Java Code Examples for org.bukkit.inventory.meta.EnchantmentStorageMeta#getStoredEnchants()

The following examples show how to use org.bukkit.inventory.meta.EnchantmentStorageMeta#getStoredEnchants() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: UMaterial.java    From TradePlus with GNU General Public License v3.0 5 votes vote down vote up
public static UMaterial matchEnchantedBook(ItemStack book) {
  if(book != null && book.getItemMeta() instanceof EnchantmentStorageMeta) {
    final EnchantmentStorageMeta m = (EnchantmentStorageMeta) book.getItemMeta();
    final Map<Enchantment, Integer> s = m.getStoredEnchants();
    if(s.size() == 1) {
      final Enchantment e = (Enchantment) s.keySet().toArray()[0];
      final int l = s.get(e);
      final String n = e.getName(), name =
                                        n.equals("PROTECTION_ENVIRONMENTAL") ? "PROTECTION"
                                            : n.equals("PROTECTION_FIRE") ? "FIRE_PROTECTION"
                                                  : n.equals("PROTECTION_FALL") ? "FEATHER_FALLING"
                                                        : n.equals("PROTECTION_EXPLOSIONS") ? "BLAST_PROTECTION"
                                                              : n.equals("PROTECTION_PROJECTILE") ? "PROJECTILE_PROTECTION"
                                                                    : n.equals("OXYGEN") ? "AQUA_AFFINITY"
                                                                          : n.equals("WATER_WORKER") ? "RESPIRATION"
                                                                                : n.equals("DAMAGE_ALL") ? "SHARPNESS"
                                                                                      : n.equals("DAMAGE_UNDEAD") ? "SMITE"
                                                                                            : n.equals("DAMAGE_ARTHROPODS") ? "BANE_OF_ARTHROPODS"
                                                                                                  : n.equals("LOOT_BONUS_MOBS") ? "LOOTING"
                                                                                                        : n.equals("SWEEPING_EDGE") ? "SWEEPING"
                                                                                                              : n.equals("DIG_SPEED") ? "EFFICIENCY"
                                                                                                                    : n.equals("DURABILITY") ? "UNBREAKING"
                                                                                                                          : n.equals("LOOT_BONUS_BLOCKS") ? "FORTUNE"
                                                                                                                                : n.equals("ARROW_DAMAGE") ? "POWER"
                                                                                                                                      : n.equals("ARROW_KNOCKBACK") ? "PUNCH"
                                                                                                                                            : n.equals("ARROW_FIRE") ? "FLAME"
                                                                                                                                                  : n.equals("ARROW_INFINITE") ? "INFINITY"
                                                                                                                                                        : n.equals("LUCK") ? "LUCK_OF_THE_SEA"
                                                                                                                                                              : n;
      return match("ENCHANTED_BOOK_" + (e.getMaxLevel() != 1 ? name + "_" + l : name));
    }
  }
  return null;
}
 
Example 2
Source File: ItemUtils.java    From ShopChest with MIT License 5 votes vote down vote up
public static Map<Enchantment, Integer> getEnchantments(ItemStack itemStack) {
    if (itemStack.getItemMeta() instanceof EnchantmentStorageMeta) {
        EnchantmentStorageMeta esm = (EnchantmentStorageMeta) itemStack.getItemMeta();
        return esm.getStoredEnchants();
    } else {
        return itemStack.getEnchantments();
    }
}
 
Example 3
Source File: EnchantCommands.java    From NyaaUtils with MIT License 4 votes vote down vote up
@SubCommand(value = "info", permission = "nu.enchantinfo")
public void commandEnchantInfo(CommandSender sender, Arguments args) {
    Player p = asPlayer(sender);
    ItemStack item = getItemInOffHand(sender);

    if (!BasicItemMatcher.containsMatch(NyaaUtils.instance.cfg.enchantSrcConfig.enchantSrc, item)) {
        sender.sendMessage(I18n.format("user.enchant.invalid_src"));
        return;
    }

    Map<Enchantment, Integer> enchant;
    if (item.getType().equals(Material.ENCHANTED_BOOK)) {
        EnchantmentStorageMeta meta = (EnchantmentStorageMeta) item.getItemMeta();
        enchant = meta.getStoredEnchants();
    } else {
        enchant = item.getEnchantments();
    }

    sender.sendMessage(I18n.format("user.enchant.list_ench_header"));
    printEnchant(p, enchant.keySet().toArray(new Enchantment[0]));
    long cooldown = 0;
    if (enchantCooldown.containsKey(p.getUniqueId())) {
        cooldown = enchantCooldown.get(p.getUniqueId()) + (plugin.cfg.enchantCooldown / 20 * 1000);
    }
    float percent;
    msg(sender, "user.enchantinfo.info_0");
    if (cooldown > System.currentTimeMillis()) {
        percent = (plugin.cfg.chanceModerate +
                plugin.cfg.chanceFail + plugin.cfg.chanceDestroy) / 100.0F;
        msg(sender, "user.enchantinfo.info_1", 0);
    } else {
        percent = (plugin.cfg.chanceSuccess + plugin.cfg.chanceModerate +
                plugin.cfg.chanceFail + plugin.cfg.chanceDestroy) / 100.0F;
        msg(sender, "user.enchantinfo.info_1", (int) (plugin.cfg.chanceSuccess / percent));
    }
    msg(sender, "user.enchantinfo.info_2", (int) (plugin.cfg.chanceModerate / percent));
    msg(sender, "user.enchantinfo.info_3", (int) (plugin.cfg.chanceFail / percent));
    msg(sender, "user.enchantinfo.info_4", (int) (plugin.cfg.chanceDestroy / percent));
    if (cooldown > System.currentTimeMillis()) {
        msg(sender, "user.enchantinfo.info_cooldown", (int) ((cooldown - System.currentTimeMillis()) / 1000));
    }
}