Java Code Examples for org.bukkit.potion.PotionType#FIRE_RESISTANCE
The following examples show how to use
org.bukkit.potion.PotionType#FIRE_RESISTANCE .
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Example 1
Source File: ItemBuilder.java From Crazy-Crates with MIT License | 5 votes |
private PotionType getPotionType(PotionEffectType type) { if (type != null) { if (type.equals(PotionEffectType.FIRE_RESISTANCE)) { return PotionType.FIRE_RESISTANCE; } else if (type.equals(PotionEffectType.HARM)) { return PotionType.INSTANT_DAMAGE; } else if (type.equals(PotionEffectType.HEAL)) { return PotionType.INSTANT_HEAL; } else if (type.equals(PotionEffectType.INVISIBILITY)) { return PotionType.INVISIBILITY; } else if (type.equals(PotionEffectType.JUMP)) { return PotionType.JUMP; } else if (type.equals(PotionEffectType.getByName("LUCK"))) { return PotionType.valueOf("LUCK"); } else if (type.equals(PotionEffectType.NIGHT_VISION)) { return PotionType.NIGHT_VISION; } else if (type.equals(PotionEffectType.POISON)) { return PotionType.POISON; } else if (type.equals(PotionEffectType.REGENERATION)) { return PotionType.REGEN; } else if (type.equals(PotionEffectType.SLOW)) { return PotionType.SLOWNESS; } else if (type.equals(PotionEffectType.SPEED)) { return PotionType.SPEED; } else if (type.equals(PotionEffectType.INCREASE_DAMAGE)) { return PotionType.STRENGTH; } else if (type.equals(PotionEffectType.WATER_BREATHING)) { return PotionType.WATER_BREATHING; } else if (type.equals(PotionEffectType.WEAKNESS)) { return PotionType.WEAKNESS; } } return null; }
Example 2
Source File: PotionEffectUtils.java From Skript with GNU General Public License v3.0 | 4 votes |
/** * Checks if given string represents a known potion type and returns that type. * Unused currently, will be used soon (TM). * @param name Name of potion type * @return */ @Nullable public static PotionType checkPotionType(String name) { switch (name) { case "uncraftable": case "empty": return PotionType.UNCRAFTABLE; case "mundane": return PotionType.MUNDANE; case "thick": return PotionType.THICK; case "night vision": case "darkvision": return PotionType.NIGHT_VISION; case "invisibility": return PotionType.INVISIBILITY; case "leaping": case "jump boost": return PotionType.JUMP; case "fire resistance": case "fire immunity": return PotionType.FIRE_RESISTANCE; case "swiftness": case "speed": return PotionType.SPEED; case "slowness": return PotionType.SLOWNESS; case "water breathing": return PotionType.WATER_BREATHING; case "instant health": case "healing": case "health": return PotionType.INSTANT_HEAL; case "instant damage": case "harming": case "damage": return PotionType.INSTANT_DAMAGE; case "poison": return PotionType.POISON; case "regeneration": case "regen": return PotionType.REGEN; case "strength": return PotionType.STRENGTH; case "weakness": return PotionType.WEAKNESS; case "luck": return PotionType.LUCK; } return null; }
Example 3
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue(); if (cont != null) { if (((CompoundTag) itemTags).getValue().containsKey("tag")) { Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } } } return chestItem; }
Example 4
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue(); if (cont != null) { if (((CompoundTag) itemTags).getValue().containsKey("tag")) { Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } } } return chestItem; }
Example 5
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue(); if (cont != null) { if (((CompoundTag) itemTags).getValue().containsKey("tag")) { Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } } } return chestItem; }
Example 6
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue(); if (cont != null) { if (((CompoundTag) itemTags).getValue().containsKey("tag")) { Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } } } return chestItem; }
Example 7
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@SuppressWarnings("deprecation") @Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> contents = (Map<String,Tag>) ((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } return chestItem; }
Example 8
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue(); if (cont != null) { if (((CompoundTag) itemTags).getValue().containsKey("tag")) { Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } } } return chestItem; }