Java Code Examples for com.watabou.noosa.Game#softPaused()
The following examples show how to use
com.watabou.noosa.Game#softPaused() .
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Example 1
Source File: WndMovieTheatre.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
private void showAd() { hide(); Game.softPaused = true; Dungeon.save(); Game.instance().runOnUiThread(() -> { AdsUtils.removeTopBanner(); Ads.showRewardVideo(this); }); }
Example 2
Source File: WndSaveSlotSelect.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
private void showAd(String slotName) { hide(); slot = slotName; Game.softPaused = true; if (RemixedDungeon.donated() < 1) { Ads.displaySaveAndLoadAd(new ReturnOnlyOnce(this)); } else { returnToWork(true); } }
Example 3
Source File: WndSaveSlotSelect.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
@Override public void returnToWork(boolean res) { Game.softPaused = false; Game.pushUiTask(() -> { if (!saving) { SaveUtils.loadGame(slot, Dungeon.hero.getHeroClass()); } else { if (RemixedDungeon.donated() == 0 && RemixedDungeon.canDonate()) { if (Math.random() < 0.1) { Game.pushUiTask(() -> { Iap iap = Game.instance().iap; if (iap != null && iap.isReady() || BuildConfig.DEBUG) { EventCollector.logEvent(EventCollector.SAVE_ADS_EXPERIMENT, "DialogShown"); Hero.doOnNextAction = () -> Game.addToScene(new WndDontLikeAds()); } else { EventCollector.logEvent(EventCollector.SAVE_ADS_EXPERIMENT, "DialogNotShownIapNotReady"); } }); } } } }); }
Example 4
Source File: GameScene.java From remixed-dungeon with GNU General Public License v3.0 | 4 votes |
@Override public synchronized void pause() { if(!Game.softPaused) { Dungeon.save(); } }