Java Code Examples for org.newdawn.slick.Image#getSubImage()
The following examples show how to use
org.newdawn.slick.Image#getSubImage() .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: ImageCornerTest.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 5 votes |
/** * @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer) */ public void init(GameContainer container) throws SlickException { image = new Image("testdata/logo.png"); width = image.getWidth() / 3; height = image.getHeight() / 3; images = new Image[] { image.getSubImage(0, 0, width, height), image.getSubImage(width,0,width,height), image.getSubImage(width*2,0,width,height), image.getSubImage(0, height, width, height), image.getSubImage(width,height,width,height), image.getSubImage(width*2,height,width,height), image.getSubImage(0, height*2, width, height), image.getSubImage(width,height*2,width,height), image.getSubImage(width*2,height*2,width,height), }; images[0].setColor(Image.BOTTOM_RIGHT, 0,1,1,1); images[1].setColor(Image.BOTTOM_LEFT, 0,1,1,1); images[1].setColor(Image.BOTTOM_RIGHT, 0,1,1,1); images[2].setColor(Image.BOTTOM_LEFT, 0,1,1,1); images[3].setColor(Image.TOP_RIGHT, 0,1,1,1); images[3].setColor(Image.BOTTOM_RIGHT, 0,1,1,1); images[4].setColor(Image.TOP_RIGHT, 0,1,1,1); images[4].setColor(Image.TOP_LEFT, 0,1,1,1); images[4].setColor(Image.BOTTOM_LEFT, 0,1,1,1); images[4].setColor(Image.BOTTOM_RIGHT, 0,1,1,1); images[5].setColor(Image.TOP_LEFT, 0,1,1,1); images[5].setColor(Image.BOTTOM_LEFT, 0,1,1,1); images[6].setColor(Image.TOP_RIGHT, 0,1,1,1); images[7].setColor(Image.TOP_RIGHT, 0,1,1,1); images[7].setColor(Image.TOP_LEFT, 0,1,1,1); images[8].setColor(Image.TOP_LEFT, 0,1,1,1); }
Example 2
Source File: Spinner.java From opsu-dance with GNU General Public License v3.0 | 4 votes |
@Override public void draw(Graphics g, int trackPosition, float mirrorAngle) { if (mirrorAngle != 0f) { return; } // only draw spinners shortly before start time int timeDiff = hitObject.getTime() - trackPosition; final int fadeInTime = gameState.getFadeInTime(); if (timeDiff - fadeInTime > 0) return; boolean spinnerComplete = (rotations >= rotationsNeeded); float alpha = Utils.clamp(1 - (float) timeDiff / fadeInTime, 0f, 1f); // darken screen if (SkinService.skin.isSpinnerFadePlayfield()) { float oldAlpha = Colors.BLACK_ALPHA.a; if (timeDiff > 0) Colors.BLACK_ALPHA.a *= alpha; g.setColor(Colors.BLACK_ALPHA); g.fillRect(0, 0, width, height); Colors.BLACK_ALPHA.a = oldAlpha; } // rpm Image rpmImg = GameImage.SPINNER_RPM.getImage(); rpmImg.setAlpha(alpha); rpmImg.drawCentered(width2, height - rpmImg.getHeight() / 2f); if (timeDiff < 0) data.drawSymbolString(Integer.toString(drawnRPM), (width + rpmImg.getWidth() * 0.95f) / 2f, height - data.getScoreSymbolImage('0').getHeight() * 1.025f, 1f, 1f, true); // spinner meter (subimage) Image spinnerMetre = GameImage.SPINNER_METRE.getImage(); int spinnerMetreY = (spinnerComplete) ? 0 : (int) (spinnerMetre.getHeight() * (1 - (rotations / rotationsNeeded))); Image spinnerMetreSub = spinnerMetre.getSubImage( 0, spinnerMetreY, spinnerMetre.getWidth(), spinnerMetre.getHeight() - spinnerMetreY ); spinnerMetreSub.setAlpha(alpha); spinnerMetreSub.draw(0, height - spinnerMetreSub.getHeight()); // main spinner elements GameImage.SPINNER_CIRCLE.getImage().setAlpha(alpha); GameImage.SPINNER_CIRCLE.getImage().setRotation(drawRotation * 360f); GameImage.SPINNER_CIRCLE.getImage().drawCentered(width2, height2); if (!GameMod.HIDDEN.isActive()) { float approachScale = 1 - Utils.clamp(((float) timeDiff / (hitObject.getTime() - hitObject.getEndTime())), 0f, 1f); Image approachCircleScaled = GameImage.SPINNER_APPROACHCIRCLE.getImage().getScaledCopy(approachScale); approachCircleScaled.setAlpha(alpha); approachCircleScaled.drawCentered(width2, height2); } GameImage.SPINNER_SPIN.getImage().setAlpha(alpha); GameImage.SPINNER_SPIN.getImage().drawCentered(width2, height * 3 / 4); if (spinnerComplete) { GameImage.SPINNER_CLEAR.getImage().drawCentered(width2, height / 4); int extraRotations = (int) (rotations - rotationsNeeded); if (extraRotations > 0) data.drawSymbolNumber(extraRotations * 1000, width2, height * 2 / 3, 1f, 1f); } }
Example 3
Source File: Spinner.java From opsu with GNU General Public License v3.0 | 4 votes |
@Override public void draw(Graphics g, int trackPosition) { // only draw spinners shortly before start time int timeDiff = hitObject.getTime() - trackPosition; final int fadeInTime = game.getFadeInTime(); if (timeDiff - fadeInTime > 0) return; boolean spinnerComplete = (rotations >= rotationsNeeded); float alpha = Utils.clamp(1 - (float) timeDiff / fadeInTime, 0f, 1f); // darken screen if (Options.getSkin().isSpinnerFadePlayfield()) { float oldAlpha = Colors.BLACK_ALPHA.a; if (timeDiff > 0) Colors.BLACK_ALPHA.a *= alpha; g.setColor(Colors.BLACK_ALPHA); g.fillRect(0, 0, width, height); Colors.BLACK_ALPHA.a = oldAlpha; } // rpm Image rpmImg = GameImage.SPINNER_RPM.getImage(); rpmImg.setAlpha(alpha); rpmImg.drawCentered(width / 2f, height - rpmImg.getHeight() / 2f); if (timeDiff < 0) data.drawSymbolString(Integer.toString(drawnRPM), (width + rpmImg.getWidth() * 0.95f) / 2f, height - data.getScoreSymbolImage('0').getHeight() * 1.025f, 1f, 1f, true); // spinner meter (subimage) Image spinnerMetre = GameImage.SPINNER_METRE.getImage(); int spinnerMetreY = (spinnerComplete) ? 0 : (int) (spinnerMetre.getHeight() * (1 - (rotations / rotationsNeeded))); Image spinnerMetreSub = spinnerMetre.getSubImage( 0, spinnerMetreY, spinnerMetre.getWidth(), spinnerMetre.getHeight() - spinnerMetreY ); spinnerMetreSub.setAlpha(alpha); spinnerMetreSub.draw(0, height - spinnerMetreSub.getHeight()); // main spinner elements GameImage.SPINNER_CIRCLE.getImage().setAlpha(alpha); GameImage.SPINNER_CIRCLE.getImage().setRotation(drawRotation * 360f); GameImage.SPINNER_CIRCLE.getImage().drawCentered(width / 2, height / 2); if (!GameMod.HIDDEN.isActive()) { float approachScale = 1 - Utils.clamp(((float) timeDiff / (hitObject.getTime() - hitObject.getEndTime())), 0f, 1f); Image approachCircleScaled = GameImage.SPINNER_APPROACHCIRCLE.getImage().getScaledCopy(approachScale); approachCircleScaled.setAlpha(alpha); approachCircleScaled.drawCentered(width / 2, height / 2); } GameImage.SPINNER_SPIN.getImage().setAlpha(alpha); GameImage.SPINNER_SPIN.getImage().drawCentered(width / 2, height * 3 / 4); if (spinnerComplete) { GameImage.SPINNER_CLEAR.getImage().drawCentered(width / 2, height / 4); int extraRotations = (int) (rotations - rotationsNeeded); if (extraRotations > 0) data.drawSymbolNumber(extraRotations * 1000, width / 2, height * 2 / 3, 1f, 1f); } }