Java Code Examples for org.bukkit.entity.Player#getInventory()
The following examples show how to use
org.bukkit.entity.Player#getInventory() .
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Example 1
Source File: ShopMenuItem.java From AnnihilationPro with MIT License | 9 votes |
@Override public void onItemClick(ItemClickEvent event) { Player player = event.getPlayer(); PlayerInventory p = player.getInventory(); if(p.containsAtLeast(new ItemStack(Material.GOLD_INGOT), cost)) { int total = 0; for(ItemStack s : p.all(Material.GOLD_INGOT).values()) { total += s.getAmount(); } p.remove(Material.GOLD_INGOT); if(total-cost > 0) p.addItem(new ItemStack(Material.GOLD_INGOT,total-cost)); p.addItem(product); player.sendMessage(Lang.PURCHASEDITEM.toString()); } else player.sendMessage(Lang.COULDNOTPURCHASE.toString()); }
Example 2
Source File: PlayerEvents.java From uSkyBlock with GNU General Public License v3.0 | 7 votes |
@EventHandler(priority = EventPriority.NORMAL) public void onClickOnObsidian(final PlayerInteractEvent event) { if (!plugin.getWorldManager().isSkyWorld(event.getPlayer().getWorld())) { return; } long now = System.currentTimeMillis(); Player player = event.getPlayer(); PlayerInventory inventory = player.getInventory(); Block block = event.getClickedBlock(); Long lastClick = obsidianClick.get(player.getUniqueId()); if (lastClick != null && (lastClick + OBSIDIAN_SPAM) >= now) { plugin.notifyPlayer(player, tr("\u00a74You can only convert obsidian once every 10 seconds")); return; } if (Settings.extras_obsidianToLava && plugin.playerIsOnIsland(player) && plugin.getWorldManager().isSkyWorld(player.getWorld()) && event.getAction() == Action.RIGHT_CLICK_BLOCK && player.getItemInHand() != null && player.getItemInHand().getType() == Material.BUCKET && block != null && block.getType() == Material.OBSIDIAN && !testForObsidian(block)) { if (inventory.firstEmpty() != -1) { obsidianClick.put(player.getUniqueId(), now); player.sendMessage(tr("\u00a7eChanging your obsidian back into lava. Be careful!")); inventory.removeItem(new ItemStack(Material.BUCKET, 1)); inventory.addItem(new ItemStack(Material.LAVA_BUCKET, 1)); player.updateInventory(); block.setType(Material.AIR); event.setCancelled(true); // Don't execute the click anymore (since that would re-place the lava). } else { player.sendMessage(tr("\u00a7eYour inventory must have another empty space!")); } } }
Example 3
Source File: Civilian.java From Civs with GNU General Public License v3.0 | 6 votes |
public int getCountNonStashItems(String name) { Player player = Bukkit.getPlayer(uuid); if (player == null) { return 0; } int count = 0; for (ItemStack is : player.getInventory()) { if (!CVItem.isCivsItem(is)) { continue; } CivItem civItem = CivItem.getFromItemStack(is); if (civItem == null) { continue; } if (!civItem.getProcessedName().equalsIgnoreCase(name) && !civItem.getGroups().contains(name)) { continue; } count += is.getAmount(); } count += getCountRegions(name); return count; }
Example 4
Source File: GraphListener.java From LagMonitor with MIT License | 6 votes |
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH) public void onInteract(PlayerInteractEvent clickEvent) { Player player = clickEvent.getPlayer(); PlayerInventory inventory = player.getInventory(); ItemStack mainHandItem; if (mainHandSupported) { mainHandItem = inventory.getItemInMainHand(); } else { mainHandItem = inventory.getItemInHand(); } if (isOurGraph(mainHandItem)) { inventory.setItemInMainHand(new ItemStack(Material.AIR)); } }
Example 5
Source File: FlagTrackingSpectate.java From HeavySpleef with GNU General Public License v3.0 | 6 votes |
@Subscribe public void onSpectateLeave(FlagSpectate.SpectateLeaveEvent event) { Player player = event.getPlayer().getBukkitPlayer(); Inventory inventory = player.getInventory(); for (ItemStack stack : inventory.getContents()) { if (stack == null) { continue; } MetadatableItemStack metadatable = new MetadatableItemStack(stack); if (!metadatable.hasItemMeta() || !metadatable.getItemMeta().hasLore() || !metadatable.hasMetadata(TRACKER_KEY)) { continue; } inventory.remove(stack); } player.updateInventory(); tracking.remove(player); }
Example 6
Source File: EntityDamage.java From AdditionsAPI with MIT License | 6 votes |
@EventHandler(priority = EventPriority.HIGHEST) public void onEntityDamage(EntityDamageEvent event) { if (event.isCancelled()) return; DamageCause cause = event.getCause(); Entity damagee = event.getEntity(); EntityType damageeType = damagee.getType(); // PlayerCustomArmorDamageEvent if (damageeType == EntityType.PLAYER) { Player player = (Player) damagee; PlayerInventory inv = player.getInventory(); for (ItemStack armor : inv.getArmorContents()) // TODO: Speed up if (armor != null && armor.getType() != Material.AIR && AdditionsAPI.isCustomItem(armor) && new CustomItemStack(armor).getCustomItem() instanceof CustomArmor && new CustomItemStack(armor).getCustomItem() .getDurabilityMechanics() instanceof ArmorDurability) { CustomArmor cArmor = (CustomArmor) new CustomItemStack(armor).getCustomItem(); Bukkit.getServer().getPluginManager().callEvent(new PlayerCustomArmorDamageEvent(player, armor, cArmor, cause, (float) event.getDamage(), armor.containsEnchantment(Enchantment.THORNS))); } } }
Example 7
Source File: Main.java From ArmorStandTools with MIT License | 6 votes |
void restoreInventory(Player p) { removeAllTools(p); UUID uuid = p.getUniqueId(); ItemStack[] savedInv = savedInventories.get(uuid); if(savedInv == null) return; PlayerInventory plrInv = p.getInventory(); ItemStack[] newItems = plrInv.getContents().clone(); plrInv.setContents(savedInv); savedInventories.remove(uuid); for(ItemStack i : newItems) { if(i == null) continue; HashMap<Integer, ItemStack> couldntFit = plrInv.addItem(i); for (ItemStack is : couldntFit.values()) { p.getWorld().dropItem(p.getLocation(), is); } } p.sendMessage(ChatColor.GREEN + Config.invReturned); }
Example 8
Source File: ClearInventoryAction.java From UHC with MIT License | 6 votes |
@Override protected void run(Player player) { final PlayerInventory inv = player.getInventory(); // clear main inventory contents = inv.getContents(); inv.clear(); // clear armour slots armourContents = inv.getArmorContents(); inv.setArmorContents(null); // clear if they have something on their cursour currently onCursor = player.getItemOnCursor(); player.setItemOnCursor(new ItemStack(Material.AIR)); // if they have a crafting inventory open clear items from it too // stops storing items in crafting slots bypassing clear inventories final InventoryView openInventory = player.getOpenInventory(); if (openInventory.getType() == InventoryType.CRAFTING) { crafting = Optional.of(openInventory.getTopInventory().getContents()); openInventory.getTopInventory().clear(); } else { crafting = Optional.absent(); } }
Example 9
Source File: Compat19.java From RedProtect with GNU General Public License v3.0 | 6 votes |
@EventHandler(ignoreCancelled = true) public void onPlayerMove(PlayerMoveEvent e) { Player p = e.getPlayer(); // Glide options if (!p.hasPermission("redprotect.bypass.glide")) { if (!RedProtect.get().config.globalFlagsRoot().worlds.get(p.getWorld().getName()).player_glide.allow_elytra) { ItemStack item = p.getInventory().getChestplate(); if (item != null && item.getType().equals(Material.ELYTRA)) { PlayerInventory inv = p.getInventory(); inv.setChestplate(new ItemStack(Material.AIR)); if (inv.firstEmpty() == -1) { p.getWorld().dropItem(p.getLocation(), item); } else { inv.setItem(inv.firstEmpty(), item); } p.playSound(p.getLocation(), Sound.ENTITY_ITEM_PICKUP, 10, 1); RedProtect.get().lang.sendMessage(p, "globallistener.elytra.cantequip"); } } } }
Example 10
Source File: GraphListener.java From LagMonitor with MIT License | 6 votes |
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH) public void onInteract(PlayerInteractEvent clickEvent) { Player player = clickEvent.getPlayer(); PlayerInventory inventory = player.getInventory(); ItemStack mainHandItem; if (mainHandSupported) { mainHandItem = inventory.getItemInMainHand(); } else { mainHandItem = inventory.getItemInHand(); } if (isOurGraph(mainHandItem)) { inventory.setItemInMainHand(new ItemStack(Material.AIR)); } }
Example 11
Source File: KingsCrown.java From NBTEditor with GNU General Public License v3.0 | 5 votes |
@Override public void onPickup(EntityPickupItemEvent event) { Player player = ((Player) event.getEntity()); PlayerInventory inv = player.getInventory(); ItemStack lastHelmet = inv.getHelmet(); if (lastHelmet == null || inv.addItem(lastHelmet).size() == 0) { inv.setHelmet(event.getItem().getItemStack()); event.getItem().remove(); event.setCancelled(true); if (shouldBroadcastMessage()) { UtilsMc.broadcastToWorld(player.getWorld(), MessageFormat.format("§6{0} §fhas been crown §6King§f!", player.getName(), getName())); } } }
Example 12
Source File: AdditionsCmd.java From AdditionsAPI with MIT License | 5 votes |
/** * @param player * Can't be null * @param idName * Can't be null * @param amount * Can be null * @param durability * Can be null - Uses the Vanilla Style durability adjustments. * @return */ public static boolean giveCommand(Player player, String idName, Integer amount, Integer durability, CommandSender sender) { if (player == null || idName == null) return false; PlayerInventory inv = player.getInventory(); CustomItemStack cStack = new CustomItemStack(idName); if (amount != null && !amount.equals(1)) { sender.sendMessage(ChatColor.RED + "" + ChatColor.BOLD + "===--- Additions API by chrismin13 ---==="); sender.sendMessage(ChatColor.GREEN + " ---=== Give Command ===---"); sender.sendMessage(""); sender.sendMessage(ChatColor.RED + "" + ChatColor.BOLD + "No Custom Items can be stacked."); sender.sendMessage(ChatColor.RED + "" + ChatColor.BOLD + "Any amount of over 1 will be denied."); return true; } if (durability != null) cStack.setFakeDurability(cStack.getMaxFakeDurability() - durability); inv.addItem(cStack.getItemStack()); sender.sendMessage(ChatColor.RED + "" + ChatColor.BOLD + "===--- Additions API by chrismin13 ---==="); sender.sendMessage(ChatColor.GREEN + " ---=== Give Command ===---"); sender.sendMessage(""); sender.sendMessage("Gave Custom Item: " + ChatColor.BOLD + idName); sender.sendMessage( "Amount: " + ChatColor.BOLD + cStack.getCustomItem().getAmount() + ChatColor.RESET + " Durability: " + ChatColor.BOLD + cStack.getFakeDurability() + " / " + cStack.getMaxFakeDurability()); return true; }
Example 13
Source File: ArmorKeep.java From CardinalPGM with MIT License | 5 votes |
@EventHandler public void onPlayerDeath(PlayerDeathEvent event) { Player player = event.getEntity(); PlayerInventory inventory = player.getInventory(); Map<Integer, ItemStack> itemsToKeep = new HashMap<>(); if (inventory.getHelmet() != null) { if (inventory.getHelmet().getType().equals(type) && inventory.getHelmet().getDurability() == damageValue) { helmet.put(player, inventory.getHelmet()); inventory.setHelmet(null); } } if (inventory.getChestplate() != null) { if (inventory.getChestplate().getType().equals(type) && inventory.getChestplate().getDurability() == damageValue) { chestplate.put(player, inventory.getChestplate()); inventory.setChestplate(null); } } if (inventory.getLeggings() != null) { if (inventory.getLeggings().getType().equals(type) && inventory.getLeggings().getDurability() == damageValue) { leggings.put(player, inventory.getLeggings()); inventory.setLeggings(null); } } if (inventory.getBoots() != null) { if (inventory.getBoots().getType().equals(type) && inventory.getBoots().getDurability() == damageValue) { boots.put(player, inventory.getBoots()); inventory.setBoots(null); } } }
Example 14
Source File: BrushListener.java From FastAsyncWorldedit with GNU General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onPlayerItemHoldEvent(final PlayerItemHeldEvent event) { final Player bukkitPlayer = event.getPlayer(); if (bukkitPlayer.isSneaking()) { return; } FawePlayer<Object> fp = FawePlayer.wrap(bukkitPlayer); com.sk89q.worldedit.entity.Player player = fp.getPlayer(); LocalSession session = fp.getSession(); Tool tool = session.getTool(player); if (tool instanceof ScrollTool) { final int slot = event.getNewSlot(); final int oldSlot = event.getPreviousSlot(); final int ri; if ((((slot - oldSlot) <= 4) && ((slot - oldSlot) > 0)) || (((slot - oldSlot) < -4))) { ri = 1; } else { ri = -1; } ScrollTool scrollable = (ScrollTool) tool; if (scrollable.increment(player, ri)) { if (Settings.IMP.EXPERIMENTAL.PERSISTENT_BRUSHES) { bukkitPlayer.getInventory().setHeldItemSlot(oldSlot); } else { final PlayerInventory inv = bukkitPlayer.getInventory(); final ItemStack item = inv.getItem(slot); final ItemStack newItem = inv.getItem(oldSlot); inv.setItem(slot, newItem); inv.setItem(oldSlot, item); bukkitPlayer.updateInventory(); } } } }
Example 15
Source File: FlagShovels.java From HeavySpleef with GNU General Public License v3.0 | 5 votes |
@Subscribe public void onGameStart(GameStartEvent event) { Game game = event.getGame(); for (SpleefPlayer player : game.getPlayers()) { Player bukkitPlayer = player.getBukkitPlayer(); Inventory inv = bukkitPlayer.getInventory(); ItemStack stack = createShovel(); inv.addItem(stack); bukkitPlayer.updateInventory(); } }
Example 16
Source File: MyCommand.java From NBTEditor with GNU General Public License v3.0 | 5 votes |
public static PlayerInventory checkFullInventory(Player player) throws MyCommandException { PlayerInventory inv = player.getInventory(); if (inv.firstEmpty() == -1) { throw new MyCommandException("§cInventory full!"); } return inv; }
Example 17
Source File: ItemShortcut.java From Minepacks with GNU General Public License v3.0 | 5 votes |
private void addItem(Player player) { if(player.hasPermission(Permissions.USE)) { boolean empty = false, item = false; for(ItemStack itemStack : player.getInventory()) { if(itemStack == null || itemStack.getType() == Material.AIR) empty = true; else if(isItemShortcut(itemStack)) { item = true; break; } } if(!item && empty) { if(preferredSlotId >= 0 && preferredSlotId < 36) { ItemStack stack = player.getInventory().getItem(preferredSlotId); if(stack == null || stack.getType() == Material.AIR) { player.getInventory().setItem(preferredSlotId, HeadUtils.fromBase64(value, itemName, MINEPACKS_UUID)); return; } } player.getInventory().addItem(HeadUtils.fromBase64(value, itemName, MINEPACKS_UUID)); } } }
Example 18
Source File: ViewInventoryMatchModule.java From ProjectAres with GNU Affero General Public License v3.0 | 4 votes |
@EventHandler(priority = EventPriority.MONITOR) public void updateMonitoredClick(final InventoryClickedEvent event) { if(event.getWhoClicked() instanceof Player) { Player player = (Player) event.getWhoClicked(); boolean playerInventory = event.getInventory().getType() == InventoryType.CRAFTING; // cb bug fix Inventory inventory; if(playerInventory) { inventory = player.getInventory(); } else { inventory = event.getInventory(); } invLoop: for(Map.Entry<Player, View> entry : new HashSet<>(this.views.entrySet())) { // avoid ConcurrentModificationException final Player viewer = entry.getKey(); View view = entry.getValue(); // because a player can only be viewing one inventory at a time, // this is how we determine if we have a match if(inventory.getViewers().isEmpty() || view.watched.getViewers().isEmpty() || inventory.getViewers().size() > view.watched.getViewers().size()) continue invLoop; for(int i = 0; i < inventory.getViewers().size(); i++) { if(!inventory.getViewers().get(i).equals(view.watched.getViewers().get(i))) { continue invLoop; } } // a watched user is in a chest if(view.isPlayerInventory() && !playerInventory) { inventory = view.getPlayerInventory().getHolder().getInventory(); playerInventory = true; } if(playerInventory) { this.previewPlayerInventory(viewer, (PlayerInventory) inventory); } else { this.previewInventory(viewer, inventory); } } } }
Example 19
Source File: PlayerStateHolder.java From HeavySpleef with GNU General Public License v3.0 | 4 votes |
public void updateState(Player player, boolean location, GameMode mode) { PlayerInventory inventory = player.getInventory(); boolean is1_9 = MinecraftVersion.getImplementationVersion().compareTo(MinecraftVersion.V1_9) >= 0; boolean isSimpleSize = inventory.getContents().length <= SIMPLE_INVENTORY_SIZE; ItemStack[] contents = inventory.getContents(); ItemStack[] inventoryArray = new ItemStack[is1_9 && !isSimpleSize ? inventory.getSize() : INVENTORY_SIZE]; if (!is1_9 || isSimpleSize) { ItemStack[] armor = inventory.getArmorContents(); System.arraycopy(contents, 0, inventoryArray, 0, contents.length); System.arraycopy(armor, 0, inventoryArray, inventoryArray.length - ARMOR_INVENTORY_SIZE, armor.length); } else { System.arraycopy(contents, 0, inventoryArray, 0, contents.length); } /* Initialize the state with the current player state */ setInventory(inventoryArray); setOnCursor(player.getItemOnCursor()); setGamemode(mode != null ? mode : player.getGameMode()); setMaxHealth(player.getMaxHealth()); setHealth(player.getHealth(), player.getMaxHealth()); setFoodLevel(player.getFoodLevel()); setLevel(player.getLevel()); setExperience(player.getExp()); setAllowFlight(player.getAllowFlight()); setFlying(player.isFlying()); setActiveEffects(player.getActivePotionEffects()); setExhaustion(player.getExhaustion()); setSaturation(player.getSaturation()); setFallDistance(player.getFallDistance()); setFireTicks(player.getFireTicks()); if (location) { setLocation(player.getLocation()); } setScoreboard(player.getScoreboard()); setCompassTarget(player.getCompassTarget()); List<WeakReference<Player>> cantSee = Lists.newArrayList(); for (Player onlinePlayer : Bukkit.getOnlinePlayers()) { if (player.canSee(onlinePlayer)) { continue; } WeakReference<Player> ref = new WeakReference<Player>(onlinePlayer); cantSee.add(ref); } setCantSee(cantSee); }
Example 20
Source File: Soulbound.java From MineTinker with GNU General Public License v3.0 | 4 votes |
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true) public void effect(PlayerDeathEvent event) { if (event.getKeepInventory()) { return; } Player player = event.getEntity(); Inventory inventory = player.getInventory(); for (ItemStack itemStack : inventory.getContents()) { if (itemStack == null) { continue; // More consistent nullability in NotNull fields } if (modManager.isArmorViable(itemStack) || modManager.isToolViable(itemStack) || modManager.isWandViable(itemStack)) { if (!player.hasPermission("minetinker.modifiers.soulbound.use")) { continue; } if (!modManager.hasMod(itemStack, this)) { continue; } Random rand = new Random(); int n = rand.nextInt(100); int c = modManager.getModLevel(itemStack, this) * percentagePerLevel; ChatWriter.logModifier(player, event, this, itemStack, String.format("Chance(%d/%d)", n, c)); if (n > c) { continue; } storedItemStacks.computeIfAbsent(player.getUniqueId(), k -> new ArrayList<>()); // ? ArrayList<ItemStack> stored = storedItemStacks.get(player.getUniqueId()); if (stored.contains(itemStack)) { continue; } if (decrementModLevelOnUse) { int newLevel = modManager.getModLevel(itemStack, this) - 1; if (newLevel == 0) { modManager.removeMod(itemStack, this); } else { DataHandler.setTag(itemStack, getKey(), modManager.getModLevel(itemStack, this) - 1, PersistentDataType.INTEGER, false); } } stored.add(itemStack.clone()); itemStack.setAmount(0); } } }