Java Code Examples for org.spongepowered.api.world.World#spawnParticles()
The following examples show how to use
org.spongepowered.api.world.World#spawnParticles() .
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Example 1
Source File: ParticlesUtil.java From EagleFactions with MIT License | 5 votes |
public static void spawnAddAccessParticles(final Claim claim) { final Optional<World> optionalWorld = Sponge.getServer().getWorld(claim.getWorldUUID()); if(!optionalWorld.isPresent()) return; final World world = optionalWorld.get(); final Vector3d position = getChunkCenter(world, claim.getChunkPosition()); world.spawnParticles(ParticleEffect.builder().type(ParticleTypes.FIREWORKS_SPARK).option(ParticleOptions.VELOCITY, new Vector3d(0, 0.15, 0)).quantity(400).offset(new Vector3d(8, 2, 8)).build(), position); world.playSound(SoundTypes.ENTITY_EXPERIENCE_ORB_PICKUP, position, 5, 10); }
Example 2
Source File: ParticlesUtil.java From EagleFactions with MIT License | 5 votes |
public static void spawnRemoveAccessParticles(final Claim claim) { final Optional<World> optionalWorld = Sponge.getServer().getWorld(claim.getWorldUUID()); if(!optionalWorld.isPresent()) return; final World world = optionalWorld.get(); final Vector3d position = getChunkCenter(world, claim.getChunkPosition()); world.spawnParticles(ParticleEffect.builder().type(ParticleTypes.LARGE_SMOKE).option(ParticleOptions.VELOCITY, new Vector3d(0, 0.15, 0)).quantity(400).offset(new Vector3d(8, 1, 8)).build(), position); world.playSound(SoundTypes.ITEM_FIRECHARGE_USE, position, 5, -10); }
Example 3
Source File: ParticlesUtil.java From EagleFactions with MIT License | 5 votes |
public static void spawnClaimParticles(final Claim claim) { final Optional<World> optionalWorld = Sponge.getServer().getWorld(claim.getWorldUUID()); if(!optionalWorld.isPresent()) return; final World world = optionalWorld.get(); final Vector3d position = getChunkCenter(world, claim.getChunkPosition()); world.spawnParticles(ParticleEffect.builder().type(ParticleTypes.END_ROD).option(ParticleOptions.VELOCITY, new Vector3d(0, 0.15, 0)).quantity(400).offset(new Vector3d(8, 1, 8)).build(), position); world.playSound(SoundTypes.BLOCK_ENDERCHEST_OPEN, position, 5, -20); }
Example 4
Source File: ParticlesUtil.java From EagleFactions with MIT License | 5 votes |
public static void spawnUnclaimParticles(final Claim claim) { final Optional<World> optionalWorld = Sponge.getServer().getWorld(claim.getWorldUUID()); if(!optionalWorld.isPresent()) return; final World world = optionalWorld.get(); final Vector3d position = getChunkCenter(world, claim.getChunkPosition()); world.spawnParticles(ParticleEffect.builder().type(ParticleTypes.CLOUD).option(ParticleOptions.VELOCITY, new Vector3d(0, 0.15, 0)).quantity(800).offset(new Vector3d(8, 1, 8)).build(), position); world.playSound(SoundTypes.ENTITY_SHULKER_SHOOT, position, 5, -20); }
Example 5
Source File: ParticlesUtil.java From EagleFactions with MIT License | 5 votes |
public static void spawnDestroyClaimParticles(final Claim claim) { final Optional<World> optionalWorld = Sponge.getServer().getWorld(claim.getWorldUUID()); if(!optionalWorld.isPresent()) return; final World world = optionalWorld.get(); final Vector3d position = getChunkCenter(world, claim.getChunkPosition()); world.spawnParticles(ParticleEffect.builder().type(ParticleTypes.FLAME).option(ParticleOptions.VELOCITY, new Vector3d(0, 0.15, 0)).quantity(800).offset(new Vector3d(8, 1, 8)).build(), position); world.playSound(SoundTypes.ENTITY_BLAZE_SHOOT, position, 5, -20); }