Java Code Examples for net.minecraftforge.fluids.FluidUtil#interactWithFluidHandler()
The following examples show how to use
net.minecraftforge.fluids.FluidUtil#interactWithFluidHandler() .
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Example 1
Source File: BlockTFBattery.java From TofuCraftReload with MIT License | 6 votes |
@Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (!worldIn.isRemote) { ItemStack stack = playerIn.getHeldItem(hand); TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityTofuBattery) { IFluidHandlerItem handler = FluidUtil.getFluidHandler(ItemHandlerHelper.copyStackWithSize(stack, 1)); if (handler != null) { FluidUtil.interactWithFluidHandler(playerIn, hand, tileentity.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, facing)); return true; } else { playerIn.openGui(TofuMain.instance, TofuGuiHandler.ID_BATTERY_GUI, worldIn, pos.getX(), pos.getY(), pos.getZ()); } } } return true; }
Example 2
Source File: BlockTFStorage.java From TofuCraftReload with MIT License | 6 votes |
@Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } else { ItemStack stack = playerIn.getHeldItem(hand); TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityTFStorage) { IFluidHandlerItem handler = FluidUtil.getFluidHandler(ItemHandlerHelper.copyStackWithSize(stack, 1)); if (handler != null) { FluidUtil.interactWithFluidHandler(playerIn, hand, tileentity.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side)); return true; } else { playerIn.openGui(TofuMain.instance, TofuGuiHandler.ID_STORAGE_MACHINE_GUI, worldIn, pos.getX(), pos.getY(), pos.getZ()); } } return true; } }
Example 3
Source File: BlockBarrelDistillation.java From Sakura_mod with MIT License | 6 votes |
@Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { if (world.isRemote) { return true; } ItemStack stack = player.getHeldItem(hand); TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityDistillation) { IFluidHandlerItem handler = FluidUtil.getFluidHandler(ItemHandlerHelper.copyStackWithSize(stack, 1)); if (handler != null) { FluidUtil.interactWithFluidHandler(player, hand, tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side)); return true; } player.openGui(SakuraMain.instance, SakuraGuiHandler.ID_DISTILLATION, world, pos.getX(), pos.getY(), pos.getZ()); return true; } return true; }
Example 4
Source File: BlockBarrel.java From Sakura_mod with MIT License | 6 votes |
@Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { if (world.isRemote) { return true; } ItemStack stack = player.getHeldItem(hand); TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityBarrel) { IFluidHandlerItem handler = FluidUtil.getFluidHandler(ItemHandlerHelper.copyStackWithSize(stack, 1)); if (handler != null) { FluidUtil.interactWithFluidHandler(player, hand, tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side)); return true; } player.openGui(SakuraMain.instance, SakuraGuiHandler.ID_BARREL, world, pos.getX(), pos.getY(), pos.getZ()); return true; } return true; }
Example 5
Source File: BlockMixin.java From customstuff4 with GNU General Public License v3.0 | 6 votes |
private boolean interactWithFluidItem(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing) { if (getContent().canInteractWithFluidItem.get(getSubtype(state)).orElse(true)) { TileEntity tile = worldIn.getTileEntity(pos); if (tile != null && tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, facing)) { if (worldIn.isRemote) { return true; } if (FluidUtil.interactWithFluidHandler(playerIn, hand, worldIn, pos, facing)) { playerIn.inventoryContainer.detectAndSendChanges(); return true; } } } return false; }
Example 6
Source File: TileCrucible.java From ExNihiloAdscensio with MIT License | 6 votes |
public boolean onBlockActivated(ItemStack stack, EntityPlayer player) { if (stack == null) return false; //Bucketing out the fluid. if (stack != null && stack.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, null)) { boolean result = FluidUtil.interactWithFluidHandler(stack, tank, player); if (result) { PacketHandler.sendNBTUpdate(this); } return true; } //Adding a meltable. ItemStack addStack = stack.copy(); addStack.stackSize = 1; ItemStack insertStack = itemHandler.insertItem(0, addStack, true); if (!ItemStack.areItemStacksEqual(addStack, insertStack)) { itemHandler.insertItem(0, addStack, false); stack.stackSize--; PacketHandler.sendNBTUpdate(this); return true; } return true; }
Example 7
Source File: BlockCampfirePot.java From Sakura_mod with MIT License | 5 votes |
@Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } ItemStack stack = playerIn.getHeldItem(hand); TileEntity tile = worldIn.getTileEntity(pos); if (hand == EnumHand.MAIN_HAND) { if (tile instanceof TileEntityCampfirePot) { TileEntityCampfirePot tileEntityCampfire = (TileEntityCampfirePot) tile; IFluidHandlerItem handler = FluidUtil.getFluidHandler(ItemHandlerHelper.copyStackWithSize(stack, 1)); if (handler != null) { FluidUtil.interactWithFluidHandler(playerIn, hand, tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, facing)); return true; } if (WorldUtil.isItemFuel(stack)) { tileEntityCampfire.setBurningTime(tileEntityCampfire.getBurningTime() + TileEntityFurnace.getItemBurnTime(stack)); setState(true, worldIn, pos); if(stack.getItem().hasContainerItem(stack)) stack = stack.getItem().getContainerItem(stack); else stack.shrink(1); return true; } if (stack.getItem() == Items.FLINT_AND_STEEL) { tileEntityCampfire.setBurningTime(tileEntityCampfire.getBurningTime() + 10000); setState(true, worldIn, pos); stack.damageItem(1, playerIn); return true; } playerIn.openGui(SakuraMain.instance, SakuraGuiHandler.ID_CAMPFIREPOT, worldIn, pos.getX(), pos.getY(), pos.getZ()); return true; } } return true; }
Example 8
Source File: BlockTank.java From YouTubeModdingTutorial with MIT License | 5 votes |
@Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { if (!world.isRemote) { FluidUtil.interactWithFluidHandler(player, hand, world, pos, side); } return true; }
Example 9
Source File: TileEnderTank.java From EnderStorage with MIT License | 5 votes |
@Override public boolean activate(PlayerEntity player, int subHit, Hand hand) { if (subHit == 4) { pressure_state.invert(); return true; } return FluidUtil.interactWithFluidHandler(player, hand, getStorage()); }
Example 10
Source File: BlockWaterTank.java From AgriCraft with MIT License | 5 votes |
@Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { // Attempt to interact with fluid stuff. FluidUtil.interactWithFluidHandler(player, hand, world, pos, side); // Figure out if this is a fluid thing or not. final ItemStack stack = player.getHeldItem(hand); final FluidStack fluid = FluidUtil.getFluidContained(stack); // Return depending if holding a fluid stack to prevent accidental water placement. return (fluid != null); }
Example 11
Source File: MetaTileEntityTank.java From GregTech with GNU Lesser General Public License v3.0 | 4 votes |
@Override public boolean onRightClick(EntityPlayer playerIn, EnumHand hand, EnumFacing facing, CuboidRayTraceResult hitResult) { return getWorld().isRemote || FluidUtil.interactWithFluidHandler(playerIn, hand, fluidInventory); }
Example 12
Source File: BlockWaterPad.java From AgriCraft with MIT License | 4 votes |
@Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { return FluidUtil.interactWithFluidHandler(player, hand, new FluidHandlerBlockWrapper(this, world, pos)); }