Java Code Examples for com.google.android.gms.common.ConnectionResult#LICENSE_CHECK_FAILED
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com.google.android.gms.common.ConnectionResult#LICENSE_CHECK_FAILED .
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Example 1
Source File: GameHelperUtils.java From Asteroid with Apache License 2.0 | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 2
Source File: GameHelperUtils.java From Trivia-Knowledge with Apache License 2.0 | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 3
Source File: GameHelperUtils.java From dice-heroes with GNU General Public License v3.0 | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 4
Source File: GameHelperUtils.java From FixMath with Apache License 2.0 | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 5
Source File: GameHelperUtils.java From martianrun with Apache License 2.0 | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 6
Source File: GameHelperUtils.java From google-play-game-services-ane with MIT License | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 7
Source File: GameHelperUtils.java From ColorPhun with Apache License 2.0 | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 8
Source File: GameHelperUtils.java From io2014-codelabs with Apache License 2.0 | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 9
Source File: GameHelperUtils.java From io2014-codelabs with Apache License 2.0 | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 10
Source File: GameHelperUtils.java From Onesearch with MIT License | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 11
Source File: GameHelperUtils.java From tedroid with Apache License 2.0 | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 12
Source File: GameHelperUtils.java From FlappyCow with MIT License | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 13
Source File: GameHelperUtils.java From cordova-google-play-games-services with MIT License | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }
Example 14
Source File: GameHelperUtils.java From ANE-Google-Play-Game-Services with Apache License 2.0 | 5 votes |
static String errorCodeToString(int errorCode) { switch (errorCode) { case ConnectionResult.DEVELOPER_ERROR: return "DEVELOPER_ERROR(" + errorCode + ")"; case ConnectionResult.INTERNAL_ERROR: return "INTERNAL_ERROR(" + errorCode + ")"; case ConnectionResult.INVALID_ACCOUNT: return "INVALID_ACCOUNT(" + errorCode + ")"; case ConnectionResult.LICENSE_CHECK_FAILED: return "LICENSE_CHECK_FAILED(" + errorCode + ")"; case ConnectionResult.NETWORK_ERROR: return "NETWORK_ERROR(" + errorCode + ")"; case ConnectionResult.RESOLUTION_REQUIRED: return "RESOLUTION_REQUIRED(" + errorCode + ")"; case ConnectionResult.SERVICE_DISABLED: return "SERVICE_DISABLED(" + errorCode + ")"; case ConnectionResult.SERVICE_INVALID: return "SERVICE_INVALID(" + errorCode + ")"; case ConnectionResult.SERVICE_MISSING: return "SERVICE_MISSING(" + errorCode + ")"; case ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED: return "SERVICE_VERSION_UPDATE_REQUIRED(" + errorCode + ")"; case ConnectionResult.SIGN_IN_REQUIRED: return "SIGN_IN_REQUIRED(" + errorCode + ")"; case ConnectionResult.SUCCESS: return "SUCCESS(" + errorCode + ")"; default: return "Unknown error code " + errorCode; } }