Java Code Examples for sun.java2d.pipe.RenderQueue#lock()

The following examples show how to use sun.java2d.pipe.RenderQueue#lock() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: RSLAPITest.java    From openjdk-8 with GNU General Public License v2.0 6 votes vote down vote up
private static void testContext(final AccelGraphicsConfig agc) {
    BufferedContext c = agc.getContext();
    final AccelDeviceEventListener l = new AccelDeviceEventListener() {
        public void onDeviceDispose() {
            System.out.println("onDeviceDispose invoked");
            agc.removeDeviceEventListener(this);
        }
        public void onDeviceReset() {
            System.out.println("onDeviceReset invoked");
        }
    };
    agc.addDeviceEventListener(l);

    RenderQueue rq = c.getRenderQueue();
    rq.lock();
    try {
        c.saveState();
        rq.flushNow();
        c.restoreState();
        rq.flushNow();
        System.out.println("Passed: Save/Restore");
    } finally {
        rq.unlock();
    }
}
 
Example 2
Source File: RSLAPITest.java    From jdk8u-jdk with GNU General Public License v2.0 6 votes vote down vote up
private static void testContext(final AccelGraphicsConfig agc) {
    BufferedContext c = agc.getContext();
    final AccelDeviceEventListener l = new AccelDeviceEventListener() {
        public void onDeviceDispose() {
            System.out.println("onDeviceDispose invoked");
            agc.removeDeviceEventListener(this);
        }
        public void onDeviceReset() {
            System.out.println("onDeviceReset invoked");
        }
    };
    agc.addDeviceEventListener(l);

    RenderQueue rq = c.getRenderQueue();
    rq.lock();
    try {
        c.saveState();
        rq.flushNow();
        c.restoreState();
        rq.flushNow();
        System.out.println("Passed: Save/Restore");
    } finally {
        rq.unlock();
    }
}
 
Example 3
Source File: RSLAPITest.java    From openjdk-jdk9 with GNU General Public License v2.0 5 votes vote down vote up
private static void printSurface(Surface s) {
    if (s instanceof AccelSurface) {
        final AccelSurface surface = (AccelSurface) s;
        System.out.println(" Accel Surface: ");
        System.out.println("  type=" + surface.getType());
        System.out.println("  bounds=" + surface.getBounds());
        System.out.println("  nativeBounds=" + surface.getNativeBounds());
        System.out.println("  isSurfaceLost=" + surface.isSurfaceLost());
        System.out.println("  isValid=" + surface.isValid());
        RenderQueue rq = surface.getContext().getRenderQueue();
        rq.lock();
        try {
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    System.out.printf("  getNativeResource(TEXTURE)=0x%x\n",
                        surface.getNativeResource(TEXTURE));
                    System.out.printf("  getNativeResource(RT_TEXTURE)=0x%x\n",
                        surface.getNativeResource(RT_TEXTURE));
                    System.out.printf("  getNativeResource(RT_PLAIN)=0x%x\n",
                        surface.getNativeResource(RT_PLAIN));
                    System.out.printf(
                        "  getNativeResource(FLIP_BACKBUFFER)=0x%x\n",
                        surface.getNativeResource(FLIP_BACKBUFFER));

                    testD3DDeviceResourceField(surface);

                    testInvalidType(surface, -1);
                    testInvalidType(surface, -150);
                    testInvalidType(surface, 300);
                    testInvalidType(surface, Integer.MAX_VALUE);
                    testInvalidType(surface, Integer.MIN_VALUE);
                }
            });
        } finally {
            rq.unlock();
        }
    } else {
        System.out.println("null accelerated surface");
    }
}
 
Example 4
Source File: RSLAPITest.java    From jdk8u_jdk with GNU General Public License v2.0 5 votes vote down vote up
private static void printSurface(Surface s) {
    if (s instanceof AccelSurface) {
        final AccelSurface surface = (AccelSurface) s;
        System.out.println(" Accel Surface: ");
        System.out.println("  type=" + surface.getType());
        System.out.println("  bounds=" + surface.getBounds());
        System.out.println("  nativeBounds=" + surface.getNativeBounds());
        System.out.println("  isSurfaceLost=" + surface.isSurfaceLost());
        System.out.println("  isValid=" + surface.isValid());
        RenderQueue rq = surface.getContext().getRenderQueue();
        rq.lock();
        try {
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    System.out.printf("  getNativeResource(TEXTURE)=0x%x\n",
                        surface.getNativeResource(TEXTURE));
                    System.out.printf("  getNativeResource(RT_TEXTURE)=0x%x\n",
                        surface.getNativeResource(RT_TEXTURE));
                    System.out.printf("  getNativeResource(RT_PLAIN)=0x%x\n",
                        surface.getNativeResource(RT_PLAIN));
                    System.out.printf(
                        "  getNativeResource(FLIP_BACKBUFFER)=0x%x\n",
                        surface.getNativeResource(FLIP_BACKBUFFER));

                    testD3DDeviceResourceField(surface);

                    testInvalidType(surface, -1);
                    testInvalidType(surface, -150);
                    testInvalidType(surface, 300);
                    testInvalidType(surface, Integer.MAX_VALUE);
                    testInvalidType(surface, Integer.MIN_VALUE);
                }
            });
        } finally {
            rq.unlock();
        }
    } else {
        System.out.println("null accelerated surface");
    }
}
 
Example 5
Source File: TranslucentWindowPainter.java    From openjdk-jdk8u with GNU General Public License v2.0 5 votes vote down vote up
@Override
protected boolean update(Image bb) {
    if (bb instanceof DestSurfaceProvider) {
        Surface s = ((DestSurfaceProvider)bb).getDestSurface();
        if (s instanceof AccelSurface) {
            final int w = bb.getWidth(null);
            final int h = bb.getHeight(null);
            final boolean arr[] = { false };
            final AccelSurface as = (AccelSurface)s;
            RenderQueue rq = as.getContext().getRenderQueue();
            rq.lock();
            try {
                BufferedContext.validateContext(as);
                rq.flushAndInvokeNow(new Runnable() {
                    @Override
                    public void run() {
                        long psdops = as.getNativeOps();
                        arr[0] = updateWindowAccel(psdops, w, h);
                    }
                });
            } catch (InvalidPipeException e) {
                // ignore, false will be returned
            } finally {
                rq.unlock();
            }
            return arr[0];
        }
    }
    return super.update(bb);
}
 
Example 6
Source File: RSLAPITest.java    From jdk8u-dev-jdk with GNU General Public License v2.0 5 votes vote down vote up
private static void printSurface(Surface s) {
    if (s instanceof AccelSurface) {
        final AccelSurface surface = (AccelSurface) s;
        System.out.println(" Accel Surface: ");
        System.out.println("  type=" + surface.getType());
        System.out.println("  bounds=" + surface.getBounds());
        System.out.println("  nativeBounds=" + surface.getNativeBounds());
        System.out.println("  isSurfaceLost=" + surface.isSurfaceLost());
        System.out.println("  isValid=" + surface.isValid());
        RenderQueue rq = surface.getContext().getRenderQueue();
        rq.lock();
        try {
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    System.out.printf("  getNativeResource(TEXTURE)=0x%x\n",
                        surface.getNativeResource(TEXTURE));
                    System.out.printf("  getNativeResource(RT_TEXTURE)=0x%x\n",
                        surface.getNativeResource(RT_TEXTURE));
                    System.out.printf("  getNativeResource(RT_PLAIN)=0x%x\n",
                        surface.getNativeResource(RT_PLAIN));
                    System.out.printf(
                        "  getNativeResource(FLIP_BACKBUFFER)=0x%x\n",
                        surface.getNativeResource(FLIP_BACKBUFFER));

                    testD3DDeviceResourceField(surface);

                    testInvalidType(surface, -1);
                    testInvalidType(surface, -150);
                    testInvalidType(surface, 300);
                    testInvalidType(surface, Integer.MAX_VALUE);
                    testInvalidType(surface, Integer.MIN_VALUE);
                }
            });
        } finally {
            rq.unlock();
        }
    } else {
        System.out.println("null accelerated surface");
    }
}
 
Example 7
Source File: RSLAPITest.java    From openjdk-jdk8u-backup with GNU General Public License v2.0 5 votes vote down vote up
private static void printSurface(Surface s) {
    if (s instanceof AccelSurface) {
        final AccelSurface surface = (AccelSurface) s;
        System.out.println(" Accel Surface: ");
        System.out.println("  type=" + surface.getType());
        System.out.println("  bounds=" + surface.getBounds());
        System.out.println("  nativeBounds=" + surface.getNativeBounds());
        System.out.println("  isSurfaceLost=" + surface.isSurfaceLost());
        System.out.println("  isValid=" + surface.isValid());
        RenderQueue rq = surface.getContext().getRenderQueue();
        rq.lock();
        try {
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    System.out.printf("  getNativeResource(TEXTURE)=0x%x\n",
                        surface.getNativeResource(TEXTURE));
                    System.out.printf("  getNativeResource(RT_TEXTURE)=0x%x\n",
                        surface.getNativeResource(RT_TEXTURE));
                    System.out.printf("  getNativeResource(RT_PLAIN)=0x%x\n",
                        surface.getNativeResource(RT_PLAIN));
                    System.out.printf(
                        "  getNativeResource(FLIP_BACKBUFFER)=0x%x\n",
                        surface.getNativeResource(FLIP_BACKBUFFER));

                    testD3DDeviceResourceField(surface);

                    testInvalidType(surface, -1);
                    testInvalidType(surface, -150);
                    testInvalidType(surface, 300);
                    testInvalidType(surface, Integer.MAX_VALUE);
                    testInvalidType(surface, Integer.MIN_VALUE);
                }
            });
        } finally {
            rq.unlock();
        }
    } else {
        System.out.println("null accelerated surface");
    }
}
 
Example 8
Source File: TranslucentWindowPainter.java    From jdk8u-jdk with GNU General Public License v2.0 5 votes vote down vote up
@Override
protected boolean update(Image bb) {
    if (bb instanceof DestSurfaceProvider) {
        Surface s = ((DestSurfaceProvider)bb).getDestSurface();
        if (s instanceof AccelSurface) {
            final int w = bb.getWidth(null);
            final int h = bb.getHeight(null);
            final boolean arr[] = { false };
            final AccelSurface as = (AccelSurface)s;
            RenderQueue rq = as.getContext().getRenderQueue();
            rq.lock();
            try {
                BufferedContext.validateContext(as);
                rq.flushAndInvokeNow(new Runnable() {
                    @Override
                    public void run() {
                        long psdops = as.getNativeOps();
                        arr[0] = updateWindowAccel(psdops, w, h);
                    }
                });
            } catch (InvalidPipeException e) {
                // ignore, false will be returned
            } finally {
                rq.unlock();
            }
            return arr[0];
        }
    }
    return super.update(bb);
}
 
Example 9
Source File: TranslucentWindowPainter.java    From hottub with GNU General Public License v2.0 5 votes vote down vote up
@Override
protected boolean update(Image bb) {
    if (bb instanceof DestSurfaceProvider) {
        Surface s = ((DestSurfaceProvider)bb).getDestSurface();
        if (s instanceof AccelSurface) {
            final int w = bb.getWidth(null);
            final int h = bb.getHeight(null);
            final boolean arr[] = { false };
            final AccelSurface as = (AccelSurface)s;
            RenderQueue rq = as.getContext().getRenderQueue();
            rq.lock();
            try {
                BufferedContext.validateContext(as);
                rq.flushAndInvokeNow(new Runnable() {
                    @Override
                    public void run() {
                        long psdops = as.getNativeOps();
                        arr[0] = updateWindowAccel(psdops, w, h);
                    }
                });
            } catch (InvalidPipeException e) {
                // ignore, false will be returned
            } finally {
                rq.unlock();
            }
            return arr[0];
        }
    }
    return super.update(bb);
}
 
Example 10
Source File: RSLAPITest.java    From hottub with GNU General Public License v2.0 5 votes vote down vote up
private static void printSurface(Surface s) {
    if (s instanceof AccelSurface) {
        final AccelSurface surface = (AccelSurface) s;
        System.out.println(" Accel Surface: ");
        System.out.println("  type=" + surface.getType());
        System.out.println("  bounds=" + surface.getBounds());
        System.out.println("  nativeBounds=" + surface.getNativeBounds());
        System.out.println("  isSurfaceLost=" + surface.isSurfaceLost());
        System.out.println("  isValid=" + surface.isValid());
        RenderQueue rq = surface.getContext().getRenderQueue();
        rq.lock();
        try {
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    System.out.printf("  getNativeResource(TEXTURE)=0x%x\n",
                        surface.getNativeResource(TEXTURE));
                    System.out.printf("  getNativeResource(RT_TEXTURE)=0x%x\n",
                        surface.getNativeResource(RT_TEXTURE));
                    System.out.printf("  getNativeResource(RT_PLAIN)=0x%x\n",
                        surface.getNativeResource(RT_PLAIN));
                    System.out.printf(
                        "  getNativeResource(FLIP_BACKBUFFER)=0x%x\n",
                        surface.getNativeResource(FLIP_BACKBUFFER));

                    testD3DDeviceResourceField(surface);

                    testInvalidType(surface, -1);
                    testInvalidType(surface, -150);
                    testInvalidType(surface, 300);
                    testInvalidType(surface, Integer.MAX_VALUE);
                    testInvalidType(surface, Integer.MIN_VALUE);
                }
            });
        } finally {
            rq.unlock();
        }
    } else {
        System.out.println("null accelerated surface");
    }
}
 
Example 11
Source File: RSLAPITest.java    From dragonwell8_jdk with GNU General Public License v2.0 5 votes vote down vote up
private static void printSurface(Surface s) {
    if (s instanceof AccelSurface) {
        final AccelSurface surface = (AccelSurface) s;
        System.out.println(" Accel Surface: ");
        System.out.println("  type=" + surface.getType());
        System.out.println("  bounds=" + surface.getBounds());
        System.out.println("  nativeBounds=" + surface.getNativeBounds());
        System.out.println("  isSurfaceLost=" + surface.isSurfaceLost());
        System.out.println("  isValid=" + surface.isValid());
        RenderQueue rq = surface.getContext().getRenderQueue();
        rq.lock();
        try {
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    System.out.printf("  getNativeResource(TEXTURE)=0x%x\n",
                        surface.getNativeResource(TEXTURE));
                    System.out.printf("  getNativeResource(RT_TEXTURE)=0x%x\n",
                        surface.getNativeResource(RT_TEXTURE));
                    System.out.printf("  getNativeResource(RT_PLAIN)=0x%x\n",
                        surface.getNativeResource(RT_PLAIN));
                    System.out.printf(
                        "  getNativeResource(FLIP_BACKBUFFER)=0x%x\n",
                        surface.getNativeResource(FLIP_BACKBUFFER));

                    testD3DDeviceResourceField(surface);

                    testInvalidType(surface, -1);
                    testInvalidType(surface, -150);
                    testInvalidType(surface, 300);
                    testInvalidType(surface, Integer.MAX_VALUE);
                    testInvalidType(surface, Integer.MIN_VALUE);
                }
            });
        } finally {
            rq.unlock();
        }
    } else {
        System.out.println("null accelerated surface");
    }
}
 
Example 12
Source File: RSLContextInvalidationTest.java    From jdk8u-jdk with GNU General Public License v2.0 4 votes vote down vote up
public static void main(String[] args) {
    GraphicsEnvironment ge =
        GraphicsEnvironment.getLocalGraphicsEnvironment();
    GraphicsDevice gd = ge.getDefaultScreenDevice();
    GraphicsConfiguration gc = gd.getDefaultConfiguration();
    VolatileImage vi = gc.createCompatibleVolatileImage(100, 100);
    vi.validate(gc);
    VolatileImage vi1 = gc.createCompatibleVolatileImage(100, 100);
    vi1.validate(gc);

    if (!(vi instanceof DestSurfaceProvider)) {
        System.out.println("Test considered PASSED: no HW acceleration");
        return;
    }

    DestSurfaceProvider p = (DestSurfaceProvider)vi;
    Surface s = p.getDestSurface();
    if (!(s instanceof AccelSurface)) {
        System.out.println("Test considered PASSED: no HW acceleration");
        return;
    }
    AccelSurface dst = (AccelSurface)s;

    Graphics g = vi.createGraphics();
    g.drawImage(vi1, 95, 95, null);
    g.setColor(Color.red);
    g.fillRect(0, 0, 100, 100);
    g.setColor(Color.black);
    g.fillRect(0, 0, 100, 100);
    // after this the validated context color is black

    RenderQueue rq = dst.getContext().getRenderQueue();
    rq.lock();
    try {
        dst.getContext().saveState();
        dst.getContext().restoreState();
    } finally {
        rq.unlock();
    }

    // this will cause ResetPaint (it will set color to extended EA=ff,
    // which is ffffffff==Color.white)
    g.drawImage(vi1, 95, 95, null);

    // now try filling with black again, but it will come up as white
    // because this fill rect won't validate the color properly
    g.setColor(Color.black);
    g.fillRect(0, 0, 100, 100);

    BufferedImage bi = vi.getSnapshot();
    if (bi.getRGB(50, 50) != Color.black.getRGB()) {
        throw new RuntimeException("Test FAILED: found color="+
            Integer.toHexString(bi.getRGB(50, 50))+" instead of "+
            Integer.toHexString(Color.black.getRGB()));
    }

    System.out.println("Test PASSED.");
}
 
Example 13
Source File: RSLContextInvalidationTest.java    From TencentKona-8 with GNU General Public License v2.0 4 votes vote down vote up
public static void main(String[] args) {
    GraphicsEnvironment ge =
        GraphicsEnvironment.getLocalGraphicsEnvironment();
    GraphicsDevice gd = ge.getDefaultScreenDevice();
    GraphicsConfiguration gc = gd.getDefaultConfiguration();
    VolatileImage vi = gc.createCompatibleVolatileImage(100, 100);
    vi.validate(gc);
    VolatileImage vi1 = gc.createCompatibleVolatileImage(100, 100);
    vi1.validate(gc);

    if (!(vi instanceof DestSurfaceProvider)) {
        System.out.println("Test considered PASSED: no HW acceleration");
        return;
    }

    DestSurfaceProvider p = (DestSurfaceProvider)vi;
    Surface s = p.getDestSurface();
    if (!(s instanceof AccelSurface)) {
        System.out.println("Test considered PASSED: no HW acceleration");
        return;
    }
    AccelSurface dst = (AccelSurface)s;

    Graphics g = vi.createGraphics();
    g.drawImage(vi1, 95, 95, null);
    g.setColor(Color.red);
    g.fillRect(0, 0, 100, 100);
    g.setColor(Color.black);
    g.fillRect(0, 0, 100, 100);
    // after this the validated context color is black

    RenderQueue rq = dst.getContext().getRenderQueue();
    rq.lock();
    try {
        dst.getContext().saveState();
        dst.getContext().restoreState();
    } finally {
        rq.unlock();
    }

    // this will cause ResetPaint (it will set color to extended EA=ff,
    // which is ffffffff==Color.white)
    g.drawImage(vi1, 95, 95, null);

    // now try filling with black again, but it will come up as white
    // because this fill rect won't validate the color properly
    g.setColor(Color.black);
    g.fillRect(0, 0, 100, 100);

    BufferedImage bi = vi.getSnapshot();
    if (bi.getRGB(50, 50) != Color.black.getRGB()) {
        throw new RuntimeException("Test FAILED: found color="+
            Integer.toHexString(bi.getRGB(50, 50))+" instead of "+
            Integer.toHexString(Color.black.getRGB()));
    }

    System.out.println("Test PASSED.");
}
 
Example 14
Source File: StrikeCache.java    From jdk8u-jdk with GNU General Public License v2.0 4 votes vote down vote up
static void disposeStrike(final FontStrikeDisposer disposer) {
    // we need to execute the strike disposal on the rendering thread
    // because they may be accessed on that thread at the time of the
    // disposal (for example, when the accel. cache is invalidated)

    // Whilst this is a bit heavyweight, in most applications
    // strike disposal is a relatively infrequent operation, so it
    // doesn't matter. But in some tests that use vast numbers
    // of strikes, the switching back and forth is measurable.
    // So the "pollRemove" call is added to batch up the work.
    // If we are polling we know we've already been called back
    // and can directly dispose the record.
    // Also worrisome is the necessity of getting a GC here.

    if (Disposer.pollingQueue) {
        doDispose(disposer);
        return;
    }

    RenderQueue rq = null;
    GraphicsEnvironment ge =
        GraphicsEnvironment.getLocalGraphicsEnvironment();
    if (!ge.isHeadless()) {
        GraphicsConfiguration gc =
            ge.getDefaultScreenDevice().getDefaultConfiguration();
        if (gc instanceof AccelGraphicsConfig) {
            AccelGraphicsConfig agc = (AccelGraphicsConfig)gc;
            BufferedContext bc = agc.getContext();
            if (bc != null) {
                rq = bc.getRenderQueue();
            }
        }
    }
    if (rq != null) {
        rq.lock();
        try {
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    doDispose(disposer);
                    Disposer.pollRemove();
                }
            });
        } finally {
            rq.unlock();
        }
    } else {
        doDispose(disposer);
    }
}
 
Example 15
Source File: RSLContextInvalidationTest.java    From jdk8u60 with GNU General Public License v2.0 4 votes vote down vote up
public static void main(String[] args) {
    GraphicsEnvironment ge =
        GraphicsEnvironment.getLocalGraphicsEnvironment();
    GraphicsDevice gd = ge.getDefaultScreenDevice();
    GraphicsConfiguration gc = gd.getDefaultConfiguration();
    VolatileImage vi = gc.createCompatibleVolatileImage(100, 100);
    vi.validate(gc);
    VolatileImage vi1 = gc.createCompatibleVolatileImage(100, 100);
    vi1.validate(gc);

    if (!(vi instanceof DestSurfaceProvider)) {
        System.out.println("Test considered PASSED: no HW acceleration");
        return;
    }

    DestSurfaceProvider p = (DestSurfaceProvider)vi;
    Surface s = p.getDestSurface();
    if (!(s instanceof AccelSurface)) {
        System.out.println("Test considered PASSED: no HW acceleration");
        return;
    }
    AccelSurface dst = (AccelSurface)s;

    Graphics g = vi.createGraphics();
    g.drawImage(vi1, 95, 95, null);
    g.setColor(Color.red);
    g.fillRect(0, 0, 100, 100);
    g.setColor(Color.black);
    g.fillRect(0, 0, 100, 100);
    // after this the validated context color is black

    RenderQueue rq = dst.getContext().getRenderQueue();
    rq.lock();
    try {
        dst.getContext().saveState();
        dst.getContext().restoreState();
    } finally {
        rq.unlock();
    }

    // this will cause ResetPaint (it will set color to extended EA=ff,
    // which is ffffffff==Color.white)
    g.drawImage(vi1, 95, 95, null);

    // now try filling with black again, but it will come up as white
    // because this fill rect won't validate the color properly
    g.setColor(Color.black);
    g.fillRect(0, 0, 100, 100);

    BufferedImage bi = vi.getSnapshot();
    if (bi.getRGB(50, 50) != Color.black.getRGB()) {
        throw new RuntimeException("Test FAILED: found color="+
            Integer.toHexString(bi.getRGB(50, 50))+" instead of "+
            Integer.toHexString(Color.black.getRGB()));
    }

    System.out.println("Test PASSED.");
}
 
Example 16
Source File: StrikeCache.java    From jdk8u-dev-jdk with GNU General Public License v2.0 4 votes vote down vote up
static void disposeStrike(final FontStrikeDisposer disposer) {
    // we need to execute the strike disposal on the rendering thread
    // because they may be accessed on that thread at the time of the
    // disposal (for example, when the accel. cache is invalidated)

    // Whilst this is a bit heavyweight, in most applications
    // strike disposal is a relatively infrequent operation, so it
    // doesn't matter. But in some tests that use vast numbers
    // of strikes, the switching back and forth is measurable.
    // So the "pollRemove" call is added to batch up the work.
    // If we are polling we know we've already been called back
    // and can directly dispose the record.
    // Also worrisome is the necessity of getting a GC here.

    if (Disposer.pollingQueue) {
        doDispose(disposer);
        return;
    }

    RenderQueue rq = null;
    GraphicsEnvironment ge =
        GraphicsEnvironment.getLocalGraphicsEnvironment();
    if (!ge.isHeadless()) {
        GraphicsConfiguration gc =
            ge.getDefaultScreenDevice().getDefaultConfiguration();
        if (gc instanceof AccelGraphicsConfig) {
            AccelGraphicsConfig agc = (AccelGraphicsConfig)gc;
            BufferedContext bc = agc.getContext();
            if (bc != null) {
                rq = bc.getRenderQueue();
            }
        }
    }
    if (rq != null) {
        rq.lock();
        try {
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    doDispose(disposer);
                    Disposer.pollRemove();
                }
            });
        } finally {
            rq.unlock();
        }
    } else {
        doDispose(disposer);
    }
}
 
Example 17
Source File: StrikeCache.java    From hottub with GNU General Public License v2.0 4 votes vote down vote up
static void disposeStrike(final FontStrikeDisposer disposer) {
    // we need to execute the strike disposal on the rendering thread
    // because they may be accessed on that thread at the time of the
    // disposal (for example, when the accel. cache is invalidated)

    // Whilst this is a bit heavyweight, in most applications
    // strike disposal is a relatively infrequent operation, so it
    // doesn't matter. But in some tests that use vast numbers
    // of strikes, the switching back and forth is measurable.
    // So the "pollRemove" call is added to batch up the work.
    // If we are polling we know we've already been called back
    // and can directly dispose the record.
    // Also worrisome is the necessity of getting a GC here.

    if (Disposer.pollingQueue) {
        doDispose(disposer);
        return;
    }

    RenderQueue rq = null;
    GraphicsEnvironment ge =
        GraphicsEnvironment.getLocalGraphicsEnvironment();
    if (!ge.isHeadless()) {
        GraphicsConfiguration gc =
            ge.getDefaultScreenDevice().getDefaultConfiguration();
        if (gc instanceof AccelGraphicsConfig) {
            AccelGraphicsConfig agc = (AccelGraphicsConfig)gc;
            BufferedContext bc = agc.getContext();
            if (bc != null) {
                rq = bc.getRenderQueue();
            }
        }
    }
    if (rq != null) {
        rq.lock();
        try {
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    doDispose(disposer);
                    Disposer.pollRemove();
                }
            });
        } finally {
            rq.unlock();
        }
    } else {
        doDispose(disposer);
    }
}
 
Example 18
Source File: RSLContextInvalidationTest.java    From openjdk-jdk8u with GNU General Public License v2.0 4 votes vote down vote up
public static void main(String[] args) {
    GraphicsEnvironment ge =
        GraphicsEnvironment.getLocalGraphicsEnvironment();
    GraphicsDevice gd = ge.getDefaultScreenDevice();
    GraphicsConfiguration gc = gd.getDefaultConfiguration();
    VolatileImage vi = gc.createCompatibleVolatileImage(100, 100);
    vi.validate(gc);
    VolatileImage vi1 = gc.createCompatibleVolatileImage(100, 100);
    vi1.validate(gc);

    if (!(vi instanceof DestSurfaceProvider)) {
        System.out.println("Test considered PASSED: no HW acceleration");
        return;
    }

    DestSurfaceProvider p = (DestSurfaceProvider)vi;
    Surface s = p.getDestSurface();
    if (!(s instanceof AccelSurface)) {
        System.out.println("Test considered PASSED: no HW acceleration");
        return;
    }
    AccelSurface dst = (AccelSurface)s;

    Graphics g = vi.createGraphics();
    g.drawImage(vi1, 95, 95, null);
    g.setColor(Color.red);
    g.fillRect(0, 0, 100, 100);
    g.setColor(Color.black);
    g.fillRect(0, 0, 100, 100);
    // after this the validated context color is black

    RenderQueue rq = dst.getContext().getRenderQueue();
    rq.lock();
    try {
        dst.getContext().saveState();
        dst.getContext().restoreState();
    } finally {
        rq.unlock();
    }

    // this will cause ResetPaint (it will set color to extended EA=ff,
    // which is ffffffff==Color.white)
    g.drawImage(vi1, 95, 95, null);

    // now try filling with black again, but it will come up as white
    // because this fill rect won't validate the color properly
    g.setColor(Color.black);
    g.fillRect(0, 0, 100, 100);

    BufferedImage bi = vi.getSnapshot();
    if (bi.getRGB(50, 50) != Color.black.getRGB()) {
        throw new RuntimeException("Test FAILED: found color="+
            Integer.toHexString(bi.getRGB(50, 50))+" instead of "+
            Integer.toHexString(Color.black.getRGB()));
    }

    System.out.println("Test PASSED.");
}
 
Example 19
Source File: RSLContextInvalidationTest.java    From dragonwell8_jdk with GNU General Public License v2.0 4 votes vote down vote up
public static void main(String[] args) {
    GraphicsEnvironment ge =
        GraphicsEnvironment.getLocalGraphicsEnvironment();
    GraphicsDevice gd = ge.getDefaultScreenDevice();
    GraphicsConfiguration gc = gd.getDefaultConfiguration();
    VolatileImage vi = gc.createCompatibleVolatileImage(100, 100);
    vi.validate(gc);
    VolatileImage vi1 = gc.createCompatibleVolatileImage(100, 100);
    vi1.validate(gc);

    if (!(vi instanceof DestSurfaceProvider)) {
        System.out.println("Test considered PASSED: no HW acceleration");
        return;
    }

    DestSurfaceProvider p = (DestSurfaceProvider)vi;
    Surface s = p.getDestSurface();
    if (!(s instanceof AccelSurface)) {
        System.out.println("Test considered PASSED: no HW acceleration");
        return;
    }
    AccelSurface dst = (AccelSurface)s;

    Graphics g = vi.createGraphics();
    g.drawImage(vi1, 95, 95, null);
    g.setColor(Color.red);
    g.fillRect(0, 0, 100, 100);
    g.setColor(Color.black);
    g.fillRect(0, 0, 100, 100);
    // after this the validated context color is black

    RenderQueue rq = dst.getContext().getRenderQueue();
    rq.lock();
    try {
        dst.getContext().saveState();
        dst.getContext().restoreState();
    } finally {
        rq.unlock();
    }

    // this will cause ResetPaint (it will set color to extended EA=ff,
    // which is ffffffff==Color.white)
    g.drawImage(vi1, 95, 95, null);

    // now try filling with black again, but it will come up as white
    // because this fill rect won't validate the color properly
    g.setColor(Color.black);
    g.fillRect(0, 0, 100, 100);

    BufferedImage bi = vi.getSnapshot();
    if (bi.getRGB(50, 50) != Color.black.getRGB()) {
        throw new RuntimeException("Test FAILED: found color="+
            Integer.toHexString(bi.getRGB(50, 50))+" instead of "+
            Integer.toHexString(Color.black.getRGB()));
    }

    System.out.println("Test PASSED.");
}
 
Example 20
Source File: StrikeCache.java    From jdk8u_jdk with GNU General Public License v2.0 4 votes vote down vote up
static void disposeStrike(final FontStrikeDisposer disposer) {
    // we need to execute the strike disposal on the rendering thread
    // because they may be accessed on that thread at the time of the
    // disposal (for example, when the accel. cache is invalidated)

    // Whilst this is a bit heavyweight, in most applications
    // strike disposal is a relatively infrequent operation, so it
    // doesn't matter. But in some tests that use vast numbers
    // of strikes, the switching back and forth is measurable.
    // So the "pollRemove" call is added to batch up the work.
    // If we are polling we know we've already been called back
    // and can directly dispose the record.
    // Also worrisome is the necessity of getting a GC here.

    if (Disposer.pollingQueue) {
        doDispose(disposer);
        return;
    }

    RenderQueue rq = null;
    GraphicsEnvironment ge =
        GraphicsEnvironment.getLocalGraphicsEnvironment();
    if (!ge.isHeadless()) {
        GraphicsConfiguration gc =
            ge.getDefaultScreenDevice().getDefaultConfiguration();
        if (gc instanceof AccelGraphicsConfig) {
            AccelGraphicsConfig agc = (AccelGraphicsConfig)gc;
            BufferedContext bc = agc.getContext();
            if (bc != null) {
                rq = bc.getRenderQueue();
            }
        }
    }
    if (rq != null) {
        rq.lock();
        try {
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    doDispose(disposer);
                    Disposer.pollRemove();
                }
            });
        } finally {
            rq.unlock();
        }
    } else {
        doDispose(disposer);
    }
}