Java Code Examples for sun.misc.FloatConsts#MAX_EXPONENT
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Example 1
Source File: FpUtils.java From java-n-IDE-for-Android with Apache License 2.0 | 4 votes |
/** * Return <code>f </code>× * 2<sup><code>scale_factor</code></sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See <a * href="http://java.sun.com/docs/books/jls/second_edition/html/typesValues.doc.html#9208">§4.2.3</a> * of the <a href="http://java.sun.com/docs/books/jls/html/">Java * Language Specification</a> for a discussion of floating-point * value set. If the exponent of the result is between the * <code>float</code>'s minimum exponent and maximum exponent, the * answer is calculated exactly. If the exponent of the result * would be larger than <code>float</code>'s maximum exponent, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when <code>scalb(x, n)</code> * is subnormal, <code>scalb(scalb(x, n), -n)</code> may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as <code>f</code>. * *<p> * Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scale_factor power of 2 used to scale <code>f</code> * @return <code>f * </code>2<sup><code>scale_factor</code></sup> * @author Joseph D. Darcy */ public static float scalb(float f, int scale_factor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scale_factor = Math.max(Math.min(scale_factor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scale_factor)); }
Example 2
Source File: FpUtils.java From openjdk-8 with GNU General Public License v2.0 | 4 votes |
/** * Returns unbiased exponent of a {@code float}; for * subnormal values, the number is treated as if it were * normalized. That is for all finite, non-zero, positive numbers * <i>x</i>, <code>scalb(<i>x</i>, -ilogb(<i>x</i>))</code> is * always in the range [1, 2). * <p> * Special cases: * <ul> * <li> If the argument is NaN, then the result is 2<sup>30</sup>. * <li> If the argument is infinite, then the result is 2<sup>28</sup>. * <li> If the argument is zero, then the result is -(2<sup>28</sup>). * </ul> * * @param f floating-point number whose exponent is to be extracted * @return unbiased exponent of the argument. * @author Joseph D. Darcy */ public static int ilogb(float f) { int exponent = getExponent(f); switch (exponent) { case FloatConsts.MAX_EXPONENT+1: // NaN or infinity if( isNaN(f) ) return (1<<30); // 2^30 else // infinite value return (1<<28); // 2^28 case FloatConsts.MIN_EXPONENT-1: // zero or subnormal if(f == 0.0f) { return -(1<<28); // -(2^28) } else { int transducer = Float.floatToRawIntBits(f); /* * To avoid causing slow arithmetic on subnormals, * the scaling to determine when f's significand * is normalized is done in integer arithmetic. * (there must be at least one "1" bit in the * significand since zero has been screened out. */ // isolate significand bits transducer &= FloatConsts.SIGNIF_BIT_MASK; assert(transducer != 0); // This loop is simple and functional. We might be // able to do something more clever that was faster; // e.g. number of leading zero detection on // (transducer << (# exponent and sign bits). while (transducer < (1 << (FloatConsts.SIGNIFICAND_WIDTH - 1))) { transducer *= 2; exponent--; } exponent++; assert( exponent >= FloatConsts.MIN_EXPONENT - (FloatConsts.SIGNIFICAND_WIDTH-1) && exponent < FloatConsts.MIN_EXPONENT); return exponent; } default: assert( exponent >= FloatConsts.MIN_EXPONENT && exponent <= FloatConsts.MAX_EXPONENT); return exponent; } }
Example 3
Source File: FpUtils.java From hottub with GNU General Public License v2.0 | 4 votes |
/** * Returns unbiased exponent of a {@code float}; for * subnormal values, the number is treated as if it were * normalized. That is for all finite, non-zero, positive numbers * <i>x</i>, <code>scalb(<i>x</i>, -ilogb(<i>x</i>))</code> is * always in the range [1, 2). * <p> * Special cases: * <ul> * <li> If the argument is NaN, then the result is 2<sup>30</sup>. * <li> If the argument is infinite, then the result is 2<sup>28</sup>. * <li> If the argument is zero, then the result is -(2<sup>28</sup>). * </ul> * * @param f floating-point number whose exponent is to be extracted * @return unbiased exponent of the argument. * @author Joseph D. Darcy */ public static int ilogb(float f) { int exponent = getExponent(f); switch (exponent) { case FloatConsts.MAX_EXPONENT+1: // NaN or infinity if( isNaN(f) ) return (1<<30); // 2^30 else // infinite value return (1<<28); // 2^28 case FloatConsts.MIN_EXPONENT-1: // zero or subnormal if(f == 0.0f) { return -(1<<28); // -(2^28) } else { int transducer = Float.floatToRawIntBits(f); /* * To avoid causing slow arithmetic on subnormals, * the scaling to determine when f's significand * is normalized is done in integer arithmetic. * (there must be at least one "1" bit in the * significand since zero has been screened out. */ // isolate significand bits transducer &= FloatConsts.SIGNIF_BIT_MASK; assert(transducer != 0); // This loop is simple and functional. We might be // able to do something more clever that was faster; // e.g. number of leading zero detection on // (transducer << (# exponent and sign bits). while (transducer < (1 << (FloatConsts.SIGNIFICAND_WIDTH - 1))) { transducer *= 2; exponent--; } exponent++; assert( exponent >= FloatConsts.MIN_EXPONENT - (FloatConsts.SIGNIFICAND_WIDTH-1) && exponent < FloatConsts.MIN_EXPONENT); return exponent; } default: assert( exponent >= FloatConsts.MIN_EXPONENT && exponent <= FloatConsts.MAX_EXPONENT); return exponent; } }
Example 4
Source File: Math.java From jdk8u-jdk with GNU General Public License v2.0 | 4 votes |
/** * Returns {@code f} × * 2<sup>{@code scaleFactor}</sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See the Java * Language Specification for a discussion of floating-point * value sets. If the exponent of the result is between {@link * Float#MIN_EXPONENT} and {@link Float#MAX_EXPONENT}, the * answer is calculated exactly. If the exponent of the result * would be larger than {@code Float.MAX_EXPONENT}, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when {@code scalb(x, n)} * is subnormal, {@code scalb(scalb(x, n), -n)} may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as {@code f}. * * <p>Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scaleFactor power of 2 used to scale {@code f} * @return {@code f} × 2<sup>{@code scaleFactor}</sup> * @since 1.6 */ public static float scalb(float f, int scaleFactor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scaleFactor = Math.max(Math.min(scaleFactor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scaleFactor)); }
Example 5
Source File: FpUtils.java From javaide with GNU General Public License v3.0 | 4 votes |
/** * Return <code>f </code>× * 2<sup><code>scale_factor</code></sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See <a * href="http://java.sun.com/docs/books/jls/second_edition/html/typesValues.doc.html#9208">§4.2.3</a> * of the <a href="http://java.sun.com/docs/books/jls/html/">Java * Language Specification</a> for a discussion of floating-point * value set. If the exponent of the result is between the * <code>float</code>'s minimum exponent and maximum exponent, the * answer is calculated exactly. If the exponent of the result * would be larger than <code>float</code>'s maximum exponent, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when <code>scalb(x, n)</code> * is subnormal, <code>scalb(scalb(x, n), -n)</code> may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as <code>f</code>. * *<p> * Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scale_factor power of 2 used to scale <code>f</code> * @return <code>f * </code>2<sup><code>scale_factor</code></sup> * @author Joseph D. Darcy */ public static float scalb(float f, int scale_factor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scale_factor = Math.max(Math.min(scale_factor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scale_factor)); }
Example 6
Source File: FpUtils.java From javaide with GNU General Public License v3.0 | 4 votes |
/** * Returns unbiased exponent of a <code>float</code>; for * subnormal values, the number is treated as if it were * normalized. That is for all finite, non-zero, positive numbers * <i>x</i>, <code>scalb(<i>x</i>, -ilogb(<i>x</i>))</code> is * always in the range [1, 2). * <p> * Special cases: * <ul> * <li> If the argument is NaN, then the result is 2<sup>30</sup>. * <li> If the argument is infinite, then the result is 2<sup>28</sup>. * <li> If the argument is zero, then the result is -(2<sup>28</sup>). * </ul> * * @param f floating-point number whose exponent is to be extracted * @return unbiased exponent of the argument. * @author Joseph D. Darcy */ public static int ilogb(float f) { int exponent = getExponent(f); switch (exponent) { case FloatConsts.MAX_EXPONENT+1: // NaN or infinity if( isNaN(f) ) return (1<<30); // 2^30 else // infinite value return (1<<28); // 2^28 // break; case FloatConsts.MIN_EXPONENT-1: // zero or subnormal if(f == 0.0f) { return -(1<<28); // -(2^28) } else { int transducer = Float.floatToRawIntBits(f); /* * To avoid causing slow arithmetic on subnormals, * the scaling to determine when f's significand * is normalized is done in integer arithmetic. * (there must be at least one "1" bit in the * significand since zero has been screened out. */ // isolate significand bits transducer &= FloatConsts.SIGNIF_BIT_MASK; assert(transducer != 0); // This loop is simple and functional. We might be // able to do something more clever that was faster; // e.g. number of leading zero detection on // (transducer << (# exponent and sign bits). while (transducer < (1 << (FloatConsts.SIGNIFICAND_WIDTH - 1))) { transducer *= 2; exponent--; } exponent++; assert( exponent >= FloatConsts.MIN_EXPONENT - (FloatConsts.SIGNIFICAND_WIDTH-1) && exponent < FloatConsts.MIN_EXPONENT); return exponent; } // break; default: assert( exponent >= FloatConsts.MIN_EXPONENT && exponent <= FloatConsts.MAX_EXPONENT); return exponent; // break; } }
Example 7
Source File: Math.java From openjdk-8 with GNU General Public License v2.0 | 4 votes |
/** * Returns {@code f} × * 2<sup>{@code scaleFactor}</sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See the Java * Language Specification for a discussion of floating-point * value sets. If the exponent of the result is between {@link * Float#MIN_EXPONENT} and {@link Float#MAX_EXPONENT}, the * answer is calculated exactly. If the exponent of the result * would be larger than {@code Float.MAX_EXPONENT}, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when {@code scalb(x, n)} * is subnormal, {@code scalb(scalb(x, n), -n)} may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as {@code f}. * * <p>Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scaleFactor power of 2 used to scale {@code f} * @return {@code f} × 2<sup>{@code scaleFactor}</sup> * @since 1.6 */ public static float scalb(float f, int scaleFactor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scaleFactor = Math.max(Math.min(scaleFactor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scaleFactor)); }
Example 8
Source File: Math.java From openjdk-jdk8u-backup with GNU General Public License v2.0 | 4 votes |
/** * Returns {@code f} × * 2<sup>{@code scaleFactor}</sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See the Java * Language Specification for a discussion of floating-point * value sets. If the exponent of the result is between {@link * Float#MIN_EXPONENT} and {@link Float#MAX_EXPONENT}, the * answer is calculated exactly. If the exponent of the result * would be larger than {@code Float.MAX_EXPONENT}, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when {@code scalb(x, n)} * is subnormal, {@code scalb(scalb(x, n), -n)} may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as {@code f}. * * <p>Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scaleFactor power of 2 used to scale {@code f} * @return {@code f} × 2<sup>{@code scaleFactor}</sup> * @since 1.6 */ public static float scalb(float f, int scaleFactor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scaleFactor = Math.max(Math.min(scaleFactor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scaleFactor)); }
Example 9
Source File: FpUtils.java From openjdk-jdk8u with GNU General Public License v2.0 | 4 votes |
/** * Returns unbiased exponent of a {@code float}; for * subnormal values, the number is treated as if it were * normalized. That is for all finite, non-zero, positive numbers * <i>x</i>, <code>scalb(<i>x</i>, -ilogb(<i>x</i>))</code> is * always in the range [1, 2). * <p> * Special cases: * <ul> * <li> If the argument is NaN, then the result is 2<sup>30</sup>. * <li> If the argument is infinite, then the result is 2<sup>28</sup>. * <li> If the argument is zero, then the result is -(2<sup>28</sup>). * </ul> * * @param f floating-point number whose exponent is to be extracted * @return unbiased exponent of the argument. * @author Joseph D. Darcy */ public static int ilogb(float f) { int exponent = getExponent(f); switch (exponent) { case FloatConsts.MAX_EXPONENT+1: // NaN or infinity if( isNaN(f) ) return (1<<30); // 2^30 else // infinite value return (1<<28); // 2^28 case FloatConsts.MIN_EXPONENT-1: // zero or subnormal if(f == 0.0f) { return -(1<<28); // -(2^28) } else { int transducer = Float.floatToRawIntBits(f); /* * To avoid causing slow arithmetic on subnormals, * the scaling to determine when f's significand * is normalized is done in integer arithmetic. * (there must be at least one "1" bit in the * significand since zero has been screened out. */ // isolate significand bits transducer &= FloatConsts.SIGNIF_BIT_MASK; assert(transducer != 0); // This loop is simple and functional. We might be // able to do something more clever that was faster; // e.g. number of leading zero detection on // (transducer << (# exponent and sign bits). while (transducer < (1 << (FloatConsts.SIGNIFICAND_WIDTH - 1))) { transducer *= 2; exponent--; } exponent++; assert( exponent >= FloatConsts.MIN_EXPONENT - (FloatConsts.SIGNIFICAND_WIDTH-1) && exponent < FloatConsts.MIN_EXPONENT); return exponent; } default: assert( exponent >= FloatConsts.MIN_EXPONENT && exponent <= FloatConsts.MAX_EXPONENT); return exponent; } }
Example 10
Source File: Math.java From openjdk-jdk8u with GNU General Public License v2.0 | 4 votes |
/** * Returns {@code f} × * 2<sup>{@code scaleFactor}</sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See the Java * Language Specification for a discussion of floating-point * value sets. If the exponent of the result is between {@link * Float#MIN_EXPONENT} and {@link Float#MAX_EXPONENT}, the * answer is calculated exactly. If the exponent of the result * would be larger than {@code Float.MAX_EXPONENT}, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when {@code scalb(x, n)} * is subnormal, {@code scalb(scalb(x, n), -n)} may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as {@code f}. * * <p>Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scaleFactor power of 2 used to scale {@code f} * @return {@code f} × 2<sup>{@code scaleFactor}</sup> * @since 1.6 */ public static float scalb(float f, int scaleFactor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scaleFactor = Math.max(Math.min(scaleFactor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scaleFactor)); }
Example 11
Source File: Math.java From jdk1.8-source-analysis with Apache License 2.0 | 4 votes |
/** * Returns {@code f} × * 2<sup>{@code scaleFactor}</sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See the Java * Language Specification for a discussion of floating-point * value sets. If the exponent of the result is between {@link * Float#MIN_EXPONENT} and {@link Float#MAX_EXPONENT}, the * answer is calculated exactly. If the exponent of the result * would be larger than {@code Float.MAX_EXPONENT}, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when {@code scalb(x, n)} * is subnormal, {@code scalb(scalb(x, n), -n)} may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as {@code f}. * * <p>Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scaleFactor power of 2 used to scale {@code f} * @return {@code f} × 2<sup>{@code scaleFactor}</sup> * @since 1.6 */ public static float scalb(float f, int scaleFactor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scaleFactor = Math.max(Math.min(scaleFactor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scaleFactor)); }
Example 12
Source File: FpUtils.java From java-n-IDE-for-Android with Apache License 2.0 | 4 votes |
/** * Returns unbiased exponent of a <code>float</code>; for * subnormal values, the number is treated as if it were * normalized. That is for all finite, non-zero, positive numbers * <i>x</i>, <code>scalb(<i>x</i>, -ilogb(<i>x</i>))</code> is * always in the range [1, 2). * <p> * Special cases: * <ul> * <li> If the argument is NaN, then the result is 2<sup>30</sup>. * <li> If the argument is infinite, then the result is 2<sup>28</sup>. * <li> If the argument is zero, then the result is -(2<sup>28</sup>). * </ul> * * @param f floating-point number whose exponent is to be extracted * @return unbiased exponent of the argument. * @author Joseph D. Darcy */ public static int ilogb(float f) { int exponent = getExponent(f); switch (exponent) { case FloatConsts.MAX_EXPONENT+1: // NaN or infinity if( isNaN(f) ) return (1<<30); // 2^30 else // infinite value return (1<<28); // 2^28 // break; case FloatConsts.MIN_EXPONENT-1: // zero or subnormal if(f == 0.0f) { return -(1<<28); // -(2^28) } else { int transducer = Float.floatToRawIntBits(f); /* * To avoid causing slow arithmetic on subnormals, * the scaling to determine when f's significand * is normalized is done in integer arithmetic. * (there must be at least one "1" bit in the * significand since zero has been screened out. */ // isolate significand bits transducer &= FloatConsts.SIGNIF_BIT_MASK; assert(transducer != 0); // This loop is simple and functional. We might be // able to do something more clever that was faster; // e.g. number of leading zero detection on // (transducer << (# exponent and sign bits). while (transducer < (1 << (FloatConsts.SIGNIFICAND_WIDTH - 1))) { transducer *= 2; exponent--; } exponent++; assert( exponent >= FloatConsts.MIN_EXPONENT - (FloatConsts.SIGNIFICAND_WIDTH-1) && exponent < FloatConsts.MIN_EXPONENT); return exponent; } // break; default: assert( exponent >= FloatConsts.MIN_EXPONENT && exponent <= FloatConsts.MAX_EXPONENT); return exponent; // break; } }
Example 13
Source File: FpUtils.java From jdk8u_jdk with GNU General Public License v2.0 | 4 votes |
/** * Returns unbiased exponent of a {@code float}; for * subnormal values, the number is treated as if it were * normalized. That is for all finite, non-zero, positive numbers * <i>x</i>, <code>scalb(<i>x</i>, -ilogb(<i>x</i>))</code> is * always in the range [1, 2). * <p> * Special cases: * <ul> * <li> If the argument is NaN, then the result is 2<sup>30</sup>. * <li> If the argument is infinite, then the result is 2<sup>28</sup>. * <li> If the argument is zero, then the result is -(2<sup>28</sup>). * </ul> * * @param f floating-point number whose exponent is to be extracted * @return unbiased exponent of the argument. * @author Joseph D. Darcy */ public static int ilogb(float f) { int exponent = getExponent(f); switch (exponent) { case FloatConsts.MAX_EXPONENT+1: // NaN or infinity if( isNaN(f) ) return (1<<30); // 2^30 else // infinite value return (1<<28); // 2^28 case FloatConsts.MIN_EXPONENT-1: // zero or subnormal if(f == 0.0f) { return -(1<<28); // -(2^28) } else { int transducer = Float.floatToRawIntBits(f); /* * To avoid causing slow arithmetic on subnormals, * the scaling to determine when f's significand * is normalized is done in integer arithmetic. * (there must be at least one "1" bit in the * significand since zero has been screened out. */ // isolate significand bits transducer &= FloatConsts.SIGNIF_BIT_MASK; assert(transducer != 0); // This loop is simple and functional. We might be // able to do something more clever that was faster; // e.g. number of leading zero detection on // (transducer << (# exponent and sign bits). while (transducer < (1 << (FloatConsts.SIGNIFICAND_WIDTH - 1))) { transducer *= 2; exponent--; } exponent++; assert( exponent >= FloatConsts.MIN_EXPONENT - (FloatConsts.SIGNIFICAND_WIDTH-1) && exponent < FloatConsts.MIN_EXPONENT); return exponent; } default: assert( exponent >= FloatConsts.MIN_EXPONENT && exponent <= FloatConsts.MAX_EXPONENT); return exponent; } }
Example 14
Source File: Math.java From hottub with GNU General Public License v2.0 | 4 votes |
/** * Returns {@code f} × * 2<sup>{@code scaleFactor}</sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See the Java * Language Specification for a discussion of floating-point * value sets. If the exponent of the result is between {@link * Float#MIN_EXPONENT} and {@link Float#MAX_EXPONENT}, the * answer is calculated exactly. If the exponent of the result * would be larger than {@code Float.MAX_EXPONENT}, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when {@code scalb(x, n)} * is subnormal, {@code scalb(scalb(x, n), -n)} may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as {@code f}. * * <p>Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scaleFactor power of 2 used to scale {@code f} * @return {@code f} × 2<sup>{@code scaleFactor}</sup> * @since 1.6 */ public static float scalb(float f, int scaleFactor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scaleFactor = Math.max(Math.min(scaleFactor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scaleFactor)); }
Example 15
Source File: Math.java From jdk8u60 with GNU General Public License v2.0 | 4 votes |
/** * Returns {@code f} × * 2<sup>{@code scaleFactor}</sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See the Java * Language Specification for a discussion of floating-point * value sets. If the exponent of the result is between {@link * Float#MIN_EXPONENT} and {@link Float#MAX_EXPONENT}, the * answer is calculated exactly. If the exponent of the result * would be larger than {@code Float.MAX_EXPONENT}, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when {@code scalb(x, n)} * is subnormal, {@code scalb(scalb(x, n), -n)} may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as {@code f}. * * <p>Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scaleFactor power of 2 used to scale {@code f} * @return {@code f} × 2<sup>{@code scaleFactor}</sup> * @since 1.6 */ public static float scalb(float f, int scaleFactor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scaleFactor = Math.max(Math.min(scaleFactor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scaleFactor)); }
Example 16
Source File: Math.java From openjdk-8-source with GNU General Public License v2.0 | 4 votes |
/** * Returns {@code f} × * 2<sup>{@code scaleFactor}</sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See the Java * Language Specification for a discussion of floating-point * value sets. If the exponent of the result is between {@link * Float#MIN_EXPONENT} and {@link Float#MAX_EXPONENT}, the * answer is calculated exactly. If the exponent of the result * would be larger than {@code Float.MAX_EXPONENT}, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when {@code scalb(x, n)} * is subnormal, {@code scalb(scalb(x, n), -n)} may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as {@code f}. * * <p>Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scaleFactor power of 2 used to scale {@code f} * @return {@code f} × 2<sup>{@code scaleFactor}</sup> * @since 1.6 */ public static float scalb(float f, int scaleFactor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scaleFactor = Math.max(Math.min(scaleFactor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scaleFactor)); }
Example 17
Source File: FpUtils.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 4 votes |
/** * Returns unbiased exponent of a {@code float}; for * subnormal values, the number is treated as if it were * normalized. That is for all finite, non-zero, positive numbers * <i>x</i>, <code>scalb(<i>x</i>, -ilogb(<i>x</i>))</code> is * always in the range [1, 2). * <p> * Special cases: * <ul> * <li> If the argument is NaN, then the result is 2<sup>30</sup>. * <li> If the argument is infinite, then the result is 2<sup>28</sup>. * <li> If the argument is zero, then the result is -(2<sup>28</sup>). * </ul> * * @param f floating-point number whose exponent is to be extracted * @return unbiased exponent of the argument. * @author Joseph D. Darcy */ public static int ilogb(float f) { int exponent = getExponent(f); switch (exponent) { case FloatConsts.MAX_EXPONENT+1: // NaN or infinity if( isNaN(f) ) return (1<<30); // 2^30 else // infinite value return (1<<28); // 2^28 case FloatConsts.MIN_EXPONENT-1: // zero or subnormal if(f == 0.0f) { return -(1<<28); // -(2^28) } else { int transducer = Float.floatToRawIntBits(f); /* * To avoid causing slow arithmetic on subnormals, * the scaling to determine when f's significand * is normalized is done in integer arithmetic. * (there must be at least one "1" bit in the * significand since zero has been screened out. */ // isolate significand bits transducer &= FloatConsts.SIGNIF_BIT_MASK; assert(transducer != 0); // This loop is simple and functional. We might be // able to do something more clever that was faster; // e.g. number of leading zero detection on // (transducer << (# exponent and sign bits). while (transducer < (1 << (FloatConsts.SIGNIFICAND_WIDTH - 1))) { transducer *= 2; exponent--; } exponent++; assert( exponent >= FloatConsts.MIN_EXPONENT - (FloatConsts.SIGNIFICAND_WIDTH-1) && exponent < FloatConsts.MIN_EXPONENT); return exponent; } default: assert( exponent >= FloatConsts.MIN_EXPONENT && exponent <= FloatConsts.MAX_EXPONENT); return exponent; } }
Example 18
Source File: FpUtils.java From dragonwell8_jdk with GNU General Public License v2.0 | 4 votes |
/** * Returns unbiased exponent of a {@code float}; for * subnormal values, the number is treated as if it were * normalized. That is for all finite, non-zero, positive numbers * <i>x</i>, <code>scalb(<i>x</i>, -ilogb(<i>x</i>))</code> is * always in the range [1, 2). * <p> * Special cases: * <ul> * <li> If the argument is NaN, then the result is 2<sup>30</sup>. * <li> If the argument is infinite, then the result is 2<sup>28</sup>. * <li> If the argument is zero, then the result is -(2<sup>28</sup>). * </ul> * * @param f floating-point number whose exponent is to be extracted * @return unbiased exponent of the argument. * @author Joseph D. Darcy */ public static int ilogb(float f) { int exponent = getExponent(f); switch (exponent) { case FloatConsts.MAX_EXPONENT+1: // NaN or infinity if( isNaN(f) ) return (1<<30); // 2^30 else // infinite value return (1<<28); // 2^28 case FloatConsts.MIN_EXPONENT-1: // zero or subnormal if(f == 0.0f) { return -(1<<28); // -(2^28) } else { int transducer = Float.floatToRawIntBits(f); /* * To avoid causing slow arithmetic on subnormals, * the scaling to determine when f's significand * is normalized is done in integer arithmetic. * (there must be at least one "1" bit in the * significand since zero has been screened out. */ // isolate significand bits transducer &= FloatConsts.SIGNIF_BIT_MASK; assert(transducer != 0); // This loop is simple and functional. We might be // able to do something more clever that was faster; // e.g. number of leading zero detection on // (transducer << (# exponent and sign bits). while (transducer < (1 << (FloatConsts.SIGNIFICAND_WIDTH - 1))) { transducer *= 2; exponent--; } exponent++; assert( exponent >= FloatConsts.MIN_EXPONENT - (FloatConsts.SIGNIFICAND_WIDTH-1) && exponent < FloatConsts.MIN_EXPONENT); return exponent; } default: assert( exponent >= FloatConsts.MIN_EXPONENT && exponent <= FloatConsts.MAX_EXPONENT); return exponent; } }
Example 19
Source File: Math.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 4 votes |
/** * Returns {@code f} × * 2<sup>{@code scaleFactor}</sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See the Java * Language Specification for a discussion of floating-point * value sets. If the exponent of the result is between {@link * Float#MIN_EXPONENT} and {@link Float#MAX_EXPONENT}, the * answer is calculated exactly. If the exponent of the result * would be larger than {@code Float.MAX_EXPONENT}, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when {@code scalb(x, n)} * is subnormal, {@code scalb(scalb(x, n), -n)} may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as {@code f}. * * <p>Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scaleFactor power of 2 used to scale {@code f} * @return {@code f} × 2<sup>{@code scaleFactor}</sup> * @since 1.6 */ public static float scalb(float f, int scaleFactor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scaleFactor = Math.max(Math.min(scaleFactor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scaleFactor)); }
Example 20
Source File: Math.java From j2objc with Apache License 2.0 | 4 votes |
/** * Returns {@code f} × * 2<sup>{@code scaleFactor}</sup> rounded as if performed * by a single correctly rounded floating-point multiply to a * member of the float value set. See the Java * Language Specification for a discussion of floating-point * value sets. If the exponent of the result is between {@link * Float#MIN_EXPONENT} and {@link Float#MAX_EXPONENT}, the * answer is calculated exactly. If the exponent of the result * would be larger than {@code Float.MAX_EXPONENT}, an * infinity is returned. Note that if the result is subnormal, * precision may be lost; that is, when {@code scalb(x, n)} * is subnormal, {@code scalb(scalb(x, n), -n)} may not equal * <i>x</i>. When the result is non-NaN, the result has the same * sign as {@code f}. * * <p>Special cases: * <ul> * <li> If the first argument is NaN, NaN is returned. * <li> If the first argument is infinite, then an infinity of the * same sign is returned. * <li> If the first argument is zero, then a zero of the same * sign is returned. * </ul> * * @param f number to be scaled by a power of two. * @param scaleFactor power of 2 used to scale {@code f} * @return {@code f} × 2<sup>{@code scaleFactor}</sup> * @since 1.6 */ public static float scalb(float f, int scaleFactor) { // magnitude of a power of two so large that scaling a finite // nonzero value by it would be guaranteed to over or // underflow; due to rounding, scaling down takes takes an // additional power of two which is reflected here final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT + FloatConsts.SIGNIFICAND_WIDTH + 1; // Make sure scaling factor is in a reasonable range scaleFactor = Math.max(Math.min(scaleFactor, MAX_SCALE), -MAX_SCALE); /* * Since + MAX_SCALE for float fits well within the double * exponent range and + float -> double conversion is exact * the multiplication below will be exact. Therefore, the * rounding that occurs when the double product is cast to * float will be the correctly rounded float result. Since * all operations other than the final multiply will be exact, * it is not necessary to declare this method strictfp. */ return (float)((double)f*powerOfTwoD(scaleFactor)); }