Java Code Examples for com.badlogic.gdx.scenes.scene2d.ui.Label#setStyle()
The following examples show how to use
com.badlogic.gdx.scenes.scene2d.ui.Label#setStyle() .
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Example 1
Source File: BottomMenu.java From Norii with Apache License 2.0 | 6 votes |
private void updateStatsMenu() { final float statsWidth = Gdx.graphics.getWidth() - (HERO_PORTRAIT_WIDTH_TILES * tileWidthPixel); final float statsHeight = BOTTOM_MENU_HEIGHT_TILES * tileHeightPixel; statsGroup.setHeight(statsHeight); statsGroup.setWidth(statsWidth); final LabelStyle labelStyle = Utility.createLabelStyle("fonts/BreatheFireIi-2z9W.ttf", 105, 1, Color.LIGHT_GRAY, 1, 1); for (final Actor actor : statsGroup.getChildren()) { if (actor.getClass() == Label.class) { final Label label = (Label) actor; label.setStyle(labelStyle); label.setFontScale(Gdx.graphics.getWidth() * LABEL_FONT_SCALE, Gdx.graphics.getHeight() * LABEL_FONT_SCALE); } } statsGroup.setPosition(HERO_PORTRAIT_WIDTH_TILES * tileWidthPixel, 0); }
Example 2
Source File: MessageTestBase.java From gdx-ai with Apache License 2.0 | 5 votes |
protected void addSeparator (Table table) { Label lbl = new Label("", container.skin); lbl.setColor(0.75f, 0.75f, 0.75f, 1); lbl.setStyle(new LabelStyle(lbl.getStyle())); lbl.getStyle().background = container.skin.newDrawable("white"); table.add(lbl).colspan(2).height(1).width(220).pad(5, 1, 5, 1); }
Example 3
Source File: SteeringTestBase.java From gdx-ai with Apache License 2.0 | 5 votes |
protected void addSeparator (Table table) { Label lbl = new Label("", container.skin); lbl.setColor(0.75f, 0.75f, 0.75f, 1); lbl.setStyle(new LabelStyle(lbl.getStyle())); lbl.getStyle().background = container.skin.newDrawable("white"); table.add(lbl).colspan(2).height(1).width(220).pad(5, 1, 5, 1); }
Example 4
Source File: PathFinderTestBase.java From gdx-ai with Apache License 2.0 | 5 votes |
protected void addSeparator (Table table) { Label lbl = new Label("", container.skin); lbl.setColor(0.75f, 0.75f, 0.75f, 1); lbl.setStyle(new LabelStyle(lbl.getStyle())); lbl.getStyle().background = container.skin.newDrawable("white"); table.add(lbl).colspan(2).height(1).width(220).pad(5, 1, 5, 1); }
Example 5
Source File: SettingsScreen.java From Unlucky with MIT License | 4 votes |
public SettingsScreen(final Unlucky game, final ResourceManager rm) { super(game, rm); // exit button stage.addActor(exitButton); exitButton.addListener(new ClickListener() { public void clicked(InputEvent event, float x, float y) { if (!game.player.settings.muteSfx) rm.buttonclick0.play(game.player.settings.sfxVolume); if (inGame) { game.gameScreen.resetGame = false; setFadeScreen(game.gameScreen); game.gameScreen.hud.settingsDialog.show(game.gameScreen.hud.getStage()); } else { game.menuScreen.transitionIn = 2; setSlideScreen(game.menuScreen, false); } } }); // create title label banner = new Image(rm.skin, "default-slider"); banner.setPosition(8, 102); banner.setSize(164, 12); stage.addActor(banner); bannerLabel = new Label("SETTINGS", rm.skin); bannerLabel.setStyle(new Label.LabelStyle(rm.pixel10, new Color(1, 212 / 255.f, 0, 1))); bannerLabel.setSize(50, 12); bannerLabel.setTouchable(Touchable.disabled); bannerLabel.setPosition(14, 102); bannerLabel.setAlignment(Align.left); stage.addActor(bannerLabel); bg = new Image(rm.skin, "default-slider"); bg.setPosition(8, 8); bg.setSize(184, 88); stage.addActor(bg); white = new Label.LabelStyle(rm.pixel10, Color.WHITE); description = new Label("SOUND MISC", new Label.LabelStyle(rm.pixel10, new Color(1, 212 / 255.f, 0, 1))); description.setFontScale(0.75f); description.setTouchable(Touchable.disabled); description.setPosition(14, 85); stage.addActor(description); // create settings labels settingLabels = new Label[7]; String[] settingStrs = new String[] { "MUSIC VOLUME", "SFX VOLUME", "MUTE MUSIC:", "MUTE SFX:", "SHOW ENEMY LEVELS:", "WEATHER ANIMATIONS:", "SHOW FPS:" }; for (int i = 0; i < 7; i++) { settingLabels[i] = new Label(settingStrs[i], white); settingLabels[i].setTouchable(Touchable.disabled); settingLabels[i].setFontScale(0.5f); stage.addActor(settingLabels[i]); } for (int i = 0; i < 2; i++) settingLabels[i].setPosition(14, 76 - i * 24); for (int i = 2; i < 4; i++) settingLabels[i].setPosition(14, 26 - (i - 2) * 14); for (int i = 4; i < 7; i++) settingLabels[i].setPosition(111, 72 - (i - 4) * 16); createSliders(); createCheckboxes(); }