Java Code Examples for sun.java2d.SurfaceData#invalidate()
The following examples show how to use
sun.java2d.SurfaceData#invalidate() .
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Example 1
Source File: VolatileSurfaceManager.java From openjdk-jdk8u with GNU General Public License v2.0 | 6 votes |
/** * Called from SunGraphicsEnv when there has been a display mode change. * Note that we simply invalidate hardware surfaces here; we do not * attempt to recreate or re-render them. This is to avoid threading * conflicts with the native toolkit and associated threads. Instead, * we just nullify the old surface data object and wait for a future * method in the rendering process to recreate the surface. */ public void displayChanged() { if (!isAccelerationEnabled()) { return; } lostSurface = true; if (sdAccel != null) { // First, nullify the software surface. This guards against // using a SurfaceData that was created in a different // display mode. sdBackup = null; // Now, invalidate the old hardware-based SurfaceData // Note that getBackupSurface may set sdAccel to null so we have to invalidate it before SurfaceData oldData = sdAccel; sdAccel = null; oldData.invalidate(); sdCurrent = getBackupSurface(); } // Update graphicsConfig for the vImg in case it changed due to // this display change event vImg.updateGraphicsConfig(); }
Example 2
Source File: VolatileSurfaceManager.java From jdk8u-jdk with GNU General Public License v2.0 | 6 votes |
/** * Called from SunGraphicsEnv when there has been a display mode change. * Note that we simply invalidate hardware surfaces here; we do not * attempt to recreate or re-render them. This is to avoid threading * conflicts with the native toolkit and associated threads. Instead, * we just nullify the old surface data object and wait for a future * method in the rendering process to recreate the surface. */ public void displayChanged() { if (!isAccelerationEnabled()) { return; } lostSurface = true; if (sdAccel != null) { // First, nullify the software surface. This guards against // using a SurfaceData that was created in a different // display mode. sdBackup = null; // Now, invalidate the old hardware-based SurfaceData // Note that getBackupSurface may set sdAccel to null so we have to invalidate it before SurfaceData oldData = sdAccel; sdAccel = null; oldData.invalidate(); sdCurrent = getBackupSurface(); } // Update graphicsConfig for the vImg in case it changed due to // this display change event vImg.updateGraphicsConfig(); }
Example 3
Source File: VolatileSurfaceManager.java From TencentKona-8 with GNU General Public License v2.0 | 6 votes |
/** * Called from SunGraphicsEnv when there has been a display mode change. * Note that we simply invalidate hardware surfaces here; we do not * attempt to recreate or re-render them. This is to avoid threading * conflicts with the native toolkit and associated threads. Instead, * we just nullify the old surface data object and wait for a future * method in the rendering process to recreate the surface. */ public void displayChanged() { if (!isAccelerationEnabled()) { return; } lostSurface = true; if (sdAccel != null) { // First, nullify the software surface. This guards against // using a SurfaceData that was created in a different // display mode. sdBackup = null; // Now, invalidate the old hardware-based SurfaceData // Note that getBackupSurface may set sdAccel to null so we have to invalidate it before SurfaceData oldData = sdAccel; sdAccel = null; oldData.invalidate(); sdCurrent = getBackupSurface(); } // Update graphicsConfig for the vImg in case it changed due to // this display change event vImg.updateGraphicsConfig(); }
Example 4
Source File: VolatileSurfaceManager.java From jdk8u60 with GNU General Public License v2.0 | 6 votes |
/** * Called from SunGraphicsEnv when there has been a display mode change. * Note that we simply invalidate hardware surfaces here; we do not * attempt to recreate or re-render them. This is to avoid threading * conflicts with the native toolkit and associated threads. Instead, * we just nullify the old surface data object and wait for a future * method in the rendering process to recreate the surface. */ public void displayChanged() { if (!isAccelerationEnabled()) { return; } lostSurface = true; if (sdAccel != null) { // First, nullify the software surface. This guards against // using a SurfaceData that was created in a different // display mode. sdBackup = null; // Now, invalidate the old hardware-based SurfaceData // Note that getBackupSurface may set sdAccel to null so we have to invalidate it before SurfaceData oldData = sdAccel; sdAccel = null; oldData.invalidate(); sdCurrent = getBackupSurface(); } // Update graphicsConfig for the vImg in case it changed due to // this display change event vImg.updateGraphicsConfig(); }
Example 5
Source File: VolatileSurfaceManager.java From dragonwell8_jdk with GNU General Public License v2.0 | 6 votes |
/** * Called from SunGraphicsEnv when there has been a display mode change. * Note that we simply invalidate hardware surfaces here; we do not * attempt to recreate or re-render them. This is to avoid threading * conflicts with the native toolkit and associated threads. Instead, * we just nullify the old surface data object and wait for a future * method in the rendering process to recreate the surface. */ public void displayChanged() { if (!isAccelerationEnabled()) { return; } lostSurface = true; if (sdAccel != null) { // First, nullify the software surface. This guards against // using a SurfaceData that was created in a different // display mode. sdBackup = null; // Now, invalidate the old hardware-based SurfaceData // Note that getBackupSurface may set sdAccel to null so we have to invalidate it before SurfaceData oldData = sdAccel; sdAccel = null; oldData.invalidate(); sdCurrent = getBackupSurface(); } // Update graphicsConfig for the vImg in case it changed due to // this display change event vImg.updateGraphicsConfig(); }
Example 6
Source File: XWindow.java From TencentKona-8 with GNU General Public License v2.0 | 5 votes |
public void dispose() { SurfaceData oldData = surfaceData; surfaceData = null; if (oldData != null) { oldData.invalidate(); } XToolkit.targetDisposedPeer(target, this); destroy(); }
Example 7
Source File: XWindow.java From openjdk-jdk9 with GNU General Public License v2.0 | 5 votes |
final void doValidateSurface() { SurfaceData oldData = surfaceData; if (oldData != null) { surfaceData = graphicsConfig.createSurfaceData(this); oldData.invalidate(); } }
Example 8
Source File: WComponentPeer.java From openjdk-8-source with GNU General Public License v2.0 | 5 votes |
protected void disposeImpl() { SurfaceData oldData = surfaceData; surfaceData = null; ScreenUpdateManager.getInstance().dropScreenSurface(oldData); oldData.invalidate(); // remove from updater before calling targetDisposedPeer WToolkit.targetDisposedPeer(target, this); _dispose(); }
Example 9
Source File: XWindow.java From jdk8u60 with GNU General Public License v2.0 | 5 votes |
final void doValidateSurface() { SurfaceData oldData = surfaceData; if (oldData != null) { surfaceData = graphicsConfig.createSurfaceData(this); oldData.invalidate(); } }
Example 10
Source File: XWindow.java From openjdk-jdk8u-backup with GNU General Public License v2.0 | 5 votes |
final void doValidateSurface() { SurfaceData oldData = surfaceData; if (oldData != null) { surfaceData = graphicsConfig.createSurfaceData(this); oldData.invalidate(); } }
Example 11
Source File: XBaseMenuWindow.java From openjdk-8-source with GNU General Public License v2.0 | 5 votes |
/** * Performs disposal of menu window. * Should be called only on eventHandlerThread */ protected void doDispose() { xSetVisible(false); SurfaceData oldData = surfaceData; surfaceData = null; if (oldData != null) { oldData.invalidate(); } destroy(); }
Example 12
Source File: XWindow.java From TencentKona-8 with GNU General Public License v2.0 | 5 votes |
final void doValidateSurface() { SurfaceData oldData = surfaceData; if (oldData != null) { surfaceData = graphicsConfig.createSurfaceData(this); oldData.invalidate(); } }
Example 13
Source File: XBaseMenuWindow.java From openjdk-jdk8u with GNU General Public License v2.0 | 5 votes |
/** * Performs disposal of menu window. * Should be called only on eventHandlerThread */ protected void doDispose() { xSetVisible(false); SurfaceData oldData = surfaceData; surfaceData = null; if (oldData != null) { oldData.invalidate(); } destroy(); }
Example 14
Source File: XWindow.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
public void dispose() { SurfaceData oldData = surfaceData; surfaceData = null; if (oldData != null) { oldData.invalidate(); } XToolkit.targetDisposedPeer(target, this); destroy(); }
Example 15
Source File: XWindow.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 5 votes |
public void dispose() { SurfaceData oldData = surfaceData; surfaceData = null; if (oldData != null) { oldData.invalidate(); } XToolkit.targetDisposedPeer(target, this); destroy(); }
Example 16
Source File: XWindow.java From dragonwell8_jdk with GNU General Public License v2.0 | 5 votes |
public void dispose() { SurfaceData oldData = surfaceData; surfaceData = null; if (oldData != null) { oldData.invalidate(); } XToolkit.targetDisposedPeer(target, this); destroy(); }
Example 17
Source File: XWindow.java From dragonwell8_jdk with GNU General Public License v2.0 | 5 votes |
final void doValidateSurface() { SurfaceData oldData = surfaceData; if (oldData != null) { surfaceData = graphicsConfig.createSurfaceData(this); oldData.invalidate(); } }
Example 18
Source File: XBaseMenuWindow.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
/** * Performs disposal of menu window. * Should be called only on eventHandlerThread */ protected void doDispose() { xSetVisible(false); SurfaceData oldData = surfaceData; surfaceData = null; if (oldData != null) { oldData.invalidate(); } destroy(); }
Example 19
Source File: VolatileSurfaceManager.java From openjdk-jdk9 with GNU General Public License v2.0 | 4 votes |
/** * Called from SunGraphicsEnv when there has been a display mode change. * Note that we simply invalidate hardware surfaces here; we do not * attempt to recreate or re-render them. This is to avoid threading * conflicts with the native toolkit and associated threads. Instead, * we just nullify the old surface data object and wait for a future * method in the rendering process to recreate the surface. */ public void displayChanged() { lostSurface = true; if (sdAccel != null) { // First, nullify the software surface. This guards against // using a SurfaceData that was created in a different // display mode. sdBackup = null; // Now, invalidate the old hardware-based SurfaceData // Note that getBackupSurface may set sdAccel to null so we have to invalidate it before SurfaceData oldData = sdAccel; sdAccel = null; oldData.invalidate(); sdCurrent = getBackupSurface(); } // Update graphicsConfig for the vImg in case it changed due to // this display change event vImg.updateGraphicsConfig(); // Compare the Graphics configuration transforms to determine // whether the software backed surface needs to be invalidated. AffineTransform atUpdated = vImg.getGraphicsConfig() .getDefaultTransform(); if (!isAccelerationEnabled()) { if (!atUpdated.equals(atCurrent)) { // Ideally there is no need to re-create a software surface. // But some OSs allow changes to display state at runtime. Such // a provision would cause mismatch in graphics configuration of // the display and the surface. Hence we re-create the software // surface as well. sdBackup = null; sdCurrent = getBackupSurface(); } else { // Software backed surface was not invalidated. lostSurface = false; } } // Update the AffineTransformation backing the volatile image atCurrent = atUpdated; }
Example 20
Source File: WComponentPeer.java From hottub with GNU General Public License v2.0 | 4 votes |
/** * Multi-buffer version of replaceSurfaceData. This version is called * by createBuffers(), which needs to acquire the same locks in the same * order, but also needs to perform additional functions inside the * locks. */ public void replaceSurfaceData(int newNumBackBuffers, BufferCapabilities caps) { SurfaceData oldData = null; VolatileImage oldBB = null; synchronized(((Component)target).getTreeLock()) { synchronized(this) { if (pData == 0) { return; } numBackBuffers = newNumBackBuffers; ScreenUpdateManager mgr = ScreenUpdateManager.getInstance(); oldData = surfaceData; mgr.dropScreenSurface(oldData); createScreenSurface(true); if (oldData != null) { oldData.invalidate(); } oldBB = backBuffer; if (numBackBuffers > 0) { // set the caps first, they're used when creating the bb backBufferCaps = caps; Win32GraphicsConfig gc = (Win32GraphicsConfig)getGraphicsConfiguration(); backBuffer = gc.createBackBuffer(this); } else if (backBuffer != null) { backBufferCaps = null; backBuffer = null; } } } // it would be better to do this before we create new ones, // but then we'd run into deadlock issues if (oldData != null) { oldData.flush(); // null out the old data to make it collected faster oldData = null; } if (oldBB != null) { oldBB.flush(); // null out the old data to make it collected faster oldData = null; } }