Java Code Examples for org.bukkit.entity.Player#getFoodLevel()
The following examples show how to use
org.bukkit.entity.Player#getFoodLevel() .
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Example 1
Source File: StaminaEffect.java From Civs with GNU General Public License v3.0 | 6 votes |
@Override public void apply() { Object target = getTarget(); if (!(target instanceof Player)) { return; } Player player = (Player) target; int newFoodValue = player.getFoodLevel(); if (this.setFood) { newFoodValue = this.stamina; } else { newFoodValue += this.stamina; } newFoodValue = Math.min(20, newFoodValue); newFoodValue = Math.max(0, newFoodValue); player.setFoodLevel(newFoodValue); }
Example 2
Source File: Vampire.java From ce with GNU Lesser General Public License v3.0 | 6 votes |
@Override public void effect(Event e, ItemStack item, int level) { EntityDamageByEntityEvent event = (EntityDamageByEntityEvent) e; Player damager = (Player) event.getDamager(); if (!getHasCooldown(damager)) { double heal = (((Damageable) damager).getHealth() + (event.getDamage() / damageHealFraction)); if ( heal < ((Damageable) damager).getMaxHealth()) damager.setHealth(heal); else damager.setHealth(((Damageable) damager).getMaxHealth()); int food = (int) (damager.getFoodLevel() + (event.getDamage() / damageHealFraction)); if ( food < 20) damager.setFoodLevel(food); else damager.setFoodLevel(20); EffectManager.playSound(damager.getLocation(), "ENTITY_PLAYER_BURP", 0.4f, 1f); generateCooldown(damager, cooldown); } }
Example 3
Source File: WindStaff.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
@Override public ItemUseHandler getItemHandler() { return e -> { Player p = e.getPlayer(); if (p.getFoodLevel() >= 2) { if (p.getInventory().getItemInMainHand().getType() != Material.SHEARS && p.getGameMode() != GameMode.CREATIVE) { FoodLevelChangeEvent event = new FoodLevelChangeEvent(p, p.getFoodLevel() - 2); Bukkit.getPluginManager().callEvent(event); p.setFoodLevel(event.getFoodLevel()); } p.setVelocity(p.getEyeLocation().getDirection().multiply(4)); p.getWorld().playSound(p.getLocation(), Sound.ENTITY_TNT_PRIMED, 1, 1); p.getWorld().playEffect(p.getLocation(), Effect.SMOKE, 1); p.setFallDistance(0F); } else { SlimefunPlugin.getLocalization().sendMessage(p, "messages.hungry", true); } }; }
Example 4
Source File: StormStaff.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
@Override public ItemUseHandler getItemHandler() { return e -> { Player p = e.getPlayer(); ItemStack item = e.getItem(); if (p.getFoodLevel() >= 4 || p.getGameMode() == GameMode.CREATIVE) { // Get a target block with max. 30 blocks of distance Location loc = p.getTargetBlock(null, 30).getLocation(); if (loc.getWorld() != null && loc.getChunk().isLoaded()) { if (loc.getWorld().getPVP() && SlimefunPlugin.getProtectionManager().hasPermission(p, loc, ProtectableAction.PVP)) { e.cancel(); useItem(p, item, loc); } else { SlimefunPlugin.getLocalization().sendMessage(p, "messages.no-pvp", true); } } } else { SlimefunPlugin.getLocalization().sendMessage(p, "messages.hungry", true); } }; }
Example 5
Source File: CoolerListener.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
@EventHandler public void onHungerLoss(FoodLevelChangeEvent e) { if (cooler == null || cooler.isDisabled()) { return; } Player p = (Player) e.getEntity(); if (e.getFoodLevel() < p.getFoodLevel()) { for (ItemStack item : p.getInventory().getContents()) { if (cooler.isItem(item)) { if (Slimefun.hasUnlocked(p, cooler, true)) { takeJuiceFromCooler(p, item); } else { return; } } } } }
Example 6
Source File: PlayerData.java From SkyWarsReloaded with GNU General Public License v3.0 | 6 votes |
public PlayerData(final Player p) { if (SkyWarsReloaded.getCfg().debugEnabled()) { Util.get().logToFile(ChatColor.RED + "[skywars] " + ChatColor.YELLOW + "Creating " + p.getName() + "'s Datafile"); } this.beingRestored = false; this.uuid = p.getUniqueId(); this.sb = p.getScoreboard(); this.health = p.getHealth(); this.food = p.getFoodLevel(); this.sat = p.getSaturation(); if (!SkyWarsReloaded.getCfg().displayPlayerExeperience()) { xp = p.getExp(); } inv = Bukkit.createInventory(null, InventoryType.PLAYER, p.getName()); inv.setContents(p.getInventory().getContents()); if (SkyWarsReloaded.getCfg().debugEnabled()) { Util.get().logToFile(ChatColor.RED + "[skywars] " + ChatColor.YELLOW + p.getName() + "'s Datafile has been created"); } }
Example 7
Source File: PlayerUtils.java From Skript with GNU General Public License v3.0 | 6 votes |
public static boolean canEat(Player p, Material food) { GameMode gm = p.getGameMode(); if (gm == GameMode.CREATIVE || gm == GameMode.SPECTATOR) return false; // Can't eat anything in those gamemodes boolean edible = food.isEdible(); if (!edible) return false; boolean special; switch (food) { case GOLDEN_APPLE: case CHORUS_FRUIT: special = true; break; //$CASES-OMITTED$ default: special = false; } if (p.getFoodLevel() < 20 || special) return true; return false; }
Example 8
Source File: ExamineGui.java From StaffPlus with GNU General Public License v3.0 | 6 votes |
private ItemStack foodItem(Player player) { int healthLevel = (int) player.getHealth(); int foodLevel = player.getFoodLevel(); List<String> lore = new ArrayList<String>(); for(String string : messages.examineFood) { lore.add(string.replace("%health%", healthLevel + "/20").replace("%hunger%", foodLevel + "/20")); } ItemStack item = Items.builder() .setMaterial(Material.BREAD).setAmount(1) .setName("&bFood") .setLore(lore) .build(); return item; }
Example 9
Source File: StaminaEffect.java From Civs with GNU General Public License v3.0 | 6 votes |
@Override public boolean meetsRequirement() { Object target = getTarget(); Entity origin = getOrigin(); if (!(target instanceof Player)) { if (!this.silent && origin instanceof Player) { ((Player) origin).sendMessage(ChatColor.RED + Civs.getPrefix() + " target doesn't have stamina."); } return false; } Player player = (Player) target; int newFoodValue = player.getFoodLevel(); newFoodValue += stamina; if (newFoodValue < 0) { if (!this.silent && origin instanceof Player) { ((Player) origin).sendMessage(ChatColor.RED + Civs.getPrefix() + " target doesn't have " + stamina + "stamina."); } return false; } return true; }
Example 10
Source File: PWIPlayer.java From PerWorldInventory with GNU General Public License v3.0 | 5 votes |
PWIPlayer(Player player, Group group, double bankBalance, double balance, boolean useAttributes) { this.uuid = player.getUniqueId(); this.name = player.getName(); this.location = player.getLocation(); this.group = group; this.saved = false; this.armor = player.getInventory().getArmorContents(); this.enderChest = player.getEnderChest().getContents(); this.inventory = player.getInventory().getContents(); this.canFly = player.getAllowFlight(); this.displayName = player.getDisplayName(); this.exhaustion = player.getExhaustion(); this.experience = player.getExp(); this.isFlying = player.isFlying(); this.foodLevel = player.getFoodLevel(); if (useAttributes) { this.maxHealth = player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getBaseValue(); } else { this.maxHealth = player.getMaxHealth(); } this.health = player.getHealth(); this.gamemode = player.getGameMode(); this.level = player.getLevel(); this.saturationLevel = player.getSaturation(); this.potionEffects = player.getActivePotionEffects(); this.fallDistance = player.getFallDistance(); this.fireTicks = player.getFireTicks(); this.maxAir = player.getMaximumAir(); this.remainingAir = player.getRemainingAir(); this.bankBalance = bankBalance; this.balance = balance; }
Example 11
Source File: GeneralEventHandler.java From SuperVanish with Mozilla Public License 2.0 | 5 votes |
@EventHandler(priority = EventPriority.HIGH) public void onFoodLevelChange(FoodLevelChangeEvent e) { try { if (e.getEntity() instanceof Player && config.getBoolean("InvisibilityFeatures.DisableHunger")) { Player p = (Player) e.getEntity(); if (plugin.getVanishStateMgr().isVanished(p.getUniqueId()) && e.getFoodLevel() <= p.getFoodLevel()) e.setCancelled(true); } } catch (Exception er) { plugin.logException(er); } }
Example 12
Source File: FullHungerAction.java From UHC with MIT License | 5 votes |
@Override protected void run(Player player) { // store old values level = player.getFoodLevel(); saturation = player.getSaturation(); exhaustion = player.getExhaustion(); // max out values player.setFoodLevel(FULL_FOOD_LEVEL); player.setSaturation(FULL_SATURATION_LEVEL); player.setExhaustion(FULL_EXHAUSTION_LEVEL); }
Example 13
Source File: PlayerManager.java From CS-CoreLib with GNU General Public License v3.0 | 5 votes |
public static void loseHunger(Player p, int amount) { if (p.getGameMode() != GameMode.CREATIVE) { int starve = p.getFoodLevel() - amount; if (starve < 0) starve = 0; p.setFoodLevel(starve); } }
Example 14
Source File: PlayerEvents.java From uSkyBlock with GNU General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.NORMAL) public void onPlayerFoodChange(final FoodLevelChangeEvent event) { if (event.getEntity() instanceof Player && plugin.getWorldManager().isSkyWorld(event.getEntity().getWorld())) { Player hungerman = (Player) event.getEntity(); float randomNum = RANDOM.nextFloat(); if (plugin.getWorldManager().isSkyWorld(hungerman.getWorld()) && hungerman.getFoodLevel() > event.getFoodLevel() && plugin.playerIsOnIsland(hungerman)) { Perk perk = plugin.getPerkLogic().getPerk(hungerman); if (randomNum <= perk.getHungerReduction()) { event.setCancelled(true); } } } }
Example 15
Source File: StormStaff.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
private void useItem(Player p, ItemStack item, Location loc) { loc.getWorld().strikeLightning(loc); if (p.getInventory().getItemInMainHand().getType() == Material.SHEARS) { return; } if (p.getGameMode() != GameMode.CREATIVE) { FoodLevelChangeEvent event = new FoodLevelChangeEvent(p, p.getFoodLevel() - 4); Bukkit.getPluginManager().callEvent(event); if (!event.isCancelled()) { p.setFoodLevel(event.getFoodLevel()); } } ItemMeta meta = item.getItemMeta(); int usesLeft = meta.getPersistentDataContainer().getOrDefault(usageKey, PersistentDataType.INTEGER, MAX_USES); if (usesLeft == 1) { p.playSound(p.getLocation(), Sound.ENTITY_ITEM_BREAK, 1, 1); item.setAmount(0); } else { usesLeft--; meta.getPersistentDataContainer().set(usageKey, PersistentDataType.INTEGER, usesLeft); List<String> lore = meta.getLore(); lore.set(4, ChatColors.color("&e" + usesLeft + ' ' + (usesLeft > 1 ? "Uses" : "Use") + " &7left")); meta.setLore(lore); item.setItemMeta(meta); } }
Example 16
Source File: PWIPlayer.java From PerWorldInventory with GNU General Public License v3.0 | 5 votes |
PWIPlayer(Player player, Group group, double bankBalance, double balance, boolean useAttributes) { this.uuid = player.getUniqueId(); this.name = player.getName(); this.location = player.getLocation(); this.group = group; this.saved = false; this.armor = player.getInventory().getArmorContents(); this.enderChest = player.getEnderChest().getContents(); this.inventory = player.getInventory().getContents(); this.canFly = player.getAllowFlight(); this.displayName = player.getDisplayName(); this.exhaustion = player.getExhaustion(); this.experience = player.getExp(); this.isFlying = player.isFlying(); this.foodLevel = player.getFoodLevel(); if (useAttributes) { this.maxHealth = player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getBaseValue(); } else { this.maxHealth = player.getMaxHealth(); } this.health = player.getHealth(); this.gamemode = player.getGameMode(); this.level = player.getLevel(); this.saturationLevel = player.getSaturation(); this.potionEffects = player.getActivePotionEffects(); this.fallDistance = player.getFallDistance(); this.fireTicks = player.getFireTicks(); this.maxAir = player.getMaximumAir(); this.remainingAir = player.getRemainingAir(); this.bankBalance = bankBalance; this.balance = balance; }
Example 17
Source File: TutorialPlayer.java From ServerTutorial with MIT License | 5 votes |
public TutorialPlayer(Player player) { this.startLoc = player.getLocation(); this.inventory = player.getInventory().getContents(); this.flight = player.isFlying(); this.allowFlight = player.getAllowFlight(); this.exp = player.getExp(); this.level = player.getLevel(); this.hunger = player.getFoodLevel(); this.health = player.getHealth(); this.gameMode = player.getGameMode(); }
Example 18
Source File: DPlayerData.java From DungeonsXL with GNU General Public License v3.0 | 4 votes |
/** * Saves the player's data to the file. * * @param player the Player to save */ public void savePlayerState(Player player) { oldGameMode = player.getGameMode(); oldFireTicks = player.getFireTicks(); oldFoodLevel = player.getFoodLevel(); if (is1_9) { oldMaxHealth = player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getBaseValue(); } oldHealth = player.getHealth(); oldExp = player.getExp(); oldLvl = player.getLevel(); oldArmor = new ArrayList<>(Arrays.asList(player.getInventory().getArmorContents())); oldInventory = new ArrayList<>(Arrays.asList(player.getInventory().getContents())); if (is1_9) { oldOffHand = player.getInventory().getItemInOffHand(); } oldLocation = player.getLocation(); oldPotionEffects = player.getActivePotionEffects(); if (is1_9) { oldCollidabilityState = player.isCollidable(); oldInvulnerabilityState = player.isInvulnerable(); } oldFlyingState = player.getAllowFlight(); config.set(PREFIX_STATE_PERSISTENCE + "oldGameMode", oldGameMode.toString()); config.set(PREFIX_STATE_PERSISTENCE + "oldFireTicks", oldFireTicks); config.set(PREFIX_STATE_PERSISTENCE + "oldFoodLevel", oldFoodLevel); config.set(PREFIX_STATE_PERSISTENCE + "oldMaxHealth", oldMaxHealth); config.set(PREFIX_STATE_PERSISTENCE + "oldHealth", oldHealth); config.set(PREFIX_STATE_PERSISTENCE + "oldExp", oldExp); config.set(PREFIX_STATE_PERSISTENCE + "oldLvl", oldLvl); config.set(PREFIX_STATE_PERSISTENCE + "oldArmor", oldArmor); config.set(PREFIX_STATE_PERSISTENCE + "oldInventory", oldInventory); config.set(PREFIX_STATE_PERSISTENCE + "oldOffHand", oldOffHand); config.set(PREFIX_STATE_PERSISTENCE + "oldLocation", oldLocation); config.set(PREFIX_STATE_PERSISTENCE + "oldPotionEffects", oldPotionEffects); config.set(PREFIX_STATE_PERSISTENCE + "oldCollidabilityState", oldCollidabilityState); config.set(PREFIX_STATE_PERSISTENCE + "oldFlyingState", oldFlyingState); config.set(PREFIX_STATE_PERSISTENCE + "oldInvulnerabilityState", oldInvulnerabilityState); save(); }
Example 19
Source File: ExoticGardenFruit.java From ExoticGarden with GNU General Public License v3.0 | 4 votes |
private void restoreHunger(Player p) { int level = p.getFoodLevel() + getFoodValue(); p.playSound(p.getEyeLocation(), Sound.ENTITY_GENERIC_EAT, 1, 1); p.setFoodLevel(Math.min(level, 20)); p.setSaturation(p.getSaturation() + getFoodValue()); }
Example 20
Source File: HealthKit.java From CardinalPGM with MIT License | 4 votes |
@Override public void apply(Player player, Boolean force) { if(health != -1 && (force || health > player.getHealth())) player.setHealth(health); if(hunger != -1 && (force || hunger > player.getFoodLevel())) player.setFoodLevel(hunger); if(saturation != 0 && (force || saturation > player.getSaturation())) player.setSaturation(saturation); }