Java Code Examples for org.lwjgl.util.vector.Matrix4f#setZero()
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org.lwjgl.util.vector.Matrix4f#setZero() .
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Example 1
Source File: MatrixUtil.java From tectonicus with BSD 3-Clause "New" or "Revised" License | 6 votes |
public static Matrix4f createOrthoMatrix(final float left, final float right, final float bottom, final float top, final float near, final float far) { Matrix4f ortho = new Matrix4f(); ortho.setZero(); // First the scale part ortho.m00 = 2.0f / (right - left); ortho.m11 = 2.0f / (top - bottom); ortho.m22 = (-2.0f) / (far - near); ortho.m33 = 1.0f; // Then the translation part ortho.m30 = -( (right+left) / (right-left) ); ortho.m31 = -( (top+bottom) / (top-bottom) ); ortho.m32 = -( (far+near) / (far-near) ); return ortho; }
Example 2
Source File: MatrixUtil.java From tectonicus with BSD 3-Clause "New" or "Revised" License | 4 votes |
public static Matrix4f createPerspectiveMatrix(final float fovYDeg, final float aspect, final float zNear, final float zFar) { Matrix4f persp = new Matrix4f(); persp.setZero(); final float fovYRad = degToRad(fovYDeg); final float f = 1.0f / (float)Math.tan( fovYRad/2 ); persp.m00 = f / aspect; persp.m11 = f; persp.m22 = (zFar + zNear) / (zNear-zFar); persp.m23 = -1; persp.m32 = (2*zNear*zFar) / (zNear-zFar); return persp; }