com.watabou.noosa.NoosaScript Java Examples
The following examples show how to use
com.watabou.noosa.NoosaScript.
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Example #1
Source File: Flare.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 5 votes |
private void drawRays() { NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nRays * 3 ); }
Example #2
Source File: Flare.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
private void drawRays() { NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nRays * 3 ); }
Example #3
Source File: KeyDisplay.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
@Override public void draw() { super.draw(); if (dirty){ updateVertices(); quads.limit(quads.position()); if (buffer == null) buffer = new Vertexbuffer(quads); else buffer.updateVertices(quads); } NoosaScript script = NoosaScript.get(); tx.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuadSet( buffer, totalKeys, 0 ); }
Example #4
Source File: Archs.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
@Override protected void createChildren() { arcsBg = new SkinnedBlock( 1, 1, Assets.ARCS_BG ){ @Override protected NoosaScript script() { return NoosaScriptNoLighting.get(); } @Override public void draw() { //arch bg has no alpha component, this improves performance Blending.disable(); super.draw(); Blending.enable(); } }; arcsBg.autoAdjust = true; arcsBg.offsetTo( 0, offsB ); add( arcsBg ); arcsFg = new SkinnedBlock( 1, 1, Assets.ARCS_FG ){ @Override protected NoosaScript script() { return NoosaScriptNoLighting.get(); } }; arcsFg.autoAdjust = true; arcsFg.offsetTo( 0, offsF ); add( arcsFg ); darkness= new Image(TextureCache.createGradient(0x00000000, 0x22000000, 0x55000000, 0x99000000, 0xEE000000)); darkness.angle = 90; add(darkness); }
Example #5
Source File: ItemSprite.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
@Override public void draw() { if (texture == null || (!dirty && buffer == null)) return; if (renderShadow) { if (dirty) { verticesBuffer.position(0); verticesBuffer.put(vertices); if (buffer == null) buffer = new Vertexbuffer(verticesBuffer); else buffer.updateVertices(verticesBuffer); dirty = false; } NoosaScript script = script(); texture.bind(); script.camera(camera()); updateMatrix(); script.uModel.valueM4(shadowMatrix); script.lighting( 0, 0, 0, am * .6f, 0, 0, 0, aa * .6f); script.drawQuad(buffer); } super.draw(); }
Example #6
Source File: CharSprite.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
@Override public void draw() { if (texture == null || (!dirty && buffer == null)) return; if (renderShadow) { if (dirty) { verticesBuffer.position(0); verticesBuffer.put(vertices); if (buffer == null) buffer = new Vertexbuffer(verticesBuffer); else buffer.updateVertices(verticesBuffer); dirty = false; } NoosaScript script = script(); texture.bind(); script.camera(camera()); updateMatrix(); script.uModel.valueM4(shadowMatrix); script.lighting( 0, 0, 0, am * .6f, 0, 0, 0, aa * .6f); script.drawQuad(buffer); } super.draw(); }
Example #7
Source File: Flare.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
private void drawRays() { NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nRays * 3 ); }
Example #8
Source File: ItemSprite.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
@Override public void draw() { super.draw(); if(overlay != null) { NoosaScript script = NoosaScript.get(); overlay.texture.bind(); overlay.updateVerticesBuffer(); script.drawQuad(overlay.getVerticesBuffer()); } }
Example #9
Source File: Flare.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
private void drawRays() { NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nRays * 3 ); }
Example #10
Source File: KeyDisplay.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
@Override public void draw() { super.draw(); if (dirty){ updateVertices(); quads.limit(quads.position()); if (buffer == null) buffer = new Vertexbuffer(quads); else buffer.updateVertices(quads); } NoosaScript script = NoosaScript.get(); tx.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuadSet( buffer, totalKeys, 0 ); }
Example #11
Source File: Archs.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
@Override protected void createChildren() { arcsBg = new SkinnedBlock( 1, 1, Assets.Interfaces.ARCS_BG ){ @Override protected NoosaScript script() { return NoosaScriptNoLighting.get(); } @Override public void draw() { //arch bg has no alpha component, this improves performance Blending.disable(); super.draw(); Blending.enable(); } }; arcsBg.autoAdjust = true; arcsBg.offsetTo( 0, offsB ); add( arcsBg ); arcsFg = new SkinnedBlock( 1, 1, Assets.Interfaces.ARCS_FG ){ @Override protected NoosaScript script() { return NoosaScriptNoLighting.get(); } }; arcsFg.autoAdjust = true; arcsFg.offsetTo( 0, offsF ); add( arcsFg ); darkness= new Image(TextureCache.createGradient(0x00000000, 0x22000000, 0x55000000, 0x99000000, 0xEE000000)); darkness.angle = 90; add(darkness); }
Example #12
Source File: ItemSprite.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
@Override public void draw() { if (texture == null || (!dirty && buffer == null)) return; if (renderShadow) { if (dirty) { verticesBuffer.position(0); verticesBuffer.put(vertices); if (buffer == null) buffer = new Vertexbuffer(verticesBuffer); else buffer.updateVertices(verticesBuffer); dirty = false; } NoosaScript script = script(); texture.bind(); script.camera(camera()); updateMatrix(); script.uModel.valueM4(shadowMatrix); script.lighting( 0, 0, 0, am * .6f, 0, 0, 0, aa * .6f); script.drawQuad(buffer); } super.draw(); }
Example #13
Source File: CharSprite.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
@Override public void draw() { if (texture == null || (!dirty && buffer == null)) return; if (renderShadow) { if (dirty) { verticesBuffer.position(0); verticesBuffer.put(vertices); if (buffer == null) buffer = new Vertexbuffer(verticesBuffer); else buffer.updateVertices(verticesBuffer); dirty = false; } NoosaScript script = script(); texture.bind(); script.camera(camera()); updateMatrix(); script.uModel.valueM4(shadowMatrix); script.lighting( 0, 0, 0, am * .6f, 0, 0, 0, aa * .6f); script.drawQuad(buffer); } super.draw(); }
Example #14
Source File: Flare.java From pixel-dungeon with GNU General Public License v3.0 | 5 votes |
private void drawRays() { NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nRays * 3 ); }
Example #15
Source File: Flare.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
private void drawRays() { NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nRays * 3 ); }
Example #16
Source File: CircleArc.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
@Override public void draw() { super.draw(); if (dirty) { updateTriangles(); } if (lightMode) Blending.setLightMode(); NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nTris * 3 ); if (lightMode) Blending.setNormalMode(); }
Example #17
Source File: SurfaceScene.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuad( verticesBuffer ); }
Example #18
Source File: FogOfWar.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
@Override protected NoosaScript script() { return NoosaScriptNoLighting.get(); }
Example #19
Source File: SurfaceScene.java From remixed-dungeon with GNU General Public License v3.0 | 4 votes |
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuad( verticesBuffer ); }
Example #20
Source File: SurfaceScene.java From pixel-dungeon with GNU General Public License v3.0 | 4 votes |
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuad( verticesBuffer ); }
Example #21
Source File: SurfaceScene.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuad( verticesBuffer ); }
Example #22
Source File: SurfaceScene.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuad( verticesBuffer ); }
Example #23
Source File: CircleArc.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
@Override public void draw() { super.draw(); if (dirty) { updateTriangles(); } if (lightMode) Blending.setLightMode(); NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nTris * 3 ); if (lightMode) Blending.setNormalMode(); }
Example #24
Source File: SurfaceScene.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 4 votes |
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuad( verticesBuffer ); }
Example #25
Source File: FogOfWar.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
@Override protected NoosaScript script() { return NoosaScriptNoLighting.get(); }