Java Code Examples for com.jme3.network.Network#createServer()

The following examples show how to use com.jme3.network.Network#createServer() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: TestRemoteCall.java    From jmonkeyengine with BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
public static void createServer(){
    serverApp = new SimpleApplication() {
        @Override
        public void simpleInitApp() {
        }
    };
    serverApp.start();

    try {
        Server server = Network.createServer(5110);
        server.start();

        ObjectStore store = new ObjectStore(server);
        store.exposeObject("access", new ServerAccessImpl());
    } catch (IOException ex) {
        ex.printStackTrace();
    }
}
 
Example 2
Source File: TestNetworkStress.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 6 votes vote down vote up
public static void main(String[] args) throws IOException, InterruptedException{
    Logger.getLogger("").getHandlers()[0].setLevel(Level.OFF);
    
    Server server = Network.createServer(5110);
    server.start();
    server.addConnectionListener(new TestNetworkStress());

    for (int i = 0; i < 1000; i++){
        Client client = Network.connectToServer("localhost", 5110);
        client.start();

        Thread.sleep(10);
        
        client.close();
    }
}
 
Example 3
Source File: TestMessages.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 6 votes vote down vote up
public static void main(String[] args) throws IOException, InterruptedException{
    Serializer.registerClass(PingMessage.class);
    Serializer.registerClass(PongMessage.class);

    Server server = Network.createServer(5110);
    server.start();

    Client client = Network.connectToServer("localhost", 5110);
    client.start();

    server.addMessageListener(new ServerPingResponder(), PingMessage.class);
    client.addMessageListener(new ClientPingResponder(), PongMessage.class);

    System.out.println("Client: Sending ping message..");
    client.send(new PingMessage());
    
    Object obj = new Object();
    synchronized (obj){
        obj.wait();
    }
}
 
Example 4
Source File: TestThroughput.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 6 votes vote down vote up
public static void main(String[] args) throws IOException, InterruptedException {

        Serializer.registerClass(TestMessage.class);

        // Use this to test the client/server name version check
        //Server server = Network.createServer( "bad name", 42, 5110, 5110 );
        Server server = Network.createServer(5110, 5110);
        server.start();

        Client client = Network.connectToServer("localhost", 5110);
        client.start();

        client.addMessageListener(new TestThroughput(false), TestMessage.class);
        server.addMessageListener(new TestThroughput(true), TestMessage.class);

        Thread.sleep(1);

        TestMessage test = new TestMessage();
//        for( int i = 0; i < 10; i++ ) {
        while (true) {
//System.out.println( "sending." );
            client.send(test);
        }

        //Thread.sleep(5000);
    }
 
Example 5
Source File: TestRemoteCall.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 6 votes vote down vote up
public static void createServer(){
    serverApp = new SimpleApplication() {
        @Override
        public void simpleInitApp() {
        }
    };
    serverApp.start();

    try {
        Server server = Network.createServer(5110);
        server.start();

        ObjectStore store = new ObjectStore(server);
        store.exposeObject("access", new ServerAccessImpl());
    } catch (IOException ex) {
        ex.printStackTrace();
    }
}
 
Example 6
Source File: OpenRTSServer.java    From OpenRTS with MIT License 5 votes vote down vote up
@Override
public void simpleInitApp() {
	try {
		myServer = Network.createServer(PORT, PORT);
		myServer.addMessageListener(new MessageListener(), Event.class);
		myServer.addConnectionListener(new ConnectionListener());
		myServer.start();
		logger.info("Server listening at :" + PORT);

	} catch (IOException e) {
		e.printStackTrace();
	}
	Serializer.registerClass(Event.class);
}
 
Example 7
Source File: TestChatServer.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 5 votes vote down vote up
public static void main(String... args) throws Exception {
    initializeClasses();

    // Use this to test the client/server name version check
    Server server = Network.createServer(NAME, VERSION, PORT, UDP_PORT);
    server.start();

    ChatHandler handler = new ChatHandler();
    server.addMessageListener(handler, ChatMessage.class);

    // Keep running basically forever
    synchronized (NAME) {
        NAME.wait();
    }
}
 
Example 8
Source File: TestSerialization.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 5 votes vote down vote up
public static void main(String[] args) throws IOException, InterruptedException{
    Serializer.registerClass(SomeObject.class);
    Serializer.registerClass(TestSerializationMessage.class);

    Server server = Network.createServer( 5110 );
    server.start();

    Client client = Network.connectToServer( "localhost", 5110 ); 
    client.start();

    server.addMessageListener(new TestSerialization(), TestSerializationMessage.class);
    client.send(new TestSerializationMessage(true));
    
    Thread.sleep(10000);
}