Java Code Examples for org.bukkit.entity.ArmorStand#setCustomNameVisible()
The following examples show how to use
org.bukkit.entity.ArmorStand#setCustomNameVisible() .
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Example 1
Source File: MainListener.java From ArmorStandTools with MIT License | 6 votes |
private ArmorStand spawnArmorStand(Location l) { ArmorStand as = (ArmorStand) l.getWorld().spawnEntity(l, EntityType.ARMOR_STAND); as.setHelmet(Config.helmet); as.setChestplate(Config.chest); as.setLeggings(Config.pants); as.setBoots(Config.boots); as.getEquipment().setItemInMainHand(Config.itemInHand); as.getEquipment().setItemInOffHand(Config.itemInOffHand); as.setVisible(Config.isVisible); as.setSmall(Config.isSmall); as.setArms(Config.hasArms); as.setBasePlate(Config.hasBasePlate); as.setGravity(Config.hasGravity); as.setInvulnerable(Config.invulnerable); if(Config.defaultName.length() > 0) { as.setCustomName(Config.defaultName); as.setCustomNameVisible(true); } Main.nms.setSlotsDisabled(as, Config.equipmentLock); return as; }
Example 2
Source File: ReactorHologram.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
public static ArmorStand getArmorStand(Location reactor, boolean createIfNoneExists) { Location l = new Location(reactor.getWorld(), reactor.getX() + 0.5, reactor.getY() + 0.7, reactor.getZ() + 0.5); for (Entity n : l.getChunk().getEntities()) { if (n instanceof ArmorStand && l.distanceSquared(n.getLocation()) < 0.4D) { return (ArmorStand) n; } } if (!createIfNoneExists) { return null; } ArmorStand hologram = SimpleHologram.create(l); hologram.setCustomNameVisible(false); hologram.setCustomName(null); return hologram; }
Example 3
Source File: Holograms.java From HubBasics with GNU Lesser General Public License v3.0 | 6 votes |
private JSONArray spawnLines(Location loc, String[] lines) { int lineIndex = 0; JSONArray array = new JSONArray(); for (String str : lines) { ArmorStand armorStand = (ArmorStand) loc.getWorld().spawnEntity(loc, EntityType.ARMOR_STAND); armorStand.setGravity(false); armorStand.setVisible(false); armorStand.setCustomName(ChatColor.translateAlternateColorCodes('&', str)); armorStand.setCustomNameVisible(true); armorStand.setRemoveWhenFarAway(false); loc.setY(loc.getY() - 0.25); JSONObject object = new JSONObject(); object.put(ARMORSTAND_LINE, lineIndex); object.put(ARMORSTAND_TEXT, str); object.put(ARMORSTAND_UUID, armorStand.getUniqueId().toString()); array.put(lineIndex, object); lineIndex++; } return array; }
Example 4
Source File: TimebombListener.java From UhcCore with GNU General Public License v3.0 | 5 votes |
private void spawnChest(){ spawned = true; block1 = loc.getBlock(); loc.add(-1, 0, 0); block2 = loc.getBlock(); block1.setType(Material.CHEST); block2.setType(Material.CHEST); Chest chest1 = (Chest) block1.getState(); Chest chest2 = (Chest) block2.getState(); String chestName = Lang.SCENARIO_TIMEBOMB_CHEST.replace("%player%", name); VersionUtils.getVersionUtils().setChestName(chest1, chestName); VersionUtils.getVersionUtils().setChestName(chest2, chestName); // Make double chest for 1.13 and up VersionUtils.getVersionUtils().setChestSide(chest1, false); VersionUtils.getVersionUtils().setChestSide(chest2, true); Inventory inv = chest1.getInventory(); for (ItemStack drop : drops){ inv.addItem(drop); } loc.add(1,-1,.5); armorStand = (ArmorStand) loc.getWorld().spawnEntity(loc, EntityType.ARMOR_STAND); armorStand.setCustomNameVisible(true); armorStand.setGravity(false); armorStand.setVisible(false); armorStand.setCustomName(""); }
Example 5
Source File: ArmorStandFactory.java From CS-CoreLib with GNU General Public License v3.0 | 5 votes |
public static ArmorStand createHidden(Location l) { ArmorStand armorStand = (ArmorStand) l.getWorld().spawnEntity(l, EntityType.ARMOR_STAND); armorStand.setVisible(false); armorStand.setSilent(true); armorStand.setMarker(true); armorStand.setGravity(false); armorStand.setBasePlate(false); armorStand.setCustomNameVisible(true); armorStand.setRemoveWhenFarAway(false); return armorStand; }
Example 6
Source File: SimpleHologram.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
public static ArmorStand create(Location l) { ArmorStand armorStand = (ArmorStand) l.getWorld().spawnEntity(l, EntityType.ARMOR_STAND); armorStand.setVisible(false); armorStand.setSilent(true); armorStand.setMarker(true); armorStand.setGravity(false); armorStand.setBasePlate(false); armorStand.setCustomNameVisible(true); armorStand.setRemoveWhenFarAway(false); return armorStand; }
Example 7
Source File: FlagObjective.java From CardinalPGM with MIT License | 5 votes |
private ArmorStand createArmorStand() { Location loc = getCurrentFlagLocation().add(0,0.6875,0); ArmorStand armorStand = GameHandler.getGameHandler().getMatchWorld().spawn(loc, ArmorStand.class); armorStand.setGravity(false); armorStand.setVisible(false); armorStand.setSmall(true); armorStand.setBasePlate(false); armorStand.setCustomNameVisible(true); armorStand.setCustomName(getDisplayName()); return armorStand; }
Example 8
Source File: DamageDisplay.java From EliteMobs with GNU General Public License v3.0 | 4 votes |
public static void displayDamage(Entity entity, double damage) { if (!ConfigValues.mobCombatSettingsConfig.getBoolean(MobCombatSettingsConfig.DISPLAY_DAMAGE_ON_HIT)) return; Location entityLocation = entity.getLocation(); Random random = new Random(); double randomCoordX = (random.nextDouble() * 2) - 1 + entityLocation.getX(); double randomCoordZ = (random.nextDouble() * 2) - 1 + entityLocation.getZ(); Location newLocation = new Location(entityLocation.getWorld(), randomCoordX, entityLocation.getY() + 1.7, randomCoordZ); /* Dirty fix: armorstands don't render invisibly on their first tick, so it gets moved elsewhere temporarily */ ArmorStand armorStand = (ArmorStand) newLocation.getWorld().spawnEntity(newLocation.add(new Vector(0, -50, 0)), EntityType.ARMOR_STAND); armorStand.setVisible(false); armorStand.setMarker(true); int newDisplayDamage = (int) damage; armorStand.setCustomName(ChatColor.RED + "" + ChatColor.BOLD + "" + newDisplayDamage + ""); armorStand.setGravity(false); EntityTracker.registerArmorStands(armorStand); armorStand.setCustomNameVisible(false); new BukkitRunnable() { int taskTimer = 0; @Override public void run() { if (taskTimer == 0) { armorStand.teleport(new Location(armorStand.getWorld(), armorStand.getLocation().getX(), armorStand.getLocation().getY() + 50, armorStand.getLocation().getZ())); } else armorStand.teleport(new Location(armorStand.getWorld(), armorStand.getLocation().getX(), armorStand.getLocation().getY() + 0.1, armorStand.getLocation().getZ())); if (taskTimer == 1) armorStand.setCustomNameVisible(true); taskTimer++; if (taskTimer > 15) { EntityTracker.unregisterArmorStand(armorStand); cancel(); } } }.runTaskTimer(Bukkit.getPluginManager().getPlugin(MetadataHandler.ELITE_MOBS), 0, 1); }
Example 9
Source File: NPCChatBubble.java From EliteMobs with GNU General Public License v3.0 | 4 votes |
public NPCChatBubble(String message, NPCEntity npcEntity, Player player) { if (npcEntity.getVillager().hasPotionEffect(PotionEffectType.INVISIBILITY)) return; if (npcEntity.getIsTalking()) return; npcEntity.startTalkingCooldown(); int lineCounter = 0; for (String substring : message.split("\\\\n")) { Location newLocation = npcEntity.getVillager().getEyeLocation().clone() .add(player.getLocation().clone().subtract(npcEntity.getVillager().getLocation()).toVector().normalize().multiply(0.5)) .add(new Vector(0, -50 - (0.2 * lineCounter), 0)); ArmorStand messageBubble = (ArmorStand) newLocation.getWorld().spawnEntity(newLocation, EntityType.ARMOR_STAND); EntityTracker.registerArmorStands(messageBubble); messageBubble.setVisible(false); messageBubble.setMarker(true); messageBubble.setCustomName(ChatColorConverter.convert(substring)); messageBubble.setCustomNameVisible(true); messageBubble.setGravity(false); new BukkitRunnable() { int counter = 0; @Override public void run() { if (counter > 20 * 3) { messageBubble.remove(); cancel(); return; } if (counter == 1) messageBubble.teleport(messageBubble.getLocation().add(new Vector(0, 49.2, 0))); if (counter > 1) messageBubble.teleport(messageBubble.getLocation().clone().add(new Vector(0, 0.01, 0))); counter++; } }.runTaskTimer(MetadataHandler.PLUGIN, 0, 1); lineCounter++; } }
Example 10
Source File: MainListener.java From ArmorStandTools with MIT License | 4 votes |
@EventHandler public void onSignChange(final SignChangeEvent event) { if(event.getBlock().hasMetadata("armorStand")) { final Block b = event.getBlock(); final ArmorStand as = getArmorStand(b); if (as != null) { StringBuilder sb = new StringBuilder(); for (String line : event.getLines()) { if (line != null && line.length() > 0) { sb.append(ChatColor.translateAlternateColorCodes('&', line)); } } String input = sb.toString(); if(b.hasMetadata("setName")) { if (input.length() > 0) { as.setCustomName(input); as.setCustomNameVisible(true); } else { as.setCustomName(""); as.setCustomNameVisible(false); as.setCustomNameVisible(false); } } else if(b.hasMetadata("setSkull")) { if(MC_USERNAME_PATTERN.matcher(input).matches()) { b.setMetadata("protected", new FixedMetadataValue(plugin, true)); event.getPlayer().sendMessage(ChatColor.GOLD + Config.pleaseWait); String cmd = "minecraft:give " + event.getPlayer().getName() + " minecraft:player_head{SkullOwner:\"" + input + "\"} 1"; String current = b.getWorld().getGameRuleValue("sendCommandFeedback"); b.getWorld().setGameRuleValue("sendCommandFeedback", "false"); Bukkit.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), cmd); b.getWorld().setGameRuleValue("sendCommandFeedback", current); boolean found = false; for(int slot : event.getPlayer().getInventory().all(Material.PLAYER_HEAD).keySet()) { ItemStack skull = event.getPlayer().getInventory().getItem(slot); SkullMeta sm = (SkullMeta) skull.getItemMeta(); if(sm.hasOwner() && input.equalsIgnoreCase(sm.getOwningPlayer().getName())) { as.setHelmet(skull); event.getPlayer().sendMessage(ChatColor.GREEN + Config.appliedHead + ChatColor.GOLD + " " + input); event.getPlayer().getInventory().setItem(slot, null); found = true; break; } } if(!found) { event.getPlayer().sendMessage(ChatColor.GOLD + Config.headFailed); } } else { event.getPlayer().sendMessage(ChatColor.RED + input + " " + Config.invalidName); } } } event.setCancelled(true); b.removeMetadata("armorStand", plugin); b.removeMetadata("setName", plugin); b.removeMetadata("setSkull", plugin); b.setType(Material.AIR); } }
Example 11
Source File: DeathStandsModule.java From UHC with MIT License | 4 votes |
@EventHandler(priority = EventPriority.HIGH) public void on(PlayerDeathEvent event) { if (!isEnabled()) return; final Player player = event.getEntity(); // make the player invisible for the duration of their death animation player.addPotionEffect(new PotionEffect(PotionEffectType.INVISIBILITY, DEATH_ANIMATION_TIME, 1)); final Location location = player.getLocation(); // create an armour stand at the player final ArmorStand stand = player.getWorld().spawn(location.clone().add(0, .2D, 0), ArmorStand.class); stand.setBasePlate(false); stand.setArms(true); // give the armour stand the death message as a name stand.setCustomName(STAND_PREFIX + event.getDeathMessage()); stand.setCustomNameVisible(true); // face the same direction as the player stand.getLocation().setDirection(location.getDirection()); // set the armour stand helmet to be looking at the same yaw stand.setHeadPose(new EulerAngle(Math.toRadians(location.getPitch()), 0, 0)); // use the player's velocity as a base and apply it to the stand stand.setVelocity( player.getVelocity() .clone() .multiply(PLAYER_VELOCITY_MULTIPLIER) .add(new Vector(0D, PLAYER_VELOICY_Y_ADDITIONAL, 0D)) ); // start with player's existing items in each slot (if exists) Map<EquipmentSlot, ItemStack> toSet = getItems(player.getInventory()); // overide with any saved items in the metadata toSet.putAll(getSavedSlots(player)); // filter out the invalid items toSet = Maps.filterValues(toSet, Predicates.not(EMPTY_ITEM)); final List<ItemStack> drops = event.getDrops(); for (final Map.Entry<EquipmentSlot, ItemStack> entry : toSet.entrySet()) { final ItemStack stack = entry.getValue(); if (stack == null) continue; // remove the first matching stack in the drop list removeFirstEquals(drops, stack); // set the item on the armour stand in the correct slot switch (entry.getKey()) { case HAND: stand.setItemInHand(stack); break; case HEAD: stand.setHelmet(stack); break; case CHEST: stand.setChestplate(stack); break; case LEGS: stand.setLeggings(stack); break; case FEET: stand.setBoots(stack); break; default: } } }
Example 12
Source File: HealthDisplay.java From EliteMobs with GNU General Public License v3.0 | 2 votes |
public static void displayHealth(LivingEntity livingEntity, double damage) { if (!ConfigValues.mobCombatSettingsConfig.getBoolean(MobCombatSettingsConfig.DISPLAY_HEALTH_ON_HIT)) return; int maxHealth = (int) livingEntity.getMaxHealth(); int currentHealth = (int) (livingEntity.getHealth() - damage); Location entityLocation = new Location(livingEntity.getWorld(), livingEntity.getLocation().getX(), livingEntity.getLocation().getY() + livingEntity.getEyeHeight() + 0.5, livingEntity.getLocation().getZ()); /* Dirty fix: armorstands don't render invisibly on their first tick, so it gets moved elsewhere temporarily */ ArmorStand armorStand = (ArmorStand) entityLocation.getWorld().spawnEntity(entityLocation.add(new Vector(0, -50, 0)), EntityType.ARMOR_STAND); armorStand.setVisible(false); armorStand.setMarker(true); armorStand.setCustomName(setHealthColor(currentHealth, maxHealth) + "" + currentHealth + "/" + maxHealth); armorStand.setGravity(false); EntityTracker.registerArmorStands(armorStand); armorStand.setCustomNameVisible(false); new BukkitRunnable() { int taskTimer = 0; @Override public void run() { Location newLocation = new Location(livingEntity.getWorld(), livingEntity.getLocation().getX(), livingEntity.getLocation().getY() + livingEntity.getEyeHeight() + 0.5, livingEntity.getLocation().getZ()); armorStand.teleport(newLocation); if (taskTimer == 1) armorStand.setCustomNameVisible(true); taskTimer++; if (taskTimer > 15) { EntityTracker.unregisterArmorStand(armorStand); cancel(); } } }.runTaskTimer(Bukkit.getPluginManager().getPlugin(MetadataHandler.ELITE_MOBS), 0, 1L); }