Java Code Examples for org.newdawn.slick.Graphics#drawLine()
The following examples show how to use
org.newdawn.slick.Graphics#drawLine() .
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Example 1
Source File: OptionsOverlay.java From opsu with GNU General Public License v3.0 | 5 votes |
/** * Renders a slider option. * @param g the graphics context * @param option the game option * @param cy the y coordinate */ private void renderSliderOption(Graphics g, GameOption option, int cy) { // draw option name and value final int padding = 10; String value = option.getValueString(); int nameWidth = Fonts.MEDIUM.getWidth(option.getName()); int valueWidth = Fonts.MEDIUM.getWidth(value); Fonts.MEDIUM.drawString(x + optionStartX, cy + optionTextOffsetY, option.getName(), COLOR_WHITE); Fonts.MEDIUM.drawString(x + optionStartX + optionWidth - valueWidth, cy + optionTextOffsetY, value, COLOR_BLUE); // calculate slider positions int sliderWidth = optionWidth - nameWidth - padding - padding - valueWidth; if (sliderWidth <= 1) return; // menu hasn't slid in far enough to need to draw the slider int sliderStartX = (int) (x + optionStartX + nameWidth + padding); if (hoverOption == option) { sliderOptionStartX = sliderStartX; if (!isAdjustingSlider) sliderOptionWidth = sliderWidth; else sliderWidth = sliderOptionWidth; } int sliderEndX = sliderStartX + sliderWidth; // draw slider float sliderValue = (float) (option.getIntegerValue() - option.getMinValue()) / (option.getMaxValue() - option.getMinValue()); float sliderBallPos = sliderStartX + (int) ((sliderWidth - controlImageSize) * sliderValue); g.setLineWidth(3f); g.setColor(COLOR_PINK); if (sliderValue > 0.0001f) g.drawLine(sliderStartX, cy + optionHeight / 2, sliderBallPos, cy + optionHeight / 2); sliderBallImg.draw(sliderBallPos, cy + controlImagePadding, COLOR_PINK); if (sliderValue < 0.999f) { float oldAlpha = COLOR_PINK.a; COLOR_PINK.a *= 0.45f; g.setColor(COLOR_PINK); g.drawLine(sliderBallPos + controlImageSize + 1, cy + optionHeight / 2, sliderEndX, cy + optionHeight / 2); COLOR_PINK.a = oldAlpha; } }
Example 2
Source File: GeomAccuracyTest.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 5 votes |
/** * Draws arcs * @param g */ void arcTest(Graphics g) { if(hideOverlay == false) { g.setColor(overlayColor); g.drawLine(198, 100, 198, 198); g.drawLine(100, 198, 198, 198); } g.setColor(geomColor); g.drawArc(100, 100, 99, 99, 0, 90); }
Example 3
Source File: GeomAccuracyTest.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 5 votes |
/** * Draws ovals * @param g */ void ovalTest(Graphics g) { g.setColor(geomColor); g.drawOval(100, 100, 99, 99); g.fillOval(100, 250, 99, 99); //Circle circ = new Circle(400, 100, 99); Ellipse elip = new Ellipse(449, 149, 49, 49); g.draw(elip); elip = new Ellipse(449, 299, 49, 49); g.fill(elip); if(hideOverlay == false) { g.setColor(overlayColor); g.drawLine(100, 149, 198, 149); g.drawLine(149, 100, 149, 198); g.drawLine(100, 149 + 150, 198, 149 + 150); g.drawLine(149, 100 + 150, 149, 198 + 150); g.drawLine(100 + 300, 149, 198 + 300, 149); g.drawLine(149 + 300, 100, 149 + 300, 198); g.drawLine(100 + 300, 149 + 150, 198 + 300, 149 + 150); g.drawLine(149 + 300, 100 + 150, 149 + 300, 198 + 150); } }
Example 4
Source File: UserSelectOverlay.java From opsu with GNU General Public License v3.0 | 4 votes |
/** Renders the user creation menu. */ private void renderUserCreate(Graphics g, float alpha) { COLOR_WHITE.a = COLOR_RED.a = alpha; COLOR_GRAY.a = alpha * 0.8f; // title String title = "Add User"; Fonts.XLARGE.drawString( x + (width - Fonts.XLARGE.getWidth(title)) / 2, (int) (y + titleY), title, COLOR_WHITE ); // user button int cy = (int) (y + usersStartY); String caption = "Click the profile below to create it."; Fonts.MEDIUM.drawString(x + (width - Fonts.MEDIUM.getWidth(caption)) / 2, cy, caption, COLOR_WHITE); cy += Fonts.MEDIUM.getLineHeight(); newUserButton.draw(g, alpha); cy += UserButton.getHeight() + Fonts.MEDIUMBOLD.getLineHeight(); // user name String nameHeader = "Name"; Fonts.MEDIUMBOLD.drawString(x + (width - Fonts.MEDIUMBOLD.getWidth(nameHeader)) / 2, cy, nameHeader, COLOR_WHITE); cy += Fonts.MEDIUMBOLD.getLineHeight(); Color textColor = COLOR_WHITE; String name = newUser.getName(); if (name.isEmpty()) { name = "Type a name..."; textColor = COLOR_GRAY; } else if (!UserList.get().isValidUserName(name)) textColor = COLOR_RED; int textWidth = Fonts.LARGE.getWidth(name); int searchTextX = (int) (x + (width - textWidth) / 2); Fonts.LARGE.drawString(searchTextX, cy, name, textColor); cy += Fonts.LARGE.getLineHeight(); g.setColor(textColor); g.setLineWidth(2f); g.drawLine(searchTextX, cy, searchTextX + textWidth, cy); cy += Fonts.MEDIUMBOLD.getLineHeight(); // user icons renderUserIcons(g, newUser.getIconId(), "Icon", cy, alpha); }
Example 5
Source File: NavMeshTest.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 4 votes |
/** * Render the game - in this case render the map and diagnostic data * * @param container The container we're running the game in * @param g The graphics context on which to render */ public void render(GameContainer container, Graphics g) throws SlickException { g.translate(50,50); for (int x=0;x<50;x++) { for (int y=0;y<50;y++) { if (dataMap.blocked(this, x, y)) { g.setColor(Color.gray); g.fillRect((x*10)+1,(y*10)+1,8,8); } } } if (showSpaces) { for (int i=0;i<navMesh.getSpaceCount();i++) { Space space = navMesh.getSpace(i); if (builder.clear(dataMap, space)) { g.setColor(new Color(1,1,0,0.5f)); g.fillRect(space.getX()*10, space.getY()*10, space.getWidth()*10, space.getHeight()*10); } g.setColor(Color.yellow); g.drawRect(space.getX()*10, space.getY()*10, space.getWidth()*10, space.getHeight()*10); if (showLinks) { int links = space.getLinkCount(); for (int j=0;j<links;j++) { Link link = space.getLink(j); g.setColor(Color.red); g.fillRect((link.getX()*10)-2, (link.getY()*10)-2,5,5); } } } } if (path != null) { g.setColor(Color.white); for (int i=0;i<path.length()-1;i++) { g.drawLine(path.getX(i)*10, path.getY(i)*10, path.getX(i+1)*10, path.getY(i+1)*10); } } }
Example 6
Source File: GraphicsTest.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 4 votes |
/** * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics) */ public void render(GameContainer container, Graphics g) throws SlickException { g.setColor(Color.white); g.setAntiAlias(true); for (int x=0;x<360;x+=10) { g.drawLine(700,100,(int) (700+(Math.cos(Math.toRadians(x))*100)), (int) (100+(Math.sin(Math.toRadians(x))*100))); } g.setAntiAlias(false); g.setColor(Color.yellow); g.drawString("The Graphics Test!", 300, 50); g.setColor(Color.white); g.drawString("Space - Toggles clipping", 400, 80); g.drawString("Frame rate capped to 100", 400, 120); if (clip) { g.setColor(Color.gray); g.drawRect(100,260,400,100); g.setClip(100,260,400,100); } g.setColor(Color.yellow); g.translate(100, 120); g.fill(poly); g.setColor(Color.blue); g.setLineWidth(3); g.draw(poly); g.setLineWidth(1); g.translate(0, 230); g.draw(poly); g.resetTransform(); g.setColor(Color.magenta); g.drawRoundRect(10, 10, 100, 100, 10); g.fillRoundRect(10, 210, 100, 100, 10); g.rotate(400, 300, ang); g.setColor(Color.green); g.drawRect(200,200,200,200); g.setColor(Color.blue); g.fillRect(250,250,100,100); g.drawImage(image, 300,270); g.setColor(Color.red); g.drawOval(100,100,200,200); g.setColor(Color.red.darker()); g.fillOval(300,300,150,100); g.setAntiAlias(true); g.setColor(Color.white); g.setLineWidth(5.0f); g.drawOval(300,300,150,100); g.setAntiAlias(true); g.resetTransform(); if (clip) { g.clearClip(); } }
Example 7
Source File: InputTest.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 2 votes |
/** * Draw the line to the provided graphics context * * @param g The graphics context on which to draw the line */ public void draw(Graphics g) { g.drawLine(oldx, oldy, newx, newy); }