Java Code Examples for com.badlogic.gdx.graphics.g2d.Animation.PlayMode#LOOP
The following examples show how to use
com.badlogic.gdx.graphics.g2d.Animation.PlayMode#LOOP .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 2
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 3
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 4
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 5
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 6
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 7
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 8
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 9
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 10
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 11
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 12
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 13
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 14
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 15
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 16
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 17
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 18
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 19
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example 20
Source File: Assets.java From ud406 with MIT License | 5 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); // TODO: Create an Array of AtlasRegions to hold the walking left frames Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); // TODO: Add the proper frames to the array walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); // TODO: Create the walking left animation walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); // TODO: Do the same with the walking right frames Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }