Java Code Examples for net.minecraft.client.renderer.entity.RenderItem#setRenderManager()
The following examples show how to use
net.minecraft.client.renderer.entity.RenderItem#setRenderManager() .
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Example 1
Source File: RenderAutoChisel.java From Chisel-2 with GNU General Public License v2.0 | 5 votes |
public RenderAutoChisel() { Chisel.renderAutoChiselId = RenderingRegistry.getNextAvailableRenderId(); renderItem = new RenderItem() { @Override public boolean shouldBob() { return false; } }; renderItem.setRenderManager(RenderManager.instance); }
Example 2
Source File: RenderEntityChopperSeeds.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
public RenderEntityChopperSeeds(){ itemRenderer = new RenderItem(){ @Override public boolean shouldBob(){ return false; }; }; itemRenderer.setRenderManager(RenderManager.instance); }
Example 3
Source File: RenderDroneAI.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
public RenderDroneAI(EntityDrone drone){ this.drone = drone; renderItem = new RenderItem(); renderItem.setRenderManager(RenderManager.instance); entityItem = new EntityItem(drone.worldObj); update(); }
Example 4
Source File: ModelAssemblyIOUnit.java From PneumaticCraft with GNU General Public License v3.0 | 4 votes |
public ModelAssemblyIOUnit(){ // EE3 snippet, to initialize an EntityItem which doesn't bob. customRenderItem = new RenderItem(){ @Override public boolean shouldBob(){ return false; }; }; customRenderItem.setRenderManager(RenderManager.instance); textureWidth = 64; textureHeight = 64; Base = new ModelRenderer(this, 0, 0); Base.addBox(0F, 0F, 1F, 16, 1, 16); Base.setRotationPoint(-8F, 23F, -9F); Base.setTextureSize(64, 32); Base.mirror = true; setRotation(Base, 0F, 0F, 0F); BaseTurn = new ModelRenderer(this, 0, 17); BaseTurn.addBox(0F, 0F, 0F, 7, 1, 7); BaseTurn.setRotationPoint(-3.5F, 22F, -3.5F); BaseTurn.setTextureSize(64, 32); BaseTurn.mirror = true; setRotation(BaseTurn, 0F, 0F, 0F); BaseTurn2 = new ModelRenderer(this, 28, 17); BaseTurn2.addBox(0F, 0F, 0F, 4, 5, 4); BaseTurn2.setRotationPoint(-2F, 17F, -2F); BaseTurn2.setTextureSize(64, 32); BaseTurn2.mirror = true; setRotation(BaseTurn2, 0F, 0F, 0F); ArmBase1 = new ModelRenderer(this, 0, 25); ArmBase1.addBox(0F, 0F, 0F, 1, 2, 8); ArmBase1.setRotationPoint(2F, 17F, -1F); ArmBase1.setTextureSize(64, 32); ArmBase1.mirror = true; setRotation(ArmBase1, 0F, 0F, 0F); ArmBase2 = new ModelRenderer(this, 0, 25); ArmBase2.addBox(0F, 0F, 0F, 1, 2, 8); ArmBase2.setRotationPoint(-3F, 17F, -1F); ArmBase2.setTextureSize(64, 32); ArmBase2.mirror = true; setRotation(ArmBase2, 0F, 0F, 0F); SupportMiddle = new ModelRenderer(this, 0, 57); SupportMiddle.addBox(0F, 0F, 0F, 2, 1, 1); SupportMiddle.setRotationPoint(-1F, 17.5F, 5.5F); SupportMiddle.setTextureSize(64, 32); SupportMiddle.mirror = true; setRotation(SupportMiddle, 0F, 0F, 0F); ArmMiddle1 = new ModelRenderer(this, 0, 35); ArmMiddle1.addBox(0F, 0F, 0F, 1, 17, 2); ArmMiddle1.setRotationPoint(-2F, 2F, 5F); ArmMiddle1.setTextureSize(64, 32); ArmMiddle1.mirror = true; setRotation(ArmMiddle1, 0F, 0F, 0F); ArmMiddle2 = new ModelRenderer(this, 0, 35); ArmMiddle2.addBox(0F, 0F, 0F, 1, 17, 2); ArmMiddle2.setRotationPoint(1F, 2F, 5F); ArmMiddle2.setTextureSize(64, 32); ArmMiddle2.mirror = true; setRotation(ArmMiddle2, 0F, 0F, 0F); ClawBase = new ModelRenderer(this, 8, 38); ClawBase.addBox(0F, 0F, 0F, 2, 2, 3); ClawBase.setRotationPoint(-1F, 2F, 4.5F); ClawBase.setTextureSize(64, 32); ClawBase.mirror = true; setRotation(ClawBase, 0F, 0F, 0F); ClawAxil = new ModelRenderer(this, 8, 45); ClawAxil.addBox(0F, 0F, 0F, 1, 1, 1); ClawAxil.setRotationPoint(-0.5F, 2.5F, 4F); ClawAxil.setTextureSize(64, 32); ClawAxil.mirror = true; setRotation(ClawAxil, 0F, 0F, 0F); ClawTurn = new ModelRenderer(this, 8, 49); ClawTurn.addBox(0F, 0F, 0F, 4, 2, 1); ClawTurn.setRotationPoint(-2F, 2F, 3F); ClawTurn.setTextureSize(64, 32); ClawTurn.mirror = true; setRotation(ClawTurn, 0F, 0F, 0F); Claw1 = new ModelRenderer(this, 8, 54); Claw1.addBox(0F, 0F, 0F, 1, 2, 1); Claw1.setRotationPoint(0F, 2F, 2F); Claw1.setTextureSize(64, 32); Claw1.mirror = true; setRotation(Claw1, 0F, 0F, 0F); Claw2 = new ModelRenderer(this, 8, 59); Claw2.addBox(0F, 0F, 0F, 1, 2, 1); Claw2.setRotationPoint(-1F, 2F, 2F); Claw2.setTextureSize(64, 32); Claw2.mirror = true; setRotation(Claw2, 0F, 0F, 0F); }
Example 5
Source File: ModelAssemblyPlatform.java From PneumaticCraft with GNU General Public License v3.0 | 4 votes |
public ModelAssemblyPlatform(){ // EE3 snippet, to initialize an EntityItem which doesn't bob. customRenderItem = new RenderItem(){ @Override public boolean shouldBob(){ return false; }; }; customRenderItem.setRenderManager(RenderManager.instance); textureWidth = 64; textureHeight = 32; Base = new ModelRenderer(this, 0, 15); Base.addBox(0F, 0F, 0F, 16, 1, 16); Base.setRotationPoint(-8F, 23F, -8F); Base.setTextureSize(64, 32); Base.mirror = true; setRotation(Base, 0F, 0F, 0F); Platform = new ModelRenderer(this, 0, 6); Platform.addBox(0F, 0F, 0F, 8, 1, 8); Platform.setRotationPoint(-4F, 18F, -4F); Platform.setTextureSize(64, 32); Platform.mirror = true; setRotation(Platform, 0F, 0F, 0F); Leg1 = new ModelRenderer(this, 34, 0); Leg1.addBox(0F, 0F, 0F, 1, 6, 1); Leg1.setRotationPoint(2.3F, 18F, -3F); Leg1.setTextureSize(64, 32); Leg1.mirror = true; setRotation(Leg1, -0.5585054F, -0.7853982F, 0F); Leg2 = new ModelRenderer(this, 34, 0); Leg2.addBox(0F, 0F, 0F, 1, 6, 1); Leg2.setRotationPoint(-3F, 18F, -2.3F); Leg2.setTextureSize(64, 32); Leg2.mirror = true; setRotation(Leg2, -0.5585054F, 0.7853982F, 0F); Leg3 = new ModelRenderer(this, 34, 0); Leg3.addBox(0F, 0F, 0F, 1, 6, 1); Leg3.setRotationPoint(3F, 18F, 2.3F); Leg3.setTextureSize(64, 32); Leg3.mirror = true; setRotation(Leg3, -0.5585054F, -2.356194F, 0F); Leg4 = new ModelRenderer(this, 34, 0); Leg4.addBox(0F, 0F, 0F, 1, 6, 1); Leg4.setRotationPoint(-2.3F, 18F, 3F); Leg4.setTextureSize(64, 32); Leg4.mirror = true; setRotation(Leg4, -0.5585054F, 2.356194F, 0F); Claw1 = new ModelRenderer(this, 0, 0); Claw1.addBox(0F, 0F, 0F, 2, 1, 1); Claw1.setRotationPoint(-1F, 17F, 0F); Claw1.setTextureSize(64, 32); Claw1.mirror = true; setRotation(Claw1, 0F, 0F, 0F); Claw2 = new ModelRenderer(this, 0, 0); Claw2.addBox(0F, 0F, 0F, 2, 1, 1); Claw2.setRotationPoint(-1F, 17F, -1F); Claw2.setTextureSize(64, 32); Claw2.mirror = true; setRotation(Claw2, 0F, 0F, 0F); }
Example 6
Source File: ModelPressureChamberInterface.java From PneumaticCraft with GNU General Public License v3.0 | 4 votes |
public ModelPressureChamberInterface(){ textureWidth = 128; textureHeight = 128; Shape1 = new ModelRenderer(this, 0, 0); Shape1.addBox(0F, 0F, 0F, 13, 3, 16); Shape1.setRotationPoint(-5F, 21F, -8F); Shape1.setTextureSize(128, 128); Shape1.mirror = true; setRotation(Shape1, 0F, 0F, 0F); Shape2 = new ModelRenderer(this, 0, 19); Shape2.addBox(0F, 0F, 0F, 3, 13, 16); Shape2.setRotationPoint(5F, 8F, -8F); Shape2.setTextureSize(128, 128); Shape2.mirror = true; setRotation(Shape2, 0F, 0F, 0F); Shape3 = new ModelRenderer(this, 58, 0); Shape3.addBox(0F, 0F, 0F, 13, 3, 16); Shape3.setRotationPoint(-8F, 8F, -8F); Shape3.setTextureSize(128, 128); Shape3.mirror = true; setRotation(Shape3, 0F, 0F, 0F); Shape4 = new ModelRenderer(this, 38, 19); Shape4.addBox(0F, 0F, 0F, 3, 13, 16); Shape4.setRotationPoint(-8F, 11F, -8F); Shape4.setTextureSize(128, 128); Shape4.mirror = true; setRotation(Shape4, 0F, 0F, 0F); Shape5 = new ModelRenderer(this, 0, 48); Shape5.addBox(0F, 0F, 0F, 2, 2, 16); Shape5.setRotationPoint(-5F, 11F, -8F); Shape5.setTextureSize(128, 128); Shape5.mirror = true; setRotation(Shape5, 0F, 0F, 0F); Shape6 = new ModelRenderer(this, 36, 48); Shape6.addBox(0F, 0F, 0F, 2, 2, 16); Shape6.setRotationPoint(3F, 11F, -8F); Shape6.setTextureSize(128, 128); Shape6.mirror = true; setRotation(Shape6, 0F, 0F, 0F); Shape7 = new ModelRenderer(this, 0, 66); Shape7.addBox(0F, 0F, 0F, 2, 2, 16); Shape7.setRotationPoint(-5F, 19F, -8F); Shape7.setTextureSize(128, 128); Shape7.mirror = true; setRotation(Shape7, 0F, 0F, 0F); Shape8 = new ModelRenderer(this, 36, 66); Shape8.addBox(0F, 0F, 0F, 2, 2, 16); Shape8.setRotationPoint(3F, 19F, -8F); Shape8.setTextureSize(128, 128); Shape8.mirror = true; setRotation(Shape8, 0F, 0F, 0F); Input = new ModelRenderer(this, 0, 84); Input.addBox(0F, 0F, 0F, 10, 10, 2); Input.setRotationPoint(-5F, 11F, -7.2F); Input.setTextureSize(128, 128); Input.mirror = true; setRotation(Input, 0F, 0F, 0F); Output = new ModelRenderer(this, 24, 84); Output.addBox(0F, 0F, 0F, 10, 10, 2); Output.setRotationPoint(-5F, 11F, 5.2F); Output.setTextureSize(128, 128); Output.mirror = true; setRotation(Output, 0F, 0F, 0F); setRotation(Output, 0F, 0F, 0F); // EE3 snippet, to initialize an EntityItem which doesn't bob. customRenderItem = new RenderItem(){ @Override public boolean shouldBob(){ return false; }; }; customRenderItem.setRenderManager(RenderManager.instance); }