Java Code Examples for com.nukkitx.math.vector.Vector3i#add()
The following examples show how to use
com.nukkitx.math.vector.Vector3i#add() .
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Example 1
Source File: BlockInventoryHolder.java From Geyser with MIT License | 6 votes |
@Override public void prepareInventory(InventoryTranslator translator, GeyserSession session, Inventory inventory) { Vector3i position = session.getPlayerEntity().getPosition().toInt(); position = position.add(Vector3i.UP); UpdateBlockPacket blockPacket = new UpdateBlockPacket(); blockPacket.setDataLayer(0); blockPacket.setBlockPosition(position); blockPacket.setRuntimeId(blockId); blockPacket.getFlags().addAll(UpdateBlockPacket.FLAG_ALL_PRIORITY); session.sendUpstreamPacket(blockPacket); inventory.setHolderPosition(position); CompoundTag tag = CompoundTag.builder() .intTag("x", position.getX()) .intTag("y", position.getY()) .intTag("z", position.getZ()) .stringTag("CustomName", LocaleUtils.getLocaleString(inventory.getTitle(), session.getClientData().getLanguageCode())).buildRootTag(); BlockEntityDataPacket dataPacket = new BlockEntityDataPacket(); dataPacket.setData(tag); dataPacket.setBlockPosition(position); session.sendUpstreamPacket(dataPacket); }
Example 2
Source File: StructureBlockUpdateSerializer_v354.java From Protocol with Apache License 2.0 | 5 votes |
@Override public void serialize(ByteBuf buffer, StructureBlockUpdatePacket packet) { StructureEditorData editorData = packet.getEditorData(); StructureSettings settings = editorData.getStructureSettings(); BedrockUtils.writeBlockPosition(buffer, packet.getBlockPosition()); VarInts.writeUnsignedInt(buffer, editorData.getStructureBlockType()); // Structure Editor Data start BedrockUtils.writeString(buffer, editorData.getName()); BedrockUtils.writeString(buffer, editorData.getStructureDataField()); BedrockUtils.writeBlockPosition(buffer, settings.getStructureOffset()); BedrockUtils.writeBlockPosition(buffer, settings.getStructureSize()); buffer.writeBoolean(!settings.isIgnoreEntities()); buffer.writeBoolean(settings.isIgnoreBlocks()); buffer.writeBoolean(editorData.isIncludePlayers()); buffer.writeBoolean(false); // show air // Structure Settings start buffer.writeFloatLE(settings.getIntegrityValue()); VarInts.writeUnsignedInt(buffer, settings.getIntegritySeed()); VarInts.writeUnsignedInt(buffer, settings.getMirror()); VarInts.writeUnsignedInt(buffer, settings.getRotation()); buffer.writeBoolean(settings.isIgnoreEntities()); buffer.writeBoolean(true); // ignore structure blocks Vector3i min = packet.getBlockPosition().add(settings.getStructureOffset()); BedrockUtils.writeVector3i(buffer, min); Vector3i max = min.add(settings.getStructureSize()); BedrockUtils.writeVector3i(buffer, max); // Structure Settings end // Structure Editor Data end buffer.writeBoolean(editorData.isShowBoundingBox()); buffer.writeBoolean(packet.isPowered()); }
Example 3
Source File: StructureBlockUpdateSerializer_v340.java From Protocol with Apache License 2.0 | 5 votes |
@Override public void serialize(ByteBuf buffer, StructureBlockUpdatePacket packet) { StructureEditorData editorData = packet.getEditorData(); StructureSettings settings = editorData.getStructureSettings(); BedrockUtils.writeBlockPosition(buffer, packet.getBlockPosition()); VarInts.writeUnsignedInt(buffer, editorData.getStructureBlockType()); // Structure Editor Data start BedrockUtils.writeString(buffer, editorData.getName()); BedrockUtils.writeString(buffer, editorData.getStructureDataField()); BedrockUtils.writeBlockPosition(buffer, settings.getStructureOffset()); BedrockUtils.writeBlockPosition(buffer, settings.getStructureSize()); buffer.writeBoolean(!settings.isIgnoreEntities()); buffer.writeBoolean(settings.isIgnoreBlocks()); buffer.writeBoolean(editorData.isIncludePlayers()); buffer.writeBoolean(false); // show air // Structure Settings start buffer.writeFloatLE(settings.getIntegrityValue()); VarInts.writeUnsignedInt(buffer, settings.getIntegritySeed()); VarInts.writeUnsignedInt(buffer, settings.getMirror()); VarInts.writeUnsignedInt(buffer, settings.getRotation()); buffer.writeBoolean(settings.isIgnoreEntities()); buffer.writeBoolean(true); // ignore structure blocks Vector3i min = packet.getBlockPosition().add(settings.getStructureOffset()); BedrockUtils.writeVector3i(buffer, min); Vector3i max = min.add(settings.getStructureSize()); BedrockUtils.writeVector3i(buffer, max); // Structure Settings end // Structure Editor Data end buffer.writeBoolean(editorData.isShowBoundingBox()); buffer.writeBoolean(packet.isPowered()); }
Example 4
Source File: StructureBlockUpdateSerializer_v313.java From Protocol with Apache License 2.0 | 5 votes |
@Override public void serialize(ByteBuf buffer, StructureBlockUpdatePacket packet) { StructureEditorData editorData = packet.getEditorData(); StructureSettings settings = editorData.getStructureSettings(); BedrockUtils.writeBlockPosition(buffer, packet.getBlockPosition()); VarInts.writeUnsignedInt(buffer, editorData.getStructureBlockType()); // Structure Editor Data start BedrockUtils.writeString(buffer, editorData.getName()); BedrockUtils.writeString(buffer, editorData.getStructureDataField()); BedrockUtils.writeBlockPosition(buffer, settings.getStructureOffset()); BedrockUtils.writeBlockPosition(buffer, settings.getStructureSize()); buffer.writeBoolean(!settings.isIgnoreEntities()); buffer.writeBoolean(settings.isIgnoreBlocks()); buffer.writeBoolean(editorData.isIncludePlayers()); buffer.writeBoolean(false); // show air // Structure Settings start buffer.writeFloatLE(settings.getIntegrityValue()); VarInts.writeUnsignedInt(buffer, settings.getIntegritySeed()); VarInts.writeUnsignedInt(buffer, settings.getMirror()); VarInts.writeUnsignedInt(buffer, settings.getRotation()); buffer.writeBoolean(settings.isIgnoreEntities()); buffer.writeBoolean(true); // ignore structure blocks Vector3i min = packet.getBlockPosition().add(settings.getStructureOffset()); BedrockUtils.writeVector3i(buffer, min); Vector3i max = min.add(settings.getStructureSize()); BedrockUtils.writeVector3i(buffer, max); // Structure Settings end // Structure Editor Data end buffer.writeBoolean(editorData.isShowBoundingBox()); buffer.writeBoolean(packet.isPowered()); }
Example 5
Source File: StructureBlockUpdateSerializer_v332.java From Protocol with Apache License 2.0 | 5 votes |
@Override public void serialize(ByteBuf buffer, StructureBlockUpdatePacket packet) { StructureEditorData editorData = packet.getEditorData(); StructureSettings settings = editorData.getStructureSettings(); BedrockUtils.writeBlockPosition(buffer, packet.getBlockPosition()); VarInts.writeUnsignedInt(buffer, editorData.getStructureBlockType()); // Structure Editor Data start BedrockUtils.writeString(buffer, editorData.getName()); BedrockUtils.writeString(buffer, editorData.getStructureDataField()); BedrockUtils.writeBlockPosition(buffer, settings.getStructureOffset()); BedrockUtils.writeBlockPosition(buffer, settings.getStructureSize()); buffer.writeBoolean(!settings.isIgnoreEntities()); buffer.writeBoolean(settings.isIgnoreBlocks()); buffer.writeBoolean(editorData.isIncludePlayers()); buffer.writeBoolean(false); // show air // Structure Settings start buffer.writeFloatLE(settings.getIntegrityValue()); VarInts.writeUnsignedInt(buffer, settings.getIntegritySeed()); VarInts.writeUnsignedInt(buffer, settings.getMirror()); VarInts.writeUnsignedInt(buffer, settings.getRotation()); buffer.writeBoolean(settings.isIgnoreEntities()); buffer.writeBoolean(true); // ignore structure blocks Vector3i min = packet.getBlockPosition().add(settings.getStructureOffset()); BedrockUtils.writeVector3i(buffer, min); Vector3i max = min.add(settings.getStructureSize()); BedrockUtils.writeVector3i(buffer, max); // Structure Settings end // Structure Editor Data end buffer.writeBoolean(editorData.isShowBoundingBox()); buffer.writeBoolean(packet.isPowered()); }
Example 6
Source File: StructureBlockUpdateSerializer_v291.java From Protocol with Apache License 2.0 | 5 votes |
@Override public void serialize(ByteBuf buffer, StructureBlockUpdatePacket packet) { StructureEditorData editorData = packet.getEditorData(); StructureSettings settings = editorData.getStructureSettings(); BedrockUtils.writeBlockPosition(buffer, packet.getBlockPosition()); VarInts.writeUnsignedInt(buffer, editorData.getStructureBlockType()); // Structure Editor Data start BedrockUtils.writeString(buffer, editorData.getName()); BedrockUtils.writeString(buffer, editorData.getStructureDataField()); BedrockUtils.writeBlockPosition(buffer, settings.getStructureOffset()); BedrockUtils.writeBlockPosition(buffer, settings.getStructureSize()); buffer.writeBoolean(!settings.isIgnoreEntities()); buffer.writeBoolean(settings.isIgnoreBlocks()); buffer.writeBoolean(editorData.isIncludePlayers()); buffer.writeBoolean(false); // show air // Structure Settings start buffer.writeFloatLE(settings.getIntegrityValue()); VarInts.writeUnsignedInt(buffer, settings.getIntegritySeed()); VarInts.writeUnsignedInt(buffer, settings.getMirror()); VarInts.writeUnsignedInt(buffer, settings.getRotation()); buffer.writeBoolean(settings.isIgnoreEntities()); buffer.writeBoolean(true); // ignore structure blocks Vector3i min = packet.getBlockPosition().add(settings.getStructureOffset()); BedrockUtils.writeVector3i(buffer, min); Vector3i max = min.add(settings.getStructureSize()); BedrockUtils.writeVector3i(buffer, max); // Structure Settings end // Structure Editor Data end buffer.writeBoolean(editorData.isShowBoundingBox()); buffer.writeBoolean(packet.isPowered()); }