Java Code Examples for net.minecraft.block.BlockFalling#fallInstantly()
The following examples show how to use
net.minecraft.block.BlockFalling#fallInstantly() .
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Example 1
Source File: BlockGravity.java From TFC2 with GNU General Public License v3.0 | 6 votes |
protected void fall(World worldIn, BlockPos pos, IBlockState state) { int i = 32; if ((!BlockFalling.fallInstantly) && (worldIn.isAreaLoaded(pos.add(-i, -i, -i), pos.add(i, i, i)))) { if (!worldIn.isRemote) { EntityFallingBlockTFC entityfallingblock = new EntityFallingBlockTFC(worldIn, pos.getX() + 0.5D, pos.getY(), pos.getZ() + 0.5D, state); onStartFalling(entityfallingblock); worldIn.spawnEntity(entityfallingblock); } } else { ((World)worldIn).setBlockToAir(pos); BlockPos blockpos; for (blockpos = pos.down(); (canFallInto(worldIn, blockpos)) && (blockpos.getY() > 0); blockpos = blockpos.down()) {} if (blockpos.getY() > 0) { worldIn.setBlockState(blockpos.up(), getDefaultState()); } } }
Example 2
Source File: ChunkProviderTofu.java From TofuCraftReload with MIT License | 5 votes |
@Override public void populate(int x, int z) { BlockFalling.fallInstantly = true; BlockPos blockpos = new BlockPos(x * 16, 0, z * 16); Biome biome = this.world.getBiome(blockpos.add(16, 0, 16)); rand.setSeed(world.getSeed()); long xSeed = rand.nextLong() / 2L * 2L + 1L; long zSeed = rand.nextLong() / 2L * 2L + 1L; rand.setSeed(chunkX * xSeed + chunkZ * zSeed ^ world.getSeed()); int i = x * 16; int j = z * 16; if (net.minecraftforge.event.terraingen.TerrainGen.generateOre(this.world, this.rand, diamondGen, blockpos, OreGenEvent.GenerateMinable.EventType.CUSTOM)) for (int l1 = 0; l1 < 12; ++l1) { this.diamondGen.generate(this.world, this.rand, blockpos.add(this.rand.nextInt(16), this.rand.nextInt(30), this.rand.nextInt(16))); } ChunkPos chunkpos = new ChunkPos(x, z); if (mapFeaturesEnabled) { this.mineshaft.generateStructure(this.world, this.rand, chunkpos); this.villageGenerator.generateStructure(this.world, this.rand, chunkpos); this.tofuCastle.generateStructure(this.world, this.rand, chunkpos); } biome.decorate(world, rand, blockpos); if (net.minecraftforge.event.terraingen.TerrainGen.populate(this, this.world, this.rand, x, z, false, net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ANIMALS)) WorldEntitySpawner.performWorldGenSpawning(this.world, biome, i + 8, j + 8, 16, 16, this.rand); net.minecraftforge.event.ForgeEventFactory.onChunkPopulate(false, this, this.world, this.rand, x, z, false); BlockFalling.fallInstantly = false; }
Example 3
Source File: ChunkProviderRoss128ba.java From bartworks with MIT License | 5 votes |
@Override public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) { super.populate(par1IChunkProvider, par2, par3); BlockFalling.fallInstantly = true; ChunkProviderRoss128b.BWOreGen.generate(this.rand, par2, par3, this.worldObj, this, this); BlockFalling.fallInstantly = false; }
Example 4
Source File: BlockValkyriumOre.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
private void tryFallingUp(World worldIn, BlockPos pos) { BlockPos downPos = pos.up(); if ((worldIn.isAirBlock(downPos) || canFallThrough(worldIn.getBlockState(downPos))) && pos.getY() >= 0) { int i = 32; if (!BlockFalling.fallInstantly && worldIn .isAreaLoaded(pos.add(-32, -32, -32), pos.add(32, 32, 32))) { if (!worldIn.isRemote) { // Start falling up EntityFallingUpBlock entityfallingblock = new EntityFallingUpBlock(worldIn, (double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D, worldIn.getBlockState(pos)); worldIn.spawnEntity(entityfallingblock); } } else { IBlockState state = worldIn.getBlockState(pos); worldIn.setBlockToAir(pos); BlockPos blockpos; for (blockpos = pos.up(); (worldIn.isAirBlock(blockpos) || canFallThrough( worldIn.getBlockState(blockpos))) && blockpos.getY() < 255; blockpos = blockpos.up()) { } if (blockpos.getY() < 255) { worldIn.setBlockState(blockpos.down(), state, 3); } } } }
Example 5
Source File: ChunkProviderRoss128b.java From bartworks with MIT License | 4 votes |
@Override public void populate(IChunkProvider p_73153_1_, int p_73153_2_, int p_73153_3_) { BlockFalling.fallInstantly = true; int k = p_73153_2_ * 16; int l = p_73153_3_ * 16; BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16); this.rand.setSeed(this.worldObj.getSeed()); if (p_73153_2_ % 4 == 0 || p_73153_3_ % 4 == 0) { long i1 = this.rand.nextLong() / 2L * 2L + 1L; long j1 = this.rand.nextLong() / 2L * 2L + 1L; this.rand.setSeed((long) p_73153_2_ * i1 + (long) p_73153_3_ * j1 ^ this.worldObj.getSeed()); } MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(p_73153_1_, this.worldObj, this.rand, p_73153_2_, p_73153_3_, false)); int x1; int y1; int z1; if (biomegenbase != BiomeGenBase.desert && biomegenbase != BiomeGenBase.desertHills && TerrainGen.populate(p_73153_1_, this.worldObj, this.rand, p_73153_2_, p_73153_3_, false, LAKE)) { x1 = k + this.rand.nextInt(16) + 8; y1 = this.rand.nextInt(256); z1 = l + this.rand.nextInt(16) + 8; int rni = this.rand.nextInt(8); if (rni == 0) (new WorldGenLakes(Blocks.ice)).generate(this.worldObj, this.rand, x1, y1, z1); else if (rni == 4) (new WorldGenLakes(Blocks.water)).generate(this.worldObj, this.rand, x1, y1, z1); } if (biomegenbase != BiomeGenBase.ocean && biomegenbase != BiomeGenBase.deepOcean && biomegenbase != BiomeGenBase.river && biomegenbase != BiomeGenBase.frozenOcean && biomegenbase != BiomeGenBase.frozenRiver && this.rand.nextInt(ConfigHandler.ross128bRuinChance) == 0) { x1 = k + this.rand.nextInt(16) + 3; y1 = this.rand.nextInt(256); z1 = l + this.rand.nextInt(16) + 3; this.ruinsBase.generate(this.worldObj, this.rand, x1, y1, z1); } biomegenbase.decorate(this.worldObj, this.rand, k, l); k += 8; l += 8; boolean doGen = TerrainGen.populate(p_73153_1_, this.worldObj, this.rand, p_73153_2_, p_73153_3_, false, ICE); for (x1 = 0; doGen && x1 < 16; ++x1) { for (y1 = 0; y1 < 16; ++y1) { z1 = this.worldObj.getPrecipitationHeight(k + x1, l + y1); if (this.worldObj.isBlockFreezable(x1 + k, z1 - 1, y1 + l)) { this.worldObj.setBlock(x1 + k, z1 - 1, y1 + l, Blocks.ice, 0, 2); } if (this.worldObj.func_147478_e(x1 + k, z1, y1 + l, true)) { this.worldObj.setBlock(x1 + k, z1, y1 + l, Blocks.snow_layer, 0, 2); } } } BWOreGen.generate(this.rand, p_73153_2_, p_73153_3_, this.worldObj, this, this); MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(p_73153_1_, this.worldObj, this.rand, p_73153_2_, p_73153_3_, false)); BlockFalling.fallInstantly = false; }
Example 6
Source File: SpongeQueue_1_11.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
public boolean regenerateChunk(net.minecraft.world.World world, int x, int z) { IChunkProvider provider = world.getChunkProvider(); if (!(provider instanceof ChunkProviderServer)) { return false; } BlockFalling.fallInstantly = true; try { ChunkProviderServer chunkServer = (ChunkProviderServer) provider; IChunkGenerator gen = (IChunkGenerator) fieldChunkGenerator.get(chunkServer); long pos = ChunkPos.asLong(x, z); Chunk mcChunk; if (chunkServer.chunkExists(x, z)) { mcChunk = chunkServer.loadChunk(x, z); mcChunk.onChunkUnload(); } PlayerChunkMap playerManager = ((WorldServer) getWorld()).getPlayerChunkMap(); List<EntityPlayerMP> oldWatchers = null; if (chunkServer.chunkExists(x, z)) { mcChunk = chunkServer.loadChunk(x, z); PlayerChunkMapEntry entry = playerManager.getEntry(x, z); if (entry != null) { Field fieldPlayers = PlayerChunkMapEntry.class.getDeclaredField("field_187283_c"); fieldPlayers.setAccessible(true); oldWatchers = (List<EntityPlayerMP>) fieldPlayers.get(entry); playerManager.removeEntry(entry); } mcChunk.onChunkUnload(); } try { Field droppedChunksSetField = chunkServer.getClass().getDeclaredField("field_73248_b"); droppedChunksSetField.setAccessible(true); Set droppedChunksSet = (Set) droppedChunksSetField.get(chunkServer); droppedChunksSet.remove(pos); } catch (Throwable e) { MainUtil.handleError(e); } Long2ObjectMap<Chunk> id2ChunkMap = (Long2ObjectMap<Chunk>) fieldId2ChunkMap.get(chunkServer); id2ChunkMap.remove(pos); mcChunk = gen.provideChunk(x, z); id2ChunkMap.put(pos, mcChunk); if (mcChunk != null) { mcChunk.onChunkLoad(); mcChunk.populateChunk(chunkServer, gen); } if (oldWatchers != null) { for (EntityPlayerMP player : oldWatchers) { playerManager.addPlayer(player); } } return true; } catch (Throwable t) { MainUtil.handleError(t); return false; } finally { BlockFalling.fallInstantly = false; } }
Example 7
Source File: SpongeQueue_1_12.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
public boolean regenerateChunk(net.minecraft.world.World world, int x, int z) { IChunkProvider provider = world.getChunkProvider(); if (!(provider instanceof ChunkProviderServer)) { return false; } BlockFalling.fallInstantly = true; try { ChunkProviderServer chunkServer = (ChunkProviderServer) provider; IChunkGenerator gen = (IChunkGenerator) fieldChunkGenerator.get(chunkServer); long pos = ChunkPos.asLong(x, z); Chunk mcChunk; if (chunkServer.chunkExists(x, z)) { mcChunk = chunkServer.loadChunk(x, z); mcChunk.onUnload(); } PlayerChunkMap playerManager = ((WorldServer) getWorld()).getPlayerChunkMap(); List<EntityPlayerMP> oldWatchers = null; if (chunkServer.chunkExists(x, z)) { mcChunk = chunkServer.loadChunk(x, z); PlayerChunkMapEntry entry = playerManager.getEntry(x, z); if (entry != null) { Field fieldPlayers = PlayerChunkMapEntry.class.getDeclaredField("field_187283_c"); fieldPlayers.setAccessible(true); oldWatchers = (List<EntityPlayerMP>) fieldPlayers.get(entry); playerManager.removeEntry(entry); } mcChunk.onUnload(); } try { Field droppedChunksSetField = chunkServer.getClass().getDeclaredField("field_73248_b"); droppedChunksSetField.setAccessible(true); Set droppedChunksSet = (Set) droppedChunksSetField.get(chunkServer); droppedChunksSet.remove(pos); } catch (Throwable e) { MainUtil.handleError(e); } Long2ObjectMap<Chunk> id2ChunkMap = (Long2ObjectMap<Chunk>) fieldId2ChunkMap.get(chunkServer); id2ChunkMap.remove(pos); mcChunk = gen.generateChunk(x, z); id2ChunkMap.put(pos, mcChunk); if (mcChunk != null) { mcChunk.onLoad(); mcChunk.populate(chunkServer, gen); } if (oldWatchers != null) { for (EntityPlayerMP player : oldWatchers) { playerManager.addPlayer(player); } } return true; } catch (Throwable t) { MainUtil.handleError(t); return false; } finally { BlockFalling.fallInstantly = false; } }
Example 8
Source File: ForgeQueue_All.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
public boolean regenerateChunk(World world, int x, int z) { IChunkProvider provider = world.getChunkProvider(); if (!(provider instanceof ChunkProviderServer)) { return false; } BlockFalling.fallInstantly = true; try { ChunkProviderServer chunkServer = (ChunkProviderServer) provider; IChunkGenerator gen = (IChunkGenerator) fieldChunkGenerator.get(chunkServer); long pos = ChunkPos.asLong(x, z); Chunk mcChunk; if (chunkServer.chunkExists(x, z)) { mcChunk = chunkServer.loadChunk(x, z); mcChunk.onUnload(); } PlayerChunkMap playerManager = ((WorldServer) getWorld()).getPlayerChunkMap(); List<EntityPlayerMP> oldWatchers = null; if (chunkServer.chunkExists(x, z)) { mcChunk = chunkServer.loadChunk(x, z); PlayerChunkMapEntry entry = playerManager.getEntry(x, z); if (entry != null) { Field fieldPlayers = PlayerChunkMapEntry.class.getDeclaredField("field_187283_c"); fieldPlayers.setAccessible(true); oldWatchers = (List<EntityPlayerMP>) fieldPlayers.get(entry); playerManager.removeEntry(entry); } mcChunk.onUnload(); } try { Field droppedChunksSetField = chunkServer.getClass().getDeclaredField("field_73248_b"); droppedChunksSetField.setAccessible(true); Set droppedChunksSet = (Set) droppedChunksSetField.get(chunkServer); droppedChunksSet.remove(pos); } catch (Throwable e) { MainUtil.handleError(e); } Long2ObjectMap<Chunk> id2ChunkMap = chunkServer.id2ChunkMap; id2ChunkMap.remove(pos); mcChunk = gen.generateChunk(x, z); id2ChunkMap.put(pos, mcChunk); if (mcChunk != null) { mcChunk.onLoad(); mcChunk.populate(chunkServer, gen); } if (oldWatchers != null) { for (EntityPlayerMP player : oldWatchers) { playerManager.addPlayer(player); } } return true; } catch (Throwable t) { MainUtil.handleError(t); return false; } finally { BlockFalling.fallInstantly = false; } }
Example 9
Source File: ForgeQueue_All.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
public boolean regenerateChunk(World world, int x, int z) { IChunkProvider provider = world.getChunkProvider(); if (!(provider instanceof ChunkProviderServer)) { return false; } BlockFalling.fallInstantly = true; try { ChunkProviderServer chunkServer = (ChunkProviderServer) provider; IChunkGenerator gen = chunkServer.chunkGenerator; long pos = ChunkPos.asLong(x, z); Chunk mcChunk; if (chunkServer.chunkExists(x, z)) { mcChunk = chunkServer.loadChunk(x, z); mcChunk.onChunkUnload(); } PlayerChunkMap playerManager = ((WorldServer) getWorld()).getPlayerChunkMap(); List<EntityPlayerMP> oldWatchers = null; if (chunkServer.chunkExists(x, z)) { mcChunk = chunkServer.loadChunk(x, z); PlayerChunkMapEntry entry = playerManager.getEntry(x, z); if (entry != null) { Field fieldPlayers = PlayerChunkMapEntry.class.getDeclaredField("field_187283_c"); fieldPlayers.setAccessible(true); oldWatchers = (List<EntityPlayerMP>) fieldPlayers.get(entry); playerManager.removeEntry(entry); } mcChunk.onChunkUnload(); } try { Field droppedChunksSetField = chunkServer.getClass().getDeclaredField("field_73248_b"); droppedChunksSetField.setAccessible(true); Set droppedChunksSet = (Set) droppedChunksSetField.get(chunkServer); droppedChunksSet.remove(pos); } catch (Throwable e) { MainUtil.handleError(e); } chunkServer.id2ChunkMap.remove(pos); mcChunk = gen.provideChunk(x, z); chunkServer.id2ChunkMap.put(pos, mcChunk); if (mcChunk != null) { mcChunk.onChunkLoad(); mcChunk.populateChunk(chunkServer, chunkServer.chunkGenerator); } if (oldWatchers != null) { for (EntityPlayerMP player : oldWatchers) { playerManager.addPlayer(player); } } return true; } catch (Throwable t) { MainUtil.handleError(t); return false; } finally { BlockFalling.fallInstantly = false; } }