Java Code Examples for com.badlogic.gdx.utils.viewport.ExtendViewport#getCamera()
The following examples show how to use
com.badlogic.gdx.utils.viewport.ExtendViewport#getCamera() .
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Example 1
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 2
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); // level = new Level(gameplayViewport); // level.initializeDebugLevel(); level = LevelLoader.load("Level1", gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 3
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 4
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 5
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); level = new Level(); batch = new SpriteBatch(); viewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); chaseCam = new ChaseCam(viewport.getCamera(), level.gigaGal); }
Example 6
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); level = new Level(); batch = new SpriteBatch(); viewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); chaseCam = new ChaseCam(viewport.getCamera(), level.gigaGal); }
Example 7
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 8
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 9
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 10
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); // level = new Level(gameplayViewport); // level.initializeDebugLevel(); level = LevelLoader.load("Level1", gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 11
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 12
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 13
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 14
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 15
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 16
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); // level = new Level(gameplayViewport); // level.initializeDebugLevel(); level = LevelLoader.load("Level1", gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 17
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }
Example 18
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); level = new Level(); batch = new SpriteBatch(); viewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); chaseCam = new ChaseCam(viewport.getCamera(), level.gigaGal); }
Example 19
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); level = new Level(); batch = new SpriteBatch(); viewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); // TODO: Initialize chaseCam, getting the Camera from the Viewport and GigaGal from the Level chaseCam = new ChaseCam(viewport.getCamera(), level.gigaGal); }
Example 20
Source File: GameplayScreen.java From ud406 with MIT License | 5 votes |
@Override public void show() { AssetManager am = new AssetManager(); Assets.instance.init(am); batch = new SpriteBatch(); gameplayViewport = new ExtendViewport(Constants.WORLD_SIZE, Constants.WORLD_SIZE); level = new Level(gameplayViewport); chaseCam = new ChaseCam(gameplayViewport.getCamera(), level.getGigaGal()); }