Java Code Examples for master.flame.danmaku.danmaku.model.IDisplayer#isHardwareAccelerated()

The following examples show how to use master.flame.danmaku.danmaku.model.IDisplayer#isHardwareAccelerated() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: DanmakuUtils.java    From letv with Apache License 2.0 5 votes vote down vote up
public static DrawingCache buildDanmakuDrawingCache(BaseDanmaku danmaku, IDisplayer disp, DrawingCache cache) {
    if (cache == null) {
        cache = new DrawingCache();
    }
    cache.build((int) Math.ceil((double) danmaku.paintWidth), (int) Math.ceil((double) danmaku.paintHeight), disp.getDensityDpi(), false);
    DrawingCacheHolder holder = cache.get();
    if (holder != null) {
        ((AbsDisplayer) disp).drawDanmaku(danmaku, holder.canvas, 0.0f, 0.0f, true);
        if (disp.isHardwareAccelerated()) {
            holder.splitWith(disp.getWidth(), disp.getHeight(), disp.getMaximumCacheWidth(), disp.getMaximumCacheHeight());
        }
    }
    return cache;
}
 
Example 2
Source File: DanmakuUtils.java    From letv with Apache License 2.0 4 votes vote down vote up
public static final boolean isOverSize(IDisplayer disp, BaseDanmaku item) {
    return disp.isHardwareAccelerated() && (item.paintWidth > ((float) disp.getMaximumCacheWidth()) || item.paintHeight > ((float) disp.getMaximumCacheHeight()));
}