Java Code Examples for net.dv8tion.jda.api.OnlineStatus#fromKey()
The following examples show how to use
net.dv8tion.jda.api.OnlineStatus#fromKey() .
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Example 1
Source File: WidgetUtil.java From JDA with Apache License 2.0 | 5 votes |
private Member(@Nonnull DataObject json, @Nonnull Widget widget) { this.widget = widget; this.bot = json.getBoolean("bot"); this.id = json.getLong("id"); this.username = json.getString("username"); this.discriminator = json.getString("discriminator"); this.avatar = json.getString("avatar", null); this.nickname = json.getString("nick", null); this.status = OnlineStatus.fromKey(json.getString("status")); this.game = json.isNull("game") ? null : EntityBuilder.createActivity(json.getObject("game")); }
Example 2
Source File: PresenceUpdateHandler.java From JDA with Apache License 2.0 | 4 votes |
@Override protected Long handleInternally(DataObject content) { // Ignore events for relationships, presences are guild only to us if (content.isNull("guild_id")) { log.debug("Received PRESENCE_UPDATE without guild_id. Ignoring event."); return null; } //Do a pre-check to see if this is for a Guild, and if it is, if the guild is currently locked or not cached. final long guildId = content.getLong("guild_id"); if (getJDA().getGuildSetupController().isLocked(guildId)) return guildId; GuildImpl guild = (GuildImpl) getJDA().getGuildById(guildId); if (guild == null) { getJDA().getEventCache().cache(EventCache.Type.GUILD, guildId, responseNumber, allContent, this::handle); EventCache.LOG.debug("Received a PRESENCE_UPDATE for a guild that is not yet cached! GuildId:{} UserId: {}", guildId, content.getObject("user").get("id")); return null; } DataObject jsonUser = content.getObject("user"); final long userId = jsonUser.getLong("id"); UserImpl user = (UserImpl) getJDA().getUsersView().get(userId); // The user is not yet known to us, maybe due to lazy loading. Try creating it. if (user == null) { // If this presence update doesn't have a user or the status is offline we ignore it if (jsonUser.isNull("username") || "offline".equals(content.get("status"))) return null; // We should have somewhat enough information to create this member, so lets do it! user = (UserImpl) createMember(content, guildId, guild, jsonUser).getUser(); } if (jsonUser.hasKey("username")) { // username implies this is an update to a user - fire events and update properties getJDA().getEntityBuilder().updateUser(user, jsonUser); } //Now that we've update the User's info, lets see if we need to set the specific Presence information. // This is stored in the Member objects. //We set the activities to null to prevent parsing if the cache was disabled final DataArray activityArray = !getJDA().isCacheFlagSet(CacheFlag.ACTIVITY) || content.isNull("activities") ? null : content.getArray("activities"); List<Activity> newActivities = new ArrayList<>(); boolean parsedActivity = parseActivities(userId, activityArray, newActivities); MemberImpl member = (MemberImpl) guild.getMember(user); //Create member from presence if not offline if (member == null) { if (jsonUser.isNull("username") || "offline".equals(content.get("status"))) { log.trace("Ignoring incomplete PRESENCE_UPDATE for member with id {} in guild with id {}", userId, guildId); return null; } member = createMember(content, guildId, guild, jsonUser); } if (getJDA().isCacheFlagSet(CacheFlag.CLIENT_STATUS) && !content.isNull("client_status")) handleClientStatus(content, member); // Check if activities changed if (parsedActivity) handleActivities(newActivities, member); //The member is already cached, so modify the presence values and fire events as needed. OnlineStatus status = OnlineStatus.fromKey(content.getString("status")); if (!member.getOnlineStatus().equals(status)) { OnlineStatus oldStatus = member.getOnlineStatus(); member.setOnlineStatus(status); getJDA().getEntityBuilder().updateMemberCache(member); getJDA().handleEvent( new UserUpdateOnlineStatusEvent( getJDA(), responseNumber, member, oldStatus)); } return null; }
Example 3
Source File: EntityBuilder.java From JDA with Apache License 2.0 | 4 votes |
public void createPresence(MemberImpl member, DataObject presenceJson) { if (member == null) throw new NullPointerException("Provided member was null!"); boolean cacheGame = getJDA().isCacheFlagSet(CacheFlag.ACTIVITY); boolean cacheStatus = getJDA().isCacheFlagSet(CacheFlag.CLIENT_STATUS); DataArray activityArray = !cacheGame || presenceJson.isNull("activities") ? null : presenceJson.getArray("activities"); DataObject clientStatusJson = !cacheStatus || presenceJson.isNull("client_status") ? null : presenceJson.getObject("client_status"); OnlineStatus onlineStatus = OnlineStatus.fromKey(presenceJson.getString("status")); List<Activity> activities = new ArrayList<>(); boolean parsedActivity = false; if (cacheGame && activityArray != null) { for (int i = 0; i < activityArray.length(); i++) { try { activities.add(createActivity(activityArray.getObject(i))); parsedActivity = true; } catch (Exception ex) { String userId; userId = member.getUser().getId(); if (LOG.isDebugEnabled()) LOG.warn("Encountered exception trying to parse a presence! UserId: {} JSON: {}", userId, activityArray, ex); else LOG.warn("Encountered exception trying to parse a presence! UserId: {} Message: {} Enable debug for details", userId, ex.getMessage()); } } } if (cacheGame && parsedActivity) member.setActivities(activities); member.setOnlineStatus(onlineStatus); if (clientStatusJson != null) { for (String key : clientStatusJson.keys()) { ClientType type = ClientType.fromKey(key); OnlineStatus status = OnlineStatus.fromKey(clientStatusJson.getString(key)); member.setOnlineStatus(type, status); } } }