Java Code Examples for net.minecraft.block.state.IBlockState#withProperty()
The following examples show how to use
net.minecraft.block.state.IBlockState#withProperty() .
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Example 1
Source File: BlockBambooBlock.java From Sakura_mod with MIT License | 6 votes |
/** * Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed * blockstate. */ public IBlockState withRotation(IBlockState state, Rotation rot) { switch (rot){ case COUNTERCLOCKWISE_90: case CLOCKWISE_90: switch (state.getValue(LOG_AXIS)){ case X: return state.withProperty(LOG_AXIS, EnumAxis.Z); case Z: return state.withProperty(LOG_AXIS, EnumAxis.X); default: return state; } default: return state; } }
Example 2
Source File: BlockCloud.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
@Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { super.onBlockPlacedBy(world, pos, state, placer, stack); boolean hasLightValue = state.getValue(HAS_LIGHT_VALUE); for (int i = 1; i < pos.getY(); i++) { if (hasLightValue) { if (!world.isAirBlock(pos.down(i))) { hasLightValue = false; state = state.withProperty(HAS_LIGHT_VALUE, false); break; } } } for (int i = 1; i < 255 - pos.getY(); i++) if (world.getBlockState(pos.up(i)) == getDefaultState().withProperty(HAS_LIGHT_VALUE, true)) world.setBlockState(pos.up(i), getDefaultState().withProperty(HAS_LIGHT_VALUE, false), 2); }
Example 3
Source File: MinecraftTypeHelper.java From malmo with MIT License | 6 votes |
/** Recolour the Minecraft block * @param state The block to be recoloured * @param colour The new colour * @return A new blockstate which is a recoloured version of the original */ static IBlockState applyColour(IBlockState state, Colour colour) { for (IProperty prop : state.getProperties().keySet()) { if (prop.getName().equals("color") && prop.getValueClass() == net.minecraft.item.EnumDyeColor.class) { net.minecraft.item.EnumDyeColor current = (net.minecraft.item.EnumDyeColor)state.getValue(prop); if (!current.getName().equalsIgnoreCase(colour.name())) { return state.withProperty(prop, EnumDyeColor.valueOf(colour.name())); } } } return state; }
Example 4
Source File: BlockTraverseSlab.java From Traverse-Legacy-1-12-2 with MIT License | 6 votes |
public BlockTraverseSlab(String name, Material material, SoundType soundType) { super(material, material.getMaterialMapColor()); this.name = name; IBlockState iblockstate = this.blockState.getBaseState(); if (!this.isDouble()) { iblockstate = iblockstate.withProperty(HALF, EnumBlockHalf.BOTTOM); setRegistryName(new ResourceLocation(TraverseConstants.MOD_ID, name + "_slab")); halfslab = this; } else { setRegistryName(new ResourceLocation(TraverseConstants.MOD_ID, name + "_double_slab")); } setCreativeTab(TraverseTab.TAB); setUnlocalizedName(getRegistryName().toString()); setHarvestLevel("pickaxe", 0); setHardness(2.0F); setResistance(10); setSoundType(soundType); this.setDefaultState(iblockstate.withProperty(VARIANT, BlockTraverseSlab.Variant.DEFAULT)); useNeighborBrightness=true; ShootingStar.registerModel(new ModelCompound(TraverseConstants.MOD_ID, this, "slab")); }
Example 5
Source File: BlockMinecoprocessor.java From Minecoprocessors with GNU General Public License v3.0 | 5 votes |
@Override public void updateTick(World world, BlockPos pos, IBlockState state, Random rand) { super.updateTick(world, pos, state, rand); updateInputPorts(world, pos, state); if (world.isRemote) { return; } TileEntityMinecoprocessor te = (TileEntityMinecoprocessor) world.getTileEntity(pos); boolean changed = false; boolean blockActive = state.getValue(ACTIVE); boolean processorActive = !te.getProcessor().isWait() && !te.getProcessor().isFault(); if (blockActive && !processorActive) { state = state.withProperty(ACTIVE, Boolean.valueOf(false)); changed = true; } else if (!blockActive && processorActive) { state = state.withProperty(ACTIVE, Boolean.valueOf(true)); changed = true; } if (changed) { world.setBlockState(pos, state, 2); } }
Example 6
Source File: BlockLeaves.java From TFC2 with GNU General Public License v3.0 | 5 votes |
@Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { if(state.getValue(META_PROPERTY) == WoodType.Palm) return state.withProperty(FANCY, false); return state.withProperty(FANCY, isTransparent); }
Example 7
Source File: BlockLeaves2.java From TFC2 with GNU General Public License v3.0 | 5 votes |
@Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { boolean fancy = true; if(!isTransparent) fancy = false; if(state.getValue(META_PROPERTY) == WoodType.Palm) fancy = false; return state.withProperty(BlockLeaves.FANCY, fancy); }
Example 8
Source File: BlockStoneStalag.java From TFC2 with GNU General Public License v3.0 | 5 votes |
@Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { int size = getSize(state, world, pos); if(size < 3) return state.withProperty(SIZE_PROPERTY, size); return state.withProperty(SIZE_PROPERTY, 0); }
Example 9
Source File: BlockComponentBox.java From Cyberware with MIT License | 4 votes |
@Override public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING))); }
Example 10
Source File: BlockTFOven.java From TofuCraftReload with MIT License | 4 votes |
/** * Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed * blockstate. */ public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING))); }
Example 11
Source File: BlockBeacon.java From Cyberware with MIT License | 4 votes |
@Override public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING))); }
Example 12
Source File: Cooker.java From EmergingTechnology with MIT License | 4 votes |
@Override public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate((EnumFacing) state.getValue(FACING))); }
Example 13
Source File: BlockFuton.java From Sakura_mod with MIT License | 4 votes |
@Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } if (state.getValue(PART) != EnumPartType.HEAD) { pos = pos.offset(state.getValue(FACING)); state = worldIn.getBlockState(pos); if (state.getBlock() != this) { return true; } } if (worldIn.provider.canRespawnHere() && worldIn.getBiome(pos) != Biomes.HELL) { if (state.getValue(OCCUPIED).booleanValue()) { EntityPlayer entityplayer = this.getPlayerInBlanket(worldIn, pos); if (entityplayer != null) { playerIn.sendMessage(new TextComponentTranslation("tile.bed.occupied")); return true; } state = state.withProperty(OCCUPIED, Boolean.valueOf(false)); worldIn.setBlockState(pos, state, 4); } EntityPlayer.SleepResult entityplayer$sleepresult = playerIn.trySleep(pos); if (entityplayer$sleepresult == EntityPlayer.SleepResult.OK) { state = state.withProperty(OCCUPIED, Boolean.valueOf(true)); worldIn.setBlockState(pos, state, 4); return true; } if (entityplayer$sleepresult == EntityPlayer.SleepResult.NOT_POSSIBLE_NOW) { playerIn.sendMessage(new TextComponentTranslation("tile.bed.noSleep")); } else if (entityplayer$sleepresult == EntityPlayer.SleepResult.NOT_SAFE) { playerIn.sendMessage(new TextComponentTranslation("tile.bed.notSafe")); } return true; } worldIn.setBlockToAir(pos); BlockPos blockpos = pos.offset(state.getValue(FACING).getOpposite()); if (worldIn.getBlockState(blockpos).getBlock() == this) { worldIn.setBlockToAir(blockpos); } worldIn.newExplosion(null, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, 5.0F, true, true); return true; }
Example 14
Source File: ItemAstroBed.java From AdvancedRocketry with MIT License | 4 votes |
@Override public EnumActionResult onItemUse(EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return EnumActionResult.SUCCESS; } else if (facing != EnumFacing.UP) { return EnumActionResult.FAIL; } else { ItemStack stack = playerIn.getHeldItem(hand); IBlockState iblockstate = worldIn.getBlockState(pos); Block block = iblockstate.getBlock(); boolean flag = block.isReplaceable(worldIn, pos); if (!flag) { pos = pos.up(); } int i = MathHelper.floor((double)(playerIn.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; EnumFacing enumfacing = EnumFacing.getHorizontal(i); BlockPos blockpos = pos.offset(enumfacing); if (playerIn.canPlayerEdit(pos, facing, stack) && playerIn.canPlayerEdit(blockpos, facing, stack)) { boolean flag1 = worldIn.getBlockState(blockpos).getBlock().isReplaceable(worldIn, blockpos); boolean flag2 = flag || worldIn.isAirBlock(pos); boolean flag3 = flag1 || worldIn.isAirBlock(blockpos); if (flag2 && flag3 && worldIn.getBlockState(pos.down()).isSideSolid(worldIn, pos.down(), EnumFacing.UP) && worldIn.getBlockState(blockpos.down()).isSideSolid(worldIn, blockpos.down(), EnumFacing.UP)) { IBlockState iblockstate1 = AdvancedRocketryBlocks.blockAstroBed.getDefaultState().withProperty(BlockBed.OCCUPIED, Boolean.valueOf(false)).withProperty(BlockBed.FACING, enumfacing).withProperty(BlockBed.PART, BlockBed.EnumPartType.FOOT); if (worldIn.setBlockState(pos, iblockstate1, 11)) { IBlockState iblockstate2 = iblockstate1.withProperty(BlockBed.PART, BlockBed.EnumPartType.HEAD); worldIn.setBlockState(blockpos, iblockstate2, 11); } SoundType soundtype = iblockstate1.getBlock().getSoundType(); worldIn.playSound((EntityPlayer)null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); stack.setCount(stack.getCount() - 1); return EnumActionResult.SUCCESS; } else { return EnumActionResult.FAIL; } } else { return EnumActionResult.FAIL; } } }
Example 15
Source File: BlockPressurePlate.java From customstuff4 with GNU General Public License v3.0 | 4 votes |
@Override protected IBlockState setRedstoneStrength(IBlockState state, int strength) { return state.withProperty(POWERED, strength > 0); }
Example 16
Source File: ItemFuton.java From Sakura_mod with MIT License | 4 votes |
@Override public EnumActionResult onItemUse(EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return EnumActionResult.SUCCESS; } else if (facing != EnumFacing.UP) { return EnumActionResult.FAIL; } else { IBlockState iblockstate = worldIn.getBlockState(pos); Block block = iblockstate.getBlock(); boolean flag = block.isReplaceable(worldIn, pos); if (!flag) { pos = pos.up(); } int i = MathHelper.floor(playerIn.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; EnumFacing enumfacing = EnumFacing.getHorizontal(i); BlockPos blockpos = pos.offset(enumfacing); ItemStack itemstack = playerIn.getHeldItem(hand); if (playerIn.canPlayerEdit(pos, facing, itemstack) && playerIn.canPlayerEdit(blockpos, facing, itemstack)) { boolean flag1 = worldIn.getBlockState(blockpos).getBlock().isReplaceable(worldIn, blockpos); boolean flag2 = flag || worldIn.isAirBlock(pos); boolean flag3 = flag1 || worldIn.isAirBlock(blockpos); if (flag2 && flag3 && worldIn.getBlockState(pos.down()).isTopSolid() && worldIn.getBlockState(blockpos.down()).isFullCube()) { IBlockState iblockstate1 = BlockLoader.FUTON.getDefaultState() .withProperty(BlockFuton.OCCUPIED, Boolean.valueOf(false)) .withProperty(BlockHorizontal.FACING, enumfacing) .withProperty(BlockFuton.PART, BlockFuton.EnumPartType.FOOT); if (worldIn.setBlockState(pos, iblockstate1, 11)) { IBlockState iblockstate2 = iblockstate1.withProperty(BlockFuton.PART, BlockFuton.EnumPartType.HEAD); worldIn.setBlockState(blockpos, iblockstate2, 11); } SoundType soundtype = iblockstate1.getBlock().getSoundType(iblockstate1, worldIn, pos, playerIn); worldIn.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); itemstack.shrink(1); return EnumActionResult.SUCCESS; } return EnumActionResult.FAIL; } return EnumActionResult.FAIL; } }
Example 17
Source File: TidalGenerator.java From EmergingTechnology with MIT License | 4 votes |
@Override public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate((EnumFacing) state.getValue(FACING))); }
Example 18
Source File: BlockKawara.java From Sakura_mod with MIT License | 4 votes |
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { return state.withProperty(SHAPE, getStairsShape(state, worldIn, pos)); }
Example 19
Source File: Bioreactor.java From EmergingTechnology with MIT License | 4 votes |
@Override public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate((EnumFacing) state.getValue(FACING))); }
Example 20
Source File: BlockBlueprintArchive.java From Cyberware with MIT License | 4 votes |
@Override public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING))); }