com.jme3.asset.plugins.FileLocator Java Examples
The following examples show how to use
com.jme3.asset.plugins.FileLocator.
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Example #1
Source File: TestIssue970.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 5 votes |
@Override public void simpleInitApp() { assetManager.registerLocator(".", FileLocator.class); CollisionShape shape = new SphereCollisionShape(1f); RigidBodyControl rbc = new RigidBodyControl(shape, 1f); setParameters(rbc); verifyParameters(rbc); RigidBodyControl rbcCopy = (RigidBodyControl) saveThenLoad(rbc); verifyParameters(rbcCopy); stop(); }
Example #2
Source File: ShaderCheck.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 5 votes |
private static void initAssetManager(){ assetManager = JmeSystem.newAssetManager(); assetManager.registerLocator(".", FileLocator.class); assetManager.registerLocator("/", ClasspathLocator.class); assetManager.registerLoader(J3MLoader.class, "j3m"); assetManager.registerLoader(J3MLoader.class, "j3md"); assetManager.registerLoader(GLSLLoader.class, "vert", "frag","geom","tsctrl","tseval","glsllib","glsl"); }
Example #3
Source File: TestAnimSerialization.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void simpleInitApp() { setTimer(new EraseTimer()); //cam.setFrustumPerspective(90f, (float) cam.getWidth() / cam.getHeight(), 0.01f, 10f); viewPort.setBackgroundColor(ColorRGBA.DarkGray); rootNode.addLight(new DirectionalLight(new Vector3f(-1, -1, -1).normalizeLocal())); rootNode.addLight(new AmbientLight(ColorRGBA.DarkGray)); Spatial model = assetManager.loadModel("Models/Jaime/Jaime.j3o"); AnimMigrationUtils.migrate(model); File storageFolder = JmeSystem.getStorageFolder(); file = new File(storageFolder.getPath() + File.separator + "newJaime.j3o"); BinaryExporter be = new BinaryExporter(); try { be.save(model, file); } catch (IOException e) { e.printStackTrace(); } assetManager.registerLocator(storageFolder.getPath(), FileLocator.class); model = assetManager.loadModel("newJaime.j3o"); rootNode.attachChild(model); debugAppState = new ArmatureDebugAppState(); stateManager.attach(debugAppState); setupModel(model); flyCam.setEnabled(false); Node target = new Node("CamTarget"); //target.setLocalTransform(model.getLocalTransform()); target.move(0, 1, 0); ChaseCameraAppState chaseCam = new ChaseCameraAppState(); chaseCam.setTarget(target); getStateManager().attach(chaseCam); chaseCam.setInvertHorizontalAxis(true); chaseCam.setInvertVerticalAxis(true); chaseCam.setZoomSpeed(0.5f); chaseCam.setMinVerticalRotation(-FastMath.HALF_PI); chaseCam.setRotationSpeed(3); chaseCam.setDefaultDistance(3); chaseCam.setMinDistance(0.01f); chaseCam.setZoomSpeed(0.01f); chaseCam.setDefaultVerticalRotation(0.3f); initInputs(); }
Example #4
Source File: TestAnimMorphSerialization.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void simpleInitApp() { setTimer(new EraseTimer()); //cam.setFrustumPerspective(90f, (float) cam.getWidth() / cam.getHeight(), 0.01f, 10f); viewPort.setBackgroundColor(ColorRGBA.DarkGray); //rootNode.addLight(new DirectionalLight(new Vector3f(-1, -1, -1).normalizeLocal())); //rootNode.addLight(new AmbientLight(ColorRGBA.DarkGray)); Node probeNode = (Node) assetManager.loadModel("Scenes/defaultProbe.j3o"); rootNode.attachChild(probeNode); Spatial model = assetManager.loadModel("Models/gltf/zophrac/scene.gltf"); File storageFolder = JmeSystem.getStorageFolder(); file = new File(storageFolder.getPath() + File.separator + "zophrac.j3o"); BinaryExporter be = new BinaryExporter(); try { be.save(model, file); } catch (IOException e) { e.printStackTrace(); } assetManager.registerLocator(storageFolder.getPath(), FileLocator.class); Spatial model2 = assetManager.loadModel("zophrac.j3o"); model2.setLocalScale(0.1f); probeNode.attachChild(model2); debugAppState = new ArmatureDebugAppState(); stateManager.attach(debugAppState); setupModel(model2); flyCam.setEnabled(false); Node target = new Node("CamTarget"); //target.setLocalTransform(model.getLocalTransform()); target.move(0, 0, 0); ChaseCameraAppState chaseCam = new ChaseCameraAppState(); chaseCam.setTarget(target); getStateManager().attach(chaseCam); chaseCam.setInvertHorizontalAxis(true); chaseCam.setInvertVerticalAxis(true); chaseCam.setZoomSpeed(0.5f); chaseCam.setMinVerticalRotation(-FastMath.HALF_PI); chaseCam.setRotationSpeed(3); chaseCam.setDefaultDistance(3); chaseCam.setMinDistance(0.01f); chaseCam.setZoomSpeed(0.01f); chaseCam.setDefaultVerticalRotation(0.3f); initInputs(); }
Example #5
Source File: MaterialManager.java From OpenRTS with MIT License | 4 votes |
private static void initBaseMaterials() { ColorRGBA lotColorBase = new ColorRGBA(200f / 255f, 200f / 255f, 200f / 255f, 255f / 255f); ColorRGBA concreteColor = new ColorRGBA(90f / 255f, 100f / 255f, 255f / 255f, 255f / 255f); ColorRGBA redConcreteColor = ColorRGBA.Red; ColorRGBA blueConcreteColor = ColorRGBA.Blue; ColorRGBA yellowConcreteColor = ColorRGBA.Yellow; ColorRGBA cyanConcreteColor = new ColorRGBA(0, 1, 1, 0.4f); ColorRGBA blackConcreteColor = ColorRGBA.Black; ColorRGBA greenConcreteColor = ColorRGBA.Green; ColorRGBA floorColor = ColorRGBA.Gray; ColorRGBA windowsColor = ColorRGBA.White; ColorRGBA itemColor = ColorRGBA.LightGray; ColorRGBA roadsColor = ColorRGBA.LightGray; ColorRGBA terrainColor = new ColorRGBA(0f / 255f, 50f / 255f, 14f / 255f, 255f / 255f); am.registerLocator("assets/", FileLocator.class); contourMaterial = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); contourMaterial.setColor("Color", blackConcreteColor); blockContourMaterial = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); blockContourMaterial.setColor("Color", redConcreteColor); lotContourMaterial = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); lotContourMaterial.setColor("Color", blueConcreteColor); lotMaterial1 = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); lotMaterial1.setColor("Color", lotColorBase); lotMaterial2 = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); lotMaterial2.setColor("Color", lotColorBase); lotMaterial3 = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); lotMaterial3.setColor("Color", lotColorBase); // debug material debugMaterial = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); debugMaterial.setColor("Color", redConcreteColor); // debug texture material // debugTextureMaterial = new Material(assetManager, "Common/MatDefs/Misc/SimpleTextured.j3md"); // debugTextureMaterial = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); // debugTextureMaterial.setTexture("DiffuseMap", assetManager.loadTexture("Textures/UVTest.jpg")); // debugTextureMaterial.setFloat("Shininess", 128f); // [0,128] // Red Material redMaterial = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); redMaterial.setColor("Color", redConcreteColor); redMaterial.setColor("GlowColor", redConcreteColor); // Concrete Material yellowMaterial = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); yellowMaterial.setColor("Color", yellowConcreteColor); // Concrete Material cyanMaterial = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); cyanMaterial.setColor("Color", cyanConcreteColor); cyanMaterial.getAdditionalRenderState().setBlendMode(BlendMode.Alpha); // Concrete Material blackMaterial = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); blackMaterial.setColor("Color", blackConcreteColor); // Concrete Material greenMaterial = new Material(am, "Common/MatDefs/Misc/Unshaded.j3md"); greenMaterial.setColor("Color", greenConcreteColor); greenMaterial.setColor("GlowColor", greenConcreteColor); // Item Material itemMaterial = new Material(am, "Common/MatDefs/Light/Lighting.j3md"); itemMaterial.setColor("Diffuse", itemColor); itemMaterial.setBoolean("UseMaterialColors", true); // gradient blue for (int i = 0; i < 4; i++) { gradientMaterial.add(new Material(am, "Common/MatDefs/Misc/Unshaded.j3md")); gradientMaterial.get(i).setColor("Color", new ColorRGBA(i * 30 / 255f, i * 30 / 255f, i * 85 / 255f, 1)); } }