Java Code Examples for net.minecraft.util.math.MathHelper#wrapDegrees()
The following examples show how to use
net.minecraft.util.math.MathHelper#wrapDegrees() .
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Example 1
Source File: Nuker.java From bleachhack-1.14 with GNU General Public License v3.0 | 6 votes |
public boolean canSeeBlock(BlockPos pos) { double diffX = pos.getX() + 0.5 - mc.player.getCameraPosVec(mc.getTickDelta()).x; double diffY = pos.getY() + 0.5 - mc.player.getCameraPosVec(mc.getTickDelta()).y; double diffZ = pos.getZ() + 0.5 - mc.player.getCameraPosVec(mc.getTickDelta()).z; double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ); float yaw = mc.player.yaw + MathHelper.wrapDegrees((float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90 - mc.player.yaw); float pitch = mc.player.pitch + MathHelper.wrapDegrees((float)-Math.toDegrees(Math.atan2(diffY, diffXZ)) - mc.player.pitch); Vec3d rotation = new Vec3d( (double)(MathHelper.sin(-yaw * 0.017453292F) * MathHelper.cos(pitch * 0.017453292F)), (double)(-MathHelper.sin(pitch * 0.017453292F)), (double)(MathHelper.cos(-yaw * 0.017453292F) * MathHelper.cos(pitch * 0.017453292F))); Vec3d rayVec = mc.player.getCameraPosVec(mc.getTickDelta()).add(rotation.x * 6, rotation.y * 6, rotation.z * 6); return mc.world.rayTrace(new RayTraceContext(mc.player.getCameraPosVec(mc.getTickDelta()), rayVec, RayTraceContext.ShapeType.OUTLINE, RayTraceContext.FluidHandling.NONE, mc.player)) .getBlockPos().equals(pos); }
Example 2
Source File: EntityVampireBat.java From ToroQuest with GNU General Public License v3.0 | 6 votes |
protected void batAiEdit() { Entity target = getAttackTarget(); if (target == null || rand.nextInt(100) > 50) { this.spawnPosition = nonAttackLocation(); } else { spawnPosition = target.getPosition().up(); } double d0 = (double) this.spawnPosition.getX() + 0.5D - this.posX; double d1 = (double) this.spawnPosition.getY() + 0.1D - this.posY; double d2 = (double) this.spawnPosition.getZ() + 0.5D - this.posZ; this.motionX += (Math.signum(d0) * 0.5D - this.motionX) * 0.10000000149011612D; this.motionY += (Math.signum(d1) * 0.699999988079071D - this.motionY) * 0.10000000149011612D; this.motionZ += (Math.signum(d2) * 0.5D - this.motionZ) * 0.10000000149011612D; float f = (float) (MathHelper.atan2(this.motionZ, this.motionX) * (180D / Math.PI)) - 90.0F; float f1 = MathHelper.wrapDegrees(f - this.rotationYaw); this.moveForward = 0.5F; this.rotationYaw += f1; }
Example 3
Source File: Nuker.java From bleachhack-1.14 with GNU General Public License v3.0 | 6 votes |
public boolean canSeeBlock(BlockPos pos) { double diffX = pos.getX() + 0.5 - mc.player.getCameraPosVec(mc.getTickDelta()).x; double diffY = pos.getY() + 0.5 - mc.player.getCameraPosVec(mc.getTickDelta()).y; double diffZ = pos.getZ() + 0.5 - mc.player.getCameraPosVec(mc.getTickDelta()).z; double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ); float yaw = mc.player.yaw + MathHelper.wrapDegrees((float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90 - mc.player.yaw); float pitch = mc.player.pitch + MathHelper.wrapDegrees((float)-Math.toDegrees(Math.atan2(diffY, diffXZ)) - mc.player.pitch); Vec3d rotation = new Vec3d( (double)(MathHelper.sin(-yaw * 0.017453292F) * MathHelper.cos(pitch * 0.017453292F)), (double)(-MathHelper.sin(pitch * 0.017453292F)), (double)(MathHelper.cos(-yaw * 0.017453292F) * MathHelper.cos(pitch * 0.017453292F))); Vec3d rayVec = mc.player.getCameraPosVec(mc.getTickDelta()).add(rotation.x * 6, rotation.y * 6, rotation.z * 6); return mc.world.rayTrace(new RayTraceContext(mc.player.getCameraPosVec(mc.getTickDelta()), rayVec, RayTraceContext.ShapeType.OUTLINE, RayTraceContext.FluidHandling.NONE, mc.player)) .getBlockPos().equals(pos); }
Example 4
Source File: PositionUtils.java From litematica with GNU Lesser General Public License v3.0 | 6 votes |
public static float getMirroredYaw(float yaw, Mirror mirror) { yaw = MathHelper.wrapDegrees(yaw); switch (mirror) { case LEFT_RIGHT: yaw = 180.0F - yaw; break; case FRONT_BACK: yaw = -yaw; break; default: } return yaw; }
Example 5
Source File: Nuker.java From bleachhack-1.14 with GNU General Public License v3.0 | 6 votes |
public boolean canSeeBlock(BlockPos pos) { double diffX = pos.getX() + 0.5 - mc.player.getCameraPosVec(mc.getTickDelta()).x; double diffY = pos.getY() + 0.5 - mc.player.getCameraPosVec(mc.getTickDelta()).y; double diffZ = pos.getZ() + 0.5 - mc.player.getCameraPosVec(mc.getTickDelta()).z; double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ); float yaw = mc.player.yaw + MathHelper.wrapDegrees((float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90 - mc.player.yaw); float pitch = mc.player.pitch + MathHelper.wrapDegrees((float)-Math.toDegrees(Math.atan2(diffY, diffXZ)) - mc.player.pitch); Vec3d rotation = new Vec3d( (double)(MathHelper.sin(-yaw * 0.017453292F) * MathHelper.cos(pitch * 0.017453292F)), (double)(-MathHelper.sin(pitch * 0.017453292F)), (double)(MathHelper.cos(-yaw * 0.017453292F) * MathHelper.cos(pitch * 0.017453292F))); Vec3d rayVec = mc.player.getCameraPosVec(mc.getTickDelta()).add(rotation.x * 6, rotation.y * 6, rotation.z * 6); return mc.world.rayTrace(new RayTraceContext(mc.player.getCameraPosVec(mc.getTickDelta()), rayVec, RayTraceContext.ShapeType.OUTLINE, RayTraceContext.FluidHandling.NONE, mc.player)) .getBlockPos().equals(pos); }
Example 6
Source File: RotationUtils.java From ForgeWurst with GNU General Public License v3.0 | 6 votes |
private static float[] getNeededRotations(Vec3d vec) { Vec3d eyesPos = getEyesPos(); double diffX = WVec3d.getX(vec) - WVec3d.getX(eyesPos); double diffY = WVec3d.getY(vec) - WVec3d.getY(eyesPos); double diffZ = WVec3d.getZ(vec) - WVec3d.getZ(eyesPos); double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ); float yaw = (float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F; float pitch = (float)-Math.toDegrees(Math.atan2(diffY, diffXZ)); return new float[]{MathHelper.wrapDegrees(yaw), MathHelper.wrapDegrees(pitch)}; }
Example 7
Source File: KillauraLegitHack.java From Wurst7 with GNU General Public License v3.0 | 5 votes |
private float limitAngleChange(float current, float intended, float maxChange) { float change = MathHelper.wrapDegrees(intended - current); change = MathHelper.clamp(change, -maxChange, maxChange); return MathHelper.wrapDegrees(current + change); }
Example 8
Source File: MathUtil.java From seppuku with GNU General Public License v3.0 | 5 votes |
public static float[] calcAngle(Vec3d from, Vec3d to) { final double difX = to.x - from.x; final double difY = (to.y - from.y) * -1.0F; final double difZ = to.z - from.z; final double dist = MathHelper.sqrt(difX * difX + difZ * difZ); return new float[]{(float) MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(difZ, difX)) - 90.0f), (float) MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(difY, dist)))}; }
Example 9
Source File: EntityUtils.java From bleachhack-1.14 with GNU General Public License v3.0 | 5 votes |
public static void facePos(double x, double y, double z) { double diffX = x - mc.player.x; double diffY = y - (mc.player.y + mc.player.getEyeHeight(mc.player.getPose())); double diffZ = z - mc.player.z; double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ); float yaw = (float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F; float pitch = (float)-Math.toDegrees(Math.atan2(diffY, diffXZ)); mc.player.yaw += MathHelper.wrapDegrees(yaw - mc.player.yaw); mc.player.pitch += MathHelper.wrapDegrees(pitch - mc.player.pitch); }
Example 10
Source File: ItemBeaconFinder.java From AdvancedRocketry with MIT License | 5 votes |
@Override @SideOnly(Side.CLIENT) public void renderScreen(ItemStack componentStack, List<ItemStack> modules, RenderGameOverlayEvent event, Gui gui) { int dimid = Minecraft.getMinecraft().world.provider.getDimension(); if(DimensionManager.getInstance().isDimensionCreated(dimid)) { for(HashedBlockPosition pos : DimensionManager.getInstance().getDimensionProperties(dimid).getBeacons()) { GL11.glPushMatrix(); double deltaX = Minecraft.getMinecraft().player.posX - pos.x; double deltaZ = Minecraft.getMinecraft().player.posZ - pos.z; double angle = MathHelper.wrapDegrees(MathHelper.atan2(deltaZ, deltaX)*180/Math.PI + 90 - Minecraft.getMinecraft().player.rotationYawHead); //GL11.glTranslatef(pos.x, pos.y, pos.z); GL11.glTranslated((event.getResolution().getScaledWidth_double()*angle/180f) + event.getResolution().getScaledWidth()/2,0,5); //GL11.glDepthMask(false); //GL11.glDisable(GL11.GL_TEXTURE_2D); Minecraft.getMinecraft().renderEngine.bindTexture(TextureResources.buttonDown[0]); GlStateManager.color(0.5f, 0.5f, 1, 1); Tessellator tessellator = Tessellator.getInstance(); BufferBuilder vertexbuffer = tessellator.getBuffer(); vertexbuffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX); RenderHelper.renderNorthFaceWithUV(vertexbuffer, -1000, -10, 0, 10, 20, 0, 1, 0, 1); tessellator.draw(); //GL11.glDepthMask(true); //GL11.glEnable(GL11.GL_TEXTURE_2D); GlStateManager.color(1, 1, 1, 1); GL11.glPopMatrix(); } } }
Example 11
Source File: EntityUtils.java From bleachhack-1.14 with GNU General Public License v3.0 | 5 votes |
public static void facePos(double x, double y, double z) { double diffX = x - mc.player.getX(); double diffY = y - (mc.player.getY() + mc.player.getEyeHeight(mc.player.getPose())); double diffZ = z - mc.player.getZ(); double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ); float yaw = (float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F; float pitch = (float)-Math.toDegrees(Math.atan2(diffY, diffXZ)); mc.player.yaw += MathHelper.wrapDegrees(yaw - mc.player.yaw); mc.player.pitch += MathHelper.wrapDegrees(pitch - mc.player.pitch); }
Example 12
Source File: EntityUtils.java From bleachhack-1.14 with GNU General Public License v3.0 | 5 votes |
public static void facePos(double x, double y, double z) { double diffX = x - mc.player.getX(); double diffY = y - (mc.player.getY() + mc.player.getEyeHeight(mc.player.getPose())); double diffZ = z - mc.player.getZ(); double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ); float yaw = (float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F; float pitch = (float)-Math.toDegrees(Math.atan2(diffY, diffXZ)); mc.player.yaw += MathHelper.wrapDegrees(yaw - mc.player.yaw); mc.player.pitch += MathHelper.wrapDegrees(pitch - mc.player.pitch); }
Example 13
Source File: RotationUtils.java From ForgeWurst with GNU General Public License v3.0 | 5 votes |
public static double getAngleToLookVec(Vec3d vec) { float[] needed = getNeededRotations(vec); EntityPlayerSP player = WMinecraft.getPlayer(); float currentYaw = MathHelper.wrapDegrees(player.rotationYaw); float currentPitch = MathHelper.wrapDegrees(player.rotationPitch); float diffYaw = currentYaw - needed[0]; float diffPitch = currentPitch - needed[1]; return Math.sqrt(diffYaw * diffYaw + diffPitch * diffPitch); }
Example 14
Source File: RotationUtils.java From ForgeWurst with GNU General Public License v3.0 | 5 votes |
public static double getAngleToLastReportedLookVec(Vec3d vec) { float[] needed = getNeededRotations(vec); EntityPlayerSP player = WMinecraft.getPlayer(); float lastReportedYaw; float lastReportedPitch; try { Field yawField = EntityPlayerSP.class .getDeclaredField(ForgeWurst.getForgeWurst().isObfuscated() ? "field_175164_bL" : "lastReportedYaw"); yawField.setAccessible(true); lastReportedYaw = MathHelper.wrapDegrees(yawField.getFloat(player)); Field pitchField = EntityPlayerSP.class .getDeclaredField(ForgeWurst.getForgeWurst().isObfuscated() ? "field_175165_bM" : "lastReportedPitch"); pitchField.setAccessible(true); lastReportedPitch = MathHelper.wrapDegrees(pitchField.getFloat(player)); }catch(ReflectiveOperationException e) { throw new RuntimeException(e); } float diffYaw = lastReportedYaw - needed[0]; float diffPitch = lastReportedPitch - needed[1]; return Math.sqrt(diffYaw * diffYaw + diffPitch * diffPitch); }
Example 15
Source File: EvaluatorFactory.java From OpenModsLib with MIT License | 4 votes |
@Override protected float evaluate(float arg) { return MathHelper.wrapDegrees(arg); }
Example 16
Source File: AngleHelper.java From ForgeHax with MIT License | 4 votes |
public static double normalizeInDegrees(double ang) { return MathHelper.wrapDegrees(ang); }
Example 17
Source File: TileEntityGiantPropellerPart.java From Valkyrien-Skies with Apache License 2.0 | 4 votes |
@Override public void update() { if (!this.getWorld().isRemote) { if (firstUpdate) { this.rotationNode.markInitialized(); this.rotationNode.queueTask(() -> this.rotationNode.setAngularVelocityRatio( this.getMultiBlockSchematic().getPropellerFacing().getOpposite(), Optional.of(-1D))); firstUpdate = false; } if (this.isPartOfAssembledMultiblock()) { Optional<PhysicsObject> physicsObjectOptional = ValkyrienUtils .getPhysicsObject(getWorld(), getPos()); if (this.isMaster()) { if (!rotationNode.hasBeenPlacedIntoNodeWorld()) { IRotationNodeWorld nodeWorld; if (physicsObjectOptional.isPresent()) { nodeWorld = physicsObjectOptional.get() .getPhysicsProcessor().getPhysicsRotationNodeWorld(); } else { IRotationNodeWorldProvider provider = (IRotationNodeWorldProvider) getWorld(); nodeWorld = provider.getPhysicsRotationNodeWorld(); } nodeWorld.enqueueTaskOntoWorld( () -> nodeWorld.setNodeFromPos(getPos(), rotationNode)); final int propellerRadius = this.getMultiBlockSchematic() .getPropellerRadius(); this.rotationNode.queueTask(() -> this.rotationNode .setRotationalInertia(propellerRadius * propellerRadius)); } this.prevPropellerAngle = this.propellerAngle; // May need to convert to degrees from radians. this.propellerAngle = Math .toDegrees(rotationNode.getAngularRotationUnsynchronized()); } VSNetwork.sendTileToAllNearby(this); } } else { this.prevPropellerAngle = this.propellerAngle; double increment = nextPropellerAngle - propellerAngle; if (increment < 0) { increment = MathHelper.wrapDegrees(increment); } this.propellerAngle = this.propellerAngle + increment * .75; } }
Example 18
Source File: BlockParty.java From bleachhack-1.14 with GNU General Public License v3.0 | 4 votes |
@Subscribe public void onTick(EventTick event) { Item item = mc.player.inventory.getMainHandStack().getItem(); Block block = Block.getBlockFromItem(item); if (block == Blocks.AIR) return; if (mc.world.getBlockState(mc.player.getBlockPos().add(0, -1, 0)).getBlock() == block || mc.world.getBlockState(mc.player.getBlockPos().add(0, -2, 0)).getBlock() == block) { mc.player.setVelocity(0, mc.player.getVelocity().y, 0); KeyBinding.setKeyPressed(mc.options.keyForward.getDefaultKeyCode(), false); return; } List<BlockPos> poses = new ArrayList<>(); for (int x = -50; x < 50; x++) { for (int y = -2; y < 1; y++) { for (int z = -50; z < 50; z++) { if (mc.world.getBlockState(mc.player.getBlockPos().add(x, y, z)).getBlock() == block && mc.world.getBlockState(mc.player.getBlockPos().add(x, y+1, z)).getBlock() == Blocks.AIR) poses.add(mc.player.getBlockPos().add(x, y, z)); } } } if (poses.isEmpty()) return; poses.sort((a,b) -> Double.compare(a.getSquaredDistance(mc.player.getBlockPos()), b.getSquaredDistance(mc.player.getBlockPos()))); double diffX = poses.get(0).getX() + 0.5 - mc.player.getX(); double diffZ = poses.get(0).getZ() + 0.5 - mc.player.getZ(); float yaw = (float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F; mc.player.yaw += MathHelper.wrapDegrees(yaw - mc.player.yaw); KeyBinding.setKeyPressed(mc.options.keyForward.getDefaultKeyCode(), true); if (mc.player.getBlockPos().getSquaredDistance(poses.get(0)) < (mc.player.isSprinting() ? 25 : 8) && Math.abs(mc.player.getVelocity().x) + Math.abs(mc.player.getVelocity().z) > 0.15 && mc.player.verticalCollision) { mc.player.jump(); mc.player.verticalCollision = false; //mc.player.setPosition(mc.player.getX(), mc.player.y + 0.02, mc.player.getZ()); } if (getSettings().get(1).toToggle().state && mc.player.fallDistance < 0.25) { if (jumping && mc.player.getY() >= mc.player.prevY + 0.399994D) { mc.player.setVelocity(mc.player.getVelocity().x, -0.9, mc.player.getVelocity().z); mc.player.setPos(mc.player.getX(), mc.player.prevY, mc.player.getZ()); jumping = false; } if (mc.player.forwardSpeed != 0.0F && !mc.player.horizontalCollision) { if (mc.player.verticalCollision) { mc.player.setVelocity(mc.player.getVelocity().x * Math.min(1.3, 0.85 + mc.player.getBlockPos().getSquaredDistance(poses.get(0)) / 300), mc.player.getVelocity().y, mc.player.getVelocity().z * Math.min(1.3, 0.85 + mc.player.getBlockPos().getSquaredDistance(poses.get(0)) / 300)); jumping = true; mc.player.jump(); } if (jumping && mc.player.getY() >= mc.player.prevY + 0.399994D) { mc.player.setVelocity(mc.player.getVelocity().x, -100, mc.player.getVelocity().z); jumping = false; } } } }
Example 19
Source File: BlockParty.java From bleachhack-1.14 with GNU General Public License v3.0 | 4 votes |
@Subscribe public void onTick(EventTick event) { Item item = mc.player.inventory.getMainHandStack().getItem(); Block block = Block.getBlockFromItem(item); if (block == Blocks.AIR) return; if (mc.world.getBlockState(mc.player.getBlockPos().add(0, -1, 0)).getBlock() == block || mc.world.getBlockState(mc.player.getBlockPos().add(0, -2, 0)).getBlock() == block) { mc.player.setVelocity(0, mc.player.getVelocity().y, 0); KeyBinding.setKeyPressed(mc.options.keyForward.getDefaultKeyCode(), false); return; } List<BlockPos> poses = new ArrayList<>(); for (int x = -50; x < 50; x++) { for (int y = -2; y < 1; y++) { for (int z = -50; z < 50; z++) { if (mc.world.getBlockState(mc.player.getBlockPos().add(x, y, z)).getBlock() == block && mc.world.getBlockState(mc.player.getBlockPos().add(x, y+1, z)).getBlock() == Blocks.AIR) poses.add(mc.player.getBlockPos().add(x, y, z)); } } } if (poses.isEmpty()) return; poses.sort((a,b) -> Double.compare(a.getSquaredDistance(mc.player.getBlockPos()), b.getSquaredDistance(mc.player.getBlockPos()))); double diffX = poses.get(0).getX() + 0.5 - mc.player.x; double diffZ = poses.get(0).getZ() + 0.5 - mc.player.z; float yaw = (float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F; mc.player.yaw += MathHelper.wrapDegrees(yaw - mc.player.yaw); KeyBinding.setKeyPressed(mc.options.keyForward.getDefaultKeyCode(), true); if (mc.player.getBlockPos().getSquaredDistance(poses.get(0)) < (mc.player.isSprinting() ? 25 : 8) && Math.abs(mc.player.getVelocity().x) + Math.abs(mc.player.getVelocity().z) > 0.15 && mc.player.verticalCollision) { mc.player.jump(); mc.player.verticalCollision = false; //mc.player.setPosition(mc.player.x, mc.player.y + 0.02, mc.player.z); } if (getSettings().get(1).toToggle().state && mc.player.fallDistance < 0.25) { if (jumping && mc.player.y >= mc.player.prevY + 0.399994D) { mc.player.setVelocity(mc.player.getVelocity().x, -0.9, mc.player.getVelocity().z); mc.player.y = mc.player.prevY; jumping = false; } if (mc.player.forwardSpeed != 0.0F && !mc.player.horizontalCollision) { if (mc.player.verticalCollision) { mc.player.setVelocity(mc.player.getVelocity().x * Math.min(1.3, 0.85 + mc.player.getBlockPos().getSquaredDistance(poses.get(0)) / 300), mc.player.getVelocity().y, mc.player.getVelocity().z * Math.min(1.3, 0.85 + mc.player.getBlockPos().getSquaredDistance(poses.get(0)) / 300)); jumping = true; mc.player.jump(); } if (jumping && mc.player.y >= mc.player.prevY + 0.399994D) { mc.player.setVelocity(mc.player.getVelocity().x, -100, mc.player.getVelocity().z); jumping = false; } } } }
Example 20
Source File: RotationUtils.java From Wurst7 with GNU General Public License v3.0 | 4 votes |
public Rotation(float yaw, float pitch) { this.yaw = MathHelper.wrapDegrees(yaw); this.pitch = MathHelper.wrapDegrees(pitch); }