Java Code Examples for com.facebook.react.bridge.JavaOnlyArray#size()
The following examples show how to use
com.facebook.react.bridge.JavaOnlyArray#size() .
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Example 1
Source File: NativeAnimatedNodeTraversalTest.java From react-native-GPay with MIT License | 5 votes |
@Test public void testFramesAnimation() { createSimpleAnimatedViewWithOpacity(1000, 0d); JavaOnlyArray frames = JavaOnlyArray.of(0d, 0.2d, 0.4d, 0.6d, 0.8d, 1d); Callback animationCallback = mock(Callback.class); mNativeAnimatedNodesManager.startAnimatingNode( 1, 1, JavaOnlyMap.of("type", "frames", "frames", frames, "toValue", 1d), animationCallback); ArgumentCaptor<ReactStylesDiffMap> stylesCaptor = ArgumentCaptor.forClass(ReactStylesDiffMap.class); for (int i = 0; i < frames.size(); i++) { reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verify(mUIImplementationMock) .synchronouslyUpdateViewOnUIThread(eq(1000), stylesCaptor.capture()); assertThat(stylesCaptor.getValue().getDouble("opacity", Double.NaN)) .isEqualTo(frames.getDouble(i)); } reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verifyNoMoreInteractions(mUIImplementationMock); }
Example 2
Source File: NativeAnimatedNodeTraversalTest.java From react-native-GPay with MIT License | 5 votes |
@Test public void testFramesAnimationLoopsFiveTimes() { createSimpleAnimatedViewWithOpacity(1000, 0d); JavaOnlyArray frames = JavaOnlyArray.of(0d, 0.2d, 0.4d, 0.6d, 0.8d, 1d); Callback animationCallback = mock(Callback.class); mNativeAnimatedNodesManager.startAnimatingNode( 1, 1, JavaOnlyMap.of("type", "frames", "frames", frames, "toValue", 1d, "iterations", 5), animationCallback); ArgumentCaptor<ReactStylesDiffMap> stylesCaptor = ArgumentCaptor.forClass(ReactStylesDiffMap.class); for (int iteration = 0; iteration < 5; iteration++) { for (int i = 0; i < frames.size(); i++) { reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verify(mUIImplementationMock) .synchronouslyUpdateViewOnUIThread(eq(1000), stylesCaptor.capture()); assertThat(stylesCaptor.getValue().getDouble("opacity", Double.NaN)) .isEqualTo(frames.getDouble(i)); } } reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verifyNoMoreInteractions(mUIImplementationMock); }
Example 3
Source File: NativeAnimatedNodeTraversalTest.java From react-native-GPay with MIT License | 5 votes |
@Test public void testNodeValueListenerIfListening() { int nodeId = 1; createSimpleAnimatedViewWithOpacity(1000, 0d); JavaOnlyArray frames = JavaOnlyArray.of(0d, 0.2d, 0.4d, 0.6d, 0.8d, 1d); Callback animationCallback = mock(Callback.class); AnimatedNodeValueListener valueListener = mock(AnimatedNodeValueListener.class); mNativeAnimatedNodesManager.startListeningToAnimatedNodeValue(nodeId, valueListener); mNativeAnimatedNodesManager.startAnimatingNode( 1, nodeId, JavaOnlyMap.of("type", "frames", "frames", frames, "toValue", 1d), animationCallback); for (int i = 0; i < frames.size(); i++) { reset(valueListener); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verify(valueListener).onValueUpdate(eq(frames.getDouble(i))); } reset(valueListener); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verifyNoMoreInteractions(valueListener); }
Example 4
Source File: NativeAnimatedNodeTraversalTest.java From react-native-GPay with MIT License | 4 votes |
/** * Verifies that {@link NativeAnimatedNodesManager#runUpdates} updates the view correctly in case * when one of the addition input nodes animation finishes before the other. * * We expect that the output of the addition node after one of the animation has finished will * take the last value of the animated node and the view will receive updates up until the second * animation is over. */ @Test public void testViewReceiveUpdatesWhenOneOfAnimationHasFinished() { createAnimatedGraphWithAdditionNode(50, 100d, 1000d); Callback animationCallback = mock(Callback.class); // Start animating for the first addition input node, will have 2 frames only JavaOnlyArray firstFrames = JavaOnlyArray.of(0d, 1d); mNativeAnimatedNodesManager.startAnimatingNode( 1, 1, JavaOnlyMap.of("type", "frames", "frames", firstFrames, "toValue", 200d), animationCallback); // Start animating for the first addition input node, will have 6 frames JavaOnlyArray secondFrames = JavaOnlyArray.of(0d, 0.2d, 0.4d, 0.6d, 0.8d, 1d); mNativeAnimatedNodesManager.startAnimatingNode( 2, 2, JavaOnlyMap.of("type", "frames", "frames", secondFrames, "toValue", 1010d), animationCallback); ArgumentCaptor<ReactStylesDiffMap> stylesCaptor = ArgumentCaptor.forClass(ReactStylesDiffMap.class); reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verify(mUIImplementationMock).synchronouslyUpdateViewOnUIThread(eq(50), stylesCaptor.capture()); assertThat(stylesCaptor.getValue().getDouble("translateX", Double.NaN)).isEqualTo(1100d); for (int i = 1; i < secondFrames.size(); i++) { reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verify(mUIImplementationMock) .synchronouslyUpdateViewOnUIThread(eq(50), stylesCaptor.capture()); assertThat(stylesCaptor.getValue().getDouble("translateX", Double.NaN)) .isEqualTo(1200d + secondFrames.getDouble(i) * 10d); } reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verifyNoMoreInteractions(mUIImplementationMock); }
Example 5
Source File: NativeAnimatedNodeTraversalTest.java From react-native-GPay with MIT License | 4 votes |
@Test public void testInterpolationNode() { mNativeAnimatedNodesManager.createAnimatedNode( 1, JavaOnlyMap.of("type", "value", "value", 10d, "offset", 0d)); mNativeAnimatedNodesManager.createAnimatedNode( 2, JavaOnlyMap.of( "type", "interpolation", "inputRange", JavaOnlyArray.of(10d, 20d), "outputRange", JavaOnlyArray.of(0d, 1d), "extrapolateLeft", "extend", "extrapolateRight", "extend")); mNativeAnimatedNodesManager.createAnimatedNode( 3, JavaOnlyMap.of("type", "style", "style", JavaOnlyMap.of("opacity", 2))); mNativeAnimatedNodesManager.createAnimatedNode( 4, JavaOnlyMap.of("type", "props", "props", JavaOnlyMap.of("style", 3))); mNativeAnimatedNodesManager.connectAnimatedNodes(1, 2); mNativeAnimatedNodesManager.connectAnimatedNodes(2, 3); mNativeAnimatedNodesManager.connectAnimatedNodes(3, 4); mNativeAnimatedNodesManager.connectAnimatedNodeToView(4, 50); Callback animationCallback = mock(Callback.class); JavaOnlyArray frames = JavaOnlyArray.of(0d, 0.2d, 0.4d, 0.6d, 0.8d, 1d); mNativeAnimatedNodesManager.startAnimatingNode( 1, 1, JavaOnlyMap.of("type", "frames", "frames", frames, "toValue", 20d), animationCallback); ArgumentCaptor<ReactStylesDiffMap> stylesCaptor = ArgumentCaptor.forClass(ReactStylesDiffMap.class); for (int i = 0; i < frames.size(); i++) { reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verify(mUIImplementationMock) .synchronouslyUpdateViewOnUIThread(eq(50), stylesCaptor.capture()); assertThat(stylesCaptor.getValue().getDouble("opacity", Double.NaN)) .isEqualTo(frames.getDouble(i)); } reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verifyNoMoreInteractions(mUIImplementationMock); }
Example 6
Source File: NativeAnimatedNodeTraversalTest.java From react-native-GPay with MIT License | 4 votes |
@Test public void testRestoreDefaultProps() { int viewTag = 1000; int propsNodeTag = 3; mNativeAnimatedNodesManager.createAnimatedNode( 1, JavaOnlyMap.of("type", "value", "value", 1d, "offset", 0d)); mNativeAnimatedNodesManager.createAnimatedNode( 2, JavaOnlyMap.of("type", "style", "style", JavaOnlyMap.of("opacity", 1))); mNativeAnimatedNodesManager.createAnimatedNode( propsNodeTag, JavaOnlyMap.of("type", "props", "props", JavaOnlyMap.of("style", 2))); mNativeAnimatedNodesManager.connectAnimatedNodes(1, 2); mNativeAnimatedNodesManager.connectAnimatedNodes(2, propsNodeTag); mNativeAnimatedNodesManager.connectAnimatedNodeToView(propsNodeTag, viewTag); JavaOnlyArray frames = JavaOnlyArray.of(0d, 0.5d, 1d); Callback animationCallback = mock(Callback.class); mNativeAnimatedNodesManager.startAnimatingNode( 1, 1, JavaOnlyMap.of("type", "frames", "frames", frames, "toValue", 0d), animationCallback); ArgumentCaptor<ReactStylesDiffMap> stylesCaptor = ArgumentCaptor.forClass(ReactStylesDiffMap.class); for (int i = 0; i < frames.size(); i++) { reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); } verify(mUIImplementationMock).synchronouslyUpdateViewOnUIThread(eq(viewTag), stylesCaptor.capture()); assertThat(stylesCaptor.getValue().getDouble("opacity", Double.NaN)).isEqualTo(0); reset(mUIImplementationMock); mNativeAnimatedNodesManager.restoreDefaultValues(propsNodeTag, viewTag); verify(mUIImplementationMock).synchronouslyUpdateViewOnUIThread(eq(viewTag), stylesCaptor.capture()); assertThat(stylesCaptor.getValue().isNull("opacity")); }
Example 7
Source File: NativeAnimatedNodeTraversalTest.java From react-native-GPay with MIT License | 4 votes |
/** * In this test we verify that when value is being tracked we can update destination value in the * middle of ongoing animation and the animation will update and animate to the new spot. This is * tested using simple 5 frame backed timing animation. */ @Test public void testTracking() { JavaOnlyArray frames = JavaOnlyArray.of(0d, 0.25d, 0.5d, 0.75d, 1d); JavaOnlyMap animationConfig = JavaOnlyMap.of("type", "frames", "frames", frames); createAnimatedGraphWithTrackingNode(1000, 0d, animationConfig); ArgumentCaptor<ReactStylesDiffMap> stylesCaptor = ArgumentCaptor.forClass(ReactStylesDiffMap.class); reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verify(mUIImplementationMock).synchronouslyUpdateViewOnUIThread(eq(1000), stylesCaptor.capture()); assertThat(stylesCaptor.getValue().getDouble("translateX", Double.NaN)).isEqualTo(0d); // update "toValue" to 100, we expect tracking animation to animate now from 0 to 100 in 5 steps mNativeAnimatedNodesManager.setAnimatedNodeValue(1, 100d); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); // kick off the animation for (int i = 0; i < frames.size(); i++) { reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verify(mUIImplementationMock) .synchronouslyUpdateViewOnUIThread(eq(1000), stylesCaptor.capture()); assertThat(stylesCaptor.getValue().getDouble("translateX", Double.NaN)) .isEqualTo(frames.getDouble(i) * 100d); } // update "toValue" to 0 but run only two frames from the animation, // we expect tracking animation to animate now from 100 to 75 mNativeAnimatedNodesManager.setAnimatedNodeValue(1, 0d); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); // kick off the animation for (int i = 0; i < 2; i++) { reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verify(mUIImplementationMock) .synchronouslyUpdateViewOnUIThread(eq(1000), stylesCaptor.capture()); assertThat(stylesCaptor.getValue().getDouble("translateX", Double.NaN)) .isEqualTo(100d * (1d - frames.getDouble(i))); } // at this point we expect tracking value to be at 75 assertThat(((ValueAnimatedNode) mNativeAnimatedNodesManager.getNodeById(3)).getValue()) .isEqualTo(75d); // we update "toValue" again to 100 and expect the animation to restart from the current place mNativeAnimatedNodesManager.setAnimatedNodeValue(1, 100d); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); // kick off the animation for (int i = 0; i < frames.size(); i++) { reset(mUIImplementationMock); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verify(mUIImplementationMock) .synchronouslyUpdateViewOnUIThread(eq(1000), stylesCaptor.capture()); assertThat(stylesCaptor.getValue().getDouble("translateX", Double.NaN)) .isEqualTo(50d + 50d * frames.getDouble(i)); } }
Example 8
Source File: NativeAnimatedNodeTraversalTest.java From react-native-GPay with MIT License | 4 votes |
/** * In this test we verify that when tracking is set up for a given animated node and when the * animation settles it will not be registered as an active animation and therefore will not * consume resources on running the animation that has already completed. Then we verify that when * the value updates the animation will resume as expected and the complete again when reaches the * end. */ @Test public void testTrackingPausesWhenEndValueIsReached() { JavaOnlyArray frames = JavaOnlyArray.of(0d, 0.5d, 1d); JavaOnlyMap animationConfig = JavaOnlyMap.of("type", "frames", "frames", frames); createAnimatedGraphWithTrackingNode(1000, 0d, animationConfig); mNativeAnimatedNodesManager.setAnimatedNodeValue(1, 100d); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); // make sure animation starts reset(mUIImplementationMock); for (int i = 0; i < frames.size(); i++) { assertThat(mNativeAnimatedNodesManager.hasActiveAnimations()).isTrue(); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); } verify(mUIImplementationMock, times(frames.size())) .synchronouslyUpdateViewOnUIThread(eq(1000), any(ReactStylesDiffMap.class)); // the animation has completed, we expect no updates to be done reset(mUIImplementationMock); assertThat(mNativeAnimatedNodesManager.hasActiveAnimations()).isFalse(); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verifyNoMoreInteractions(mUIImplementationMock); // we update end value and expect the animation to restart mNativeAnimatedNodesManager.setAnimatedNodeValue(1, 200d); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); // make sure animation starts reset(mUIImplementationMock); for (int i = 0; i < frames.size(); i++) { assertThat(mNativeAnimatedNodesManager.hasActiveAnimations()).isTrue(); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); } verify(mUIImplementationMock, times(frames.size())) .synchronouslyUpdateViewOnUIThread(eq(1000), any(ReactStylesDiffMap.class)); // the animation has completed, we expect no updates to be done reset(mUIImplementationMock); assertThat(mNativeAnimatedNodesManager.hasActiveAnimations()).isFalse(); mNativeAnimatedNodesManager.runUpdates(nextFrameTime()); verifyNoMoreInteractions(mUIImplementationMock); }