Java Code Examples for org.apache.bcel.Const#JSR

The following examples show how to use org.apache.bcel.Const#JSR . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: MethodGen.java    From commons-bcel with Apache License 2.0 4 votes vote down vote up
/**
 * Computes stack usage of an instruction list by performing control flow analysis.
 *
 * @return maximum stack depth used by method
 */
public static int getMaxStack( final ConstantPoolGen cp, final InstructionList il, final CodeExceptionGen[] et ) {
    final BranchStack branchTargets = new BranchStack();
    /* Initially, populate the branch stack with the exception
     * handlers, because these aren't (necessarily) branched to
     * explicitly. in each case, the stack will have depth 1,
     * containing the exception object.
     */
    for (final CodeExceptionGen element : et) {
        final InstructionHandle handler_pc = element.getHandlerPC();
        if (handler_pc != null) {
            branchTargets.push(handler_pc, 1);
        }
    }
    int stackDepth = 0;
    int maxStackDepth = 0;
    InstructionHandle ih = il.getStart();
    while (ih != null) {
        final Instruction instruction = ih.getInstruction();
        final short opcode = instruction.getOpcode();
        final int delta = instruction.produceStack(cp) - instruction.consumeStack(cp);
        stackDepth += delta;
        if (stackDepth > maxStackDepth) {
            maxStackDepth = stackDepth;
        }
        // choose the next instruction based on whether current is a branch.
        if (instruction instanceof BranchInstruction) {
            final BranchInstruction branch = (BranchInstruction) instruction;
            if (instruction instanceof Select) {
                // explore all of the select's targets. the default target is handled below.
                final Select select = (Select) branch;
                final InstructionHandle[] targets = select.getTargets();
                for (final InstructionHandle target : targets) {
                    branchTargets.push(target, stackDepth);
                }
                // nothing to fall through to.
                ih = null;
            } else if (!(branch instanceof IfInstruction)) {
                // if an instruction that comes back to following PC,
                // push next instruction, with stack depth reduced by 1.
                if (opcode == Const.JSR || opcode == Const.JSR_W) {
                    branchTargets.push(ih.getNext(), stackDepth - 1);
                }
                ih = null;
            }
            // for all branches, the target of the branch is pushed on the branch stack.
            // conditional branches have a fall through case, selects don't, and
            // jsr/jsr_w return to the next instruction.
            branchTargets.push(branch.getTarget(), stackDepth);
        } else {
            // check for instructions that terminate the method.
            if (opcode == Const.ATHROW || opcode == Const.RET
                    || (opcode >= Const.IRETURN && opcode <= Const.RETURN)) {
                ih = null;
            }
        }
        // normal case, go to the next instruction.
        if (ih != null) {
            ih = ih.getNext();
        }
        // if we have no more instructions, see if there are any deferred branches to explore.
        if (ih == null) {
            final BranchTarget bt = branchTargets.pop();
            if (bt != null) {
                ih = bt.target;
                stackDepth = bt.stackDepth;
            }
        }
    }
    return maxStackDepth;
}
 
Example 2
Source File: InstructionFactory.java    From commons-bcel with Apache License 2.0 4 votes vote down vote up
/** Create branch instruction by given opcode, except LOOKUPSWITCH and TABLESWITCH.
 * For those you should use the SWITCH compound instruction.
 */
public static BranchInstruction createBranchInstruction( final short opcode, final InstructionHandle target ) {
    switch (opcode) {
        case Const.IFEQ:
            return new IFEQ(target);
        case Const.IFNE:
            return new IFNE(target);
        case Const.IFLT:
            return new IFLT(target);
        case Const.IFGE:
            return new IFGE(target);
        case Const.IFGT:
            return new IFGT(target);
        case Const.IFLE:
            return new IFLE(target);
        case Const.IF_ICMPEQ:
            return new IF_ICMPEQ(target);
        case Const.IF_ICMPNE:
            return new IF_ICMPNE(target);
        case Const.IF_ICMPLT:
            return new IF_ICMPLT(target);
        case Const.IF_ICMPGE:
            return new IF_ICMPGE(target);
        case Const.IF_ICMPGT:
            return new IF_ICMPGT(target);
        case Const.IF_ICMPLE:
            return new IF_ICMPLE(target);
        case Const.IF_ACMPEQ:
            return new IF_ACMPEQ(target);
        case Const.IF_ACMPNE:
            return new IF_ACMPNE(target);
        case Const.GOTO:
            return new GOTO(target);
        case Const.JSR:
            return new JSR(target);
        case Const.IFNULL:
            return new IFNULL(target);
        case Const.IFNONNULL:
            return new IFNONNULL(target);
        case Const.GOTO_W:
            return new GOTO_W(target);
        case Const.JSR_W:
            return new JSR_W(target);
        default:
            throw new IllegalArgumentException("Invalid opcode: " + opcode);
    }
}