Java Code Examples for org.bukkit.FireworkEffect#Type
The following examples show how to use
org.bukkit.FireworkEffect#Type .
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Example 1
Source File: ExprFireworkEffect.java From Skript with GNU General Public License v3.0 | 5 votes |
@SuppressWarnings({"null", "unchecked"}) @Override public boolean init(Expression<?>[] exprs, int matchedPattern, Kleenean isDelayed, ParseResult parseResult) { flicker = parseResult.mark == 2 || parseResult.mark > 3; trail = parseResult.mark >= 3; hasFade = matchedPattern == 1; type = (Expression<FireworkEffect.Type>) exprs[0]; color = (Expression<Color>) exprs[1]; if (hasFade) fade = (Expression<Color>) exprs[2]; return true; }
Example 2
Source File: FireworkUtil.java From DungeonsXL with GNU General Public License v3.0 | 5 votes |
/** * Spawns a randomized firework. * * @param location the location where the firework is fired * @return the Firework */ public static Firework spawnRandom(Location location) { Firework firework = (Firework) location.getWorld().spawnEntity(location, EntityType.FIREWORK); FireworkMeta meta = firework.getFireworkMeta(); Random r = new Random(); int rt = r.nextInt(4) + 1; FireworkEffect.Type type = FireworkEffect.Type.BALL; if (rt == 1) { type = FireworkEffect.Type.BALL; } if (rt == 2) { type = FireworkEffect.Type.BALL_LARGE; } if (rt == 3) { type = FireworkEffect.Type.BURST; } if (rt == 4) { type = FireworkEffect.Type.CREEPER; } if (rt == 5) { type = FireworkEffect.Type.STAR; } FireworkEffect effect = FireworkEffect.builder().flicker(r.nextBoolean()).withColor(randomColor()).withFade(randomColor()).with(type).trail(r.nextBoolean()).build(); meta.addEffect(effect); int rp = r.nextInt(2) + 1; meta.setPower(rp); firework.setFireworkMeta(meta); return firework; }
Example 3
Source File: Util.java From SkyWarsReloaded with GNU General Public License v3.0 | 5 votes |
public void fireworks(final Player player, final int length, final int fireworksPer5Tick) { final List<FireworkEffect.Type> type = new ArrayList<>(Arrays.asList(FireworkEffect.Type.BALL, FireworkEffect.Type.BALL_LARGE, FireworkEffect.Type.BURST, FireworkEffect.Type.STAR, FireworkEffect.Type.CREEPER)); final List<Color> colors = new ArrayList<>(Arrays.asList(Color.AQUA, Color.BLACK, Color.BLUE, Color.FUCHSIA, Color.GRAY, Color.GREEN, Color.LIME, Color.MAROON, Color.NAVY, Color.OLIVE, Color.ORANGE, Color.PURPLE, Color.RED, Color.SILVER, Color.TEAL, Color.WHITE, Color.YELLOW)); final long currentTime = System.currentTimeMillis(); Random rand = new Random(); if (SkyWarsReloaded.get().isEnabled()) { new BukkitRunnable() { public void run() { if (System.currentTimeMillis() >= currentTime + length * 1000 || SkyWarsReloaded.get().getServer().getPlayer(player.getUniqueId()) == null) { this.cancel(); } else { for (int i = 0; i < fireworksPer5Tick; ++i) { final Location loc = player.getLocation(); @SuppressWarnings({ "unchecked", "rawtypes" }) final Firework firework = (Firework)player.getLocation().getWorld().spawn(loc, (Class)Firework.class); final FireworkMeta fMeta = firework.getFireworkMeta(); FireworkEffect fe = FireworkEffect.builder().withColor(colors.get(rand.nextInt(17))).withColor(colors.get(rand.nextInt(17))) .withColor(colors.get(rand.nextInt(17))).with(type.get(rand.nextInt(5))).trail(rand.nextBoolean()) .flicker(rand.nextBoolean()).build(); fMeta.addEffects(fe); fMeta.setPower(new Random().nextInt(2) + 2); firework.setFireworkMeta(fMeta); } } } }.runTaskTimer(SkyWarsReloaded.get(), 0L, 5L); } }