Java Code Examples for net.minecraft.client.entity.EntityPlayerSP#setPosition()
The following examples show how to use
net.minecraft.client.entity.EntityPlayerSP#setPosition() .
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Example 1
Source File: VClipCmd.java From ForgeWurst with GNU General Public License v3.0 | 5 votes |
@Override public void call(String[] args) throws CmdException { if(args.length != 1) throw new CmdSyntaxError(); if(!MathUtils.isInteger(args[0])) throw new CmdSyntaxError(); EntityPlayerSP player = WMinecraft.getPlayer(); player.setPosition(player.posX, player.posY + Integer.parseInt(args[0]), player.posZ); }
Example 2
Source File: LongJump.java From LiquidBounce with GNU General Public License v3.0 | 4 votes |
@EventTarget public void onUpdate(final UpdateEvent event) { if(LadderJump.jumped) MovementUtils.strafe(MovementUtils.getSpeed() * 1.08F); if(jumped) { final String mode = modeValue.get(); if (mc.thePlayer.onGround || mc.thePlayer.capabilities.isFlying) { jumped = false; canMineplexBoost = false; if (mode.equalsIgnoreCase("NCP")) { mc.thePlayer.motionX = 0; mc.thePlayer.motionZ = 0; } return; } switch (mode.toLowerCase()) { case "ncp": MovementUtils.strafe(MovementUtils.getSpeed() * (canBoost ? ncpBoostValue.get() : 1F)); canBoost = false; break; case "aacv1": mc.thePlayer.motionY += 0.05999D; MovementUtils.strafe(MovementUtils.getSpeed() * 1.08F); break; case "aacv2": case "mineplex3": mc.thePlayer.jumpMovementFactor = 0.09F; mc.thePlayer.motionY += 0.0132099999999999999999999999999; mc.thePlayer.jumpMovementFactor = 0.08F; MovementUtils.strafe(); break; case "aacv3": final EntityPlayerSP player = mc.thePlayer; if(player.fallDistance > 0.5F && !teleported) { double value = 3; EnumFacing horizontalFacing = player.getHorizontalFacing(); double x = 0; double z = 0; switch(horizontalFacing) { case NORTH: z = -value; break; case EAST: x = +value; break; case SOUTH: z = +value; break; case WEST: x = -value; break; } player.setPosition(player.posX + x, player.posY, player.posZ + z); teleported = true; } break; case "mineplex": mc.thePlayer.motionY += 0.0132099999999999999999999999999; mc.thePlayer.jumpMovementFactor = 0.08F; MovementUtils.strafe(); break; case "mineplex2": if(!canMineplexBoost) break; mc.thePlayer.jumpMovementFactor = 0.1F; if(mc.thePlayer.fallDistance > 1.5F) { mc.thePlayer.jumpMovementFactor = 0F; mc.thePlayer.motionY = -10F; } MovementUtils.strafe(); break; } } if(autoJumpValue.get() && mc.thePlayer.onGround && MovementUtils.isMoving()) { jumped = true; mc.thePlayer.jump(); } }