Java Code Examples for com.google.android.gms.games.Games#getPlayersClient()

The following examples show how to use com.google.android.gms.games.Games#getPlayersClient() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: PlayGamesPlugin.java    From play_games with MIT License 6 votes vote down vote up
private void handleSuccess(GoogleSignInAccount acc) {
    currentAccount = acc;
    PlayersClient playersClient = Games.getPlayersClient(registrar.activity(), currentAccount);
    playersClient.getCurrentPlayer().addOnSuccessListener(new OnSuccessListener<Player>() {
        @Override
        public void onSuccess(Player player) {
            Map<String, Object> successMap = new HashMap<>();
            successMap.put("type", "SUCCESS");
            successMap.put("id", player.getPlayerId());
            successMap.put("email", currentAccount.getEmail());
            successMap.put("displayName", player.getDisplayName());
            successMap.put("hiResImageUri", player.getHiResImageUri().toString());
            successMap.put("iconImageUri", player.getIconImageUri().toString());
            result(successMap);
        }
    }).addOnFailureListener(new OnFailureListener() {
        @Override
        public void onFailure(Exception e) {
            error("ERROR_FETCH_PLAYER_PROFILE", e);
        }
    });
}
 
Example 2
Source File: Request.java    From play_games with MIT License 5 votes vote down vote up
public void getHiResImage() {
    PlayersClient playersClient = Games.getPlayersClient(registrar.activity(), currentAccount);
    playersClient.getCurrentPlayer().addOnSuccessListener(new OnSuccessListener<Player>() {
        @Override
        public void onSuccess(Player player) {
            readImage(player.getHiResImageUri());
        }
    });
}
 
Example 3
Source File: Request.java    From play_games with MIT License 5 votes vote down vote up
public void getIconImage() {
    PlayersClient playersClient = Games.getPlayersClient(registrar.activity(), currentAccount);
    playersClient.getCurrentPlayer().addOnSuccessListener(new OnSuccessListener<Player>() {
        @Override
        public void onSuccess(Player player) {
            readImage(player.getHiResImageUri());
        }
    });
}
 
Example 4
Source File: MainActivity.java    From android-basic-samples with Apache License 2.0 4 votes vote down vote up
private void onConnected(GoogleSignInAccount googleSignInAccount) {
  Log.d(TAG, "onConnected(): connected to Google APIs");

  mAchievementsClient = Games.getAchievementsClient(this, googleSignInAccount);
  mLeaderboardsClient = Games.getLeaderboardsClient(this, googleSignInAccount);
  mEventsClient = Games.getEventsClient(this, googleSignInAccount);
  mPlayersClient = Games.getPlayersClient(this, googleSignInAccount);

  // Show sign-out button on main menu
  mMainMenuFragment.setShowSignInButton(false);

  // Show "you are signed in" message on win screen, with no sign in button.
  mWinFragment.setShowSignInButton(false);

  // Set the greeting appropriately on main menu
  mPlayersClient.getCurrentPlayer()
      .addOnCompleteListener(new OnCompleteListener<Player>() {
        @Override
        public void onComplete(@NonNull Task<Player> task) {
          String displayName;
          if (task.isSuccessful()) {
            displayName = task.getResult().getDisplayName();
          } else {
            Exception e = task.getException();
            handleException(e, getString(R.string.players_exception));
            displayName = "???";
          }
          mMainMenuFragment.setGreeting("Hello, " + displayName);
        }
      });


  // if we have accomplishments to push, push them
  if (!mOutbox.isEmpty()) {
    pushAccomplishments();
    Toast.makeText(this, getString(R.string.your_progress_will_be_uploaded),
        Toast.LENGTH_LONG).show();
  }

  loadAndPrintEvents();
}
 
Example 5
Source File: MainActivity.java    From android-basic-samples with Apache License 2.0 4 votes vote down vote up
private void onConnected(GoogleSignInAccount googleSignInAccount) {
  Log.d(TAG, "onConnected(): connected to Google APIs");
  if (mSignedInAccount != googleSignInAccount) {

    mSignedInAccount = googleSignInAccount;

    // update the clients
    mRealTimeMultiplayerClient = Games.getRealTimeMultiplayerClient(this, googleSignInAccount);
    mInvitationsClient = Games.getInvitationsClient(MainActivity.this, googleSignInAccount);

    // get the playerId from the PlayersClient
    PlayersClient playersClient = Games.getPlayersClient(this, googleSignInAccount);
    playersClient.getCurrentPlayer()
        .addOnSuccessListener(new OnSuccessListener<Player>() {
          @Override
          public void onSuccess(Player player) {
            mPlayerId = player.getPlayerId();

            switchToMainScreen();
          }
        })
        .addOnFailureListener(createFailureListener("There was a problem getting the player id!"));
  }

  // register listener so we are notified if we receive an invitation to play
  // while we are in the game
  mInvitationsClient.registerInvitationCallback(mInvitationCallback);

  // get the invitation from the connection hint
  // Retrieve the TurnBasedMatch from the connectionHint
  GamesClient gamesClient = Games.getGamesClient(MainActivity.this, googleSignInAccount);
  gamesClient.getActivationHint()
      .addOnSuccessListener(new OnSuccessListener<Bundle>() {
        @Override
        public void onSuccess(Bundle hint) {
          if (hint != null) {
            Invitation invitation =
                hint.getParcelable(Multiplayer.EXTRA_INVITATION);

            if (invitation != null && invitation.getInvitationId() != null) {
              // retrieve and cache the invitation ID
              Log.d(TAG, "onConnected: connection hint has a room invite!");
              acceptInviteToRoom(invitation.getInvitationId());
            }
          }
        }
      })
      .addOnFailureListener(createFailureListener("There was a problem getting the activation hint!"));
}