[] attribList = { EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT, EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL10.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if ( !mEGL.eglChooseConfig( mEGLDisplay, attribList, configs, 1, numConfigs ) ) { throw new RuntimeException( "unable to find RGB888+pbuffer EGL config" ); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; mEGLContext = mEGL.eglCreateContext( mEGLDisplay, configs[0], EGL10.EGL_NO_CONTEXT, attrib_list ); checkEglError( "eglCreateContext" ); if ( mEGLContext == null ) { throw new RuntimeException( "null context" ); } // Create a pbuffer surface. By using this for output, we can use glReadPixels // to test values in the output. int[] surfaceAttribs = { EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE }; mEGLSurface = mEGL.eglCreatePbufferSurface( mEGLDisplay, configs[0], surfaceAttribs ); checkEglError( "eglCreatePbufferSurface" ); if ( mEGLSurface == null ) { throw new RuntimeException( "surface was null" ); } }
Example 12
Source File: EGLConfigAttrs.java From AAVT with Apache License 2.0 | 5 votes |
int[] build(){ return new int[] { EGL10.EGL_SURFACE_TYPE, surfaceType, //渲染类型 EGL10.EGL_RED_SIZE, red, //指定RGB中的R大小(bits) EGL10.EGL_GREEN_SIZE, green, //指定G大小 EGL10.EGL_BLUE_SIZE, blue, //指定B大小 EGL10.EGL_ALPHA_SIZE, alpha, //指定Alpha大小,以上四项实际上指定了像素格式 EGL10.EGL_DEPTH_SIZE, depth, //指定深度缓存(Z Buffer)大小 EGL10.EGL_RENDERABLE_TYPE, renderType, //指定渲染api类别, 如上一小节描述,这里或者是硬编码的4(EGL14.EGL_OPENGL_ES2_BIT) EGL10.EGL_NONE }; //总是以EGL14.EGL_NONE结尾 }
Example 13
Source File: VisualizerRenderer.java From MusicVisualization with Apache License 2.0 | 4 votes |
private boolean initGL(SurfaceTexture texture) { mEgl10 = (EGL10) EGLContext.getEGL(); mEglDisplay = mEgl10.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); if (mEglDisplay == EGL10.EGL_NO_DISPLAY) return false; int[] version = new int[2]; if (!mEgl10.eglInitialize(mEglDisplay, version)) return false; int[] configsCount = new int[1]; EGLConfig[] configs = new EGLConfig[1]; int[] configSpec = { EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_ALPHA_SIZE, 8, EGL10.EGL_DEPTH_SIZE, 0, EGL10.EGL_STENCIL_SIZE, 0, EGL10.EGL_NONE }; EGLConfig eglConfig = null; if (!mEgl10.eglChooseConfig(mEglDisplay, configSpec, configs, 1, configsCount)) { return false; } else if (configsCount[0] > 0) { eglConfig = configs[0]; } if (eglConfig == null) return false; mEglContext = mEgl10.eglCreateContext( mEglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, new int[]{EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE}); mEglSurface = mEgl10.eglCreateWindowSurface(mEglDisplay, eglConfig, texture, null); if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) return false; if (!mEgl10.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) return false; return true; }
Example 14
Source File: ConfigChooser.java From tilt-game-android with MIT License | 4 votes |
public ConfigChooser(final int pRequestedRedSize, final int pRequestedGreenSize, final int pRequestedBlueSize, final int pRequestedAlphaSize, final int pRequestedDepthSize, final int pRequestedStencilSize, final boolean pRequestedMultiSampling) { this.mRequestedRedSize = pRequestedRedSize; this.mRequestedGreenSize = pRequestedGreenSize; this.mRequestedBlueSize = pRequestedBlueSize; this.mRequestedAlphaSize = pRequestedAlphaSize; this.mRequestedDepthSize = pRequestedDepthSize; this.mRequestedStencilSize = pRequestedStencilSize; this.mRequestedMultiSampling = pRequestedMultiSampling; this.mMultiSampleEGLConfig = new int[] { EGL10.EGL_RED_SIZE, pRequestedRedSize, EGL10.EGL_GREEN_SIZE, pRequestedGreenSize, EGL10.EGL_BLUE_SIZE, pRequestedBlueSize, EGL10.EGL_ALPHA_SIZE, pRequestedAlphaSize, EGL10.EGL_DEPTH_SIZE, pRequestedDepthSize, EGL10.EGL_STENCIL_SIZE, pRequestedStencilSize, EGL10.EGL_RENDERABLE_TYPE, ConfigChooser.EGL_GLES2_BIT, EGL10.EGL_SAMPLE_BUFFERS, 1, EGL10.EGL_SAMPLES, ConfigChooser.MULTISAMPLE_COUNT, EGL10.EGL_NONE }; this.mNvidiaCoverageMultiSampleEGLConfig = new int[] { EGL10.EGL_RED_SIZE, pRequestedRedSize, EGL10.EGL_GREEN_SIZE, pRequestedGreenSize, EGL10.EGL_BLUE_SIZE, pRequestedBlueSize, EGL10.EGL_ALPHA_SIZE, pRequestedAlphaSize, EGL10.EGL_DEPTH_SIZE, pRequestedDepthSize, EGL10.EGL_STENCIL_SIZE, pRequestedStencilSize, EGL10.EGL_RENDERABLE_TYPE, ConfigChooser.EGL_GLES2_BIT, ConfigChooser.EGL_COVERAGE_BUFFERS_NV, 1, ConfigChooser.EGL_COVERAGE_SAMPLES_NV, ConfigChooser.MULTISAMPLE_COUNT, EGL10.EGL_NONE }; this.mDefaultEGLConfig = new int[] { EGL10.EGL_RED_SIZE, pRequestedRedSize, EGL10.EGL_GREEN_SIZE, pRequestedGreenSize, EGL10.EGL_BLUE_SIZE, pRequestedBlueSize, EGL10.EGL_ALPHA_SIZE, pRequestedAlphaSize, EGL10.EGL_DEPTH_SIZE, pRequestedDepthSize, EGL10.EGL_STENCIL_SIZE, pRequestedStencilSize, EGL10.EGL_RENDERABLE_TYPE, ConfigChooser.EGL_GLES2_BIT, EGL10.EGL_NONE }; }
Example 15
Source File: OutputSurface.java From SimpleVideoEditor with Apache License 2.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports pbuffer. */ private void eglSetup(int width, int height) { mEGL = (EGL10) EGLContext.getEGL(); mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); if (!mEGL.eglInitialize(mEGLDisplay, null)) { throw new RuntimeException("unable to initialize EGL10"); } // Configure EGL for pbuffer and OpenGL ES 2.0. We want enough RGB bits // to be able to tell if the frame is reasonable. int[] attribList = { EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT, EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL10.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!mEGL.eglChooseConfig(mEGLDisplay, attribList, configs, 1, numConfigs)) { throw new RuntimeException("unable to find RGB888+pbuffer EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; mEGLContext = mEGL.eglCreateContext(mEGLDisplay, configs[0], EGL10.EGL_NO_CONTEXT, attrib_list); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a pbuffer surface. By using this for output, we can use glReadPixels // to test values in the output. int[] surfaceAttribs = { EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE }; mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs); checkEglError("eglCreatePbufferSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 16
Source File: ExtractMpegFramesTest.java From Android-MediaCodec-Examples with Apache License 2.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports pbuffer. */ private void eglSetup() { final int EGL_OPENGL_ES2_BIT = 0x0004; final int EGL_CONTEXT_CLIENT_VERSION = 0x3098; mEGLDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL10.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!mEgl.eglInitialize(mEGLDisplay, version)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for pbuffer and OpenGL ES 2.0, 24-bit RGB. int[] attribList = { EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_ALPHA_SIZE, 8, EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT, EGL10.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!mEgl.eglChooseConfig(mEGLDisplay, attribList, configs, configs.length, numConfigs)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; mEGLContext = mEgl.eglCreateContext(mEGLDisplay, configs[0], EGL10.EGL_NO_CONTEXT, attrib_list); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a pbuffer surface. int[] surfaceAttribs = { EGL10.EGL_WIDTH, mWidth, EGL10.EGL_HEIGHT, mHeight, EGL10.EGL_NONE }; mEGLSurface = mEgl.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs); checkEglError("eglCreatePbufferSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 17
Source File: ViEAndroidGLES20.java From webrtc-app-mono with BSD 3-Clause "New" or "Revised" License | 4 votes |
private void printConfig(EGL10 egl, EGLDisplay display, EGLConfig config) { int[] attributes = { EGL10.EGL_BUFFER_SIZE, EGL10.EGL_ALPHA_SIZE, EGL10.EGL_BLUE_SIZE, EGL10.EGL_GREEN_SIZE, EGL10.EGL_RED_SIZE, EGL10.EGL_DEPTH_SIZE, EGL10.EGL_STENCIL_SIZE, EGL10.EGL_CONFIG_CAVEAT, EGL10.EGL_CONFIG_ID, EGL10.EGL_LEVEL, EGL10.EGL_MAX_PBUFFER_HEIGHT, EGL10.EGL_MAX_PBUFFER_PIXELS, EGL10.EGL_MAX_PBUFFER_WIDTH, EGL10.EGL_NATIVE_RENDERABLE, EGL10.EGL_NATIVE_VISUAL_ID, EGL10.EGL_NATIVE_VISUAL_TYPE, 0x3030, // EGL10.EGL_PRESERVED_RESOURCES, EGL10.EGL_SAMPLES, EGL10.EGL_SAMPLE_BUFFERS, EGL10.EGL_SURFACE_TYPE, EGL10.EGL_TRANSPARENT_TYPE, EGL10.EGL_TRANSPARENT_RED_VALUE, EGL10.EGL_TRANSPARENT_GREEN_VALUE, EGL10.EGL_TRANSPARENT_BLUE_VALUE, 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB, 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA, 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL, 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL, EGL10.EGL_LUMINANCE_SIZE, EGL10.EGL_ALPHA_MASK_SIZE, EGL10.EGL_COLOR_BUFFER_TYPE, EGL10.EGL_RENDERABLE_TYPE, 0x3042 // EGL10.EGL_CONFORMANT }; String[] names = { "EGL_BUFFER_SIZE", "EGL_ALPHA_SIZE", "EGL_BLUE_SIZE", "EGL_GREEN_SIZE", "EGL_RED_SIZE", "EGL_DEPTH_SIZE", "EGL_STENCIL_SIZE", "EGL_CONFIG_CAVEAT", "EGL_CONFIG_ID", "EGL_LEVEL", "EGL_MAX_PBUFFER_HEIGHT", "EGL_MAX_PBUFFER_PIXELS", "EGL_MAX_PBUFFER_WIDTH", "EGL_NATIVE_RENDERABLE", "EGL_NATIVE_VISUAL_ID", "EGL_NATIVE_VISUAL_TYPE", "EGL_PRESERVED_RESOURCES", "EGL_SAMPLES", "EGL_SAMPLE_BUFFERS", "EGL_SURFACE_TYPE", "EGL_TRANSPARENT_TYPE", "EGL_TRANSPARENT_RED_VALUE", "EGL_TRANSPARENT_GREEN_VALUE", "EGL_TRANSPARENT_BLUE_VALUE", "EGL_BIND_TO_TEXTURE_RGB", "EGL_BIND_TO_TEXTURE_RGBA", "EGL_MIN_SWAP_INTERVAL", "EGL_MAX_SWAP_INTERVAL", "EGL_LUMINANCE_SIZE", "EGL_ALPHA_MASK_SIZE", "EGL_COLOR_BUFFER_TYPE", "EGL_RENDERABLE_TYPE", "EGL_CONFORMANT" }; int[] value = new int[1]; for (int i = 0; i < attributes.length; i++) { int attribute = attributes[i]; String name = names[i]; if (egl.eglGetConfigAttrib(display, config, attribute, value)) { Log.w(TAG, String.format(" %s: %d\n", name, value[0])); } else { // Log.w(TAG, String.format(" %s: failed\n", name)); while (egl.eglGetError() != EGL10.EGL_SUCCESS); } } }
Example 18
Source File: MultiSampleEGLConfigChooser.java From android-RoundedTextureView with Apache License 2.0 | 4 votes |
@Override public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { // try to find a normal configuration first. int[] configSpec = { EGL10.EGL_RED_SIZE, r, EGL10.EGL_GREEN_SIZE, g, EGL10.EGL_BLUE_SIZE, b, EGL10.EGL_ALPHA_SIZE, a, EGL10.EGL_DEPTH_SIZE, depth, EGL10.EGL_STENCIL_SIZE, stencil, EGL10.EGL_RENDERABLE_TYPE, renderableType, EGL10.EGL_SAMPLE_BUFFERS, 1, EGL10.EGL_SAMPLES, multisample, EGL10.EGL_NONE }; value = new int[1]; if (!egl.eglChooseConfig(display, configSpec, null, 0, value)) { throw new IllegalArgumentException("eglChooseConfig failed"); } int numConfigs = value[0]; // No normal multisampling config was found. Try to create a // converage multisampling configuration, for the nVidia Tegra2. // See the EGL_NV_coverage_sample documentation. if (numConfigs <= 0 && multisample > 1) { final int EGL_COVERAGE_BUFFERS_NV = 0x30E0; final int EGL_COVERAGE_SAMPLES_NV = 0x30E1; configSpec = new int[] { EGL10.EGL_RED_SIZE, r, EGL10.EGL_GREEN_SIZE, g, EGL10.EGL_BLUE_SIZE, b, EGL10.EGL_ALPHA_SIZE, a, EGL10.EGL_DEPTH_SIZE, depth, EGL10.EGL_STENCIL_SIZE, stencil, EGL10.EGL_RENDERABLE_TYPE, renderableType, EGL_COVERAGE_BUFFERS_NV, 1, EGL_COVERAGE_SAMPLES_NV, multisample, EGL10.EGL_NONE }; if (!egl.eglChooseConfig(display, configSpec, null, 0, value)) { throw new IllegalArgumentException("2nd eglChooseConfig failed"); } numConfigs = value[0]; // Give up, try without multisampling. if (numConfigs <= 0) { configSpec = new int[] { EGL10.EGL_RED_SIZE, r, EGL10.EGL_GREEN_SIZE, g, EGL10.EGL_BLUE_SIZE, b, EGL10.EGL_ALPHA_SIZE, a, EGL10.EGL_DEPTH_SIZE, depth, EGL10.EGL_STENCIL_SIZE, stencil, EGL10.EGL_RENDERABLE_TYPE, renderableType, EGL10.EGL_NONE }; if (!egl.eglChooseConfig(display, configSpec, null, 0, value)) { throw new IllegalArgumentException("3rd eglChooseConfig failed"); } numConfigs = value[0]; if (numConfigs <= 0) { throw new IllegalArgumentException("No configs match configSpec"); } } else { usesCoverageAa = true; Log.i(TAG, "usesCoverageAa"); } } // Get all matching configurations. EGLConfig[] configs = new EGLConfig[numConfigs]; if (!egl.eglChooseConfig(display, configSpec, configs, numConfigs, value)) { throw new IllegalArgumentException("data eglChooseConfig failed"); } // CAUTION! eglChooseConfigs returns configs with higher bit depth // first: Even though we asked for rgb565 configurations, rgb888 // configurations are considered to be "better" and returned first. // You need to explicitly filter the data returned by eglChooseConfig! int index = -1; for (int i = 0; i < configs.length; ++i) { if (findConfigAttrib(egl, display, configs[i], EGL10.EGL_RED_SIZE, 0) == r) { index = i; break; } } if (index == -1) { Log.i(TAG, "Did not find sane config, using first"); } EGLConfig config = configs.length > 0 ? configs[index] : null; if (config == null) { throw new IllegalArgumentException("No config chosen"); } return config; }
Example 19
Source File: ViEAndroidGLES20.java From CSipSimple with GNU General Public License v3.0 | 4 votes |
private void printConfig(EGL10 egl, EGLDisplay display, EGLConfig config) { int[] attributes = { EGL10.EGL_BUFFER_SIZE, EGL10.EGL_ALPHA_SIZE, EGL10.EGL_BLUE_SIZE, EGL10.EGL_GREEN_SIZE, EGL10.EGL_RED_SIZE, EGL10.EGL_DEPTH_SIZE, EGL10.EGL_STENCIL_SIZE, EGL10.EGL_CONFIG_CAVEAT, EGL10.EGL_CONFIG_ID, EGL10.EGL_LEVEL, EGL10.EGL_MAX_PBUFFER_HEIGHT, EGL10.EGL_MAX_PBUFFER_PIXELS, EGL10.EGL_MAX_PBUFFER_WIDTH, EGL10.EGL_NATIVE_RENDERABLE, EGL10.EGL_NATIVE_VISUAL_ID, EGL10.EGL_NATIVE_VISUAL_TYPE, 0x3030, // EGL10.EGL_PRESERVED_RESOURCES, EGL10.EGL_SAMPLES, EGL10.EGL_SAMPLE_BUFFERS, EGL10.EGL_SURFACE_TYPE, EGL10.EGL_TRANSPARENT_TYPE, EGL10.EGL_TRANSPARENT_RED_VALUE, EGL10.EGL_TRANSPARENT_GREEN_VALUE, EGL10.EGL_TRANSPARENT_BLUE_VALUE, 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB, 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA, 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL, 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL, EGL10.EGL_LUMINANCE_SIZE, EGL10.EGL_ALPHA_MASK_SIZE, EGL10.EGL_COLOR_BUFFER_TYPE, EGL10.EGL_RENDERABLE_TYPE, 0x3042 // EGL10.EGL_CONFORMANT }; String[] names = { "EGL_BUFFER_SIZE", "EGL_ALPHA_SIZE", "EGL_BLUE_SIZE", "EGL_GREEN_SIZE", "EGL_RED_SIZE", "EGL_DEPTH_SIZE", "EGL_STENCIL_SIZE", "EGL_CONFIG_CAVEAT", "EGL_CONFIG_ID", "EGL_LEVEL", "EGL_MAX_PBUFFER_HEIGHT", "EGL_MAX_PBUFFER_PIXELS", "EGL_MAX_PBUFFER_WIDTH", "EGL_NATIVE_RENDERABLE", "EGL_NATIVE_VISUAL_ID", "EGL_NATIVE_VISUAL_TYPE", "EGL_PRESERVED_RESOURCES", "EGL_SAMPLES", "EGL_SAMPLE_BUFFERS", "EGL_SURFACE_TYPE", "EGL_TRANSPARENT_TYPE", "EGL_TRANSPARENT_RED_VALUE", "EGL_TRANSPARENT_GREEN_VALUE", "EGL_TRANSPARENT_BLUE_VALUE", "EGL_BIND_TO_TEXTURE_RGB", "EGL_BIND_TO_TEXTURE_RGBA", "EGL_MIN_SWAP_INTERVAL", "EGL_MAX_SWAP_INTERVAL", "EGL_LUMINANCE_SIZE", "EGL_ALPHA_MASK_SIZE", "EGL_COLOR_BUFFER_TYPE", "EGL_RENDERABLE_TYPE", "EGL_CONFORMANT" }; int[] value = new int[1]; for (int i = 0; i < attributes.length; i++) { int attribute = attributes[i]; String name = names[i]; if (egl.eglGetConfigAttrib(display, config, attribute, value)) { Log.w(TAG, String.format(" %s: %d\n", name, value[0])); } else { // Log.w(TAG, String.format(" %s: failed\n", name)); while (egl.eglGetError() != EGL10.EGL_SUCCESS); } } }
Example 20
Source File: GLRender.java From LiveBlurListView with Apache License 2.0 | 4 votes |
public GLRender(int width, int height) { int[] version = new int[2]; EGLConfig[] configs = new EGLConfig[1]; int[] num_config = new int[1]; int[] configSpec ={ EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT, EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_ALPHA_SIZE, 8, EGL10.EGL_NONE }; int attribListPbuffer[] = { EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE }; mEgl = (EGL10)EGLContext.getEGL(); mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); mEgl.eglInitialize(mEglDisplay, version); mEgl.eglChooseConfig(mEglDisplay, configSpec, configs, 1, num_config); EGLConfig mEglConfig = configs[0]; mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig, EGL10.EGL_NO_CONTEXT, null); if (mEglContext == EGL10.EGL_NO_CONTEXT) { Log.d(TAG, "EGL_NO_CONTEXT"); } mEglPBSurface = mEgl.eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribListPbuffer); if (mEglPBSurface == EGL10.EGL_NO_SURFACE) { int errorcode = mEgl.eglGetError(); switch(errorcode) { case EGL10.EGL_BAD_DISPLAY: Log.d(TAG, "EGL_BAD_DISPLAY"); break; case EGL10.EGL_NOT_INITIALIZED: Log.d(TAG, "EGL_NOT_INITIALIZED"); break; case EGL10.EGL_BAD_CONFIG: Log.d(TAG, "EGL_BAD_CONFIG"); break; case EGL10.EGL_BAD_ATTRIBUTE: Log.d(TAG, "EGL_BAD_ATTRIBUTE"); break; case EGL10.EGL_BAD_ALLOC: Log.d(TAG, "EGL_BAD_ALLOC"); break; case EGL10.EGL_BAD_MATCH: Log.d(TAG, "EGL_BAD_MATCH"); break; } } if (!mEgl.eglMakeCurrent(mEglDisplay, mEglPBSurface, mEglPBSurface, mEglContext)) { Log.d(TAG, "bind failed code:" + mEgl.eglGetError()); } mGL = (GL10) mEglContext.getGL(); PixelBuffer = IntBuffer.allocate(width * height); }