Java Code Examples for javafx.scene.shape.Line#endYProperty()
The following examples show how to use
javafx.scene.shape.Line#endYProperty() .
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Example 1
Source File: TicTacToeApp.java From FXGLGames with MIT License | 6 votes |
@Override protected void initUI() { Line line1 = new Line(getAppWidth() / 3, 0, getAppWidth() / 3, 0); Line line2 = new Line(getAppWidth() / 3 * 2, 0, getAppWidth() / 3 * 2, 0); Line line3 = new Line(0, getAppHeight() / 3, 0, getAppHeight() / 3); Line line4 = new Line(0, getAppHeight() / 3 * 2, 0, getAppHeight() / 3 * 2); getGameScene().addUINodes(line1, line2, line3, line4); // animation KeyFrame frame1 = new KeyFrame(Duration.seconds(0.5), new KeyValue(line1.endYProperty(), getAppHeight())); KeyFrame frame2 = new KeyFrame(Duration.seconds(1), new KeyValue(line2.endYProperty(), getAppHeight())); KeyFrame frame3 = new KeyFrame(Duration.seconds(0.5), new KeyValue(line3.endXProperty(), getAppWidth())); KeyFrame frame4 = new KeyFrame(Duration.seconds(1), new KeyValue(line4.endXProperty(), getAppWidth())); Timeline timeline = new Timeline(frame1, frame2, frame3, frame4); timeline.play(); }
Example 2
Source File: TicTacToeApp.java From FXGLGames with MIT License | 6 votes |
@Override protected void initUI() { Line line1 = new Line(getAppWidth() / 3, 0, getAppWidth() / 3, 0); Line line2 = new Line(getAppWidth() / 3 * 2, 0, getAppWidth() / 3 * 2, 0); Line line3 = new Line(0, getAppHeight() / 3, 0, getAppHeight() / 3); Line line4 = new Line(0, getAppHeight() / 3 * 2, 0, getAppHeight() / 3 * 2); getGameScene().addUINodes(line1, line2, line3, line4); // animation KeyFrame frame1 = new KeyFrame(Duration.seconds(0.5), new KeyValue(line1.endYProperty(), getAppHeight())); KeyFrame frame2 = new KeyFrame(Duration.seconds(1), new KeyValue(line2.endYProperty(), getAppHeight())); KeyFrame frame3 = new KeyFrame(Duration.seconds(0.5), new KeyValue(line3.endXProperty(), getAppWidth())); KeyFrame frame4 = new KeyFrame(Duration.seconds(1), new KeyValue(line4.endXProperty(), getAppWidth())); Timeline timeline = new Timeline(frame1, frame2, frame3, frame4); timeline.play(); }
Example 3
Source File: Callout.java From mars-sim with GNU General Public License v3.0 | 5 votes |
protected Animation buildBeginLeaderLineAnim(Line firstLeaderLine) { return new Timeline( new KeyFrame(Duration.millis(1), new KeyValue(firstLeaderLine.visibleProperty(), true)), // show new KeyFrame(Duration.millis(300), new KeyValue(firstLeaderLine.endXProperty(), getLeaderLineToPoint().getX()), new KeyValue(firstLeaderLine.endYProperty(), getLeaderLineToPoint().getY()) ) ); }
Example 4
Source File: Callout.java From mars-sim with GNU General Public License v3.0 | 5 votes |
protected Animation buildEndLeaderLineAnim(Line endLeaderLine) { return new Timeline( new KeyFrame(Duration.millis(1), new KeyValue(endLeaderLine.visibleProperty(), true)), // show new KeyFrame(Duration.millis(200), new KeyValue(endLeaderLine.endXProperty(), calcEndPointOfLeaderLine().getX()), new KeyValue(endLeaderLine.endYProperty(), getLeaderLineToPoint().getY()) ) ); }