Java Code Examples for org.newdawn.slick.Graphics#setBackground()
The following examples show how to use
org.newdawn.slick.Graphics#setBackground() .
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Example 1
Source File: GamePauseMenu.java From opsu with GNU General Public License v3.0 | 6 votes |
@Override public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException { // get background image GameImage bg = (gameState.getPlayState() == Game.PlayState.LOSE) ? GameImage.FAIL_BACKGROUND : GameImage.PAUSE_OVERLAY; // don't draw default background if button skinned and background unskinned boolean buttonsSkinned = GameImage.PAUSE_CONTINUE.hasBeatmapSkinImage() || GameImage.PAUSE_RETRY.hasBeatmapSkinImage() || GameImage.PAUSE_BACK.hasBeatmapSkinImage(); if (!buttonsSkinned || bg.hasBeatmapSkinImage()) bg.getImage().drawCentered(container.getWidth() / 2, container.getHeight() / 2); else g.setBackground(Color.black); // draw buttons if (gameState.getPlayState() != Game.PlayState.LOSE) continueButton.draw(); retryButton.draw(); backButton.draw(); UI.draw(g); }
Example 2
Source File: ButtonMenu.java From opsu-dance with GNU General Public License v3.0 | 5 votes |
@Override public void render(Graphics g) { super.render(g); g.setBackground(Color.black); if (menuState == null) { return; } menuState.render(g); }
Example 3
Source File: Splash.java From opsu with GNU General Public License v3.0 | 5 votes |
@Override public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException { g.setBackground(Color.black); GameImage.MENU_LOGO.getImage().drawCentered(container.getWidth() / 2, container.getHeight() / 2); UI.drawLoadingProgress(g, Options.isLoadVerbose() ? 1f : progressAlpha.getValue()); }
Example 4
Source File: ButtonMenu.java From opsu with GNU General Public License v3.0 | 5 votes |
@Override public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException { g.setBackground(Color.black); if (menuState != null) menuState.draw(container, game, g); }
Example 5
Source File: TransparentColorTest.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 4 votes |
/** * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics) */ public void render(GameContainer container, Graphics g) { g.setBackground(Color.red); image.draw(10,10); timage.draw(10,310); }