Java Code Examples for cn.nukkit.math.BlockFace#getOpposite()
The following examples show how to use
cn.nukkit.math.BlockFace#getOpposite() .
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Example 1
Source File: BlockRail.java From Jupiter with GNU General Public License v3.0 | 6 votes |
private Orientation connect(BlockRail rail1, BlockFace face1, BlockRail rail2, BlockFace face2) { this.connect(rail1, face1); this.connect(rail2, face2); if (face1.getOpposite() == face2) { int delta1 = (int) (this.y - rail1.y); int delta2 = (int) (this.y - rail2.y); if (delta1 == -1) { return Orientation.ascending(face1); } else if (delta2 == -1) { return Orientation.ascending(face2); } } return straightOrCurved(face1, face2); }
Example 2
Source File: BlockTripWire.java From Nukkit with GNU General Public License v3.0 | 6 votes |
public void updateHook(boolean scheduleUpdate) { for (BlockFace side : new BlockFace[]{BlockFace.SOUTH, BlockFace.WEST}) { for (int i = 1; i < 42; ++i) { Block block = this.getSide(side, i); if (block instanceof BlockTripWireHook) { BlockTripWireHook hook = (BlockTripWireHook) block; if (hook.getFacing() == side.getOpposite()) { hook.calculateState(false, true, i, this); } /*if(scheduleUpdate) { this.level.scheduleUpdate(hook, 10); }*/ break; } if (block.getId() != Block.TRIPWIRE) { break; } } } }
Example 3
Source File: BlockRail.java From Nukkit with GNU General Public License v3.0 | 6 votes |
private Orientation connect(BlockRail rail1, BlockFace face1, BlockRail rail2, BlockFace face2) { this.connect(rail1, face1); this.connect(rail2, face2); if (face1.getOpposite() == face2) { int delta1 = (int) (this.y - rail1.y); int delta2 = (int) (this.y - rail2.y); if (delta1 == -1) { return Orientation.ascending(face1); } else if (delta2 == -1) { return Orientation.ascending(face2); } } return straightOrCurved(face1, face2); }
Example 4
Source File: BlockTripWire.java From Nukkit with GNU General Public License v3.0 | 6 votes |
public void updateHook(boolean scheduleUpdate) { for (BlockFace side : new BlockFace[]{BlockFace.SOUTH, BlockFace.WEST}) { for (int i = 1; i < 42; ++i) { Block block = this.getSide(side, i); if (block instanceof BlockTripWireHook) { BlockTripWireHook hook = (BlockTripWireHook) block; if (hook.getFacing() == side.getOpposite()) { hook.calculateState(false, true, i, this); } /*if(scheduleUpdate) { this.level.scheduleUpdate(hook, 10); }*/ break; } if (block.getId() != Block.TRIPWIRE) { break; } } } }
Example 5
Source File: BlockRail.java From Nukkit with GNU General Public License v3.0 | 6 votes |
private Orientation connect(BlockRail rail1, BlockFace face1, BlockRail rail2, BlockFace face2) { this.connect(rail1, face1); this.connect(rail2, face2); if (face1.getOpposite() == face2) { int delta1 = (int) (this.y - rail1.y); int delta2 = (int) (this.y - rail2.y); if (delta1 == -1) { return Orientation.ascending(face1); } else if (delta2 == -1) { return Orientation.ascending(face2); } } return straightOrCurved(face1, face2); }
Example 6
Source File: BlockTripWire.java From Jupiter with GNU General Public License v3.0 | 6 votes |
public void updateHook(boolean scheduleUpdate) { for (BlockFace side : new BlockFace[]{BlockFace.SOUTH, BlockFace.WEST}) { for (int i = 1; i < 42; ++i) { Block block = this.getSide(side, i); if (block instanceof BlockTripWireHook) { BlockTripWireHook hook = (BlockTripWireHook) block; if (hook.getFacing() == side.getOpposite()) { hook.calculateState(false, true, i, this); } /*if(scheduleUpdate) { this.level.scheduleUpdate(hook, 10); }*/ break; } if (block.getId() != Block.TRIPWIRE) { break; } } } }
Example 7
Source File: BlockPistonBase.java From Jupiter with GNU General Public License v3.0 | 5 votes |
public BlocksCalculator(Level level, Block pos, BlockFace facing, boolean extending) { this.level = level; this.pistonPos = pos.getLocation(); if (extending) { this.moveDirection = facing; this.blockToMove = pos.getSide(facing); } else { this.moveDirection = facing.getOpposite(); this.blockToMove = pos.getSide(facing, 2); } }
Example 8
Source File: BlockHopper.java From Jupiter with GNU General Public License v3.0 | 5 votes |
@Override public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) { BlockFace facing = face.getOpposite(); if (facing == BlockFace.UP) { facing = BlockFace.DOWN; } this.meta = facing.getIndex(); boolean powered = this.level.isBlockPowered(this); if (powered == this.isEnabled()) { this.setEnabled(!powered); } this.level.setBlock(this, this); CompoundTag nbt = new CompoundTag() .putList(new ListTag<>("Items")) .putString("id", BlockEntity.HOPPER) .putInt("x", (int) this.x) .putInt("y", (int) this.y) .putInt("z", (int) this.z); new BlockEntityHopper(this.level.getChunk(this.getFloorX() >> 4, this.getFloorZ() >> 4), nbt); return true; }
Example 9
Source File: BlockRedstoneWire.java From Nukkit with GNU General Public License v3.0 | 5 votes |
protected static boolean canConnectTo(Block block, BlockFace side) { if (block.getId() == Block.REDSTONE_WIRE) { return true; } else if (BlockRedstoneDiode.isDiode(block)) { BlockFace face = ((BlockRedstoneDiode) block).getFacing(); return face == side || face.getOpposite() == side; } else { return block.isPowerSource() && side != null; } }
Example 10
Source File: BlockPistonBase.java From Nukkit with GNU General Public License v3.0 | 5 votes |
public BlocksCalculator(Level level, Block pos, BlockFace facing, boolean extending) { this.level = level; this.pistonPos = pos.getLocation(); if (extending) { this.moveDirection = facing; this.blockToMove = pos.getSide(facing); } else { this.moveDirection = facing.getOpposite(); this.blockToMove = pos.getSide(facing, 2); } }
Example 11
Source File: BlockHopper.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) { BlockFace facing = face.getOpposite(); if (facing == BlockFace.UP) { facing = BlockFace.DOWN; } this.setDamage(facing.getIndex()); boolean powered = this.level.isBlockPowered(this.getLocation()); if (powered == this.isEnabled()) { this.setEnabled(!powered); } this.level.setBlock(this, this); CompoundTag nbt = new CompoundTag() .putList(new ListTag<>("Items")) .putString("id", BlockEntity.HOPPER) .putInt("x", (int) this.x) .putInt("y", (int) this.y) .putInt("z", (int) this.z); BlockEntityHopper hopper = (BlockEntityHopper) BlockEntity.createBlockEntity(BlockEntity.HOPPER, this.level.getChunk(this.getFloorX() >> 4, this.getFloorZ() >> 4), nbt); return hopper != null; }
Example 12
Source File: BlockHopper.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) { BlockFace facing = face.getOpposite(); if (facing == BlockFace.UP) { facing = BlockFace.DOWN; } this.setDamage(facing.getIndex()); boolean powered = this.level.isBlockPowered(this); if (powered == this.isEnabled()) { this.setEnabled(!powered); } this.level.setBlock(this, this); CompoundTag nbt = new CompoundTag() .putList(new ListTag<>("Items")) .putString("id", BlockEntity.HOPPER) .putInt("x", (int) this.x) .putInt("y", (int) this.y) .putInt("z", (int) this.z); new BlockEntityHopper(this.level.getChunk(this.getFloorX() >> 4, this.getFloorZ() >> 4), nbt); return true; }
Example 13
Source File: BlockRedstoneWire.java From Nukkit with GNU General Public License v3.0 | 5 votes |
protected static boolean canConnectTo(Block block, BlockFace side) { if (block.getId() == Block.REDSTONE_WIRE) { return true; } else if (BlockRedstoneDiode.isDiode(block)) { BlockFace face = ((BlockRedstoneDiode) block).getFacing(); return face == side || face.getOpposite() == side; } else { return block.isPowerSource() && side != null; } }
Example 14
Source File: BlockPistonBase.java From Nukkit with GNU General Public License v3.0 | 5 votes |
public BlocksCalculator(Level level, Block pos, BlockFace facing, boolean extending) { this.level = level; this.pistonPos = pos.getLocation(); if (extending) { this.moveDirection = facing; this.blockToMove = pos.getSide(facing); } else { this.moveDirection = facing.getOpposite(); this.blockToMove = pos.getSide(facing, 2); } }
Example 15
Source File: BlockRail.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) { Block down = this.down(); if (down == null || down.isTransparent()) { return false; } Map<BlockRail, BlockFace> railsAround = this.checkRailsAroundAffected(); List<BlockRail> rails = new ArrayList<>(railsAround.keySet()); List<BlockFace> faces = new ArrayList<>(railsAround.values()); if (railsAround.size() == 1) { BlockRail other = rails.get(0); this.setDamage(this.connect(other, railsAround.get(other)).metadata()); } else if (railsAround.size() == 4) { if (this.isAbstract()) { this.setDamage(this.connect(rails.get(faces.indexOf(SOUTH)), SOUTH, rails.get(faces.indexOf(EAST)), EAST).metadata()); } else { this.setDamage(this.connect(rails.get(faces.indexOf(EAST)), EAST, rails.get(faces.indexOf(WEST)), WEST).metadata()); } } else if (!railsAround.isEmpty()) { if (this.isAbstract()) { if (railsAround.size() == 2) { BlockRail rail1 = rails.get(0); BlockRail rail2 = rails.get(1); this.setDamage(this.connect(rail1, railsAround.get(rail1), rail2, railsAround.get(rail2)).metadata()); } else { List<BlockFace> cd = Stream.of(CURVED_SOUTH_EAST, CURVED_NORTH_EAST, CURVED_SOUTH_WEST) .filter(o -> faces.containsAll(o.connectingDirections())) .findFirst().get().connectingDirections(); BlockFace f1 = cd.get(0); BlockFace f2 = cd.get(1); this.setDamage(this.connect(rails.get(faces.indexOf(f1)), f1, rails.get(faces.indexOf(f2)), f2).metadata()); } } else { BlockFace f = faces.stream().min((f1, f2) -> (f1.getIndex() < f2.getIndex()) ? 1 : ((x == y) ? 0 : -1)).get(); BlockFace fo = f.getOpposite(); if (faces.contains(fo)) { //Opposite connectable this.setDamage(this.connect(rails.get(faces.indexOf(f)), f, rails.get(faces.indexOf(fo)), fo).metadata()); } else { this.setDamage(this.connect(rails.get(faces.indexOf(f)), f).metadata()); } } } this.level.setBlock(this, this, true, true); if (!isAbstract()) { level.scheduleUpdate(this, this, 0); } return true; }
Example 16
Source File: BlockTripWireHook.java From Jupiter with GNU General Public License v3.0 | 4 votes |
public void calculateState(boolean onBreak, boolean updateAround, int pos, Block block) { BlockFace facing = getFacing(); Vector3 v = this.getLocation(); boolean attached = isAttached(); boolean powered = isPowered(); boolean canConnect = !onBreak; boolean nextPowered = false; int distance = 0; Block[] blocks = new Block[42]; for (int i = 1; i < 42; ++i) { Vector3 vector = v.getSide(facing, i); Block b = this.level.getBlock(vector); if (b instanceof BlockTripWireHook) { if (((BlockTripWireHook) b).getFacing() == facing.getOpposite()) { distance = i; } break; } if (b.getId() != Block.TRIPWIRE && i != pos) { blocks[i] = null; canConnect = false; } else { if (i == pos) { b = block != null ? block : b; } if (b instanceof BlockTripWire) { boolean disarmed = !((BlockTripWire) b).isDisarmed(); boolean wirePowered = ((BlockTripWire) b).isPowered(); nextPowered |= disarmed && wirePowered; if (i == pos) { this.level.scheduleUpdate(this, 10); canConnect &= disarmed; } } blocks[i] = b; } } canConnect = canConnect & distance > 1; nextPowered = nextPowered & canConnect; BlockTripWireHook hook = new BlockTripWireHook(); hook.setAttached(canConnect); hook.setPowered(nextPowered); if (distance > 0) { Vector3 vec = v.getSide(facing, distance); BlockFace face = facing.getOpposite(); hook.setFace(face); this.level.setBlock(vec, hook, true, false); this.level.updateAroundRedstone(vec, null); this.level.updateAroundRedstone(vec.getSide(face.getOpposite()), null); this.addSound(vec, canConnect, nextPowered, attached, powered); } this.addSound(v, canConnect, nextPowered, attached, powered); if (!onBreak) { hook.setFace(facing); this.level.setBlock(v, hook, true, false); if (updateAround) { this.level.updateAroundRedstone(v, null); this.level.updateAroundRedstone(v.getSide(facing.getOpposite()), null); } } if (attached != canConnect) { for (int i = 1; i < distance; i++) { Vector3 vc = v.getSide(facing, i); block = blocks[i]; if (block != null && this.level.getBlockIdAt(vc.getFloorX(), vc.getFloorY(), vc.getFloorZ()) != Block.AIR) { if (canConnect ^ ((block.meta & 0x04) > 0)) { block.meta ^= 0x04; } this.level.setBlock(vc, block, true, false); } } } }
Example 17
Source File: BlockTripWireHook.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public void calculateState(boolean onBreak, boolean updateAround, int pos, Block block) { BlockFace facing = getFacing(); Vector3 v = this.getLocation(); boolean attached = isAttached(); boolean powered = isPowered(); boolean canConnect = !onBreak; boolean nextPowered = false; int distance = 0; Block[] blocks = new Block[42]; for (int i = 1; i < 42; ++i) { Vector3 vector = v.getSide(facing, i); Block b = this.level.getBlock(vector); if (b instanceof BlockTripWireHook) { if (((BlockTripWireHook) b).getFacing() == facing.getOpposite()) { distance = i; } break; } if (b.getId() != Block.TRIPWIRE && i != pos) { blocks[i] = null; canConnect = false; } else { if (i == pos) { b = block != null ? block : b; } if (b instanceof BlockTripWire) { boolean disarmed = !((BlockTripWire) b).isDisarmed(); boolean wirePowered = ((BlockTripWire) b).isPowered(); nextPowered |= disarmed && wirePowered; if (i == pos) { this.level.scheduleUpdate(this, 10); canConnect &= disarmed; } } blocks[i] = b; } } canConnect = canConnect & distance > 1; nextPowered = nextPowered & canConnect; BlockTripWireHook hook = (BlockTripWireHook) Block.get(BlockID.TRIPWIRE_HOOK); hook.setAttached(canConnect); hook.setPowered(nextPowered); if (distance > 0) { Vector3 vec = v.getSide(facing, distance); BlockFace face = facing.getOpposite(); hook.setFace(face); this.level.setBlock(vec, hook, true, false); this.level.updateAroundRedstone(vec, null); this.level.updateAroundRedstone(vec.getSide(face.getOpposite()), null); this.addSound(vec, canConnect, nextPowered, attached, powered); } this.addSound(v, canConnect, nextPowered, attached, powered); if (!onBreak) { hook.setFace(facing); this.level.setBlock(v, hook, true, false); if (updateAround) { this.level.updateAroundRedstone(v, null); this.level.updateAroundRedstone(v.getSide(facing.getOpposite()), null); } } if (attached != canConnect) { for (int i = 1; i < distance; i++) { Vector3 vc = v.getSide(facing, i); block = blocks[i]; if (block != null && this.level.getBlockIdAt(vc.getFloorX(), vc.getFloorY(), vc.getFloorZ()) != Block.AIR) { if (canConnect ^ ((block.getDamage() & 0x04) > 0)) { block.setDamage(block.getDamage() ^ 0x04); } this.level.setBlock(vc, block, true, false); } } } }
Example 18
Source File: BlockRail.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) { Block down = this.down(); if (down == null || down.isTransparent()) { return false; } Map<BlockRail, BlockFace> railsAround = this.checkRailsAroundAffected(); List<BlockRail> rails = new ArrayList<>(railsAround.keySet()); List<BlockFace> faces = new ArrayList<>(railsAround.values()); if (railsAround.size() == 1) { BlockRail other = rails.get(0); this.setDamage(this.connect(other, railsAround.get(other)).metadata()); } else if (railsAround.size() == 4) { if (this.isAbstract()) { this.setDamage(this.connect(rails.get(faces.indexOf(SOUTH)), SOUTH, rails.get(faces.indexOf(EAST)), EAST).metadata()); } else { this.setDamage(this.connect(rails.get(faces.indexOf(EAST)), EAST, rails.get(faces.indexOf(WEST)), WEST).metadata()); } } else if (!railsAround.isEmpty()) { if (this.isAbstract()) { if (railsAround.size() == 2) { BlockRail rail1 = rails.get(0); BlockRail rail2 = rails.get(1); this.setDamage(this.connect(rail1, railsAround.get(rail1), rail2, railsAround.get(rail2)).metadata()); } else { List<BlockFace> cd = Stream.of(CURVED_SOUTH_EAST, CURVED_NORTH_EAST, CURVED_SOUTH_WEST) .filter(o -> o.connectingDirections().stream().allMatch(faces::contains)) .findFirst().get().connectingDirections(); BlockFace f1 = cd.get(0); BlockFace f2 = cd.get(1); this.setDamage(this.connect(rails.get(faces.indexOf(f1)), f1, rails.get(faces.indexOf(f2)), f2).metadata()); } } else { BlockFace f = faces.stream() .sorted((f1, f2) -> (f1.getIndex() < f2.getIndex()) ? 1 : ((x == y) ? 0 : -1)) .findFirst().get(); BlockFace fo = f.getOpposite(); if (faces.contains(fo)) { //Opposite connectable this.setDamage(this.connect(rails.get(faces.indexOf(f)), f, rails.get(faces.indexOf(fo)), fo).metadata()); } else { this.setDamage(this.connect(rails.get(faces.indexOf(f)), f).metadata()); } } } this.level.setBlock(this, this, true, true); if (!isAbstract()) { level.scheduleUpdate(this, this, 0); } return true; }
Example 19
Source File: BlockRail.java From Jupiter with GNU General Public License v3.0 | 4 votes |
@Override public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) { Block down = this.down(); if (down == null || down.isTransparent()) { return false; } Map<BlockRail, BlockFace> railsAround = this.checkRailsAroundAffected(); List<BlockRail> rails = new ArrayList<>(railsAround.keySet()); List<BlockFace> faces = new ArrayList<>(railsAround.values()); if (railsAround.size() == 1) { BlockRail other = rails.get(0); this.meta = this.connect(other, railsAround.get(other)).metadata(); } else if (railsAround.size() == 4) { if (this.isAbstract()) { this.meta = this.connect(rails.get(faces.indexOf(SOUTH)), SOUTH, rails.get(faces.indexOf(EAST)), EAST).metadata(); } else { this.meta = this.connect(rails.get(faces.indexOf(EAST)), EAST, rails.get(faces.indexOf(WEST)), WEST).metadata(); } } else if (!railsAround.isEmpty()) { if (this.isAbstract()) { if (railsAround.size() == 2) { BlockRail rail1 = rails.get(0); BlockRail rail2 = rails.get(1); this.meta = this.connect(rail1, railsAround.get(rail1), rail2, railsAround.get(rail2)).metadata(); } else { List<BlockFace> cd = Stream.of(CURVED_SOUTH_EAST, CURVED_NORTH_EAST, CURVED_SOUTH_WEST) .filter(o -> o.connectingDirections().stream().allMatch(faces::contains)) .findFirst().get().connectingDirections(); BlockFace f1 = cd.get(0); BlockFace f2 = cd.get(1); this.meta = this.connect(rails.get(faces.indexOf(f1)), f1, rails.get(faces.indexOf(f2)), f2).metadata(); } } else { BlockFace f = faces.stream() .sorted((f1, f2) -> (f1.getIndex() < f2.getIndex()) ? 1 : ((x == y) ? 0 : -1)) .findFirst().get(); BlockFace fo = f.getOpposite(); if (faces.contains(fo)) { //Opposite connectable this.meta = this.connect(rails.get(faces.indexOf(f)), f, rails.get(faces.indexOf(fo)), fo).metadata(); } else { this.meta = this.connect(rails.get(faces.indexOf(f)), f).metadata(); } } } this.level.setBlock(this, this, true, true); if (!isAbstract()) { level.scheduleUpdate(this, this, 0); } return true; }
Example 20
Source File: BlockTripWireHook.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public void calculateState(boolean onBreak, boolean updateAround, int pos, Block block) { BlockFace facing = getFacing(); Vector3 v = this.getLocation(); boolean attached = isAttached(); boolean powered = isPowered(); boolean canConnect = !onBreak; boolean nextPowered = false; int distance = 0; Block[] blocks = new Block[42]; for (int i = 1; i < 42; ++i) { Vector3 vector = v.getSide(facing, i); Block b = this.level.getBlock(vector); if (b instanceof BlockTripWireHook) { if (((BlockTripWireHook) b).getFacing() == facing.getOpposite()) { distance = i; } break; } if (b.getId() != Block.TRIPWIRE && i != pos) { blocks[i] = null; canConnect = false; } else { if (i == pos) { b = block != null ? block : b; } if (b instanceof BlockTripWire) { boolean disarmed = !((BlockTripWire) b).isDisarmed(); boolean wirePowered = ((BlockTripWire) b).isPowered(); nextPowered |= disarmed && wirePowered; if (i == pos) { this.level.scheduleUpdate(this, 10); canConnect &= disarmed; } } blocks[i] = b; } } canConnect = canConnect & distance > 1; nextPowered = nextPowered & canConnect; BlockTripWireHook hook = new BlockTripWireHook(); hook.setAttached(canConnect); hook.setPowered(nextPowered); if (distance > 0) { Vector3 vec = v.getSide(facing, distance); BlockFace face = facing.getOpposite(); hook.setFace(face); this.level.setBlock(vec, hook, true, false); this.level.updateAroundRedstone(vec, null); this.level.updateAroundRedstone(vec.getSide(face.getOpposite()), null); this.addSound(vec, canConnect, nextPowered, attached, powered); } this.addSound(v, canConnect, nextPowered, attached, powered); if (!onBreak) { hook.setFace(facing); this.level.setBlock(v, hook, true, false); if (updateAround) { this.level.updateAroundRedstone(v, null); this.level.updateAroundRedstone(v.getSide(facing.getOpposite()), null); } } if (attached != canConnect) { for (int i = 1; i < distance; i++) { Vector3 vc = v.getSide(facing, i); block = blocks[i]; if (block != null && this.level.getBlockIdAt(vc.getFloorX(), vc.getFloorY(), vc.getFloorZ()) != Block.AIR) { if (canConnect ^ ((block.getDamage() & 0x04) > 0)) { block.setDamage(block.getDamage() ^ 0x04); } this.level.setBlock(vc, block, true, false); } } } }