Java Code Examples for org.bukkit.event.block.BlockBreakEvent#setExpToDrop()
The following examples show how to use
org.bukkit.event.block.BlockBreakEvent#setExpToDrop() .
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Example 1
Source File: BlockListener.java From UhcCore with GNU General Public License v3.0 | 5 votes |
private void handleBlockLoot(BlockBreakEvent event){ Material material = event.getBlock().getType(); if(blockLoots.containsKey(material)){ BlockLootConfiguration lootConfig = blockLoots.get(material); Location loc = event.getBlock().getLocation().add(.5,.5,.5); event.getBlock().setType(Material.AIR); event.setExpToDrop(lootConfig.getAddXp()); loc.getWorld().dropItem(loc, lootConfig.getLoot().clone()); UhcItems.spawnExtraXp(loc,lootConfig.getAddXp()); } }
Example 2
Source File: NerfQuartzXPModule.java From UHC with MIT License | 5 votes |
@EventHandler(ignoreCancelled = true) public void on(BlockBreakEvent event) { if (!isEnabled() || event.getBlock().getType() != Material.QUARTZ_ORE) return; final int count; if (higher == lower) { count = higher; } else { count = RANDOM.nextInt(higher - lower + 1) + lower; } event.setExpToDrop(count); }
Example 3
Source File: PickaxeOfContainment.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public BlockBreakHandler getItemHandler() { return new BlockBreakHandler() { @Override public boolean isPrivate() { return false; } @Override public boolean onBlockBreak(BlockBreakEvent e, ItemStack item, int fortune, List<ItemStack> drops) { if (isItem(item)) { if (!Slimefun.hasUnlocked(e.getPlayer(), PickaxeOfContainment.this, true)) { return true; } Block b = e.getBlock(); if (b.getType() != Material.SPAWNER) { return true; } ItemStack spawner = breakSpawner(b); b.getLocation().getWorld().dropItemNaturally(b.getLocation(), spawner); e.setExpToDrop(0); e.setDropItems(false); return true; } else { if (e.getBlock().getType() == Material.SPAWNER) e.setDropItems(false); return false; } } }; }
Example 4
Source File: DataHandler.java From MineTinker with GNU General Public License v3.0 | 4 votes |
public static boolean playerBreakBlock(@NotNull Player player, Block block, @NotNull ItemStack itemStack) { //Trigger BlockBreakEvent BlockBreakEvent breakEvent = new BlockBreakEvent(block, player); ItemMeta meta = itemStack.getItemMeta(); if (meta != null && !meta.hasEnchant(Enchantment.SILK_TOUCH)) breakEvent.setExpToDrop(calculateExp(block.getType())); Bukkit.getPluginManager().callEvent(breakEvent); //Check if Event got cancelled and if not destroy the block and check if the player can successfully break the blocks (incl. drops) //Block#breakNaturally(ItemStack itemStack) can not be used as it drops Items itself (without Event and we don't want that) if (!breakEvent.isCancelled()) { //Get all drops to drop Collection<ItemStack> items = block.getDrops(itemStack); //Set Block to Material.AIR (effectively breaks the Block) block.setType(Material.AIR); //TODO: Play Sound? //Check if items need to be dropped if (breakEvent.isDropItems()) { List<Item> itemEntities = items.stream() .map(entry -> player.getWorld().dropItemNaturally(block.getLocation(), entry)) //World#spawnEntity() does not work for Items .collect(Collectors.toList()); //Trigger BlockDropItemEvent (internally also used for Directing) BlockDropItemEvent event = new BlockDropItemEvent(block, block.getState(), player, new ArrayList<>(itemEntities)); Bukkit.getPluginManager().callEvent(event); //check if Event got cancelled if (!event.isCancelled()) { //Remove all drops that should be dropped itemEntities.removeIf(element -> event.getItems().contains(element)); } itemEntities.forEach(Item::remove); } //Check if Exp needs to be dropped if (breakEvent.getExpToDrop() > 0) { //Spawn Experience Orb ExperienceOrb orb = (ExperienceOrb) player.getWorld().spawnEntity(block.getLocation(), EntityType.EXPERIENCE_ORB); orb.setExperience(breakEvent.getExpToDrop()); } return true; } return false; }