Java Code Examples for com.badlogic.gdx.utils.Array#clear()
The following examples show how to use
com.badlogic.gdx.utils.Array#clear() .
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Example 1
Source File: ValueArrayMap.java From gdx-vfx with Apache License 2.0 | 5 votes |
/** Warning: returned array will be reused! */ public Array<K> getKeys() { Array<K> result = tmpKeyArray; result.clear(); for (K key : map.keySet()) { result.add(key); } return result; }
Example 2
Source File: AttachmentPointWidget.java From talos with Apache License 2.0 | 5 votes |
@Override public Actor getSubWidget() { attachmentPointBox = new AttachmentPointBox(TalosMain.Instance().UIStage().getSkin(), "position"); Array<String> boneNameList = new Array<>(); boneNameList.clear(); for(Bone bone: getBoneList()) { boneNameList.add(bone.getData().getName()); } attachmentPointBox.setBoneList(boneNameList); return attachmentPointBox; }
Example 3
Source File: SpawnController.java From dice-heroes with GNU General Public License v3.0 | 5 votes |
@SuppressWarnings("unchecked") private void autoPlace() { if (placed.size > 0) { ObjectSet<Creature> tmp = Pools.obtain(ObjectSet.class); tmp.addAll(placed); for (Creature c : tmp) { removeFromPlaced(c); } tmp.clear(); Pools.free(tmp); } Array<Grid2D.Coordinate> coordinates = Pools.obtain(Array.class); Set<Map.Entry<Grid2D.Coordinate, Fraction>> spawns = world.level.getElements(LevelElementType.spawn); for (Map.Entry<Grid2D.Coordinate, Fraction> e : spawns) { if (e.getValue() == world.viewer.fraction) { coordinates.add(e.getKey()); } } coordinates.shuffle(); int usedCount = Math.min(creatures.size, coordinates.size); Array<Creature> toPlace = Pools.obtain(Array.class); toPlace.addAll(creatures); toPlace.shuffle(); toPlace.truncate(usedCount); for (Creature creature : toPlace) { Grid2D.Coordinate coordinate = coordinates.pop(); place(creature, coordinate.x(), coordinate.y()); } toPlace.clear(); coordinates.clear(); Pools.free(toPlace); Pools.free(coordinates); }
Example 4
Source File: ValueArrayMap.java From gdx-texture-packer-gui with Apache License 2.0 | 5 votes |
/** Warning: returned array will be reused! */ public Array<K> getKeys() { Array<K> result = tmpKeyArray; result.clear(); for (K key : map.keySet()) { result.add(key); } return result; }
Example 5
Source File: MapGraph.java From riiablo with Apache License 2.0 | 5 votes |
public Array<Point2> getNeighbors(Point2 src, int flags, Array<Point2> neighbors) { neighbors.clear(); tryNeighbor(neighbors, flags, src.x - 1, src.y ); tryNeighbor(neighbors, flags, src.x , src.y - 1); tryNeighbor(neighbors, flags, src.x , src.y + 1); tryNeighbor(neighbors, flags, src.x + 1, src.y ); tryNeighbor(neighbors, flags, src.x - 1, src.y - 1); tryNeighbor(neighbors, flags, src.x - 1, src.y + 1); tryNeighbor(neighbors, flags, src.x + 1, src.y - 1); tryNeighbor(neighbors, flags, src.x + 1, src.y + 1); return neighbors; }
Example 6
Source File: OperationSystem.java From artemis-odb-orion with Apache License 2.0 | 5 votes |
private static void clear(Array<OperationTree> operations) { for (int i = 0; i < operations.size; i++) { operations.get(i).clear(); } operations.clear(); }
Example 7
Source File: TabPanel.java From bladecoder-adventure-engine with Apache License 2.0 | 5 votes |
public void clear() { Array<Button> buttons = buttonGroup.getButtons(); buttons.clear(); header.clear(); tabs.clear(); body.setActor(null); body.clear(); }
Example 8
Source File: VfxManager.java From gdx-vfx with Apache License 2.0 | 4 votes |
/** Applies the effect chain. */ public void applyEffects() { if (capturing) { throw new IllegalStateException("You should call VfxManager.endCapture() before applying the effects."); } if (disabled) return; Array<ChainVfxEffect> effectChain = filterEnabledEffects(tmpEffectArray); if (effectChain.size == 0) { effectChain.clear(); return; } applyingEffects = true; // Enable blending to preserve buffer's alpha values. if (blendingEnabled) { Gdx.gl.glEnable(GL20.GL_BLEND); } Gdx.gl.glDisable(GL20.GL_CULL_FACE); Gdx.gl.glDisable(GL20.GL_DEPTH_TEST); pingPongWrapper.swap(); // Swap buffers to get the input buffer in the src buffer. pingPongWrapper.begin(); // Render the effect chain. for (int i = 0; i < effectChain.size; i++) { ChainVfxEffect effect = effectChain.get(i); effect.render(context, pingPongWrapper); if (i < effectChain.size - 1) { pingPongWrapper.swap(); } } effectChain.clear(); pingPongWrapper.end(); // Ensure default texture unit #0 is active. Gdx.gl.glActiveTexture(GL20.GL_TEXTURE0); if (blendingEnabled) { Gdx.gl.glDisable(GL20.GL_BLEND); } applyingEffects = false; }
Example 9
Source File: MultiPool.java From artemis-odb-orion with Apache License 2.0 | 4 votes |
static final Array<Operation> toRemoveArray() { Array<Operation> toRemove = context.get().toRemove; toRemove.clear(); return toRemove; }
Example 10
Source File: ScopePanel.java From bladecoder-adventure-engine with Apache License 2.0 | 4 votes |
public void clear() { Array<TextButton> buttons = buttonGroup.getButtons(); buttons.clear(); hPanel.clear(); }