Java Code Examples for android.content.pm.ActivityInfo#SCREEN_ORIENTATION_REVERSE_LANDSCAPE
The following examples show how to use
android.content.pm.ActivityInfo#SCREEN_ORIENTATION_REVERSE_LANDSCAPE .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: CaptureActivity.java From ZXing-Standalone-library with Apache License 2.0 | 6 votes |
private int getCurrentOrientation() { int rotation = getWindowManager().getDefaultDisplay().getRotation(); if (getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) { switch (rotation) { case Surface.ROTATION_0: case Surface.ROTATION_90: return ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; default: return ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } } else { switch (rotation) { case Surface.ROTATION_0: case Surface.ROTATION_270: return ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; default: return ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; } } }
Example 2
Source File: CaptureActivity.java From analyzer-of-android-for-Apache-Weex with Apache License 2.0 | 6 votes |
private int getCurrentOrientation() { int rotation = getWindowManager().getDefaultDisplay().getRotation(); if (getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) { switch (rotation) { case Surface.ROTATION_0: case Surface.ROTATION_90: return ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; default: return ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } } else { switch (rotation) { case Surface.ROTATION_0: case Surface.ROTATION_270: return ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; default: return ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; } } }
Example 3
Source File: CustomChecks.java From fullscreen-video-view with Apache License 2.0 | 6 votes |
@Override public void perform(UiController uiController, View view) { uiController.loopMainThreadUntilIdle(); int orientation = getActivityOrientation(view); boolean checkOrientation = false; switch (orientationType) { case PORTRAIT: checkOrientation = orientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT || orientation == ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT || orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT || orientation == ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT; break; case LANDSCAPE: checkOrientation = orientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE || orientation == ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE || orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE || orientation == ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE; break; } if (checkOrientation) { isOrientation[0] = true; } }
Example 4
Source File: TitleView.java From DKVideoPlayer with Apache License 2.0 | 6 votes |
@Override public void onPlayerStateChanged(int playerState) { if (playerState == VideoView.PLAYER_FULL_SCREEN) { if (mControlWrapper.isShowing() && !mControlWrapper.isLocked()) { setVisibility(VISIBLE); mSysTime.setText(PlayerUtils.getCurrentSystemTime()); } mTitle.setSelected(true); } else { setVisibility(GONE); mTitle.setSelected(false); } Activity activity = PlayerUtils.scanForActivity(getContext()); if (activity != null && mControlWrapper.hasCutout()) { int orientation = activity.getRequestedOrientation(); int cutoutHeight = mControlWrapper.getCutoutHeight(); if (orientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT) { mTitleContainer.setPadding(0, 0, 0, 0); } else if (orientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) { mTitleContainer.setPadding(cutoutHeight, 0, 0, 0); } else if (orientation == ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE) { mTitleContainer.setPadding(0, 0, cutoutHeight, 0); } } }
Example 5
Source File: QrCodeScanActivity.java From AndroidHttpCapture with MIT License | 5 votes |
private int getCurrentOrientation() { int rotation = getWindowManager().getDefaultDisplay().getRotation(); switch (rotation) { case Surface.ROTATION_0: case Surface.ROTATION_90: return ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; default: return ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } }
Example 6
Source File: Utils.java From Android-Applications-Info with Apache License 2.0 | 5 votes |
public static String getOrientationString(int orientation) { switch (orientation) { case ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED: return "Unspecified"; case ActivityInfo.SCREEN_ORIENTATION_BEHIND: return "Behind"; case ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR: return "Full sensor"; case ActivityInfo.SCREEN_ORIENTATION_FULL_USER: return "Full user"; case ActivityInfo.SCREEN_ORIENTATION_LOCKED: return "Locked"; case ActivityInfo.SCREEN_ORIENTATION_NOSENSOR: return "No sensor"; case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE: return "Landscape"; case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT: return "Portrait"; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT: return "Reverse portrait"; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE: return "Reverse landscape"; case ActivityInfo.SCREEN_ORIENTATION_USER: return "User"; case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE: return "Sensor landscape"; case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT: return "Sensor portrait"; case ActivityInfo.SCREEN_ORIENTATION_SENSOR: return "Sensor"; case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE: return "User landscape"; case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT: return "User portrait"; default: return "null"; } }
Example 7
Source File: SDLActivity.java From android-port with GNU General Public License v3.0 | 5 votes |
/** * This can be overridden */ public void setOrientationBis(int w, int h, boolean resizable, String hint) { int orientation = -1; if (hint.contains("LandscapeRight") && hint.contains("LandscapeLeft")) { orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE; } else if (hint.contains("LandscapeRight")) { orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; } else if (hint.contains("LandscapeLeft")) { orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } else if (hint.contains("Portrait") && hint.contains("PortraitUpsideDown")) { orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT; } else if (hint.contains("Portrait")) { orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; } else if (hint.contains("PortraitUpsideDown")) { orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; } /* no valid hint */ if (orientation == -1) { if (resizable) { /* no fixed orientation */ } else { if (w > h) { orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE; } else { orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT; } } } Log.v("SDL", "setOrientation() orientation=" + orientation + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint); if (orientation != -1) { mSingleton.setRequestedOrientation(orientation); } }
Example 8
Source File: Launcher.java From TurboLauncher with Apache License 2.0 | 5 votes |
private int mapConfigurationOriActivityInfoOri(int configOri) { final Display d = getWindowManager().getDefaultDisplay(); int naturalOri = Configuration.ORIENTATION_LANDSCAPE; switch (d.getRotation()) { case Surface.ROTATION_0: case Surface.ROTATION_180: // We are currently in the same basic orientation as the natural // orientation naturalOri = configOri; break; case Surface.ROTATION_90: case Surface.ROTATION_270: // We are currently in the other basic orientation to the natural // orientation naturalOri = (configOri == Configuration.ORIENTATION_LANDSCAPE) ? Configuration.ORIENTATION_PORTRAIT : Configuration.ORIENTATION_LANDSCAPE; break; } int[] oriMap = { ActivityInfo.SCREEN_ORIENTATION_PORTRAIT, ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE, ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT, ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE }; // Since the map starts at portrait, we need to offset if this device's // natural orientation // is landscape. int indexOffset = 0; if (naturalOri == Configuration.ORIENTATION_LANDSCAPE) { indexOffset = 1; } return oriMap[(d.getRotation() + indexOffset) % 4]; }
Example 9
Source File: SDLActivity.java From simpleSDL with MIT License | 5 votes |
/** * This can be overridden */ public void setOrientationBis(int w, int h, boolean resizable, String hint) { int orientation = -1; if (hint.contains("LandscapeRight") && hint.contains("LandscapeLeft")) { orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE; } else if (hint.contains("LandscapeRight")) { orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; } else if (hint.contains("LandscapeLeft")) { orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } else if (hint.contains("Portrait") && hint.contains("PortraitUpsideDown")) { orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT; } else if (hint.contains("Portrait")) { orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; } else if (hint.contains("PortraitUpsideDown")) { orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; } /* no valid hint */ if (orientation == -1) { if (resizable) { /* no fixed orientation */ } else { if (w > h) { orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE; } else { orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT; } } } Log.v("SDL", "setOrientation() orientation=" + orientation + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint); if (orientation != -1) { mSingleton.setRequestedOrientation(orientation); } }
Example 10
Source File: BarCodeScannerFragment.java From zxingfragmentlib with Apache License 2.0 | 5 votes |
@TargetApi(Build.VERSION_CODES.FROYO) private int getCurrentOrientation() { int rotation = getActivity().getWindowManager().getDefaultDisplay().getRotation(); switch (rotation) { case Surface.ROTATION_0: case Surface.ROTATION_90: return ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; default: return ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } }
Example 11
Source File: WeathForceActivity.java From osmdroid with Apache License 2.0 | 4 votes |
@Override protected void onResume() { super.onResume(); //lock the device in current screen orientation int orientation; int rotation = ((WindowManager) this.getSystemService( Context.WINDOW_SERVICE)).getDefaultDisplay().getRotation(); switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; this.deviceOrientation = 0; break; case Surface.ROTATION_90: this.deviceOrientation = 90; orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_180: this.deviceOrientation = 180; orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; default: this.deviceOrientation = 270; orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; } this.setRequestedOrientation(orientation); LocationManager lm = (LocationManager) this.getSystemService(Context.LOCATION_SERVICE); try { if (ActivityCompat.checkSelfPermission(this, Manifest.permission.ACCESS_FINE_LOCATION) != PackageManager.PERMISSION_GRANTED && ActivityCompat.checkSelfPermission(this, Manifest.permission.ACCESS_COARSE_LOCATION) != PackageManager.PERMISSION_GRANTED) { return; } lm.requestLocationUpdates(LocationManager.GPS_PROVIDER, 0, 0, this); lm.requestLocationUpdates(LocationManager.NETWORK_PROVIDER, 0, 0, this); } catch (Exception ex) { } compass = new InternalCompassOrientationProvider(this); compass.startOrientationProvider(this); mMapView.getController().zoomTo(14); }
Example 12
Source File: GiraffePlayer.java From GiraffePlayer with Apache License 2.0 | 4 votes |
private int getScreenOrientation() { int rotation = activity.getWindowManager().getDefaultDisplay().getRotation(); DisplayMetrics dm = new DisplayMetrics(); activity.getWindowManager().getDefaultDisplay().getMetrics(dm); int width = dm.widthPixels; int height = dm.heightPixels; int orientation; // if the device's natural orientation is portrait: if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && height > width || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && width > height) { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; } } // if the device's natural orientation is landscape or if the device // is square: else { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; } } return orientation; }
Example 13
Source File: Util.java From DMusic with Apache License 2.0 | 4 votes |
public static int getScreenOrientation(Activity activity) { int rotation = activity.getWindowManager().getDefaultDisplay() .getRotation(); DisplayMetrics dm = new DisplayMetrics(); activity.getWindowManager().getDefaultDisplay().getMetrics(dm); int width = dm.widthPixels; int height = dm.heightPixels; int orientation; // If the device's natural orientation is portrait: if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && height > width || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && width > height) { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; } } else { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; } } return orientation; }
Example 14
Source File: MKPlayer.java From MKVideoPlayer with MIT License | 4 votes |
private int getScreenOrientation() { int rotation = activity.getWindowManager().getDefaultDisplay().getRotation(); DisplayMetrics dm = new DisplayMetrics(); activity.getWindowManager().getDefaultDisplay().getMetrics(dm); int width = dm.widthPixels; int height = dm.heightPixels; int orientation; // if the device's natural orientation is portrait: if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && height > width || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && width > height) { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; } } // if the device's natural orientation is landscape or if the device // is square: else { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; } } return orientation; }
Example 15
Source File: ScreenOrientationSwitcher.java From android-jungle-mediaplayer with Apache License 2.0 | 4 votes |
@Override public void onOrientationChanged(int orientation) { if (!mEnableAutoRotation) { return; } Context context = mContextRef.get(); if (context == null || !(context instanceof Activity)) { return; } long currTimestamp = System.currentTimeMillis(); if (currTimestamp - mLastCheckTimestamp > MAX_CHECK_INTERVAL) { mIsSupportGravity = isScreenAutoRotate(); mLastCheckTimestamp = currTimestamp; } if (!mIsSupportGravity) { return; } if (orientation == ORIENTATION_UNKNOWN) { return; } int requestOrientation = ORIENTATION_UNKNOWN; if (orientation > 350 || orientation < 10) { requestOrientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; } else if (orientation > 80 && orientation < 100) { requestOrientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } else if (orientation > 260 && orientation < 280) { requestOrientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; } else { return; } if (requestOrientation == mCurrOrientation) { return; } boolean needNotify = mCurrOrientation != ORIENTATION_UNKNOWN; mCurrOrientation = requestOrientation; if (needNotify) { if (mChangeListener != null) { mChangeListener.onChanged(requestOrientation); } else { Activity activity = (Activity) context; activity.setRequestedOrientation(requestOrientation); } } }
Example 16
Source File: UIHelper.java From GiraffePlayer2 with Apache License 2.0 | 4 votes |
private int getScreenOrientation() { if (activity == null) { return ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; } int rotation = activity.getWindowManager().getDefaultDisplay().getRotation(); DisplayMetrics dm = new DisplayMetrics(); activity.getWindowManager().getDefaultDisplay().getMetrics(dm); int width = dm.widthPixels; int height = dm.heightPixels; int orientation; // if the device's natural orientation is portrait: if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && height > width || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && width > height) { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; } } // if the device's natural orientation is landscape or if the device // is square: else { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; } } return orientation; }
Example 17
Source File: FaceRecognitionAppActivity.java From FaceRecognitionApp with GNU General Public License v2.0 | 4 votes |
public Mat onCameraFrame(CameraBridgeViewBase.CvCameraViewFrame inputFrame) { Mat mGrayTmp = inputFrame.gray(); Mat mRgbaTmp = inputFrame.rgba(); // Flip image to get mirror effect int orientation = mOpenCvCameraView.getScreenOrientation(); if (mOpenCvCameraView.isEmulator()) // Treat emulators as a special case Core.flip(mRgbaTmp, mRgbaTmp, 1); // Flip along y-axis else { switch (orientation) { // RGB image case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT: case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT: if (mOpenCvCameraView.mCameraIndex == CameraBridgeViewBase.CAMERA_ID_FRONT) Core.flip(mRgbaTmp, mRgbaTmp, 0); // Flip along x-axis else Core.flip(mRgbaTmp, mRgbaTmp, -1); // Flip along both axis break; case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE: case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE: if (mOpenCvCameraView.mCameraIndex == CameraBridgeViewBase.CAMERA_ID_FRONT) Core.flip(mRgbaTmp, mRgbaTmp, 1); // Flip along y-axis break; } switch (orientation) { // Grayscale image case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT: Core.transpose(mGrayTmp, mGrayTmp); // Rotate image if (mOpenCvCameraView.mCameraIndex == CameraBridgeViewBase.CAMERA_ID_FRONT) Core.flip(mGrayTmp, mGrayTmp, -1); // Flip along both axis else Core.flip(mGrayTmp, mGrayTmp, 1); // Flip along y-axis break; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT: Core.transpose(mGrayTmp, mGrayTmp); // Rotate image if (mOpenCvCameraView.mCameraIndex == CameraBridgeViewBase.CAMERA_ID_BACK) Core.flip(mGrayTmp, mGrayTmp, 0); // Flip along x-axis break; case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE: if (mOpenCvCameraView.mCameraIndex == CameraBridgeViewBase.CAMERA_ID_FRONT) Core.flip(mGrayTmp, mGrayTmp, 1); // Flip along y-axis break; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE: Core.flip(mGrayTmp, mGrayTmp, 0); // Flip along x-axis if (mOpenCvCameraView.mCameraIndex == CameraBridgeViewBase.CAMERA_ID_BACK) Core.flip(mGrayTmp, mGrayTmp, 1); // Flip along y-axis break; } } mGray = mGrayTmp; mRgba = mRgbaTmp; return mRgba; }
Example 18
Source File: XLVideoPlayActivity.java From TVRemoteIME with GNU General Public License v2.0 | 4 votes |
private int getScreenOrientation() { int rotation = getWindowManager().getDefaultDisplay().getRotation(); DisplayMetrics dm = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(dm); int width = dm.widthPixels; int height = dm.heightPixels; int orientation; // if the device's natural orientation is portrait: if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && height > width || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && width > height) { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; } } // if the device's natural orientation is landscape or if the device // is square: else { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; } } return orientation; }
Example 19
Source File: CustomMediaContoller.java From MD with Apache License 2.0 | 4 votes |
public int getScreenOrientation(Activity activity) { int rotation = activity.getWindowManager().getDefaultDisplay().getRotation(); DisplayMetrics dm = new DisplayMetrics(); activity.getWindowManager().getDefaultDisplay().getMetrics(dm); int width = dm.widthPixels; int height = dm.heightPixels; int orientation; // if the device's natural orientation is portrait: if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && height > width || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && width > height) { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; } } // if the device's natural orientation is landscape or if the device // is square: else { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; } } return orientation; }
Example 20
Source File: ScreenOrientationSwitcher.java From VideoOS-Android-SDK with GNU General Public License v3.0 | 4 votes |
@Override public void onOrientationChanged(int orientation) { if (!mEnableAutoRotation) { return; } Context context = mContextRef.get(); if (context == null || !(context instanceof Activity)) { return; } long currTimestamp = System.currentTimeMillis(); if (currTimestamp - mLastCheckTimestamp > MAX_CHECK_INTERVAL) { mIsSupportGravity = isScreenAutoRotate(); mLastCheckTimestamp = currTimestamp; } if (!mIsSupportGravity) { return; } if (orientation == ORIENTATION_UNKNOWN) { return; } int requestOrientation = ORIENTATION_UNKNOWN; if (orientation > 350 || orientation < 10) { requestOrientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; } else if (orientation > 80 && orientation < 100) { requestOrientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } else if (orientation > 260 && orientation < 280) { requestOrientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; } else { return; } if (requestOrientation == mCurrOrientation) { return; } boolean needNotify = mCurrOrientation != ORIENTATION_UNKNOWN; mCurrOrientation = requestOrientation; if (needNotify) { if (mChangeListener != null) { mChangeListener.onChanged(requestOrientation); } else { Activity activity = (Activity) context; activity.setRequestedOrientation(requestOrientation); } } }